mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-29 08:13:14 +00:00
Fixing tests after 2dc9dc200
This commit is contained in:
@@ -163,11 +163,15 @@ class TestGetSurfaceRenderingAttributes(NewFile):
|
||||
obj = bpy.data.materials.new("Material")
|
||||
obj.diffuse_color = [1, 1, 1, 1]
|
||||
obj.use_nodes = True
|
||||
output = tool.Blender.get_material_node(obj, "OUTPUT_MATERIAL")
|
||||
node = tool.Blender.get_material_node(obj, "BSDF_PRINCIPLED")
|
||||
obj.node_tree.nodes.remove(node)
|
||||
|
||||
node = obj.node_tree.nodes.new(type="ShaderNodeBsdfGlossy")
|
||||
node.inputs["Color"].default_value = [0.5, 0.5, 0.5, 0.5]
|
||||
node.inputs["Roughness"].default_value = 0.2
|
||||
obj.node_tree.links.new(node.outputs[0], output.inputs[0])
|
||||
|
||||
assert subject.get_surface_rendering_attributes(obj) == {
|
||||
"SurfaceColour": {
|
||||
"Name": None,
|
||||
@@ -190,11 +194,15 @@ class TestGetSurfaceRenderingAttributes(NewFile):
|
||||
obj = bpy.data.materials.new("Material")
|
||||
obj.diffuse_color = [1, 1, 1, 1]
|
||||
obj.use_nodes = True
|
||||
output = tool.Blender.get_material_node(obj, "OUTPUT_MATERIAL")
|
||||
node = tool.Blender.get_material_node(obj, "BSDF_PRINCIPLED")
|
||||
obj.node_tree.nodes.remove(node)
|
||||
|
||||
node = obj.node_tree.nodes.new(type="ShaderNodeBsdfDiffuse")
|
||||
node.inputs["Color"].default_value = [0.5, 0.5, 0.5, 0.5]
|
||||
node.inputs["Roughness"].default_value = 0.2
|
||||
obj.node_tree.links.new(node.outputs[0], output.inputs[0])
|
||||
|
||||
assert subject.get_surface_rendering_attributes(obj) == {
|
||||
"SurfaceColour": {
|
||||
"Name": None,
|
||||
@@ -217,11 +225,15 @@ class TestGetSurfaceRenderingAttributes(NewFile):
|
||||
obj = bpy.data.materials.new("Material")
|
||||
obj.diffuse_color = [1, 1, 1, 1]
|
||||
obj.use_nodes = True
|
||||
output = tool.Blender.get_material_node(obj, "OUTPUT_MATERIAL")
|
||||
node = tool.Blender.get_material_node(obj, "BSDF_PRINCIPLED")
|
||||
obj.node_tree.nodes.remove(node)
|
||||
|
||||
node = obj.node_tree.nodes.new(type="ShaderNodeBsdfGlass")
|
||||
node.inputs["Color"].default_value = [0.5, 0.5, 0.5, 0.5]
|
||||
node.inputs["Roughness"].default_value = 0.2
|
||||
obj.node_tree.links.new(node.outputs[0], output.inputs[0])
|
||||
|
||||
assert subject.get_surface_rendering_attributes(obj) == {
|
||||
"SurfaceColour": {
|
||||
"Name": None,
|
||||
@@ -244,10 +256,14 @@ class TestGetSurfaceRenderingAttributes(NewFile):
|
||||
obj = bpy.data.materials.new("Material")
|
||||
obj.diffuse_color = [1, 1, 1, 1]
|
||||
obj.use_nodes = True
|
||||
output = tool.Blender.get_material_node(obj, "OUTPUT_MATERIAL")
|
||||
node = tool.Blender.get_material_node(obj, "BSDF_PRINCIPLED")
|
||||
obj.node_tree.nodes.remove(node)
|
||||
|
||||
node = obj.node_tree.nodes.new(type="ShaderNodeEmission")
|
||||
node.inputs["Color"].default_value = [0.5, 0.5, 0.5, 0.5]
|
||||
obj.node_tree.links.new(node.outputs[0], output.inputs[0])
|
||||
|
||||
assert subject.get_surface_rendering_attributes(obj) == {
|
||||
"SurfaceColour": {
|
||||
"Name": None,
|
||||
@@ -270,10 +286,14 @@ class TestGetSurfaceRenderingAttributes(NewFile):
|
||||
obj = bpy.data.materials.new("Material")
|
||||
obj.diffuse_color = [1, 1, 1, 1]
|
||||
obj.use_nodes = True
|
||||
output = tool.Blender.get_material_node(obj, "OUTPUT_MATERIAL")
|
||||
node = tool.Blender.get_material_node(obj, "BSDF_PRINCIPLED")
|
||||
obj.node_tree.nodes.remove(node)
|
||||
|
||||
node = obj.node_tree.nodes.new(type="ShaderNodeVolumePrincipled")
|
||||
node.inputs["Color"].default_value = [0.5, 0.5, 0.5, 0.5]
|
||||
obj.node_tree.links.new(node.outputs[0], output.inputs[0])
|
||||
|
||||
assert subject.get_surface_rendering_attributes(obj) == {
|
||||
"SurfaceColour": {
|
||||
"Name": None,
|
||||
|
||||
Reference in New Issue
Block a user