Fix Ruff UP034 (extraneous-parentheses)

https://docs.astral.sh/ruff/rules/extraneous-parentheses/
This commit is contained in:
Andrej
2025-05-28 17:09:05 +05:00
parent 5f5ba72919
commit 7cde9629f8
23 changed files with 45 additions and 47 deletions
+1 -1
View File
@@ -397,7 +397,7 @@ class AddBcfBimSnippet(bpy.types.Operator):
def poll(cls, context):
props = tool.Bcf.get_bcf_props()
props_are_filled = all(
(getattr(props, attr) for attr in ("bim_snippet_reference", "bim_snippet_schema", "bim_snippet_type"))
getattr(props, attr) for attr in ("bim_snippet_reference", "bim_snippet_schema", "bim_snippet_type")
)
if not props_are_filled:
cls.poll_message_set("Some BIM snippet fields are empty.")
@@ -724,7 +724,7 @@ class GetRepresentationIfcParameters(bpy.types.Operator, tool.Ifc.Operator):
def _execute(self, context):
obj = context.active_object
assert obj and tool.Geometry.has_mesh_properties((data := obj.data))
assert obj and tool.Geometry.has_mesh_properties(data := obj.data)
core.get_representation_ifc_parameters(tool.Geometry, obj=obj)
parameters = tool.Geometry.get_mesh_props(data).ifc_parameters
self.report({"INFO"}, f"{len(parameters)} parameters found.")
@@ -1691,7 +1691,7 @@ class OverrideJoin(bpy.types.Operator, tool.Ifc.Operator):
if obj == self.target:
continue
if obj.type != self.target_type:
obj.select_set((False))
obj.select_set(False)
continue
element = tool.Ifc.get_entity(obj)
@@ -1752,7 +1752,7 @@ class OverrideJoin(bpy.types.Operator, tool.Ifc.Operator):
copied_item = ifcopenshell.util.element.copy_deep(
ifc_file, item, exclude=("IfcCartesianPointList",)
)
new_points = processed_point_lists.get((points := item.Points))
new_points = processed_point_lists.get(points := item.Points)
if new_points is None:
new_points = ifcopenshell.util.element.copy_deep(ifc_file, points)
dim = item.Dim
@@ -2365,7 +2365,7 @@ class EnableEditingRepresentationItems(bpy.types.Operator, tool.Ifc.Operator):
item.tags += ","
item.tags += tag
if tool.Geometry.has_mesh_properties((data := obj.data)):
if tool.Geometry.has_mesh_properties(data := obj.data):
representation = tool.Geometry.get_data_representation(data)
assert representation
+1 -1
View File
@@ -435,7 +435,7 @@ class BIMProjectProperties(PropertyGroup):
return new
def get_library_element_index(self, lib_element: LibraryElement) -> int:
return next((i for i in range(len(self.library_elements)) if self.library_elements[i] == lib_element))
return next(i for i in range(len(self.library_elements)) if self.library_elements[i] == lib_element)
if TYPE_CHECKING:
is_editing: bool
+2 -2
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@@ -27,11 +27,11 @@ def calculate_height(obj: bpy.types.Object) -> float:
def calculate_edges_lengths(objs: list[bpy.types.Object], context: bpy.types.Context):
return calculate_mesh_quantity(objs, context, lambda bm: sum((e.calc_length() for e in bm.edges if e.select)))
return calculate_mesh_quantity(objs, context, lambda bm: sum(e.calc_length() for e in bm.edges if e.select))
def calculate_faces_areas(objs: list[bpy.types.Object], context: bpy.types.Context) -> float:
return calculate_mesh_quantity(objs, context, lambda bm: sum((f.calc_area() for f in bm.faces if f.select)))
return calculate_mesh_quantity(objs, context, lambda bm: sum(f.calc_area() for f in bm.faces if f.select))
def calculate_volumes(objs: list[bpy.types.Object], context: bpy.types.Context) -> float:
@@ -398,12 +398,12 @@ class ShaderInfo:
returns a numpy array with the sum of the values of structural activities
applied loads in each direction, multiplied by the factors in load combinations
"""
values = np.zeros((3))
values = np.zeros(3)
for item in activity_list:
activity = item[0]
factor = item[1]
load = activity.AppliedLoad
temp = np.zeros((3))
temp = np.zeros(3)
if load is not None and load.is_a("IfcStructuralLoadPlanarForce"):
