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Fix bug where demolition animations were not generated properly.
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@@ -37,3 +37,42 @@ class TestVisualiseWorkScheduleDateRange(test.bim.bootstrap.NewFile):
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When I am on frame "2"
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Then the object "Timeline" has a body of "2021-01-02"
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"""
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@test.bim.bootstrap.scenario
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def test_animating_the_demolition_of_a_wall(self):
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return """
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Given an empty IFC project
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And I press "bim.add_work_schedule"
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And I press "bim.enable_editing_tasks(work_schedule=72)"
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And I press "bim.add_summary_task(work_schedule=72)"
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And I press "bim.enable_editing_task(task=76)"
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And I set "scene.BIMWorkScheduleProperties.task_attributes.get("PredefinedType").enum_value" to "DEMOLITION"
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And I press "bim.edit_task"
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And I press "bim.enable_editing_task_time(task=76)"
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And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleStart").string_value" to "2021-01-02"
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And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleFinish").string_value" to "2021-01-06"
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And I press "bim.edit_task_time"
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And the object "Cube" is selected
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
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And I press "bim.assign_class"
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And the object "IfcWall/Cube" is selected
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And I press "bim.assign_product(task=76, relating_product='')"
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And I set "scene.BIMWorkScheduleProperties.visualisation_start" to "01/01/21"
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And I set "scene.BIMWorkScheduleProperties.visualisation_finish" to "01/02/21"
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And I set "scene.BIMWorkScheduleProperties.speed_types" to "FRAME_SPEED"
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And I set "scene.BIMWorkScheduleProperties.speed_animation_frames" to "7"
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And I set "scene.BIMWorkScheduleProperties.speed_real_duration" to "P1W"
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And I press "bim.visualise_work_schedule_date_range(work_schedule=72)"
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When I am on frame "1"
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Then "scene.objects.get('IfcWall/Cube').hide_viewport" is "False"
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Then "scene.objects.get('IfcWall/Cube').hide_render" is "False"
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Then "scene.objects.get('IfcWall/Cube').color" is "[1.0, 1.0, 1.0, 1]"
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When I am on frame "2"
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Then "scene.objects.get('IfcWall/Cube').hide_viewport" is "False"
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Then "scene.objects.get('IfcWall/Cube').hide_render" is "False"
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Then "scene.objects.get('IfcWall/Cube').color" is "[1.0, 0.0, 0.0, 1]"
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When I am on frame "6"
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Then "scene.objects.get('IfcWall/Cube').hide_viewport" is "True"
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Then "scene.objects.get('IfcWall/Cube').hide_render" is "True"
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Then "scene.objects.get('IfcWall/Cube').color" is "[0.0, 0.0, 0.0, 1]"
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"""
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