mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-09-19 22:50:21 +00:00
Fix #1283 - dumb objects now have an assigned class
This commit is contained in:
@@ -3,8 +3,8 @@ import math
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import ifcopenshell
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import ifcopenshell
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from bpy.types import Operator
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from bpy.types import Operator
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from bpy.props import FloatProperty
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from bpy.props import FloatProperty
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from bpy_extras.object_utils import AddObjectHelper, object_data_add
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from mathutils import Vector
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from mathutils import Vector
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from blenderbim.bim.ifc import IfcStore
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def add_object(self, context):
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def add_object(self, context):
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@@ -79,7 +79,11 @@ def add_object(self, context):
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faces = [[0, 1, 2, 3, 4, 5]]
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faces = [[0, 1, 2, 3, 4, 5]]
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mesh = bpy.data.meshes.new(name="Dumb Door Profile")
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mesh = bpy.data.meshes.new(name="Dumb Door Profile")
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mesh.from_pydata(verts, edges, faces)
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mesh.from_pydata(verts, edges, faces)
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obj = object_data_add(context, mesh, operator=self)
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obj = bpy.data.objects.new("Door Profile", mesh)
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context.view_layer.active_layer_collection.collection.objects.link(obj)
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bpy.context.view_layer.objects.active = obj
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obj.select_set(True)
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bpy.ops.object.convert(target="CURVE")
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bpy.ops.object.convert(target="CURVE")
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# Door lining sweep
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# Door lining sweep
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@@ -93,7 +97,11 @@ def add_object(self, context):
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faces = []
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faces = []
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mesh = bpy.data.meshes.new(name="Dumb Door")
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mesh = bpy.data.meshes.new(name="Dumb Door")
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mesh.from_pydata(verts, edges, faces)
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mesh.from_pydata(verts, edges, faces)
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obj2 = object_data_add(context, mesh, operator=self)
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obj2 = bpy.data.objects.new("Door", mesh)
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context.view_layer.active_layer_collection.collection.objects.link(obj2)
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bpy.context.view_layer.objects.active = obj2
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obj2.select_set(True)
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bpy.ops.object.convert(target="CURVE")
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bpy.ops.object.convert(target="CURVE")
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obj2.data.dimensions = "2D"
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obj2.data.dimensions = "2D"
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@@ -116,10 +124,14 @@ def add_object(self, context):
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faces = [[0, 1, 2, 3]]
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faces = [[0, 1, 2, 3]]
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mesh = bpy.data.meshes.new(name="Dumb Door Panel")
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mesh = bpy.data.meshes.new(name="Dumb Door Panel")
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mesh.from_pydata(verts, edges, faces)
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mesh.from_pydata(verts, edges, faces)
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obj3 = object_data_add(context, mesh, operator=self)
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obj3 = bpy.data.objects.new("Door Panel", mesh)
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modifier = obj3.modifiers.new("Panel Height", "SOLIDIFY")
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modifier = obj3.modifiers.new("Panel Height", "SOLIDIFY")
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modifier.offset = 1
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modifier.offset = 1
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modifier.thickness = self.overall_height - 0.045
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modifier.thickness = self.overall_height - 0.045
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context.view_layer.active_layer_collection.collection.objects.link(obj3)
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bpy.context.view_layer.objects.active = obj3
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obj3.select_set(True)
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bpy.ops.object.convert(target="MESH")
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bpy.ops.object.convert(target="MESH")
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ctx = bpy.context.copy()
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ctx = bpy.context.copy()
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@@ -138,11 +150,16 @@ def add_object(self, context):
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faces = [[0, 1, 2, 3]]
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faces = [[0, 1, 2, 3]]
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mesh = bpy.data.meshes.new(name="Dumb Door Opening")
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mesh = bpy.data.meshes.new(name="Dumb Door Opening")
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mesh.from_pydata(verts, edges, faces)
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mesh.from_pydata(verts, edges, faces)
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obj4 = object_data_add(context, mesh, operator=self)
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obj4 = bpy.data.objects.new("Door Opening", mesh)
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modifier = obj4.modifiers.new("Panel Height", "SOLIDIFY")
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modifier = obj4.modifiers.new("Panel Height", "SOLIDIFY")
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modifier.offset = -1
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modifier.offset = -1
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modifier.thickness = self.overall_height + 0.1