temp[0] = load.PlanarForceX if load.PlanarForceX is not None else 0
temp[1] = load.PlanarForceY if load.PlanarForceY is not None else 0
+2 -2
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@@ -103,8 +103,8 @@ class Cad:
d2 = v3 - v2
# Rounding avoids problems when dealing with 180 degrees
d1 = Vector((round(c, 6) for c in d1))
d2 = Vector((round(c, 6) for c in d2))
d1 = Vector(round(c, 6) for c in d1)
d2 = Vector(round(c, 6) for c in d2)
d1.normalize()
d2.normalize()
+1 -1
View File
@@ -1709,7 +1709,7 @@ class Drawing(bonsai.core.tool.Drawing):
a_quaternion = a.matrix_world.to_quaternion()
b_quaternion = b.matrix_world.to_quaternion()
for axis in axes:
if abs((a_quaternion @ axis).angle((b_quaternion @ axis)) - (math.pi / 2)) < 1e-5:
if abs((a_quaternion @ axis).angle(b_quaternion @ axis) - (math.pi / 2)) < 1e-5:
return True
return False
+1 -1
View File
@@ -73,7 +73,7 @@ class Misc(bonsai.core.tool.Misc):
assert isinstance(obj.data, bpy.types.Mesh)
obj.data.transform(
Matrix.Translation(
(obj.matrix_world.inverted().to_quaternion() @ (obj.matrix_world.translation - new_origin))
obj.matrix_world.inverted().to_quaternion() @ (obj.matrix_world.translation - new_origin)
)
)
obj.matrix_world.translation = new_origin
+1 -1
View File
@@ -445,7 +445,7 @@ class Root(bonsai.core.tool.Root):
to unlink them.
"""
tool.Ifc.unlink(obj=obj)
if tool.Geometry.has_mesh_properties((data := obj.data)):
if tool.Geometry.has_mesh_properties(data := obj.data):
tool.Geometry.get_mesh_props(data).ifc_definition_id = 0
for material_slot in obj.material_slots:
if material := material_slot.material:
+1 -1
View File
@@ -38,7 +38,7 @@ class Dxf2Ifc:
self.file.createIfcFaceOuterBound(
self.file.createIfcPolyLoop(
[
self.file.createIfcCartesianPoint((face[index].dxf.location))
self.file.createIfcCartesianPoint(face[index].dxf.location)
for index in range(len(face) - 1)
]
),
+1 -1
View File
@@ -81,7 +81,7 @@ def sync_guids(target_file: ifcopenshell.file, source_file: ifcopenshell.file) -
# New type with material was added.
print(f"WARNING! Couldn't find a matching rel for '{rel}'.")
return
rel_ = next((r for r in related_object_.HasAssociations if r.is_a("IfcRelAssociatesMaterial")))
rel_ = next(r for r in related_object_.HasAssociations if r.is_a("IfcRelAssociatesMaterial"))
assert rel_
rel.GlobalId = rel_.GlobalId
elif rel.is_a("IfcRelDeclares"):
+4 -4
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@@ -1134,7 +1134,7 @@ def the_object_name_should_display_as_mode(name, mode):
def the_object_name_is_voided_by_void(name, void):
ifc = tool.Ifc.get()
element = ifc.by_id(tool.Blender.get_ifc_definition_id(the_object_name_exists(name)))
assert any((rel for rel in element.HasOpenings if rel.RelatedOpeningElement.Name == void)), "No void found"
assert any(rel for rel in element.HasOpenings if rel.RelatedOpeningElement.Name == void), "No void found"
@then(parsers.parse('the object "{name}" is not voided by "{void}"'))
@@ -1158,7 +1158,7 @@ def the_object_name_is_a_void(name):
ifc = tool.Ifc.get()
obj = the_object_name_exists(name)
element = ifc.by_id(tool.Blender.get_ifc_definition_id(obj))
assert any((element.VoidsElements)), "No void was found"
assert any(element.VoidsElements), "No void was found"
@then(parsers.parse('the object "{name}" is not a void'))
@@ -1282,7 +1282,7 @@ def the_object_name_is_filled_by_filling(name, name2):
def the_void_name_is_filled_by_filling(name, filling):
ifc = tool.Ifc.get()
element = ifc.by_id(tool.Blender.get_ifc_definition_id(the_object_name_exists(name)))
assert any((rel.RelatedBuildingElement.Name == filling for rel in element.HasFillings)), "No filling found"
assert any(rel.RelatedBuildingElement.Name == filling for rel in element.HasFillings), "No filling found"
@then(parsers.parse('the void "{name}" is not filled by "{filling}"'))
@@ -1468,7 +1468,7 @@ def the_object_name_has_a_vertex_at_location(name, location):
