Deprecate material attributes panel in favour of new material manager.

This commit is contained in:
Dion Moult
2024-05-20 23:21:13 +10:00
parent 678dbaa66a
commit 9122f006c7
7 changed files with 25 additions and 82 deletions
@@ -27,15 +27,12 @@ classes = (
operator.CopyAttributeToSelection,
prop.BIMAttributeProperties,
ui.BIM_PT_object_attributes,
ui.BIM_PT_material_attributes,
)
def register():
bpy.types.Object.BIMAttributeProperties = bpy.props.PointerProperty(type=prop.BIMAttributeProperties)
bpy.types.Material.BIMAttributeProperties = bpy.props.PointerProperty(type=prop.BIMAttributeProperties)
def unregister():
del bpy.types.Object.BIMAttributeProperties
del bpy.types.Material.BIMAttributeProperties
@@ -23,7 +23,6 @@ import blenderbim.tool as tool
def refresh():
AttributesData.is_loaded = False
MaterialAttributesData.is_loaded = False
class AttributesData:
@@ -51,28 +50,3 @@ class AttributesData:
key = "STEP ID"
results.append({"name": key, "value": str(value)})
return results
class MaterialAttributesData:
data = {}
is_loaded = False
@classmethod
def load(cls):
cls.data = {"ifc_definition_id": cls.ifc_definition_id(), "attributes": cls.attributes()}
cls.is_loaded = True
@classmethod
def ifc_definition_id(cls):
return bpy.context.active_object.active_material.BIMObjectProperties.ifc_definition_id
@classmethod
def attributes(cls):
results = []
element = tool.Ifc.get_entity(bpy.context.active_object.active_material)
data = element.get_info()
for key, value in data.items():
if value is None or isinstance(value, ifcopenshell.entity_instance) or key in ["id", "type"]:
continue
results.append({"name": key, "value": str(value)})
return results
@@ -40,14 +40,10 @@ class EnableEditingAttributes(bpy.types.Operator):
bl_label = "Enable Editing Attributes"
bl_options = {"REGISTER", "UNDO"}
obj: bpy.props.StringProperty()
obj_type: bpy.props.StringProperty()
def execute(self, context):
self.file = IfcStore.get_file()
if self.obj_type == "Object":
obj = bpy.data.objects.get(self.obj)
elif self.obj_type == "Material":
obj = bpy.data.materials.get(self.obj)
obj = bpy.data.objects.get(self.obj)
props = obj.BIMAttributeProperties
props.attributes.clear()
@@ -85,13 +81,9 @@ class DisableEditingAttributes(bpy.types.Operator):
bl_label = "Disable Editing Attributes"
bl_options = {"REGISTER", "UNDO"}
obj: bpy.props.StringProperty()
obj_type: bpy.props.StringProperty()
def execute(self, context):
if self.obj_type == "Object":
obj = bpy.data.objects.get(self.obj)
elif self.obj_type == "Material":
obj = bpy.data.materials.get(self.obj)
obj = bpy.data.objects.get(self.obj)
props = obj.BIMAttributeProperties
props.is_editing_attributes = False
return {"FINISHED"}
@@ -102,14 +94,10 @@ class EditAttributes(bpy.types.Operator, Operator):
bl_label = "Edit Attributes"
bl_options = {"REGISTER", "UNDO"}
obj: bpy.props.StringProperty()
obj_type: bpy.props.StringProperty()
def _execute(self, context):
self.file = IfcStore.get_file()
if self.obj_type == "Object":
obj = bpy.data.objects.get(self.obj)
elif self.obj_type == "Material":
obj = bpy.data.materials.get(self.obj)
obj = bpy.data.objects.get(self.obj)
props = obj.BIMAttributeProperties
product = tool.Ifc.get_entity(obj)
@@ -126,7 +114,7 @@ class EditAttributes(bpy.types.Operator, Operator):
attributes = blenderbim.bim.helper.export_attributes(props.attributes, callback=callback)
ifcopenshell.api.run("attribute.edit_attributes", self.file, product=product, attributes=attributes)
bpy.ops.bim.disable_editing_attributes(obj=obj.name, obj_type=self.obj_type)
bpy.ops.bim.disable_editing_attributes(obj=obj.name)
return {"FINISHED"}
@@ -19,28 +19,25 @@
import blenderbim.bim.helper
from bpy.types import Panel
from blenderbim.bim.ifc import IfcStore
from blenderbim.bim.module.attribute.data import AttributesData, MaterialAttributesData
