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https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-09-09 21:53:40 +00:00
The material manager now shows total elements used by a material
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@@ -114,6 +114,7 @@ def get_material_types(self, context):
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class Material(PropertyGroup):
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name: StringProperty(name="Name")
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ifc_definition_id: IntProperty(name="IFC Definition ID")
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total_elements: IntProperty(name="Total Elements")
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class BIMMaterialProperties(PropertyGroup):
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@@ -389,3 +389,6 @@ class BIM_UL_materials(UIList):
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if item:
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row = layout.row(align=True)
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row.label(text=item.name)
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row2 = row.row()
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row2.alignment = "RIGHT"
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row2.label(text=str(item.total_elements))
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@@ -61,6 +61,7 @@ class Material(blenderbim.core.tool.Material):
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new.name = "Unnamed"
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else:
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new.name = material.Name or "Unnamed"
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new.total_elements = len(set(ifcopenshell.util.element.get_elements_by_material(tool.Ifc.get(), material)))
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@classmethod
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def is_editing_materials(cls):
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@@ -82,6 +82,7 @@ class TestImportMaterialDefinitions(NewFile):
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props = bpy.context.scene.BIMMaterialProperties
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assert props.materials[0].ifc_definition_id == material.id()
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assert props.materials[0].name == "Name"
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assert props.materials[0].total_elements == 0
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def test_import_material_layer_sets(self):
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ifc = ifcopenshell.file()
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@@ -91,6 +92,7 @@ class TestImportMaterialDefinitions(NewFile):
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props = bpy.context.scene.BIMMaterialProperties
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assert props.materials[0].ifc_definition_id == material.id()
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assert props.materials[0].name == "Name"
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assert props.materials[0].total_elements == 0
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def test_import_material_profile_sets(self):
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ifc = ifcopenshell.file()
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@@ -100,6 +102,7 @@ class TestImportMaterialDefinitions(NewFile):
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props = bpy.context.scene.BIMMaterialProperties
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assert props.materials[0].ifc_definition_id == material.id()
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assert props.materials[0].name == "Name"
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assert props.materials[0].total_elements == 0
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def test_import_material_constituent_sets(self):
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ifc = ifcopenshell.file()
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@@ -109,6 +112,7 @@ class TestImportMaterialDefinitions(NewFile):
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props = bpy.context.scene.BIMMaterialProperties
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assert props.materials[0].ifc_definition_id == material.id()
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assert props.materials[0].name == "Name"
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assert props.materials[0].total_elements == 0
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def test_import_material_lists(self):
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ifc = ifcopenshell.file()
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@@ -118,6 +122,7 @@ class TestImportMaterialDefinitions(NewFile):
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props = bpy.context.scene.BIMMaterialProperties
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assert props.materials[0].ifc_definition_id == material.id()
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assert props.materials[0].name == "Unnamed"
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assert props.materials[0].total_elements == 0
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class TestIsEditingMaterials(NewFile):
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