mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-11 18:16:40 +00:00
Door modifier - basic setup
Also: - refactored window modifier code - part of it is now reused building a door and can be used by other module in the future - fixed bug with window lining intersecting frame when lining_depth < panel_depth - simplified the way lining is built in ifc - previously it was using 4-6 extrusions, now it's 1-2 which is also better for 2D drawings
This commit is contained in:
@@ -1,5 +1,5 @@
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# IfcOpenShell - IFC toolkit and geometry engine
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# Copyright (C) 2022 @Andrej730
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# Copyright (C) 2023 @Andrej730
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#
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# This file is part of IfcOpenShell.
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#
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@@ -17,9 +17,10 @@
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# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
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import ifcopenshell.util.unit
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from math import sin, cos
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from ifcopenshell.util.shape_builder import ShapeBuilder, V
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from itertools import chain
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from mathutils import Vector
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import collections
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# SCHEMAS describe panels setup
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@@ -40,6 +41,95 @@ DEFAULT_PANEL_SCHEMAS = {
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"TRIPLE_PANEL_VERTICAL": [[0, 1, 2]],
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}
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def create_ifc_window_frame_simple(
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builder,
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size: Vector,
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thickness: Vector,
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position: Vector = V(0,0,0)):
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"""`thickness` of the profile is defined as list in the following order:
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`(LEFT, TOP, RIGHT, BOTTOM)`
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`thickness` can be also defined just as 1 float value.
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"""
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if not isinstance(thickness, collections.abc.Iterable):
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thickness = [thickness] * 4
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th_left, th_up, th_right, th_bottom = thickness
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panel_rect = builder.rectangle(size=size*V(1,0,1))
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inner_rect_size = size - V(th_left+th_right, 0, th_bottom+th_up)
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inner_rect = builder.rectangle(
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size=inner_rect_size*V(1, 0, 1),
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position=V(th_left, 0, th_bottom)
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)
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panel_profile = builder.profile(panel_rect, inner_curves=inner_rect)
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panel_extruded = builder.extrude(
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panel_profile,
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size.y,
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extrusion_vector=V(0, 1, 0),
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position=position
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)
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return panel_extruded
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def create_ifc_window(
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builder,
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lining_size: Vector,
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lining_thickness,
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lining_to_panel_offset_x,
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lining_to_panel_offset_y_full,
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frame_size,
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frame_thickness,
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glass_thickness,
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position: Vector):
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lining_items = []
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main_lining_size = lining_size
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# need to check offsets to decide whether lining should be rectangle
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# or L shaped
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l_shape_check = lining_to_panel_offset_y_full < lining_size.y \
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and any(lining_to_panel_offset_x < th for th in lining_thickness)
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if l_shape_check:
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main_lining_size = lining_size.copy()
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main_lining_size.y = lining_to_panel_offset_y_full
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second_lining_size = lining_size.copy()
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second_lining_size.y = lining_size.y - lining_to_panel_offset_y_full
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second_lining_position = V(0, lining_to_panel_offset_y_full, 0)
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second_lining_thickness = [min(th, lining_to_panel_offset_x) for th in lining_thickness]
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second_lining = create_ifc_window_frame_simple(builder,
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second_lining_size,
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second_lining_thickness,
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second_lining_position)
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lining_items.append(second_lining)
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main_lining = create_ifc_window_frame_simple(builder, main_lining_size, lining_thickness)
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lining_items.append(main_lining)
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frame_position = V(
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lining_to_panel_offset_x,
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lining_to_panel_offset_y_full,
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lining_to_panel_offset_x
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)
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frame_extruded = create_ifc_window_frame_simple(builder, frame_size, frame_thickness, frame_position)
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glass_position = frame_position + V(0, frame_size.y / 2 - glass_thickness / 2, 0)
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glass_rect = builder.deep_copy(frame_extruded.SweptArea.InnerCurves[0])
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glass = builder.extrude(
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glass_rect, glass_thickness, extrusion_vector=V(0, 1, 0), position=glass_position
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)
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output_items = [lining_items, [frame_extruded], [glass]]
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builder.translate(chain(*output_items), position)
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return output_items
