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Fix USD transformations after v0.8 migration
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@@ -71,7 +71,6 @@ private:
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std::map<std::string, std::string> meshes_;
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std::vector<pxr::UsdShadeMaterial> createMaterials(const std::vector<ifcopenshell::geometry::taxonomy::style::ptr>&);
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pxr::GfVec3f rotation_degrees_from_matrix(const double*) const;
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public:
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USDSerializer(const std::string&, const ifcopenshell::geometry::Settings&, const ifcopenshell::geometry::SerializerSettings&);
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virtual ~USDSerializer();
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