Add ForcePerpendicularToFace + hover-cycle UX for parametric dimensions

SetDimensionAnchor — hover-select-then-confirm:
- Cursor highlights candidate IFC elements (orange Blender selection outline)
  before committing; Tab cycles through overlapping/coplanar candidates
- _compute_candidates: ray-cast all IFC mesh objects; falls back to 2D
  bounding-box proximity (5 cm tolerance) for plan-view picks where the
  ray misses the mesh by sub-mm amounts
- _write_anchor: after anchoring a face, immediately calls
  regenerate_dimension with placement_override (Blender matrix_world)
  and _update_blender_curve so the curve vertex moves to the resolved point

DrawParametricDimension — ForcePerpendicularToFace live snap constraint:
- Reads force_perpendicular_to_face toggle from annotation props on invoke
- After anchor[0] is placed on a FACE, _update_perp_constraint extracts
  the face normal and stores it as the constraint axis
- _apply_perp_constraint runs every modal tick after handle_snap_selection,
  projecting the current snap point onto pt[0] + t*normal
- On finalize, _create_dimension_from_polyline writes ForcePerpendicularToFace
  to the BBIM_Dimension pset and calls regenerate_dimension to snap the
  stored curve to the constraint before the operator exits

regenerate_dimension.py:
- ForcePerpendicularToFace block: after resolving all anchors, projects
  vertices 1…n onto the line through pt[0] along anchor[0]'s face normal
- _get_anchor_face_normal_world: reads normal_local from anchor fingerprint,
  calls _rotate_local_to_world with placement_override; falls back to stored
  world-space normal

resolve_anchor.py:
- _rotate_local_to_world: transforms an element-local direction vector to
  world space using the element's placement or placement_override matrix

pset/operator.py:
- EditPset._execute: after editing a BBIM_Dimension pset on an IfcAnnotation,
  auto-calls regenerate_dimension + _update_blender_curve so changes to
  anchors/ForcePerpendicularToFace are reflected immediately in the viewport

prop.py / workspace.py:
- Added force_perpendicular_to_face BoolProperty to BIMAnnotationProperties
- UI toggle shown in annotation tool header for DIMENSION/RADIUS/DIAMETER/
  ANGLE/PLAN_LEVEL/SECTION_LEVEL types

Psets_BBIM_Annotation.ifc:
- Added ForcePerpendicularToFace property template (#39) to BBIM_Dimension
- Extended BBIM_Dimension applicability to ANGLE, PLAN_LEVEL, SECTION_LEVEL

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Ryan Schultz
2026-05-16 15:11:05 -05:00
parent 11543f19ca
commit 9b39dd629b
8 changed files with 813 additions and 94 deletions
@@ -16,10 +16,10 @@
# You should have received a copy of the GNU Lesser General Public License
# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
"""Regenerate a parametric dimension annotation from its BBIM_DimensionTarget anchors.
"""Regenerate a parametric dimension annotation from its BBIM_Dimension anchors.
This module operates purely on IFC data. It:
1. Reads the ``Anchors`` JSON array from the ``BBIM_DimensionTarget`` pset on an
1. Reads the ``Anchors`` JSON array from the ``BBIM_Dimension`` pset on an
``IfcAnnotation``.
2. Resolves each anchor to a world-space point (IFC project units) using
``resolve_anchor``.
@@ -48,7 +48,7 @@ import ifcopenshell.util.element
from .resolve_anchor import resolve_anchor
_PSET_NAME = "BBIM_DimensionTarget"
_PSET_NAME = "BBIM_Dimension"
_METRIC_INTENT_PREFIX = "PARAMETRIC_DIMENSION_SEG_"
@@ -61,12 +61,12 @@ def regenerate_dimension(
) -> list[tuple[float, float, float]]:
"""Regenerate a parametric dimension from its stored anchor references.
Resolves every anchor in ``BBIM_DimensionTarget.Anchors``, updates the
Resolves every anchor in ``BBIM_Dimension.Anchors``, updates the
per-segment ``IfcMetric`` values (creating them when absent), and returns
the resolved world-space points in metres.
:param file: The open IFC file.
:param annotation: An ``IfcAnnotation`` with a ``BBIM_DimensionTarget`` pset.
:param annotation: An ``IfcAnnotation`` with a ``BBIM_Dimension`` pset.
:param settings: Geometry settings for tessellation (shared across calls).
:param shape_cache: Shape cache dict (shared across calls for performance).
:param placement_override: Optional dict mapping element STEP id → 4×4 numpy
@@ -99,6 +99,25 @@ def regenerate_dimension(
resolved.append(pt)
anchor["pt"] = list(pt)
# ForcePerpendicularToFace: project vertices 1…n onto the line through
# pt[0] in the direction of anchor[0]'s face normal, so the polyline is
# constrained perpendicular to the face the first vertex is anchored to.
if pset_data.get("ForcePerpendicularToFace") and len(resolved) >= 2 and resolved[0] is not None:
normal = _get_anchor_face_normal_world(file, anchors[0], placement_override)
if normal:
base = resolved[0]
for i in range(1, len(resolved)):
if resolved[i] is None:
continue
pt = resolved[i]
t = ((pt[0] - base[0]) * normal[0]
+ (pt[1] - base[1]) * normal[1]
+ (pt[2] - base[2]) * normal[2])
resolved[i] = (base[0] + t * normal[0],
base[1] + t * normal[1],
base[2] + t * normal[2])
anchors[i]["pt"] = list(resolved[i])
pset_entity_id = pset_data.get("id")
if pset_entity_id:
pset_entity = file.by_id(pset_entity_id)
@@ -122,7 +141,7 @@ def get_dimension_segment_lengths(
) -> list[float]:
"""Return the segment lengths for a parametric dimension from stored anchor pts.
Distances are computed from the cached ``pt`` fields in ``BBIM_DimensionTarget.Anchors``
Distances are computed from the cached ``pt`` fields in ``BBIM_Dimension.Anchors``
(in metres, matching ifcopenshell.geom output). Returns an empty list if the pset
is absent or malformed.
"""
@@ -236,3 +255,39 @@ def _sync_segment_metrics(
def _dist(a: tuple, b: tuple) -> float:
return math.sqrt((a[0] - b[0]) ** 2 + (a[1] - b[1]) ** 2 + (a[2] - b[2]) ** 2)
def _get_anchor_face_normal_world(
file: ifcopenshell.file,
anchor: dict,
placement_override: Optional[dict] = None,
) -> Optional[tuple[float, float, float]]:
"""Return the world-space unit face normal stored in a FACE anchor, or None.
Prefers ``normal_local`` (element-local, rotation-invariant) transformed by
the current element placement. Falls back to the stored world-space normal.
"""
if anchor.get("type") != "FACE":
return None
guid = anchor.get("guid")
if not guid:
return None
fp = (anchor.get("addr") or {}).get("fingerprint") or {}
normal_local = fp.get("normal_local")
if normal_local:
try:
element = file.by_guid(guid)
except Exception:
return None
from .resolve_anchor import _rotate_local_to_world
n = _rotate_local_to_world(element, normal_local, placement_override)
mag = math.sqrt(n[0] ** 2 + n[1] ** 2 + n[2] ** 2)
return (n[0] / mag, n[1] / mag, n[2] / mag) if mag > 1e-12 else None
normal_world = fp.get("normal")
if normal_world:
mag = math.sqrt(sum(x * x for x in normal_world))
return tuple(x / mag for x in normal_world) if mag > 1e-12 else None # type: ignore[return-value]
return None