target = Vector([float(co) for co in location.split(",")])
verts = []
for v in obj.data.vertices:
verts.append((obj.matrix_world @ v.co))
verts.append(obj.matrix_world @ v.co)
if (verts[-1] - target).length < 0.001:
is_pass = True
assert is_pass, f"No verts found at {location}: {verts}"
+4 -4
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@@ -71,7 +71,7 @@ class TestCreatingStyles(NewFile):
subject.create_surface_style_with_textures(material, style_data, texture_data)
used_node_types = set([n.type for n in material.node_tree.nodes[:]])
assert used_node_types == set((["OUTPUT_MATERIAL", "BSDF_PRINCIPLED", "TEX_IMAGE", "TEX_COORD"]))
assert used_node_types == set(["OUTPUT_MATERIAL", "BSDF_PRINCIPLED", "TEX_IMAGE", "TEX_COORD"])
bsdf = tool.Blender.get_material_node(material, "BSDF_PRINCIPLED")
alpha = 1 - style_data["Transparency"]
@@ -137,7 +137,7 @@ class TestCreatingStyles(NewFile):
subject.create_surface_style_with_textures(material, rendering_style, texture_style)
used_node_types = set([n.type for n in material.node_tree.nodes[:]])
assert used_node_types == set((["OUTPUT_MATERIAL", "BSDF_PRINCIPLED", "TEX_IMAGE", "TEX_COORD"]))
assert used_node_types == set(["OUTPUT_MATERIAL", "BSDF_PRINCIPLED", "TEX_IMAGE", "TEX_COORD"])
color_to_tuple = lambda x: (x.Red, x.Green, x.Blue)
bsdf = tool.Blender.get_material_node(material, "BSDF_PRINCIPLED")
@@ -250,7 +250,7 @@ class TestCreatingStyles(NewFile):
subject.create_surface_style_with_textures(material, rendering_style, texture_style)
used_node_types = set([n.type for n in material.node_tree.nodes[:]])
assert used_node_types == set((["OUTPUT_MATERIAL", "BSDF_PRINCIPLED", "TEX_IMAGE", "TEX_COORD"]))
assert used_node_types == set(["OUTPUT_MATERIAL", "BSDF_PRINCIPLED", "TEX_IMAGE", "TEX_COORD"])
image_node = tool.Blender.get_material_node(material, "TEX_IMAGE")
assert image_node.outputs["Color"].links[0].to_socket.name == "Base Color"
@@ -385,7 +385,7 @@ class TestCreatingStyles(NewFile):
subject.create_surface_style_with_textures(material, rendering_style, texture_style)
used_node_types = set([n.type for n in material.node_tree.nodes[:]])
assert used_node_types == set((["OUTPUT_MATERIAL", "BSDF_PRINCIPLED", "TEX_IMAGE", "TEX_COORD"]))
assert used_node_types == set(["OUTPUT_MATERIAL", "BSDF_PRINCIPLED", "TEX_IMAGE", "TEX_COORD"])
image_node = tool.Blender.get_material_node(material, "TEX_IMAGE")
assert image_node.outputs["Color"].links[0].to_socket.name == "Base Color"
+10 -10
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@@ -489,14 +489,14 @@ class TestApplyIfcMaterialChanges(NewFile):
sprops = tool.Style.get_style_props()
sprops.style_name = "Red"
bpy.ops.bim.add_presentation_style()
red_style = next((i for i in ifc_file.by_type("IfcSurfaceStyle") if i.Name == "Red"))
red_style = next(i for i in ifc_file.by_type("IfcSurfaceStyle") if i.Name == "Red")
ifcopenshell.api.style.assign_material_style(ifc_file, red_material, red_style, context)
blue_material = ifcopenshell.api.material.add_material(ifc_file, "Blue Material")
bpy.ops.bim.enable_adding_presentation_style()
sprops.style_name = "Blue"
bpy.ops.bim.add_presentation_style()
blue_style = next((i for i in ifc_file.by_type("IfcSurfaceStyle") if i.Name == "Blue"))
blue_style = next(i for i in ifc_file.by_type("IfcSurfaceStyle") if i.Name == "Blue")
ifcopenshell.api.style.assign_material_style(ifc_file, blue_material, blue_style, context)
bpy.ops.bim.enable_adding_presentation_style()
@@ -508,7 +508,7 @@ class TestApplyIfcMaterialChanges(NewFile):
def setup_elements(self) -> None:
ifc_file = tool.Ifc.get()
blue_material = next((i for i in ifc_file.by_type("IfcMaterial") if i.Name == "Blue Material"))
blue_material = next(i for i in ifc_file.by_type("IfcMaterial") if i.Name == "Blue Material")
blue_style = tool.Material.get_style(blue_material)
