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.glb --separate-z-up-node option
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@@ -647,7 +647,7 @@ namespace ifcopenshell {
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};
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class Settings : public SettingsContainer<
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std::tuple<MesherLinearDeflection, MesherAngularDeflection, ReorientShells, LengthUnit, PlaneUnit, Precision, OutputDimensionality, LayersetFirst, DisableBooleanResult, NoWireIntersectionCheck, NoWireIntersectionTolerance, PrecisionFactor, DebugBooleanOperations, BooleanAttempt2d, SurfaceColour, WeldVertices, UseWorldCoords, UnifyShapes, UseMaterialNames, ConvertBackUnits, ContextIds, ContextTypes, ContextIdentifiers, IteratorOutput, DisableOpeningSubtractions, ApplyDefaultMaterials, DontEmitNormals, GenerateUvs, ApplyLayerSets, UseElementHierarchy, ValidateQuantities, EdgeArrows, BuildingLocalPlacement, SiteLocalPlacement, ForceSpaceTransparency, CircleSegments, CgalSmoothAngleDegrees, KeepBoundingBoxes, ComputeCurvature, FunctionStepType, FunctionStepParam, NoParallelMapping, PermissiveShapeReuse, ModelOffset, ModelRotation, TriangulationType, CgalEmitOriginalEdges, OcctNoCleanTriangulation, CacheShapes, DeferProcessingFirstElement, MaxOffset, MaxOffsetDeviation, ApplyOffset>
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std::tuple<MesherLinearDeflection, MesherAngularDeflection, ReorientShells, LengthUnit, PlaneUnit, Precision, OutputDimensionality, LayersetFirst, DisableBooleanResult, NoWireIntersectionCheck, NoWireIntersectionTolerance, PrecisionFactor, DebugBooleanOperations, BooleanAttempt2d, SurfaceColour, WeldVertices, UseWorldCoords, UnifyShapes, UseMaterialNames, ConvertBackUnits, ContextIds, ContextTypes, ContextIdentifiers, IteratorOutput, DisableOpeningSubtractions, ApplyDefaultMaterials, DontEmitNormals, GenerateUvs, ApplyLayerSets, UseElementHierarchy, ValidateQuantities, EdgeArrows, BuildingLocalPlacement, SiteLocalPlacement, ForceSpaceTransparency, CircleSegments, CgalSmoothAngleDegrees, KeepBoundingBoxes, ComputeCurvature, FunctionStepType, FunctionStepParam, NoParallelMapping, PermissiveShapeReuse, ModelOffset, ModelRotation, TriangulationType, CgalEmitOriginalEdges, OcctNoCleanTriangulation, CacheShapes, DeferProcessingFirstElement, MaxOffset, MaxOffsetDeviation, ApplyOffset>
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>
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{};
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}
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@@ -87,12 +87,17 @@ inline namespace settings {
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static constexpr const char* const description = "Use a geometrical section rather than full polyhedral output and footprint in TTL WKT";
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static constexpr bool defaultvalue = false;
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};
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struct SeparateZUpNode : public SettingBase<SeparateZUpNode, bool> {
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static constexpr const char* const name = "separate-z-up-node";
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static constexpr const char* const description = "Introduce a separate Z-Up node into the GlTF hierarchy instead of multiplying the transform into the root node matrices";
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static constexpr bool defaultvalue = false;
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};
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}
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class SerializerSettings : public SettingsContainer <
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// @todo should we use tuple_cat here to unify the settings into a single class?
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std::tuple<UseElementNames, UseElementGuids, UseElementStepIds, UseElementTypes, UseYUp, WriteGltfEcef, FloatingPointDigits, BaseUri, WktUseSection>
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>
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std::tuple<UseElementNames, UseElementGuids, UseElementStepIds, UseElementTypes, UseYUp, WriteGltfEcef, FloatingPointDigits, BaseUri, WktUseSection, SeparateZUpNode>>
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{};
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}
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