mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-09 09:21:46 +00:00
See #4699. Continue refactoring logic from drawing decorator into DecoratorData.
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@@ -236,23 +236,39 @@ class DecoratorData:
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fill_cache = {}
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@classmethod
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def load(cls):
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def load(cls, handler):
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cls.is_loaded = True
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cls.cut_cache = {}
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cls.layerset_cache = {}
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text = {}
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dimension = {}
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fall = {}
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symbol = {}
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for obj in bpy.context.visible_objects:
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if not (element := tool.Ifc.get_entity(obj)):
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continue
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if tool.Drawing.is_annotation_object_type(element, ["TEXT", "TEXT_LEADER"]):
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text[obj.name] = cls.get_ifc_text_data(obj)
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if tool.Drawing.is_annotation_object_type(element, ("TEXT", "TEXT_LEADER")):
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text[obj.name] = cls.get_text_data(obj)
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if text[obj.name]["Symbol"]:
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symbol[obj.name] = cls.get_symbol_data(obj)
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elif tool.Drawing.is_annotation_object_type(
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element, ("DIMENSION", "DIAMETER", "SECTION_LEVEL", "PLAN_LEVEL", "RADIUS")
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):
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dimension[obj.name] = cls.get_dimension_data(obj)
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cls.data = {"text": text, "dimension": dimension}
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elif tool.Drawing.is_annotation_object_type(
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element, ("FALL", "SLOPE_ANGLE", "SLOPE_FRACTION", "SLOPE_PERCENT")
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):
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fall[obj.name] = cls.get_fall_data(obj)
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elif tool.Drawing.is_annotation_object_type(element, ("SYMBOL",)):
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symbol[obj.name] = cls.get_symbol_data(obj)
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cls.data = {
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"text": text,
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"dimension": dimension,
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"fall": fall,
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"symbol": symbol,
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"object_decorators": cls.object_decorators(handler),
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}
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@classmethod
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def get_batting_thickness(cls, obj):
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@@ -311,7 +327,7 @@ class DecoratorData:
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return display_data
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@classmethod
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def get_ifc_text_data(cls, obj: bpy.types.Object) -> dict:
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def get_text_data(cls, obj: bpy.types.Object) -> dict:
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"""used by Ifc Annotations with ObjectType = "TEXT" / "TEXT_LEADER"\n
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returns font size in mm for current ifc text object"""
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element = tool.Ifc.get_entity(obj)
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@@ -354,11 +370,6 @@ class DecoratorData:
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return {"Literals": literals_data, "FontSize": font_size, "Symbol": symbol, "Newline_At": newline_at}
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@classmethod
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def get_symbol(cls, obj: bpy.types.Object) -> Union[str, None]:
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"""used by IfcAnnotations with ObjectType MULTI_SYMBOL"""
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return tool.Drawing.get_annotation_symbol(tool.Ifc.get_entity(obj))
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@classmethod
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def get_dimension_data(cls, obj):
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"""used by Ifc Annotations with ObjectType:
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@@ -394,6 +405,59 @@ class DecoratorData:
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"custom_unit": custom_unit,
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}
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@classmethod
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def get_fall_data(cls, obj):
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object_type = None
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if element := tool.Ifc.get_entity(obj):
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object_type = ifcopenshell.util.element.get_predefined_type(element)
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return {"object_type": object_type}
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@classmethod
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def get_symbol_data(cls, obj):
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return tool.Drawing.get_annotation_symbol(tool.Ifc.get_entity(obj))
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@classmethod
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def object_decorators(cls, handler):
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import bonsai.bim.module.drawing.decoration
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if not bonsai.bim.module.drawing.decoration.DecorationsHandler.installed:
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return []
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props = tool.Drawing.get_document_props()
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if (drawing := props.get_active_drawing()) is None:
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return []
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camera = tool.Ifc.get_object(drawing)
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assert isinstance(camera, bpy.types.Object)
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collection = tool.Blender.get_object_bim_props(camera).collection
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assert collection
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results = []
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viewport = tool.Blender.get_view3d_space()
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for obj in collection.all_objects:
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if not obj.visible_get(viewport=viewport):
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continue
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element = tool.Ifc.get_entity(obj)
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if not element:
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continue
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if not element.is_a("IfcAnnotation"):
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continue
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object_type: Union[str, None] = ifcopenshell.util.element.get_predefined_type(element)
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if object_type == "DRAWING":
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continue
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if dec := handler.decorators.get(object_type, None):
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results.append((obj, dec))
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elif isinstance(obj.data, bpy.types.Mesh):
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if object_type == "LINEWORK" and "dashed" in str(
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ifcopenshell.util.element.get_pset(element, "EPset_Annotation", "Classes")
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).split(" "):
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results.append((obj, handler.decorators["HIDDEN_LINE"]))
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else:
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results.append((obj, handler.decorators["MISC"]))
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return results
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class AnnotationData:
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data = {}
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@@ -562,8 +562,7 @@ class BaseDecorator:
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MiscDecorator.decorate(self, context, obj)
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return
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symbol = DecoratorData.get_symbol(obj)
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if not symbol:
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if not (symbol := DecoratorData.data["symbol"].get(obj.name, None)):
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return
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for vert in mesh.vertices:
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@@ -572,8 +571,7 @@ class BaseDecorator:
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return
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# EMPTY objects
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symbol = DecoratorData.get_symbol(obj)
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if not symbol:
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if not (symbol := DecoratorData.data["symbol"].get(obj.name, None)):
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return
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rotation = -Vector((1, 0)).angle_signed(annotation_dir)