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class Usecase:
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def __init__(self, file, **settings):
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@@ -63,7 +153,10 @@ class Usecase:
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"LiningDepth": self.convert_si_to_unit(0.050),
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"LiningThickness": self.convert_si_to_unit(0.050),
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"LiningOffset": self.convert_si_to_unit(0.050), # offset to the wall
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# offset from the wall
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"LiningToPanelOffsetX": self.convert_si_to_unit(0.025),
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# offset from the lining
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# full offset from Y axis = (lining_depth - frame_depth) + lining_to_panel_offset_y
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"LiningToPanelOffsetY": self.convert_si_to_unit(0.025),
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# applies to DoublePanelVertical, TriplePanelBottom, TriplePanelTop,
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# TriplePanelLeft, TriplePanelRight
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@@ -72,7 +165,7 @@ class Usecase:
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# distance from the first lining to the mullion center
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"FirstMullionOffset": self.convert_si_to_unit(0.3),
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# applies to TriplePanelVertical
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# distance from the first lining to the second mullion
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# distance from the first lining to the second mullion center
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"SecondMullionOffset": self.convert_si_to_unit(0.45),
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# applies to DoublePanelHorizontal, TriplePanelBottom, TriplePanelTop,
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# TriplePanelLeft, TriplePanelRight
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@@ -118,19 +211,21 @@ class Usecase:
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built_panels = []
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window_items = []
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lining_thickness = self.settings["lining_properties"]["LiningThickness"]
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lining_depth = self.settings["lining_properties"]["LiningDepth"]
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lining_offset = self.settings["lining_properties"]["LiningOffset"]
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lining_panel_offset_x = self.settings["lining_properties"]["LiningToPanelOffsetX"]
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lining_panel_offset_y = self.settings["lining_properties"]["LiningToPanelOffsetY"]
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glass_thickness = self.convert_si_to_unit(0.01)
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mullion_thickness = self.settings["lining_properties"]["MullionThickness"] / 2
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first_mullion_offset = self.settings["lining_properties"]["FirstMullionOffset"]
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second_mullion_offset = self.settings["lining_properties"]["SecondMullionOffset"]
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transom_thickness = self.settings["lining_properties"]["TransomThickness"] / 2
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first_transom_offset = self.settings["lining_properties"]["FirstTransomOffset"]
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second_transom_offset = self.settings["lining_properties"]["SecondTransomOffset"]
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lining_props = self.settings["lining_properties"]
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lining_thickness = lining_props["LiningThickness"]
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lining_depth = lining_props["LiningDepth"]
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lining_offset = lining_props["LiningOffset"]
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lining_to_panel_offset_x = lining_props["LiningToPanelOffsetX"]
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lining_to_panel_offset_y = lining_props["LiningToPanelOffsetY"]
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mullion_thickness = lining_props["MullionThickness"] / 2
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first_mullion_offset = lining_props["FirstMullionOffset"]
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second_mullion_offset = lining_props["SecondMullionOffset"]
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transom_thickness = lining_props["TransomThickness"] / 2
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first_transom_offset = lining_props["FirstTransomOffset"]
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second_transom_offset = lining_props["SecondTransomOffset"]
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glass_thickness = self.convert_si_to_unit(0.01)
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panel_schema = list(reversed(panel_schema))
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@@ -146,193 +241,75 @@ class Usecase:
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# calculate current panel dimensions
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if unique_cols > 1:
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if column_i == 0:
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panel_width = first_mullion_offset
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lining_width = first_mullion_offset
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elif column_i == unique_cols - 1:
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panel_width = overall_width - accumulated_width
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lining_width = overall_width - accumulated_width
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else:
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panel_width = second_mullion_offset - accumulated_width
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lining_width = second_mullion_offset - accumulated_width
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else:
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panel_width = overall_width
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lining_width = overall_width
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if unique_rows_in_col[column_i] > 1:
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if row_i == 0:
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panel_height = first_transom_offset
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lining_height = first_transom_offset
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elif row_i == unique_rows_in_col[column_i] - 1:
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panel_height = overall_height - accumulated_height[column_i]
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lining_height = overall_height - accumulated_height[column_i]
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else:
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panel_height = second_transom_offset - accumulated_height[column_i]
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lining_height = second_transom_offset - accumulated_height[column_i]
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else:
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panel_height = overall_height
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lining_height = overall_height
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if panel_i in built_panels:
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accumulated_height[column_i] += panel_height
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accumulated_width += panel_width
