Process IfcRelAggregates and IfcRelContainedInSpatialStructure to enable IfcBlender to build a parenting graph

This commit is contained in:
Thomas Krijnen
2011-10-08 13:06:57 +00:00
parent 69ad96df25
commit 87b668959b
5 changed files with 223 additions and 49 deletions
+81 -18
View File
@@ -46,9 +46,18 @@ if "bpy" in locals():
import bpy
import mathutils
from bpy.props import StringProperty
from bpy.props import StringProperty, IntProperty, BoolProperty
from bpy_extras.io_utils import ImportHelper
bpy.types.Object.ifc_id = IntProperty(name="IFC Entity ID",
description="The STEP entity instance name")
bpy.types.Object.ifc_guid = StringProperty(name="IFC Entity GUID",
description="The IFC Globally Unique Identifier")
bpy.types.Object.ifc_name = StringProperty(name="IFC Entity Name",
description="The optional name attribute")
bpy.types.Object.ifc_type = StringProperty(name="IFC Entity Type",
description="The STEP Datatype keyword")
class ImportIFC(bpy.types.Operator, ImportHelper):
bl_idname = "import_scene.ifc"
@@ -57,46 +66,100 @@ class ImportIFC(bpy.types.Operator, ImportHelper):
filename_ext = ".ifc"
filter_glob = StringProperty(default="*.ifc", options={'HIDDEN'})
use_names = BoolProperty(name="Use entity names",
description="Use entity names rather than GlobalIds for objects",
default=True)
process_relations = BoolProperty(name="Process relations",
description="Convert containment and aggregation relations to parenting",
default=True)
def execute(self, context):
from . import IfcImport
if not IfcImport.Init(self.filepath):
return {'FINISHED'}
ids = {}
id_to_object = {}
id_to_parent = {}
while True:
ob = IfcImport.Get()
if not ob.type in ['IfcSpace', 'IfcOpeningElement']:
if ob.type != 'IfcOpeningElement':
f = ob.mesh.faces
v = ob.mesh.verts
m = ob.matrix
t = ob.type[0:21]
if ob.mesh.id in ids:
me = ids[ob.mesh.id]
nm = ob.name if len(ob.name) and self.use_names else ob.guid
verts = [[v[i], v[i + 1], v[i + 2]] \
for i in range(0, len(v), 3)]
faces = [[f[i], f[i + 1], f[i + 2]] \
for i in range(0, len(f), 3)]
me = bpy.data.meshes.new('mesh%d' % ob.mesh.id)
me.from_pydata(verts, [], faces)
if t in bpy.data.materials:
mat = bpy.data.materials[t]
mat.use_fake_user = True
else:
verts = [[v[i],v[i+1],v[i+2]] for i in range(0,len(v),3)]
faces = [[f[i],f[i+1],f[i+2]] for i in range(0,len(f),3)]
me = bpy.data.meshes.new('mesh%d' % ob.mesh.id)
me.from_pydata(verts, [], faces)
if t in bpy.data.materials:
mat = bpy.data.materials[t]
mat.use_fake_user = True
else:
mat = bpy.data.materials.new(t)
me.materials.append(mat)
ids[ob.mesh.id] = me
bob = bpy.data.objects.new(ob.name, me)
mat = bpy.data.materials.new(t)
me.materials.append(mat)
bob = bpy.data.objects.new(nm, me)
bob.matrix_world = mathutils.Matrix(([m[0], m[1], m[2], 0],
[m[3], m[4], m[5], 0],
[m[6], m[7], m[8], 0],
[m[9], m[10], m[11], 1]))
bpy.context.scene.objects.link(bob)
#me.update()
bpy.ops.object.select_all(action='DESELECT')
bpy.ops.object.select_name(name=bob.name)
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.mesh.normals_make_consistent()
bpy.ops.object.mode_set(mode='OBJECT')
bob.ifc_id, bob.ifc_guid, bob.ifc_name, bob.ifc_type = \
ob.id, ob.guid, ob.name, ob.type
bob.hide = ob.type == 'IfcSpace'
id_to_object[ob.id] = bob
if ob.parent_id > 0:
id_to_parent[ob.id] = ob.parent_id
if not IfcImport.Next():
break
while len(id_to_parent) and self.process_relations:
id, parent_id = id_to_parent.popitem()
if parent_id in id_to_object:
bob = id_to_object[parent_id]
else:
parent_ob = IfcImport.GetObject(parent_id)
if parent_ob.id == -1:
bob = None
else:
m = parent_ob.matrix
nm = parent_ob.name if len(parent_ob.name) and self.use_names \
else parent_ob.guid
bob = bpy.data.objects.new(nm, None)
bob.matrix_world = mathutils.Matrix(([m[0], m[1], m[2], 0],
[m[3], m[4], m[5], 0],
[m[6], m[7], m[8], 0],
[m[9], m[10], m[11], 1]))
bpy.context.scene.objects.link(bob)
bob.ifc_id = parent_ob.id
bob.ifc_guid = parent_ob.guid
bob.ifc_name = parent_ob.name
bob.ifc_type = parent_ob.type
if parent_ob.parent_id > 0:
id_to_parent[parent_id] = parent_ob.parent_id
id_to_object[parent_id] = bob
if bob:
ob = id_to_object[id]
ob.matrix_world = bob.matrix_world.inverted() * ob.matrix_world
ob.parent = bob
IfcImport.CleanUp()
return {'FINISHED'}