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@@ -998,8 +996,6 @@ class FallDecorator(BaseDecorator):
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# generate label text
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# same function as in svgwriter.py
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def get_label_text():
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element = tool.Ifc.get_entity(obj)
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assert element
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B, A = [v.co.xyz for v in spline_points[:2]]
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rise = abs(A.z - B.z)
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O = A.copy()
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@@ -1011,8 +1007,8 @@ class FallDecorator(BaseDecorator):
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else:
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angle = 90
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# ues SLOPE_ANGLE as default
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object_type = ifcopenshell.util.element.get_predefined_type(element)
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# uses SLOPE_ANGLE as default
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DecoratorData.data["fall"].get(obj, {}).get("object_type", None)
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if object_type in ("FALL", "SLOPE_ANGLE"):
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return f"{angle}°"
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elif object_type == "SLOPE_FRACTION":
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@@ -1023,6 +1019,7 @@ class FallDecorator(BaseDecorator):
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if angle == 90:
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return "-"
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return f"{round(angle_tg * 100)} %"
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return "NO DATA"
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if spline_points:
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text = get_label_text()
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@@ -1921,17 +1918,18 @@ class DecorationsHandler:
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]
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installed = None
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handler = None
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@classmethod
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def install(cls, context):
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if cls.installed:
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cls.uninstall()
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if not DecoratorData.is_loaded:
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DecoratorData.load()
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handler = cls()
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# NOTE: we USE POST_PIXEL here so that we can use both POLYLINE_UNIFORM_COLOR
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# and drawing text in the same handler. BUT this means that we supply coordinates in WINSPACE
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cls.installed = SpaceView3D.draw_handler_add(handler, (context,), "WINDOW", "POST_PIXEL")
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if not DecoratorData.is_loaded:
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DecoratorData.load(handler)
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@classmethod
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def uninstall(cls):
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@@ -1954,53 +1952,9 @@ class DecorationsHandler:
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for decorator in self.decorators.values():
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decorator.font_id = font_id
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def get_objects_and_decorators(self, collection):
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# TODO: do it in data instead of the handler for performance?
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results = []
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viewport = bpy.context.space_data
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for obj in collection.all_objects:
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if not obj.visible_get(viewport=viewport):
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continue
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element = tool.Ifc.get_entity(obj)
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if not element:
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continue
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if not element.is_a("IfcAnnotation"):
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continue
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object_type: Union[str, None] = ifcopenshell.util.element.get_predefined_type(element)
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if object_type == "DRAWING":
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continue
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if dec := self.decorators.get(object_type, None):
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results.append((obj, dec))
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elif isinstance(obj.data, bpy.types.Mesh):
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if object_type == "LINEWORK" and "dashed" in str(
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ifcopenshell.util.element.get_pset(element, "EPset_Annotation", "Classes")
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).split(" "):
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results.append((obj, self.decorators["HIDDEN_LINE"]))
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else:
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results.append((obj, self.decorators["MISC"]))
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return results
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def __call__(self, context):
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props = tool.Drawing.get_document_props()
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drawing = props.get_active_drawing()
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if drawing is None:
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return
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camera = tool.Ifc.get_object(drawing)
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assert isinstance(camera, bpy.types.Object)
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collection = tool.Blender.get_object_bim_props(camera).collection
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assert collection
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if not DrawingsData.is_loaded:
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DrawingsData.load()
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object_decorators = self.get_objects_and_decorators(collection)
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for obj, decorator in object_decorators:
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for obj, decorator in DecoratorData.data["object_decorators"]:
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decorator.decorate(context, obj)
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@@ -789,7 +789,7 @@ class BIMTextProperties(PropertyGroup):
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def get_text_edited_data(self) -> dict[str, Any]:
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"""should be called only if `is_editing`
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otherwise should use `DecoratorData.get_ifc_text_data(obj)` instead
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otherwise should use `DecoratorData.get_text_data(obj)` instead
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because this data could be out of date
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"""
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literals_data = []
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@@ -592,7 +592,7 @@ class BIM_PT_text(Panel):
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col.label(text=f' {literal_props.attributes["BoxAlignment"].string_value}')
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else:
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text_data = DecoratorData.get_ifc_text_data(obj)
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text_data = DecoratorData.get_text_data(obj)
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row = self.layout.row()
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row.operator("bim.enable_editing_text", icon="GREASEPENCIL")
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@@ -218,7 +218,7 @@ class AnnotationToolUI:
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@classmethod
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def draw_edit_object_interface(cls, context):
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if DecoratorData.get_ifc_text_data(bpy.context.active_object):
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if DecoratorData.get_text_data(bpy.context.active_object):
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add_layout_hotkey_operator(cls.layout, "Edit Text", "S_E", "")
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@classmethod
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@@ -311,7 +311,7 @@ class Hotkey(bpy.types.Operator, tool.Ifc.Operator):
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if not bpy.context.active_object:
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return
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if DecoratorData.get_ifc_text_data(bpy.context.active_object):
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if DecoratorData.get_text_data(bpy.context.active_object):
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bpy.ops.bim.edit_text_popup()
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def hotkey_S_G(self):
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@@ -1048,7 +1048,7 @@ class Drawing(bonsai.core.tool.Drawing):
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from bonsai.bim.module.drawing.data import DecoratorData
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text_data = DecoratorData.get_ifc_text_data(obj)
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text_data = DecoratorData.get_text_data(obj)
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props.font_size = str(text_data["FontSize"])
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props.newline_at = text_data["Newline_At"]
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