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accumulated_height[column_i] += lining_height
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accumulated_width += lining_width
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continue
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cur_panel = panels[panel_i]
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panel_depth = cur_panel["FrameDepth"]
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panel_thickness = cur_panel["FrameThickness"]
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frame_depth = cur_panel["FrameDepth"]
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frame_thickness = cur_panel["FrameThickness"]
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current_items = []
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panel_actual_width = panel_width - lining_panel_offset_x * 2
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panel_actual_height = panel_height - lining_panel_offset_x * 2
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glass_width = panel_actual_width - panel_thickness * 2
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glass_height = panel_actual_height - panel_thickness * 2
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# build lining
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# lining is calculated on panel level because
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# panel depth is used
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lining_items_vertical_left = []
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lining_items = []
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frame_width = lining_width - lining_to_panel_offset_x * 2
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frame_height = lining_height - lining_to_panel_offset_x * 2
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# calculate lining thickness
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# taking into account mullions and transoms
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thickness = [lining_thickness] * 4
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# lining is calculated on panel level because
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# panel depth is used
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# also taking into account mullions and transoms
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window_lining_thickness = [lining_thickness] * 4
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# mullion thickness
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if unique_cols > 1:
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if column_i != 0:
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thickness[0] = mullion_thickness # left column
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window_lining_thickness[0] = mullion_thickness # left column
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if column_i != unique_cols - 1:
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thickness[2] = mullion_thickness # right column
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window_lining_thickness[2] = mullion_thickness # right column
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# transom thickness
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if unique_rows_in_col[column_i] > 1:
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if row_i != 0:
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thickness[3] = transom_thickness # bottom row
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window_lining_thickness[3] = transom_thickness # bottom row
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if row_i != unique_rows_in_col[column_i] - 1:
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thickness[1] = transom_thickness # top row
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window_lining_thickness[1] = transom_thickness # top row
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window_lining_size = V(lining_width, lining_depth, lining_height)
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frame_size = V(frame_width, frame_depth, frame_height)
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window_panel_position = V(accumulated_width, 0, accumulated_height[column_i])
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def get_lining_rectangle(current_lining_thickness):
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lining_rectangle = builder.rectangle(size=V(current_lining_thickness, lining_depth))
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return lining_rectangle
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def get_lining_polyline(current_lining_thickness):
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# need to check offsets to decide whether lining should be rectangle
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# or L shaped
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if lining_panel_offset_x >= current_lining_thickness or lining_panel_offset_y >= lining_depth:
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lining_polyline = get_lining_rectangle(current_lining_thickness)
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else:
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lining_points = [
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V(0, 0),
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V(0, lining_depth),
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V(lining_panel_offset_x, lining_depth),
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V(lining_panel_offset_x, lining_depth - (panel_depth - lining_panel_offset_y)),
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V(current_lining_thickness, lining_depth - (panel_depth - lining_panel_offset_y)),
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V(current_lining_thickness, 0),
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]
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lining_polyline = builder.polyline(lining_points, closed=True)
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return lining_polyline
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def create_lining_vertical(current_lining_thickness):
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current_vertical_lining_items = []
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lining_vertical_polyline = get_lining_polyline(current_lining_thickness)
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lining_vertical_height = panel_height - lining_panel_offset_x * 2
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extrusion_position = V(0, 0, lining_panel_offset_x)
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lining_vertical_extruded = builder.extrude(
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lining_vertical_polyline, lining_vertical_height, position=extrusion_position
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)
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current_vertical_lining_items.append(lining_vertical_extruded)
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# if lining panel X offset is present
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# then we also need to add two more box shapes
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# to finish the lining after the panel ends
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if lining_panel_offset_x > 0:
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lining_vertical_addition = builder.extrude(
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get_lining_rectangle(current_lining_thickness), lining_panel_offset_x
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)
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current_vertical_lining_items.append(lining_vertical_addition)
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current_vertical_lining_items.append(
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builder.translate(
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lining_vertical_addition,
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V(0, 0, panel_height - lining_panel_offset_x),
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create_copy=True,
