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https://github.com/IfcOpenShell/IfcOpenShell.git
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refactor: merge ifcviewer-wgpu into ifcviewer, drop Wgpu prefix
The GL backend is gone (task #53). The wgpu/non-wgpu folder split and the Wgpu* class prefix were both disambiguation artefacts from the overlap period — now pure dead weight. ## Folder + library merge * `src/ifcviewer-wgpu/` → folded into `src/ifcviewer/` (git mv tracks every file as a rename so blame/log history survives). * `src/ifcviewer-wgpu-minimal/` → `src/ifcviewer-minimal/` (the exe was already named `IfcViewerMinimal`; this just brings the folder + CMake target name into line). * `src/ifcviewer-wgpu/tests/test_wgpu_{selection,visibility}.cpp` → `src/ifcviewer/tests/test_{selection,visibility}.cpp`, folded into the existing `add_ifcviewer_unit_test(...)` helper. * The `IfcViewerWgpu` static library is dissolved — its sources become part of the unified `IfcViewer` static library, which now bundles scene/loader + renderer in one target. The pre-merge circular dependency (IfcViewer linking IfcViewerWgpu just to get the ViewportWindow.h include path that SceneLoader.h needs) goes away. * The wgpu-native FetchContent block, the Cocoa/QuartzCore link on Apple, the OBJCXX-enabled `.mm` source, and the wgpu-native runtime install all move into `src/ifcviewer/CMakeLists.txt` unchanged. ## Type renames (Wgpu prefix dropped from every Wgpu* identifier) WgpuAreaMeasurement → AreaMeasurement WgpuBufferPool → BufferPool WgpuLengthMeasurement → LengthMeasurement WgpuMetalSurface → MetalSurface WgpuModelGpuData → ModelGpuData WgpuOverlayFrame → OverlayFrame WgpuOverlayRenderer → OverlayRenderer WgpuSectionPlane → SectionPlane WgpuSelectionState → SelectionState WgpuStreamingLoader → StreamingLoader WgpuStreamingThread → StreamingThread WgpuViewportWindow → ViewportWindow WgpuVisibilityState → VisibilityState CMake target IfcViewerWgpuMinimal → IfcViewerMinimal (exe name was already this since wgpu shipped as default). Deliberately kept: `onWgpuLog` (wgpu-native log callback — names a binding to an external API, not one of *our* types), and the WGPU* enum/struct prefixes from wgpu-native's own headers. `WgpuMemProbe` lives in the separate `src/wgpu-mem-probe/` standalone diagnostic project and isn't touched. ## Include-path updates Every `#include "../ifcviewer-wgpu/Wgpu<X>.h"` → `"../ifcviewer/<X>.h"`, every in-directory `#include "Wgpu<X>.h"` → `"<X>.h"`. Includes from sibling subdirectories (modules/, etc.) are updated to point at `../../../ifcviewer/` instead of `../../../ifcviewer-wgpu/`. ## cmake/CMakeLists.txt simplification The redundant `add_subdirectory(ifcviewer-wgpu)` blocks (one inside the BUILD_BONSAIVIEWER fan-in, one in the BONSAIVIEWER-less standalone block) collapse into a single unconditional `add_subdirectory(../src/ifcviewer ifcviewer)`. The standalone block keeps only `wgpu-mem-probe` (the diagnostic tool, unrelated to the viewer lib). ## Verification * Full build green: `IfcViewer` static lib, `IfcViewerMinimal` exe, `BonsaiViewer` exe, all four pre-existing ifcviewer unit tests, and the two new-location tests (`test_selection`, `test_visibility`). * No stray `Wgpu<X>` identifier remains across `src/ifcviewer/`, `src/bonsaiviewer/`, `src/ifcviewer-minimal/` (verified by grep). * Renames tracked by git as `R` entries — `git log --follow` on ViewportWindow.cpp etc. continues to show history through the move. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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/********************************************************************************
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* *
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* This file is part of IfcOpenShell. *
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* *
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* IfcOpenShell is free software: you can redistribute it and/or modify *
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* it under the terms of the Lesser GNU General Public License as published by *
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* the Free Software Foundation, either version 3.0 of the License, or *
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* (at your option) any later version. *
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* *
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* IfcOpenShell is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* Lesser GNU General Public License for more details. *
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* *
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* You should have received a copy of the Lesser GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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********************************************************************************/
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#include "BufferPool.h"
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#include <QtDebug>
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#include <cassert>
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#include <cstring>
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BufferPool::~BufferPool() {
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destroy();
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}
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void BufferPool::configure(WGPUInstance instance, WGPUDevice device,
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WGPUBufferUsage usage,
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uint64_t per_sub_buffer_capacity,
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const char* label_prefix) {
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destroy();
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instance_ = instance;
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device_ = device;
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usage_ = usage;
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per_sub_buffer_capacity_ = per_sub_buffer_capacity;
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last_growth_size_ = per_sub_buffer_capacity;
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label_prefix_ = label_prefix ? label_prefix : "";
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}
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void BufferPool::destroy() {
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for (auto& sp : sub_pools_) {
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if (sp.buffer) wgpuBufferRelease(sp.buffer);
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}
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sub_pools_.clear();
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device_ = nullptr;
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instance_ = nullptr;
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usage_ = 0;
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per_sub_buffer_capacity_ = 0;
