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Add IFCCONVERT_DOUBLE_PRECISION build option
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@@ -45,8 +45,8 @@ public:
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bool ready();
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void writeHeader();
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void writeMaterial(const IfcGeom::Material& style);
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void write(const IfcGeom::TriangulationElement<double>* o);
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void write(const IfcGeom::BRepElement<double>* /*o*/) {}
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void write(const IfcGeom::TriangulationElement<real_t>* o);
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void write(const IfcGeom::BRepElement<real_t>* /*o*/) {}
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void finalize() {}
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bool isTesselated() const { return true; }
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void setUnitNameAndMagnitude(const std::string& /*name*/, float /*magnitude*/) {}
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