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- Getting ready for Blender 2.65 and Python 3.3.0 with universal Unicode according to PEP 393
- Allow opening of non-latin filenames on Windows, by using the non-standard _wfopen(), meaning that the IfcSpfStream no longer relies on a std::istream but a FILE* descriptor
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@@ -63,7 +63,8 @@ scn.render.resolution_x = 2048
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scn.render.resolution_y = 2048
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scn.world.horizon_color = (1,1,1)
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scn.world.ambient_color = (0.05,0.05,0.05)
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scn.render.color_mode = 'RGBA'
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try: scn.render.color_mode = 'RGBA'
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except: scn.render.image_settings.color_mode = 'RGBA'
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for m in bpy.data.materials: m.specular_intensity = 0
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def material(name,settings):
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