From ab432ba3dd8d39f402c192ec651d297b4746e81d Mon Sep 17 00:00:00 2001 From: Dion Moult Date: Sat, 18 Jul 2020 13:11:13 +1000 Subject: [PATCH] Allow "none" geometry types for objects with no body representation --- src/ifcblenderexport/blenderbim/bim/import_ifc.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ifcblenderexport/blenderbim/bim/import_ifc.py b/src/ifcblenderexport/blenderbim/bim/import_ifc.py index 8ff1387c56..dd149bb1a2 100644 --- a/src/ifcblenderexport/blenderbim/bim/import_ifc.py +++ b/src/ifcblenderexport/blenderbim/bim/import_ifc.py @@ -1824,7 +1824,7 @@ class IfcImporter(): ios_materials.append(mat.name) mesh['ios_materials'] = ios_materials mesh['ios_material_ids'] = geometry.material_ids - mesh.BIMMeshProperties.geometry_type = self.get_geometry_type(element) + mesh.BIMMeshProperties.geometry_type = str(self.get_geometry_type(element)) return mesh except: self.ifc_import_settings.logger.error('Could not create mesh for {}'.format(element))