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ifcviewer: rename SceneLoader::Entry to Model
The struct holds per-model bookkeeping; Model describes its contents rather than its container relationship. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -107,7 +107,7 @@ private slots:
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void onElementPollTick();
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private:
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struct Entry {
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struct Model {
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uint32_t id = 0;
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QString file_path;
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QString display_name;
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@@ -123,7 +123,7 @@ private:
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void startDataSourceLoad(uint32_t mid);
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ViewportWindow* viewport_ = nullptr;
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std::map<uint32_t, Entry> models_;
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std::map<uint32_t, Model> models_;
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std::deque<uint32_t> load_queue_;
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uint32_t next_model_id_ = 1;
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uint32_t next_object_id_ = 1;
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