From 95c457f53dbbe352b7471bdda23a4a7f4773129a Mon Sep 17 00:00:00 2001 From: Dion Moult Date: Sat, 13 Jul 2024 14:50:38 +1000 Subject: [PATCH] Fix bug to use 0.8.0 materials when linking models --- src/blenderbim/blenderbim/bim/module/project/operator.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/blenderbim/blenderbim/bim/module/project/operator.py b/src/blenderbim/blenderbim/bim/module/project/operator.py index 2e6fd94f7b..2b88547f97 100644 --- a/src/blenderbim/blenderbim/bim/module/project/operator.py +++ b/src/blenderbim/blenderbim/bim/module/project/operator.py @@ -1645,7 +1645,7 @@ class LoadLinkedProject(bpy.types.Operator): if material.has_transparency and material.transparency > 0: alpha = 1.0 - material.transparency if material.instance_id(): - diffuse = material.diffuse + (alpha,) + diffuse = (material.diffuse.r(), material.diffuse.g(), material.diffuse.b(), alpha) else: diffuse = (0.8, 0.8, 0.8, 1) # Blender's default material material_name = f"{diffuse[0]}-{diffuse[1]}-{diffuse[2]}-{diffuse[3]}"