.glb --separate-z-up-node option

This commit is contained in:
Thomas Krijnen
2025-11-17 18:25:51 +01:00
parent 1b9acadd81
commit 9e9d664511
4 changed files with 32 additions and 17 deletions
+1 -1
View File
@@ -647,7 +647,7 @@ namespace ifcopenshell {
};
class Settings : public SettingsContainer<
std::tuple<MesherLinearDeflection, MesherAngularDeflection, ReorientShells, LengthUnit, PlaneUnit, Precision, OutputDimensionality, LayersetFirst, DisableBooleanResult, NoWireIntersectionCheck, NoWireIntersectionTolerance, PrecisionFactor, DebugBooleanOperations, BooleanAttempt2d, SurfaceColour, WeldVertices, UseWorldCoords, UnifyShapes, UseMaterialNames, ConvertBackUnits, ContextIds, ContextTypes, ContextIdentifiers, IteratorOutput, DisableOpeningSubtractions, ApplyDefaultMaterials, DontEmitNormals, GenerateUvs, ApplyLayerSets, UseElementHierarchy, ValidateQuantities, EdgeArrows, BuildingLocalPlacement, SiteLocalPlacement, ForceSpaceTransparency, CircleSegments, CgalSmoothAngleDegrees, KeepBoundingBoxes, ComputeCurvature, FunctionStepType, FunctionStepParam, NoParallelMapping, PermissiveShapeReuse, ModelOffset, ModelRotation, TriangulationType, CgalEmitOriginalEdges, OcctNoCleanTriangulation, CacheShapes, DeferProcessingFirstElement, MaxOffset, MaxOffsetDeviation, ApplyOffset>
std::tuple<MesherLinearDeflection, MesherAngularDeflection, ReorientShells, LengthUnit, PlaneUnit, Precision, OutputDimensionality, LayersetFirst, DisableBooleanResult, NoWireIntersectionCheck, NoWireIntersectionTolerance, PrecisionFactor, DebugBooleanOperations, BooleanAttempt2d, SurfaceColour, WeldVertices, UseWorldCoords, UnifyShapes, UseMaterialNames, ConvertBackUnits, ContextIds, ContextTypes, ContextIdentifiers, IteratorOutput, DisableOpeningSubtractions, ApplyDefaultMaterials, DontEmitNormals, GenerateUvs, ApplyLayerSets, UseElementHierarchy, ValidateQuantities, EdgeArrows, BuildingLocalPlacement, SiteLocalPlacement, ForceSpaceTransparency, CircleSegments, CgalSmoothAngleDegrees, KeepBoundingBoxes, ComputeCurvature, FunctionStepType, FunctionStepParam, NoParallelMapping, PermissiveShapeReuse, ModelOffset, ModelRotation, TriangulationType, CgalEmitOriginalEdges, OcctNoCleanTriangulation, CacheShapes, DeferProcessingFirstElement, MaxOffset, MaxOffsetDeviation, ApplyOffset>
>
{};
}