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last_growth_size_ = 0;
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growth_disabled_ = false;
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label_prefix_.clear();
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}
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bool BufferPool::addSubBuffer() {
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if (!device_ || per_sub_buffer_capacity_ == 0) return false;
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if (growth_disabled_) return false;
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// 64 MB floor: smaller sub-buffers aren't worth the per-allocation
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// bookkeeping cost (one bind group per chunk, free-list overhead).
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// If the driver won't grant even 64 MB the pool is genuinely at
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// its ceiling; growth_disabled_ latches and future grow attempts
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// skip the doomed retry.
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constexpr uint64_t MIN_SUB_BUFFER_BYTES = 64ull * 1024 * 1024;
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uint64_t try_size = last_growth_size_ > 0
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? last_growth_size_
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: per_sub_buffer_capacity_;
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if (try_size < MIN_SUB_BUFFER_BYTES) try_size = MIN_SUB_BUFFER_BYTES;
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while (try_size >= MIN_SUB_BUFFER_BYTES) {
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// wgpu-native classifies "Not enough memory left" as Validation,
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// not OutOfMemory. Nested scopes: OOM inner, Validation outer.
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wgpuDevicePushErrorScope(device_, WGPUErrorFilter_Validation);
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wgpuDevicePushErrorScope(device_, WGPUErrorFilter_OutOfMemory);
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char label[128];
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std::snprintf(label, sizeof(label), "%s.sub%zu",
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label_prefix_.c_str(), sub_pools_.size());
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WGPUBufferDescriptor desc = {};
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desc.usage = usage_;
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desc.size = try_size;
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desc.label.data = label;
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desc.label.length = std::strlen(label);
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WGPUBuffer buf = wgpuDeviceCreateBuffer(device_, &desc);
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struct PopResult { bool done = false; bool error = false; };
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auto pop = [&](PopResult& pr) {
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WGPUPopErrorScopeCallbackInfo pcb = {};
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pcb.mode = WGPUCallbackMode_AllowProcessEvents;
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pcb.callback = [](WGPUPopErrorScopeStatus, WGPUErrorType type,
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WGPUStringView, void* ud1, void* /*ud2*/) {
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auto* p = static_cast<PopResult*>(ud1);
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p->done = true;
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p->error = (type != WGPUErrorType_NoError);
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};
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pcb.userdata1 = ≺
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wgpuDevicePopErrorScope(device_, pcb);
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while (!pr.done) wgpuInstanceProcessEvents(instance_);
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};
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PopResult oom_pop, validation_pop;
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pop(oom_pop);
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pop(validation_pop);
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if (buf && !oom_pop.error && !validation_pop.error) {
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SubPool sp;
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sp.buffer = buf;
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sp.capacity = try_size;
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sp.used = 0;
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sp.free_ranges.push_back({0, try_size});
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sub_pools_.push_back(std::move(sp));
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last_growth_size_ = try_size;
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qInfo().noquote().nospace()
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<< "[wgpu pool] added sub-buffer " << (sub_pools_.size() - 1)
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<< " (" << (try_size / (1024 * 1024)) << " MB); pool total now "
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<< (total_capacity_bytes() / (1024 * 1024)) << " MB";
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return true;
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}
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if (buf) wgpuBufferRelease(buf);
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try_size /= 2;
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}
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qInfo().noquote().nospace()
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<< "[wgpu pool] driver refused growth even at "
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<< (MIN_SUB_BUFFER_BYTES / (1024 * 1024)) << " MB; pool capped at "
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<< (total_capacity_bytes() / (1024 * 1024))
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<< " MB across " << sub_pools_.size() << " sub-buffer(s) — growth disabled";
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growth_disabled_ = true;
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return false;
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}
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BufferPool::Slice BufferPool::alloc(uint64_t size, uint64_t align) {
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Slice out;
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if (size == 0 || align == 0) return out;
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// First-fit across all sub-buffers. When none fits, try to grow by
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// adding another sub-buffer and retry once.