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)
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)
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return current_vertical_lining_items
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# vertical lining
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lining_items_vertical_left = create_lining_vertical(thickness[0])
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lining_items_vertical_right = create_lining_vertical(thickness[2])
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lining_items_vertical_right = builder.mirror(
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lining_items_vertical_right, mirror_point=V(panel_width / 2, 0), mirror_axes=V(1, 0)
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# create window panel
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current_window_items = create_ifc_window(
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builder,
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window_lining_size,
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window_lining_thickness,
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lining_to_panel_offset_x,
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(lining_depth - frame_depth) + lining_to_panel_offset_y,
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frame_size,
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frame_thickness,
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glass_thickness,
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window_panel_position
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)
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lining_items.extend(lining_items_vertical_left)
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lining_items.extend(lining_items_vertical_right)
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# horizontal lining
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def create_horizontal_lining(current_lining_thickness, mirror_point=None):
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lining_horizontal_polyline = get_lining_polyline(current_lining_thickness)
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if mirror_point:
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lining_horizontal_polyline = builder.mirror(
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lining_horizontal_polyline,
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mirror_axes=V(1, 0),
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mirror_point=mirror_point
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)
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builder.translate(lining_horizontal_polyline, -mirror_point)
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lining_horizontal_extruded = builder.extrude(
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lining_horizontal_polyline,
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magnitude=panel_width - (thickness[0] + thickness[2]),
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extrusion_vector=V(0, 0, -1),
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position_z_axis=V(-1, 0, 0),
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position_x_axis=V(0, 0, 1),
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)
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return lining_horizontal_extruded
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lining_horizontal_bottom = create_horizontal_lining(thickness[3])
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builder.translate(lining_horizontal_bottom, V(thickness[0], 0, 0))
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lining_horizontal_top = create_horizontal_lining(thickness[1], mirror_point=V(thickness[1], 0))
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builder.translate(lining_horizontal_top, V(thickness[0], 0, panel_height - thickness[1]))
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# TODO: should implement mirror by Z for more readability
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# TODO: investigate meaning of mirror axes in case of custom x/y/z space
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# lining_horizontal_mirrored = builder.mirror(
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# lining_horizontal_extruded,
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# mirror_point=V(0, panel_height/2),
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# mirror_axes=V(0,1),
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# create_copy=True
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# )
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lining_items.extend([lining_horizontal_bottom, lining_horizontal_top])
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current_items.extend(lining_items)
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# PANEL
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panel_items = []
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panel_position = V(
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lining_panel_offset_x, (lining_depth - panel_depth) + lining_panel_offset_y, lining_panel_offset_x
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)
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panel_rect = builder.rectangle(size=V(panel_actual_width, 0, panel_actual_height))
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glass_rect = builder.rectangle(
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size=V(glass_width, 0, glass_height), position=V(panel_thickness, 0, panel_thickness)
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)
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panel_profile = builder.profile(panel_rect, inner_curves=glass_rect)
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panel_extruded = builder.extrude(
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panel_profile, panel_depth, extrusion_vector=V(0, 1, 0), position=panel_position
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)
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panel_items.append(panel_extruded)
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current_items.extend(panel_items)
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# add glass
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glass_position = panel_position + V(0, panel_depth / 2 - glass_thickness / 2, 0)
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glass_rect = builder.deep_copy(glass_rect)
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glass = builder.extrude(
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glass_rect, glass_thickness, extrusion_vector=V(0, 1, 0), position=glass_position
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)
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current_items.append(glass)
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# translate panel
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accumulated_offset = V(accumulated_width, 0, accumulated_height[column_i])
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builder.translate(current_items, accumulated_offset)
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built_panels.append(panel_i)
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window_items.extend(current_items)
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window_items.extend(chain(*current_window_items))
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accumulated_height[column_i] += panel_height
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accumulated_width += panel_width
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accumulated_height[column_i] += lining_height
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accumulated_width += lining_width
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builder.translate(window_items, V(0, lining_offset, 0)) # wall offset
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representation = builder.get_representation(self.settings["context"], window_items)
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Reference in New Issue
Block a user