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Unify sidecar production via SidecarBuilder
Renamed HeadlessSidecarBuilder to SidecarBuilder and reused it for live loads. SceneLoader now constructs one per stream load, forwards meshReady /instanceReady chunks alongside the viewport upload, and finalizes + writes the sidecar at onStreamerFinished — no more GPU readback path via ViewportWindow::snapshotModel (removed). Same code path now produces sidecars for both live loads and the .rdbview offline export. Sidecar use is opt-in per direction via SceneLoader::setShouldReadSidecar and setShouldWriteSidecar; both default off so embedders that don't want caching get a pure-streaming loader. ifcviewer-full and ifcviewer-minimal opt in. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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/********************************************************************************
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* *
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* This file is part of IfcOpenShell. *
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* *
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* IfcOpenShell is free software: you can redistribute it and/or modify *
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* it under the terms of the Lesser GNU General Public License as published by *
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* the Free Software Foundation, either version 3.0 of the License, or *
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* (at your option) any later version. *
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* *
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* IfcOpenShell is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* Lesser GNU General Public License for more details. *
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* *
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* You should have received a copy of the Lesser GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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********************************************************************************/
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#include "SidecarBuilder.h"
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#include "Federation.h"
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#include "LodBuilder.h"
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#include "SidecarCache.h"
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#include "VertexQuantization.h"
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#include <QEventLoop>
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#include <Eigen/Dense>
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#include <cstring>
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#include <limits>
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#include <utility>
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SidecarBuilder::SidecarBuilder(QObject* parent)
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: QObject(parent)
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{
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}
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void SidecarBuilder::onMeshReady(const MeshChunk& chunk) {
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if (chunk.vertices.empty() || chunk.indices.empty()) return;
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// Streamer format: 7 floats/vertex (pos3 + normal3 + color-as-float).
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const size_t n_verts = chunk.vertices.size() / INSTANCED_VERTEX_STRIDE_FLOATS;
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// Recompute a tight local AABB from the actual vertex positions, same
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// way ViewportWindow::uploadMeshChunk does so the .ifcview byte layout
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// matches the live-render path.
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float bmin[3] = { std::numeric_limits<float>::infinity(),
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std::numeric_limits<float>::infinity(),
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std::numeric_limits<float>::infinity() };
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float bmax[3] = { -std::numeric_limits<float>::infinity(),
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-std::numeric_limits<float>::infinity(),
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-std::numeric_limits<float>::infinity() };
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for (size_t i = 0; i < n_verts; ++i) {
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const float* v = chunk.vertices.data() + i * INSTANCED_VERTEX_STRIDE_FLOATS;
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for (int a = 0; a < 3; ++a) {
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if (v[a] < bmin[a]) bmin[a] = v[a];
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if (v[a] > bmax[a]) bmax[a] = v[a];
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}
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}
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float extent_recip[3];
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for (int a = 0; a < 3; ++a) {
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float ext = bmax[a] - bmin[a];
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extent_recip[a] = ext > 0.0f ? 1.0f / ext : 0.0f;
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}
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const size_t vb_offset = sidecar_data_.vertices.size();
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sidecar_data_.vertices.resize(vb_offset + n_verts * INSTANCED_VERTEX_STRIDE_BYTES);
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for (size_t i = 0; i < n_verts; ++i) {
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quantizeVertex(chunk.vertices.data() + i * INSTANCED_VERTEX_STRIDE_FLOATS,
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bmin, extent_recip,
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sidecar_data_.vertices.data() + vb_offset
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+ i * INSTANCED_VERTEX_STRIDE_BYTES);
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}
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const size_t ib_offset = sidecar_data_.indices.size();
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sidecar_data_.indices.insert(sidecar_data_.indices.end(),
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chunk.indices.begin(), chunk.indices.end());
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MeshInfo info;
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info.vbo_byte_offset = static_cast<uint32_t>(vb_offset);
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info.vertex_count = static_cast<uint32_t>(n_verts);
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info.ebo_byte_offset = static_cast<uint32_t>(ib_offset * sizeof(uint32_t));
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info.index_count = static_cast<uint32_t>(chunk.indices.size());
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for (int a = 0; a < 3; ++a) {
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info.local_aabb_min[a] = bmin[a];
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info.local_aabb_max[a] = bmax[a];
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}
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info.first_instance = 0;
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info.instance_count = 0;
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info.lod1_ebo_byte_offset = 0;
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info.lod1_index_count = 0;
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if (sidecar_data_.meshes.size() <= chunk.local_mesh_id) {
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sidecar_data_.meshes.resize(chunk.local_mesh_id + 1);
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}
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sidecar_data_.meshes[chunk.local_mesh_id] = info;
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}
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void SidecarBuilder::onInstanceReady(const InstanceChunk& chunk) {
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InstanceCpu inst;
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inst.mesh_id = chunk.local_mesh_id;
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inst.object_id = chunk.object_id;
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inst.color_override_rgba8 = chunk.color_override_rgba8;
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inst.model_id = chunk.model_id;
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// The streamer's chunk.transform is the placement_transformation. With
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// identity stage matrices (no FederatedFalseOrigin / ModelTransformation
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// / CoordinateOperation applied yet), transform == placement_transformation
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// and chunk.world_aabb_* is already the world AABB. ViewportWindow's
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// applyCachedModel will recompose against the consumer's stage matrices
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// at load time, so the cached transform/world_aabb is just a sensible
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// identity-stage baseline.
