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Adding --surface-color in conversion settings to force the use of surface color instead of diffuse color. Issue #5075
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@@ -565,10 +565,14 @@ taxonomy::ptr mapping::map_impl(const IfcSchema::IfcStyledItem* inst) {
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return surface_style;
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}
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surface_style->use_surface_color = settings_.get<settings::SurfaceColour>().get();
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static taxonomy::colour white = taxonomy::colour(1., 1., 1.);
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double rgb[3];
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if (process_colour(shading->SurfaceColour(), rgb)) {
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surface_style->diffuse.components() << rgb[0], rgb[1], rgb[2];
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surface_style->surface.components() << rgb[0], rgb[1], rgb[2];
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} else {
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surface_style->surface = white;
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}
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if (auto rendering_style = shading->as<IfcSchema::IfcSurfaceStyleRendering>()) {
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