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modifier.thickness = self.overall_height + 0.1
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context.view_layer.active_layer_collection.collection.objects.link(obj4)
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bpy.context.view_layer.objects.active = obj4
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obj4.select_set(True)
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bpy.ops.object.convert(target="MESH")
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bpy.ops.object.convert(target="MESH")
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obj4.display_type = "WIRE"
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obj4.display_type = "WIRE"
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obj4.parent = obj2
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obj4.parent = obj2
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obj4.matrix_parent_inverse = obj2.matrix_world.inverted()
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obj4.matrix_parent_inverse = obj2.matrix_world.inverted()
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@@ -150,6 +167,9 @@ def add_object(self, context):
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obj4.name = "Door Opening"
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obj4.name = "Door Opening"
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obj2.name = "Door"
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obj2.name = "Door"
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if IfcStore.get_file():
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bpy.ops.bim.assign_class(obj=obj2.name, ifc_class="IfcDoor")
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#obj2.data.name = "Model/Body/MODEL_VIEW/" + guid
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#obj2.data.name = "Model/Body/MODEL_VIEW/" + guid
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#obj2.data.use_fake_user = True
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#obj2.data.use_fake_user = True
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@@ -165,10 +185,9 @@ def add_object(self, context):
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#rep.target_view = "PLAN_VIEW"
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#rep.target_view = "PLAN_VIEW"
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class BIM_OT_add_object(Operator, AddObjectHelper):
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class BIM_OT_add_object(Operator):
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bl_idname = "mesh.add_door"
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bl_idname = "mesh.add_door"
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bl_label = "Dumb Door"
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bl_label = "Dumb Door"
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bl_options = {"REGISTER", "UNDO"}
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overall_width: FloatProperty(name="Overall Width", default=0.85)
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overall_width: FloatProperty(name="Overall Width", default=0.85)
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overall_height: FloatProperty(name="Overall Height", default=2.1)
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overall_height: FloatProperty(name="Overall Height", default=2.1)
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@@ -1,8 +1,8 @@
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import bpy
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import bpy
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from bpy.types import Operator
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from bpy.types import Operator
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from bpy.props import FloatProperty
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from bpy.props import FloatProperty
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from bpy_extras.object_utils import AddObjectHelper, object_data_add
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from mathutils import Vector
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from mathutils import Vector
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from blenderbim.bim.ifc import IfcStore
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def add_object(self, context):
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def add_object(self, context):
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@@ -17,18 +17,20 @@ def add_object(self, context):
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mesh = bpy.data.meshes.new(name="Dumb Slab")
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mesh = bpy.data.meshes.new(name="Dumb Slab")
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mesh.from_pydata(verts, edges, faces)
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mesh.from_pydata(verts, edges, faces)
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obj = object_data_add(context, mesh, operator=self)
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obj = bpy.data.objects.new("Slab", mesh)
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modifier = obj.modifiers.new("Slab Depth", "SOLIDIFY")
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modifier = obj.modifiers.new("Slab Depth", "SOLIDIFY")
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modifier.use_even_offset = True
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modifier.use_even_offset = True
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modifier.offset = 1
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modifier.offset = 1
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modifier.thickness = self.depth
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modifier.thickness = self.depth
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obj.name = "Slab"
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obj.name = "Slab"
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context.view_layer.active_layer_collection.collection.objects.link(obj)
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if IfcStore.get_file():
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bpy.ops.bim.assign_class(obj=obj.name, ifc_class="IfcSlab")
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class BIM_OT_add_object(Operator, AddObjectHelper):
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class BIM_OT_add_object(Operator):
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bl_idname = "mesh.add_slab"
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bl_idname = "mesh.add_slab"
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bl_label = "Dumb Slab"
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bl_label = "Dumb Slab"
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bl_options = {"REGISTER", "UNDO"}
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length: FloatProperty(name="Length", default=2)
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length: FloatProperty(name="Length", default=2)
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width: FloatProperty(name="Width", default=2)
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width: FloatProperty(name="Width", default=2)
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@@ -1,8 +1,8 @@
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import bpy
