refactor: merge ifcviewer-wgpu into ifcviewer, drop Wgpu prefix

The GL backend is gone (task #53). The wgpu/non-wgpu folder split and
the Wgpu* class prefix were both disambiguation artefacts from the
overlap period — now pure dead weight.

## Folder + library merge

* `src/ifcviewer-wgpu/`  → folded into `src/ifcviewer/` (git mv tracks
  every file as a rename so blame/log history survives).
* `src/ifcviewer-wgpu-minimal/` → `src/ifcviewer-minimal/` (the exe was
  already named `IfcViewerMinimal`; this just brings the folder + CMake
  target name into line).
* `src/ifcviewer-wgpu/tests/test_wgpu_{selection,visibility}.cpp` →
  `src/ifcviewer/tests/test_{selection,visibility}.cpp`, folded into
  the existing `add_ifcviewer_unit_test(...)` helper.
* The `IfcViewerWgpu` static library is dissolved — its sources become
  part of the unified `IfcViewer` static library, which now bundles
  scene/loader + renderer in one target. The pre-merge circular
  dependency (IfcViewer linking IfcViewerWgpu just to get the
  ViewportWindow.h include path that SceneLoader.h needs) goes away.
* The wgpu-native FetchContent block, the Cocoa/QuartzCore link on
  Apple, the OBJCXX-enabled `.mm` source, and the wgpu-native runtime
  install all move into `src/ifcviewer/CMakeLists.txt` unchanged.

## Type renames (Wgpu prefix dropped from every Wgpu* identifier)

  WgpuAreaMeasurement   → AreaMeasurement
  WgpuBufferPool        → BufferPool
  WgpuLengthMeasurement → LengthMeasurement
  WgpuMetalSurface      → MetalSurface
  WgpuModelGpuData      → ModelGpuData
  WgpuOverlayFrame      → OverlayFrame
  WgpuOverlayRenderer   → OverlayRenderer
  WgpuSectionPlane      → SectionPlane
  WgpuSelectionState    → SelectionState
  WgpuStreamingLoader   → StreamingLoader
  WgpuStreamingThread   → StreamingThread
  WgpuViewportWindow    → ViewportWindow
  WgpuVisibilityState   → VisibilityState

  CMake target IfcViewerWgpuMinimal → IfcViewerMinimal (exe name was
  already this since wgpu shipped as default).

Deliberately kept: `onWgpuLog` (wgpu-native log callback — names a
binding to an external API, not one of *our* types), and the WGPU*
enum/struct prefixes from wgpu-native's own headers. `WgpuMemProbe`
lives in the separate `src/wgpu-mem-probe/` standalone diagnostic
project and isn't touched.

## Include-path updates

Every `#include "../ifcviewer-wgpu/Wgpu<X>.h"` → `"../ifcviewer/<X>.h"`,
every in-directory `#include "Wgpu<X>.h"` → `"<X>.h"`. Includes from
sibling subdirectories (modules/, etc.) are updated to point at
`../../../ifcviewer/` instead of `../../../ifcviewer-wgpu/`.

## cmake/CMakeLists.txt simplification

The redundant `add_subdirectory(ifcviewer-wgpu)` blocks (one inside
the BUILD_BONSAIVIEWER fan-in, one in the BONSAIVIEWER-less standalone
block) collapse into a single unconditional
`add_subdirectory(../src/ifcviewer ifcviewer)`. The standalone block
keeps only `wgpu-mem-probe` (the diagnostic tool, unrelated to the
viewer lib).