from blenderbim.bim.module.attribute.data import AttributesData
def draw_ui(context, layout, obj_type, attributes):
obj = context.active_object if obj_type == "Object" else context.active_object.active_material
def draw_ui(context, layout, attributes):
obj = context.active_object
oprops = obj.BIMObjectProperties
props = obj.BIMAttributeProperties
if props.is_editing_attributes:
row = layout.row(align=True)
op = row.operator("bim.edit_attributes", icon="CHECKMARK", text="Save Attributes")
op.obj_type = obj_type
op.obj = obj.name
op = row.operator("bim.disable_editing_attributes", icon="CANCEL", text="")
op.obj_type = obj_type
op.obj = obj.name
blenderbim.bim.helper.draw_attributes(props.attributes, layout, copy_operator="bim.copy_attribute_to_selection")
else:
row = layout.row()
op = row.operator("bim.enable_editing_attributes", icon="GREASEPENCIL", text="Edit")
op.obj_type = obj_type
op.obj = obj.name
for attribute in attributes:
@@ -72,32 +69,4 @@ class BIM_PT_object_attributes(Panel):
def draw(self, context):
if not AttributesData.is_loaded:
AttributesData.load()
draw_ui(context, self.layout, "Object", AttributesData.data["attributes"])
class BIM_PT_material_attributes(Panel):
bl_label = "Material Attributes"
bl_idname = "BIM_PT_material_attributes"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "material"
@classmethod
def poll(cls, context):
if not IfcStore.get_file():
return False
try:
return bool(context.active_object.active_material.BIMObjectProperties.ifc_definition_id)
except:
return False
def draw(self, context):
if not MaterialAttributesData.is_loaded:
MaterialAttributesData.load()
elif (
context.active_object.active_material.BIMObjectProperties.ifc_definition_id
!= MaterialAttributesData.data["ifc_definition_id"]
):
MaterialAttributesData.load()
draw_ui(context, self.layout, "Material", MaterialAttributesData.data["attributes"])
draw_ui(context, self.layout, AttributesData.data["attributes"])
@@ -85,6 +85,7 @@ def enable_editing_material(material_tool, material):
def edit_material(ifc, material_tool, material):
attributes = material_tool.get_material_attributes()
ifc.run("material.edit_material", material=material, attributes=attributes)
material_tool.sync_blender_material_name(material)
material_tool.disable_editing_material()
material_type = material_tool.get_active_material_type()
material_tool.import_material_definitions(material_type)
+3 -2
View File
@@ -487,12 +487,12 @@ class Material:
def disable_editing_materials(cls): pass
def enable_editing_material(cls, material): pass
def enable_editing_materials(cls): pass
def get_active_material_type(cls): pass
def get_active_material(cls): pass
def get_active_material_type(cls): pass
def get_active_object_material(cls, obj): pass
def get_elements_by_material(cls, material): pass
def get_material_attributes(cls): pass
def get_material(cls, element, should_inherit): pass
def get_material_attributes(cls): pass
def get_name(cls, obj): pass
def get_type(cls, element): pass
def has_material_profile(cls, element): pass
@@ -503,6 +503,7 @@ class Material:
def is_material_used_in_sets(cls, material): pass
def load_material_attributes(cls, material): pass
def replace_material_with_material_profile(cls, element): pass
def sync_blender_material_name(cls, material): pass
@interface
@@ -242,3 +242,16 @@ class Material(blenderbim.core.tool.Material):
meshes_to_objects[mesh] = obj
for obj in meshes_to_objects.values():
tool.Geometry.reload_representation(obj)
@classmethod
def sync_blender_material_name(cls, material):
name = material.Name or "Unnamed"
obj = tool.Ifc.get_object(material)
if obj:
obj.name = name
style = tool.Style.get_style(obj)
if style:
style.Name = name
obj = tool.Ifc.get_object(style)
if obj:
obj.name = name