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[Work in progress] Start adding support for IfcSurfaceStyleShading and -Rendering
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@@ -25,7 +25,6 @@
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#include <fstream>
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#include "../ifcconvert/GeometrySerializer.h"
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#include "../ifcconvert/SurfaceStyle.h"
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class WaveFrontOBJSerializer : public GeometrySerializer {
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private:
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@@ -45,7 +44,7 @@ public:
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virtual ~WaveFrontOBJSerializer() {}
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bool ready();
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void writeHeader();
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void writeMaterial(const SurfaceStyle& style);
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void writeMaterial(const IfcGeom::SurfaceStyle& style);
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void writeTesselated(const IfcGeomObjects::IfcGeomObject* o);
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void writeShapeModel(const IfcGeomObjects::IfcGeomShapeModelObject* o) {}
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void finalize() {}
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