## Verification

* Full build green: `IfcViewer` static lib, `IfcViewerMinimal` exe,
  `BonsaiViewer` exe, all four pre-existing ifcviewer unit tests, and
  the two new-location tests (`test_selection`, `test_visibility`).
* No stray `Wgpu<X>` identifier remains across `src/ifcviewer/`,
  `src/bonsaiviewer/`, `src/ifcviewer-minimal/` (verified by grep).
* Renames tracked by git as `R` entries — `git log --follow` on
  ViewportWindow.cpp etc. continues to show history through the move.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Dion Moult
2026-06-04 11:11:14 +10:00
parent 7f87408b78
commit 8ab5c31e75
48 changed files with 705 additions and 815 deletions
+154
View File
@@ -0,0 +1,154 @@
/********************************************************************************
* *
* This file is part of IfcOpenShell. *
* *
* IfcOpenShell is free software: you can redistribute it and/or modify *
* it under the terms of the Lesser GNU General Public License as published by *
* the Free Software Foundation, either version 3.0 of the License, or *
* (at your option) any later version. *
* *
* IfcOpenShell is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* Lesser GNU General Public License for more details. *
* *
* You should have received a copy of the Lesser GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
********************************************************************************/
#ifndef WGPUBUFFERPOOL_H
#define WGPUBUFFERPOOL_H
#include <webgpu/webgpu.h>
#include <cstdint>
#include <string>
#include <vector>
// Multi-sub-buffer sub-allocator. Owns one or more fixed-size WGPUBuffers
// and hands out byte ranges within them.
//
// Why multiple sub-buffers: WebGPU caps any single buffer at
// `limits.maxBufferSize`, which on wgpu-native + Vulkan tops out
// around 2 GB regardless of how much GPU memory exists. The GL backend
// reaches 4+ GB by letting the driver sub-allocate across many
// VkDeviceMemory blocks behind one logical GL buffer; here we do the
// same explicitly — `per_sub_buffer_capacity` (set from a probe) is the
// largest single buffer that allocates cleanly, and the pool grows
// lazily by adding more sub-buffers of that size when alloc demand
// exceeds what existing sub-buffers can fit.
//
// Lifetime model: alloc/free are immediate. WebGPU guarantees that
// queue.writeBuffer to a just-freed range is correctly serialised against
// any prior submitted GPU reads — we never need to fence frees ourselves.
//
// Allocator: per-sub-buffer sorted free list with adjacent-range
// coalescing, first-fit across sub-buffers. Adequate for the chunk
// workload (a few hundred allocations of broadly similar size).
class BufferPool {
public:
// A handle to a previously-allocated range. Includes the underlying
// sub-buffer so callers (bind-group builders, queueWriteBuffer) can
// address the correct buffer; includes sub_idx so free() knows which
// sub-pool's bookkeeping to update.
struct Slice {
WGPUBuffer buffer = nullptr;
uint64_t offset = 0;
uint64_t size = 0;
int sub_idx = -1;
bool valid() const { return size > 0 && buffer != nullptr; }
};
BufferPool() = default;
~BufferPool();
BufferPool(const BufferPool&) = delete;
BufferPool& operator=(const BufferPool&) = delete;
// Record the device + usage + sub-buffer size. Does NOT allocate any
// sub-buffer here — that happens lazily on first alloc(). `instance`
// is needed so the pool can drain async PopErrorScope events when
// probing whether a new sub-buffer can be created.
void configure(WGPUInstance instance, WGPUDevice device,
WGPUBufferUsage usage,
uint64_t per_sub_buffer_capacity,
const char* label_prefix);
void destroy();
// Sub-allocate a range of `size` bytes, aligned to `align` (must be
// a power of two; typical: 256 for storage-buffer binding offsets).
// Tries every existing sub-buffer; if none can fit, attempts to add
// a new sub-buffer at per_sub_buffer_capacity. Returns an invalid
// Slice (size == 0) if no sub-buffer fits and growth fails.
Slice alloc(uint64_t size, uint64_t align);
// Return a slice to the free list. Coalesces with adjacent free
// ranges in the same sub-buffer.
void free(const Slice& s);
// Tally summed across every sub-buffer.
uint64_t total_capacity_bytes() const;
uint64_t total_used_bytes() const;
uint64_t total_free_bytes() const { return total_capacity_bytes() - total_used_bytes(); }
// Largest contiguous free run across all sub-buffers. Useful for
// evictor heuristics ("can this allocation even fit, ever, without
// eviction or growth?").
uint64_t largest_free_run_bytes() const;
// Per-sub-buffer count, for diagnostics / logging.
size_t sub_buffer_count() const { return sub_pools_.size(); }
uint64_t per_sub_buffer_capacity_bytes() const { return per_sub_buffer_capacity_; }
// Best estimate of the size a *future* sub-buffer would land at:
// last_growth_size_ if we've ever grown (or just been configured),
// else the configured per_sub_buffer_capacity. After the driver
// refuses a size, halve-on-failure in addSubBuffer pushes this down
// so callers' "can this chunk fit via growth?" check stays honest.
uint64_t next_growth_size_bytes() const {
return last_growth_size_ > 0 ? last_growth_size_ : per_sub_buffer_capacity_;
}
// Whether the pool can still attempt to add a sub-buffer. Flips to
// false the first time addSubBuffer is refused even at the floor
// size — eviction callers need this to know whether a future alloc
// could rescue them, or whether eviction is the only path.
bool can_grow() const { return !growth_disabled_ && per_sub_buffer_capacity_ > 0; }
private:
struct FreeRange { uint64_t offset; uint64_t size; };
struct SubPool {
WGPUBuffer buffer = nullptr;
uint64_t capacity = 0;
uint64_t used = 0;
std::vector<FreeRange> free_ranges;
};
// Append a new sub-buffer to the pool. Starts at last_growth_size_
// (initially per_sub_buffer_capacity_) and halves on driver refusal
// before giving up — many Vulkan drivers cap single VkDeviceMemory
// allocations at a couple GB (e.g. NVIDIA: maxStorageBufferBindingSize
// is exactly 2 GB on consumer GeForce cards) or refuse big contiguous
// allocations once heap is fragmented, but happily grant smaller ones.
// Halving turns "stop at first refused 2 GB" into "2 GB + 1 GB + …",
// which on a 4 GB card lets us reach 3 GB total instead of 2 GB.
// Wrapped in OOM/Validation error scopes so failed attempts don't
// take the device down. Returns true on success at some size
// ≥ MIN_SUB_BUFFER_BYTES; false only when even the minimum size is
// refused, at which point growth_disabled_ latches.
bool addSubBuffer();
std::vector<SubPool> sub_pools_;
WGPUInstance instance_ = nullptr;
WGPUDevice device_ = nullptr;
WGPUBufferUsage usage_ = 0;
uint64_t per_sub_buffer_capacity_ = 0;
// The largest size addSubBuffer last *succeeded* at, in bytes.
// Starts at per_sub_buffer_capacity_ (the probe's discovered max)
// and decays as the driver refuses larger allocations. Future grow
// attempts start from here rather than re-trying the max every
// time — once the driver has refused 2 GB, retrying 2 GB on every
// subsequent grow is wasted work.
uint64_t last_growth_size_ = 0;
bool growth_disabled_ = false;
std::string label_prefix_;
};
#endif // WGPUBUFFERPOOL_H