# Element type.
@@ -552,9 +552,9 @@ class TestApplyIfcMaterialChanges(NewFile):
self.setup_test()
ifc_file = tool.Ifc.get()
element_type = next(ifc_file.by_type("IfcActuatorType").__iter__())
red_material = next((i for i in ifc_file.by_type("IfcMaterial") if i.Name == "Red Material"))
red_material = next(i for i in ifc_file.by_type("IfcMaterial") if i.Name == "Red Material")
red_style = tool.Material.get_style(red_material)
blue_style = next((i for i in ifc_file.by_type("IfcSurfaceStyle") if i.Name == "Blue"))
blue_style = next(i for i in ifc_file.by_type("IfcSurfaceStyle") if i.Name == "Blue")
ifcopenshell.api.material.assign_material(ifc_file, material=red_material, products=[element_type])
tool.Material.ensure_material_assigned([element_type], material=red_material)
@@ -576,8 +576,8 @@ class TestApplyIfcMaterialChanges(NewFile):
self.setup_test()
ifc_file = tool.Ifc.get()
element_type = next(ifc_file.by_type("IfcActuatorType").__iter__())
red_material = next((i for i in ifc_file.by_type("IfcMaterial") if i.Name == "Red Material"))
green_style = next((i for i in ifc_file.by_type("IfcSurfaceStyle") if i.Name == "Green"))
red_material = next(i for i in ifc_file.by_type("IfcMaterial") if i.Name == "Red Material")
green_style = next(i for i in ifc_file.by_type("IfcSurfaceStyle") if i.Name == "Green")
# Occurrence with a style.
element_type_obj = tool.Ifc.get_object(element_type)
@@ -601,9 +601,9 @@ class TestApplyIfcMaterialChanges(NewFile):
def test_assign_material_to_representation_that_has_2_items_and_1_item_has_a_style(self):
self.setup_test(and_elements=False)
ifc_file = tool.Ifc.get()
red_material = next((i for i in ifc_file.by_type("IfcMaterial") if i.Name == "Red Material"))
red_material = next(i for i in ifc_file.by_type("IfcMaterial") if i.Name == "Red Material")
red_style = tool.Material.get_style(red_material)
green_style = next((i for i in ifc_file.by_type("IfcSurfaceStyle") if i.Name == "Green"))
green_style = next(i for i in ifc_file.by_type("IfcSurfaceStyle") if i.Name == "Green")
bpy.ops.mesh.primitive_cube_add(size=10, location=(0, 0, 4))
obj = bpy.data.objects["Cube"]
@@ -664,7 +664,7 @@ class TestApplyIfcMaterialChanges(NewFile):
self.setup_test(and_elements=True)
ifc_file = tool.Ifc.get()
element_type = next(ifc_file.by_type("IfcActuatorType").__iter__())
red_material = next((i for i in ifc_file.by_type("IfcMaterial") if i.Name == "Red Material"))
red_material = next(i for i in ifc_file.by_type("IfcMaterial") if i.Name == "Red Material")
no_style_material = ifcopenshell.api.material.add_material(ifc_file, "No Style")
obj = bpy.data.objects["Simple"]
element = tool.Ifc.get_entity(obj)