You can now insert doors, and we distribute a sample demo and site library

This commit is contained in:
Dion Moult
2021-08-28 19:00:32 +10:00
parent c726e8feb9
commit 99d7eaaf70
5 changed files with 542 additions and 31 deletions
+32 -29
View File
@@ -33,9 +33,11 @@ class LibraryGenerator:
)
ifcopenshell.api.run("unit.assign_unit", self.file, length={"is_metric": True, "raw": "METERS"})
ifcopenshell.api.run("context.add_context", self.file, context="Model")
self.body = ifcopenshell.api.run(
"context.add_context", self.file, context="Model", subcontext="Body", target_view="MODEL_VIEW"
)
self.representations = {
"body": ifcopenshell.api.run(
"context.add_context", self.file, context="Model", subcontext="Body", target_view="MODEL_VIEW"
)
}
ifcopenshell.api.run("context.add_context", self.file, context="Plan")
self.annotation = ifcopenshell.api.run(
"context.add_context", self.file, context="Model", subcontext="Annotation", target_view="PLAN_VIEW"
@@ -109,7 +111,8 @@ class LibraryGenerator:
)
self.create_profile_type("IfcBeamType", "DEMO2", profile)
self.create_window_type("IfcWindowType", "DEMO1")
self.create_type("IfcWindowType", "DEMO1", {"body": "Window"})
self.create_type("IfcDoorType", "DEMO1", {"body": "Door"})
self.file.write("blenderbim-demo-library.ifc")
@@ -132,32 +135,32 @@ class LibraryGenerator:
ifcopenshell.api.run("material.assign_profile", self.file, material_profile=material_profile, profile=profile)
ifcopenshell.api.run("project.assign_declaration", self.file, definition=element, relating_context=self.project)
def create_window_type(self, ifc_class, name):
def create_type(self, ifc_class, name, representations):
element = ifcopenshell.api.run("root.create_entity", self.file, ifc_class=ifc_class, name=name)
obj = bpy.data.objects.get("Window")
representation = ifcopenshell.api.run(
"geometry.add_representation",
self.file,
context=self.body,
blender_object=obj,
geometry=obj.data,
total_items=max(1, len(obj.material_slots)),
)
ifcopenshell.api.run(
"style.assign_representation_styles",
self.file,
**{
"shape_representation": representation,
"styles": [
ifcopenshell.api.run("style.add_style", self.file, **self.get_style_settings(s.material))
for s in obj.material_slots
],
},
)
ifcopenshell.api.run(
"geometry.assign_representation", self.file, product=element, representation=representation
)
for rep_name, obj_name in representations.items():
obj = bpy.data.objects.get(obj_name)
representation = ifcopenshell.api.run(
"geometry.add_representation",
self.file,
context=self.representations[rep_name],
blender_object=obj,
geometry=obj.data,
total_items=max(1, len(obj.material_slots)),
)
ifcopenshell.api.run(
"style.assign_representation_styles",
self.file,
**{
"shape_representation": representation,
"styles": [
ifcopenshell.api.run("style.add_style", self.file, **self.get_style_settings(s.material))
for s in obj.material_slots
],
},
)
ifcopenshell.api.run(
"geometry.assign_representation", self.file, product=element, representation=representation
)
ifcopenshell.api.run("project.assign_declaration", self.file, definition=element, relating_context=self.project)
def get_style_settings(self, material):