diff --git a/src/serializers/ColladaSerializer.cpp b/src/serializers/ColladaSerializer.cpp index 65c8bbcb3b..e2bf3af474 100644 --- a/src/serializers/ColladaSerializer.cpp +++ b/src/serializers/ColladaSerializer.cpp @@ -336,9 +336,6 @@ void ColladaSerializer::ColladaExporter::ColladaMaterials::ColladaEffects::close void ColladaSerializer::ColladaExporter::ColladaMaterials::add(const ifcopenshell::geometry::taxonomy::style& material) { if (!contains(material)) { - // std::string material_name = (serializer->settings().get(SerializerSettings::USE_MATERIAL_NAMES) - // ? material.original_name() : material.name()); - // @todo std::string material_name = material.name; if (material_name.empty()) { diff --git a/src/serializers/WavefrontObjSerializer.cpp b/src/serializers/WavefrontObjSerializer.cpp index 8e25ddb89d..f4c532aec2 100644 --- a/src/serializers/WavefrontObjSerializer.cpp +++ b/src/serializers/WavefrontObjSerializer.cpp @@ -61,9 +61,6 @@ void WaveFrontOBJSerializer::writeHeader() { void WaveFrontOBJSerializer::writeMaterial(const ifcopenshell::geometry::taxonomy::style& style) { - // std::string material_name = (settings().get(SerializerSettings::USE_MATERIAL_NAMES) - // ? style.original_name() : style.name()); - // @todo original_name std::string material_name = style.name; IfcUtil::sanitate_material_name(material_name); mtl_stream.stream << "newmtl " << material_name << "\n"; @@ -131,9 +128,6 @@ void WaveFrontOBJSerializer::write(const IfcGeom::TriangulationElement* o) const int material_id = *(material_it++); if (material_id != previous_material_id) { const ifcopenshell::geometry::taxonomy::style& material = mesh.materials()[material_id]; - // std::string material_name = (settings().get(SerializerSettings::USE_MATERIAL_NAMES) - // ? material.original_name() : material.name()); - // @todo original_name std::string material_name = material.name; IfcUtil::sanitate_material_name(material_name); obj_stream.stream << "usemtl " << material_name << "\n"; @@ -177,9 +171,6 @@ void WaveFrontOBJSerializer::write(const IfcGeom::TriangulationElement* o) if (material_id != previous_material_id) { const ifcopenshell::geometry::taxonomy::style& material = mesh.materials()[material_id]; - // std::string material_name = (settings().get(SerializerSettings::USE_MATERIAL_NAMES) - // ? material.original_name() : material.name()); - // @todo original_name std::string material_name = material.name; IfcUtil::sanitate_material_name(material_name); obj_stream.stream << "usemtl " << material_name << "\n";