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import bpy
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from bpy.types import Operator
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from bpy.types import Operator
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from bpy.props import FloatProperty, BoolProperty
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from bpy.props import FloatProperty, BoolProperty
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from bpy_extras.object_utils import AddObjectHelper, object_data_add
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from mathutils import Vector
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from mathutils import Vector
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from blenderbim.bim.ifc import IfcStore
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def add_object(self, context):
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def add_object(self, context):
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@@ -25,7 +25,8 @@ def add_object(self, context):
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mesh = bpy.data.meshes.new(name="Dumb Wall")
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mesh = bpy.data.meshes.new(name="Dumb Wall")
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mesh.from_pydata(verts, edges, faces)
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mesh.from_pydata(verts, edges, faces)
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obj = object_data_add(context, mesh, operator=self)
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obj = bpy.data.objects.new("Wall", mesh)
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context.view_layer.active_layer_collection.collection.objects.link(obj)
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if not self.use_plane:
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if not self.use_plane:
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modifier = obj.modifiers.new("Wall Height", "SCREW")
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modifier = obj.modifiers.new("Wall Height", "SCREW")
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modifier.angle = 0
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modifier.angle = 0
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@@ -39,13 +40,14 @@ def add_object(self, context):
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modifier.use_even_offset = True
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modifier.use_even_offset = True
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modifier.thickness = self.width
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modifier.thickness = self.width
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obj.name = "Wall"
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obj.name = "Wall"
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if IfcStore.get_file():
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bpy.ops.bim.assign_class(obj=obj.name, ifc_class="IfcWall")
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return obj
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return obj
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class BIM_OT_add_object(Operator, AddObjectHelper):
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class BIM_OT_add_object(Operator):
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bl_idname = "mesh.add_wall"
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bl_idname = "mesh.add_wall"
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bl_label = "Dumb Wall"
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bl_label = "Dumb Wall"
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bl_options = {"REGISTER", "UNDO"}
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height: FloatProperty(name="Height", default=3)
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height: FloatProperty(name="Height", default=3)
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length: FloatProperty(name="Length", default=1)
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length: FloatProperty(name="Length", default=1)
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@@ -3,8 +3,8 @@ import math
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import ifcopenshell
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import ifcopenshell
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from bpy.types import Operator
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from bpy.types import Operator
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from bpy.props import FloatProperty
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from bpy.props import FloatProperty
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from bpy_extras.object_utils import AddObjectHelper, object_data_add
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from mathutils import Vector
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from mathutils import Vector
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from blenderbim.bim.ifc import IfcStore
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def add_object(self, context):
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def add_object(self, context):
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@@ -64,7 +64,11 @@ def add_object(self, context):
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faces = [[0, 1, 2, 3]]
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faces = [[0, 1, 2, 3]]
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mesh = bpy.data.meshes.new(name="Dumb Window Profile")
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mesh = bpy.data.meshes.new(name="Dumb Window Profile")
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mesh.from_pydata(verts, edges, faces)
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mesh.from_pydata(verts, edges, faces)
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obj = object_data_add(context, mesh, operator=self)
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obj = bpy.data.objects.new("Window Profile", mesh)
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context.view_layer.active_layer_collection.collection.objects.link(obj)
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bpy.context.view_layer.objects.active = obj
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obj.select_set(True)
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bpy.ops.object.convert(target="CURVE")
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bpy.ops.object.convert(target="CURVE")
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# Window lining sweep
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# Window lining sweep
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@@ -78,7 +82,11 @@ def add_object(self, context):
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faces = []
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faces = []
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mesh = bpy.data.meshes.new(name="Dumb Window")
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mesh = bpy.data.meshes.new(name="Dumb Window")
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mesh.from_pydata(verts, edges, faces)
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mesh.from_pydata(verts, edges, faces)
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obj2 = object_data_add(context, mesh, operator=self)