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for (int attempt = 0; attempt < 2; ++attempt) {
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for (size_t sp_idx = 0; sp_idx < sub_pools_.size(); ++sp_idx) {
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SubPool& sp = sub_pools_[sp_idx];
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for (size_t i = 0; i < sp.free_ranges.size(); ++i) {
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const FreeRange& r = sp.free_ranges[i];
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const uint64_t aligned = (r.offset + (align - 1)) & ~(align - 1);
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const uint64_t pad = aligned - r.offset;
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if (pad >= r.size) continue;
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if (size > r.size - pad) continue;
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const uint64_t post_off = aligned + size;
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const uint64_t post_size = (r.offset + r.size) - post_off;
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if (pad == 0 && post_size == 0) {
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sp.free_ranges.erase(sp.free_ranges.begin() + i);
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} else if (pad == 0) {
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sp.free_ranges[i] = {post_off, post_size};
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} else if (post_size == 0) {
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sp.free_ranges[i] = {r.offset, pad};
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} else {
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sp.free_ranges[i] = {r.offset, pad};
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sp.free_ranges.insert(sp.free_ranges.begin() + i + 1,
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{post_off, post_size});
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}
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sp.used += size;
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out.buffer = sp.buffer;
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out.offset = aligned;
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out.size = size;
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out.sub_idx = int(sp_idx);
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return out;
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}
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}
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// Existing sub-buffers can't fit. Grow once before giving up.
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if (attempt == 0) {
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if (!addSubBuffer()) break;
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}
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}
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return out;
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}
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void BufferPool::free(const Slice& s) {
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if (!s.valid()) return;
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if (s.sub_idx < 0 || size_t(s.sub_idx) >= sub_pools_.size()) return;
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SubPool& sp = sub_pools_[size_t(s.sub_idx)];
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assert(s.offset + s.size <= sp.capacity);
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size_t i = 0;
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while (i < sp.free_ranges.size() && sp.free_ranges[i].offset < s.offset) ++i;
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sp.free_ranges.insert(sp.free_ranges.begin() + i, {s.offset, s.size});
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sp.used -= s.size;
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if (i + 1 < sp.free_ranges.size()
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&& sp.free_ranges[i].offset + sp.free_ranges[i].size == sp.free_ranges[i + 1].offset) {
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sp.free_ranges[i].size += sp.free_ranges[i + 1].size;
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sp.free_ranges.erase(sp.free_ranges.begin() + i + 1);
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}
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if (i > 0
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&& sp.free_ranges[i - 1].offset + sp.free_ranges[i - 1].size == sp.free_ranges[i].offset) {
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sp.free_ranges[i - 1].size += sp.free_ranges[i].size;
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sp.free_ranges.erase(sp.free_ranges.begin() + i);
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}
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}
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uint64_t BufferPool::total_capacity_bytes() const {
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uint64_t s = 0;
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for (const auto& sp : sub_pools_) s += sp.capacity;
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return s;
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}
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uint64_t BufferPool::total_used_bytes() const {
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uint64_t s = 0;
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for (const auto& sp : sub_pools_) s += sp.used;
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return s;
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}
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uint64_t BufferPool::largest_free_run_bytes() const {
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uint64_t m = 0;
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for (const auto& sp : sub_pools_) {
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for (const auto& r : sp.free_ranges) {
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if (r.size > m) m = r.size;
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}
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}
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return m;
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}
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