Rename geometry and serializer files

Apply the rename manifest, normalize serializer filenames to the classes they define, and update includes and CMake source lists.

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This commit is contained in:
Thomas Krijnen
2026-08-08 14:19:57 +02:00
parent 02481b3247
commit 7ae6bf4374
132 changed files with 217 additions and 217 deletions
+104
View File
@@ -0,0 +1,104 @@
/********************************************************************************
* *
* This file is part of IfcOpenShell. *
* *
* IfcOpenShell is free software: you can redistribute it and/or modify *
* it under the terms of the Lesser GNU General Public License as published by *
* the Free Software Foundation, either version 3.0 of the License, or *
* (at your option) any later version. *
* *
* IfcOpenShell is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* Lesser GNU General Public License for more details. *
* *
* You should have received a copy of the Lesser GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
********************************************************************************/
#ifndef USDSERIALIZER_H
#define USDSERIALIZER_H
#ifdef WITH_USD
#define __TBB_NO_IMPLICIT_LINKAGE 1
#define __TBB_LIB_NAME bier
#include "../serializers/serializers_api.h"
#include "../ifcgeom/geometry_serializer.h"
#include "../ifcparse/utils.h"
// undefine opencascade Handle macro, because it conflicts with USD
// Macro source code lives in Standard_Handle.hxx.
#pragma push_macro("Handle")
#undef Handle
#include "pxr/pxr.h"
#include "pxr/usd/usd/stage.h"
#include "pxr/base/vt/array.h"
#include "pxr/usd/usdGeom/mesh.h"
#include "pxr/usd/usdShade/material.h"
// redefine Handle macro.
#pragma pop_macro("Handle")
#include <vector>
#include <string>
#include <algorithm>
#include <map>
namespace usd_utils {
// creates a valid USD path from a string
inline std::string toPath(std::string& s) {
std::replace_if(s.begin(), s.end(),
[](char c) { return c < 48 || (c < 65 && c > 57) || (c < 97 && c > 90) || c > 122; },
'_');
return s;
}
template<typename T>
pxr::VtArray<T> toVtArray(const std::vector<T>& vec) {
auto array = pxr::VtArray<T>(vec.size());
for (std::size_t i = 0; i < vec.size(); ++i)
array[i] = vec[i];
return array;
}
}
class SERIALIZERS_API usd_serializer : public ifcopenshell::geom::write_only_geometry_serializer {
private:
bool ready_ = false;
const std::string filename_;
std::string parent_path_;
pxr::UsdStageRefPtr stage_;
std::map<std::string, pxr::UsdShadeMaterial> materials_;
std::map<std::string, std::string> meshes_;
std::vector<pxr::UsdShadeMaterial> createMaterials(const std::vector<ifcopenshell::geom::taxonomy::style::ptr>&);
template <typename T>
T writeNode(const ifcopenshell::geom::element*, const ifcopenshell::geom::element* = nullptr);
std::vector<std::pair<ifcopenshell::geom::element const*, ifcopenshell::geom::element const*>> parents_;
std::set<int> written_;
std::map<int, std::string> paths_;
std::map<int, ifcopenshell::geom::taxonomy::matrix4::ptr> placements_;
std::set<std::string> emitted_names_;
std::map<int, std::string> element_names_;
public:
usd_serializer(const std::string&, const ifcopenshell::geom::settings& settings, ifcopenshell::logger* logger = nullptr);
virtual ~usd_serializer();
bool ready() { return ready_; }
void writeHeader();
void write(const ifcopenshell::geom::triangulation_element*);
void write(const ifcopenshell::geom::brep_element*) {}
void finalize();
bool isTesselated() const { return true; }
void setUnitNameAndMagnitude(const std::string&, float) {}
void setFile(ifcopenshell::file&) {}
std::string object_id_unique(const ifcopenshell::geom::element* o);
};
#endif
#endif