From 7c7587f1674ec0fbe07a99d79385b76790193e65 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Robert=20G=C3=BCtzkow?= Date: Sat, 6 Jun 2020 23:42:24 +0200 Subject: [PATCH] Fix #833 by adding correct number of edges The mesh structure was invalid because the vertex indices for only one edge were set. The other edge had the same index for both vertices. --- src/ifcblenderexport/blenderbim/bim/annotation.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ifcblenderexport/blenderbim/bim/annotation.py b/src/ifcblenderexport/blenderbim/bim/annotation.py index f80b06f3c9..45f1c0b659 100644 --- a/src/ifcblenderexport/blenderbim/bim/annotation.py +++ b/src/ifcblenderexport/blenderbim/bim/annotation.py @@ -62,7 +62,7 @@ class Annotator: obj.data.vertices.add(2) obj.data.vertices[-2].co = co1 obj.data.vertices[-1].co = co2 - obj.data.edges.add(2) + obj.data.edges.add(1) obj.data.edges[-1].vertices = (obj.data.vertices[-2].index, obj.data.vertices[-1].index) if isinstance(obj.data, bpy.types.Curve): polyline = obj.data.splines.new('POLY')