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obj2 = bpy.data.objects.new("Window", mesh)
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context.view_layer.active_layer_collection.collection.objects.link(obj2)
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bpy.context.view_layer.objects.active = obj2
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obj2.select_set(True)
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bpy.ops.object.convert(target="CURVE")
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bpy.ops.object.convert(target="CURVE")
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obj2.data.splines[0].use_cyclic_u = True
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obj2.data.splines[0].use_cyclic_u = True
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@@ -102,10 +110,14 @@ def add_object(self, context):
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faces = [[0, 1, 2, 3]]
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faces = [[0, 1, 2, 3]]
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mesh = bpy.data.meshes.new(name="Dumb Window Panel")
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mesh = bpy.data.meshes.new(name="Dumb Window Panel")
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mesh.from_pydata(verts, edges, faces)
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mesh.from_pydata(verts, edges, faces)
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obj3 = object_data_add(context, mesh, operator=self)
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obj3 = bpy.data.objects.new("Window Panel", mesh)
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modifier = obj3.modifiers.new("Panel Height", "SOLIDIFY")
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modifier = obj3.modifiers.new("Panel Height", "SOLIDIFY")
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modifier.offset = 1
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modifier.offset = 1
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modifier.thickness = self.overall_height - 0.08
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modifier.thickness = self.overall_height - 0.08
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context.view_layer.active_layer_collection.collection.objects.link(obj3)
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bpy.context.view_layer.objects.active = obj3
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obj3.select_set(True)
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bpy.ops.object.convert(target="MESH")
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bpy.ops.object.convert(target="MESH")
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ctx = bpy.context.copy()
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ctx = bpy.context.copy()
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@@ -124,10 +136,14 @@ def add_object(self, context):
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faces = [[0, 1, 2, 3]]
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faces = [[0, 1, 2, 3]]
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mesh = bpy.data.meshes.new(name="Dumb Window Opening")
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mesh = bpy.data.meshes.new(name="Dumb Window Opening")
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mesh.from_pydata(verts, edges, faces)
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mesh.from_pydata(verts, edges, faces)
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obj4 = object_data_add(context, mesh, operator=self)
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obj4 = bpy.data.objects.new("Window Opening", mesh)
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modifier = obj4.modifiers.new("Panel Height", "SOLIDIFY")
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modifier = obj4.modifiers.new("Panel Height", "SOLIDIFY")
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modifier.offset = -1
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modifier.offset = -1
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modifier.thickness = self.overall_height
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modifier.thickness = self.overall_height
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context.view_layer.active_layer_collection.collection.objects.link(obj4)
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bpy.context.view_layer.objects.active = obj4
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obj4.select_set(True)
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bpy.ops.object.convert(target="MESH")
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bpy.ops.object.convert(target="MESH")
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obj4.display_type = "WIRE"
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obj4.display_type = "WIRE"
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obj4.parent = obj2
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obj4.parent = obj2
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@@ -135,6 +151,8 @@ def add_object(self, context):
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obj4.hide_render = True
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obj4.hide_render = True
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obj4.name = "Window Opening"
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obj4.name = "Window Opening"
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if IfcStore.get_file():
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bpy.ops.bim.assign_class(obj=obj2.name, ifc_class="IfcWindow")
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obj2.name = "Window"
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obj2.name = "Window"
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#obj2.data.name = "Model/Body/MODEL_VIEW/" + guid
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#obj2.data.name = "Model/Body/MODEL_VIEW/" + guid
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#obj2.data.use_fake_user = True
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#obj2.data.use_fake_user = True
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@@ -150,10 +168,9 @@ def add_object(self, context):
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#rep.target_view = "PLAN_VIEW"
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#rep.target_view = "PLAN_VIEW"
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class BIM_OT_add_object(Operator, AddObjectHelper):
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class BIM_OT_add_object(Operator):
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bl_idname = "mesh.add_window"
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bl_idname = "mesh.add_window"
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bl_label = "Dumb Window"
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bl_label = "Dumb Window"
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bl_options = {"REGISTER", "UNDO"}
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overall_width: FloatProperty(name="Overall Width", default=0.7)
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overall_width: FloatProperty(name="Overall Width", default=0.7)
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overall_height: FloatProperty(name="Overall Height", default=1)
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overall_height: FloatProperty(name="Overall Height", default=1)
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