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std::memcpy(inst.placement_transformation, chunk.transform,
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sizeof(inst.placement_transformation));
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std::memcpy(inst.transform, chunk.transform, sizeof(inst.transform));
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std::memcpy(inst.world_aabb_min, chunk.world_aabb_min, sizeof(inst.world_aabb_min));
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std::memcpy(inst.world_aabb_max, chunk.world_aabb_max, sizeof(inst.world_aabb_max));
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sidecar_data_.instances.push_back(inst);
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}
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SidecarData SidecarBuilder::finalize(const ModelGeoref& georef,
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const std::vector<ElementInfo>& elements) {
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// Per-mesh instance_count, matching ViewportWindow::finalizeModel.
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for (auto& mesh : sidecar_data_.meshes) {
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mesh.first_instance = 0;
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mesh.instance_count = 0;
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}
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for (const auto& inst : sidecar_data_.instances) {
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if (inst.mesh_id < sidecar_data_.meshes.size()) {
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++sidecar_data_.meshes[inst.mesh_id].instance_count;
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}
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}
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sidecar_data_.has_coordinate_operation = georef.has_coordinate_operation ? 1 : 0;
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Eigen::Map<Eigen::Matrix<double, 4, 4, Eigen::ColMajor>>(
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sidecar_data_.coordinate_operation_meters) = georef.coordinate_operation_meters;
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sidecar_data_.project_length_to_meters = georef.units.project_length_to_meters;
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sidecar_data_.map_unit_to_meters = georef.units.map_unit_to_meters;
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for (const auto& info : elements) {
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PackedElementInfo packed;
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packed.object_id = info.object_id;
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packed.model_id = info.model_id;
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packed.ifc_id = info.ifc_id;
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packed.parent_id = info.parent_id;
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packed.guid_offset = static_cast<uint32_t>(sidecar_data_.string_table.size());
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packed.guid_length = static_cast<uint32_t>(info.guid.size());
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sidecar_data_.string_table += info.guid;
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packed.name_offset = static_cast<uint32_t>(sidecar_data_.string_table.size());
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packed.name_length = static_cast<uint32_t>(info.name.size());
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sidecar_data_.string_table += info.name;
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packed.type_offset = static_cast<uint32_t>(sidecar_data_.string_table.size());
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packed.type_length = static_cast<uint32_t>(info.type.size());
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sidecar_data_.string_table += info.type;
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sidecar_data_.elements.push_back(packed);
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}
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buildLods(sidecar_data_);
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return std::exchange(sidecar_data_, SidecarData{});
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}
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bool SidecarBuilder::build(const QString& ifc_path,
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const QString& anchor_path,
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int num_threads) {
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sidecar_data_ = SidecarData{};
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last_error_.clear();
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GeometryStreamer streamer;
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QEventLoop loop;
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bool failed = false;
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connect(&streamer, &GeometryStreamer::meshReady,
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this, &SidecarBuilder::onMeshReady);
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connect(&streamer, &GeometryStreamer::instanceReady,
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this, &SidecarBuilder::onInstanceReady);
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connect(&streamer, &GeometryStreamer::finished,
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&loop, &QEventLoop::quit);
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connect(&streamer, &GeometryStreamer::cancelled,
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&loop, &QEventLoop::quit);
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connect(&streamer, &GeometryStreamer::errorOccurred, this,
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[&](const QString& msg) {
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last_error_ = msg;
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failed = true;
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loop.quit();
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});
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streamer.loadFile(ifc_path.toStdString(),
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/*start_object_id*/ 1,
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/*model_id*/ 1,
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num_threads);
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loop.exec();
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if (failed) return false;
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ModelGeoref georef;
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if (auto* file = streamer.ifcFile()) {
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georef = computeModelGeoref(file);
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}
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SidecarData data = finalize(georef, streamer.drainElements());
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if (!writeSidecar(anchor_path.toStdString(), data)) {
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last_error_ = "writeSidecar failed";
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return false;
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}
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return true;
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}
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