Geometry caching

This commit is contained in:
Thomas Krijnen
2021-10-08 15:38:46 +02:00
parent 4cee76ddc3
commit 8dca84dd07
20 changed files with 867 additions and 207 deletions
@@ -20,16 +20,23 @@
#include "IfcGeomMaterial.h"
static double black[3] = {0.,0.,0.};
static const std::string no_name = "";
IfcGeom::Material::Material(const IfcGeom::SurfaceStyle* style) : style(style) {}
bool IfcGeom::Material::hasDiffuse() const { return style->Diffuse() ? true : false; }
bool IfcGeom::Material::hasSpecular() const { return style->Specular() ? true : false; }
bool IfcGeom::Material::hasTransparency() const { return style->Transparency() ? true : false; }
bool IfcGeom::Material::hasSpecularity() const { return style->Specularity() ? true : false; }
IfcGeom::Material::Material() {}
IfcGeom::Material::Material(const std::shared_ptr<const IfcGeom::SurfaceStyle>& style) : style(style) {}
bool IfcGeom::Material::hasDiffuse() const { return style && style->Diffuse() ? true : false; }
bool IfcGeom::Material::hasSpecular() const { return style && style->Specular() ? true : false; }
bool IfcGeom::Material::hasTransparency() const { return style && style->Transparency() ? true : false; }
bool IfcGeom::Material::hasSpecularity() const { return style && style->Specularity() ? true : false; }
const double* IfcGeom::Material::diffuse() const { if (hasDiffuse()) return &((*style->Diffuse()).R()); else return black; }
const double* IfcGeom::Material::specular() const { if (hasSpecular()) return &((*style->Specular()).R()); else return black; }
double IfcGeom::Material::transparency() const { if (hasTransparency()) return *style->Transparency(); else return 0; }
double IfcGeom::Material::specularity() const { if (hasSpecularity()) return *style->Specularity(); else return 0; }
const std::string &IfcGeom::Material::name() const { return style->Name(); }
const std::string &IfcGeom::Material::original_name() const { return style->original_name(); }
const std::string &IfcGeom::Material::name() const { return style ? style->Name() : no_name; }
const std::string &IfcGeom::Material::original_name() const { return style ? style->original_name() : no_name; }
bool IfcGeom::Material::operator==(const IfcGeom::Material& other) const { return style == other.style; }
const IfcGeom::SurfaceStyle& IfcGeom::Material::get_style() const {
return *style;
}