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New barebones presentation style manager to see the styles in your project.
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@@ -195,7 +195,7 @@ Scenario: Update representation - updating a layered extrusion
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And I set "scene.BIMRootProperties.ifc_product" to "IfcElementType"
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWallType"
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And I press "bim.assign_class"
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And I press "bim.add_default_material"
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And I press "bim.add_material(obj='')"
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And I set "active_object.BIMObjectMaterialProperties.material_type" to "IfcMaterialLayerSet"
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And I press "bim.assign_material"
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And I press "bim.enable_editing_assigned_material"
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@@ -222,7 +222,7 @@ Scenario: Update representation - updating a profiled extrusion
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And I set "scene.BIMRootProperties.ifc_product" to "IfcElementType"
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWallType"
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And I press "bim.assign_class"
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And I press "bim.add_default_material"
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And I press "bim.add_material(obj='')"
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And I set "active_object.BIMObjectMaterialProperties.material_type" to "IfcMaterialProfileSet"
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And I press "bim.assign_material"
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And I press "bim.enable_editing_assigned_material"
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@@ -357,7 +357,7 @@ Scenario: Override duplicate move - copying a layered extrusion
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And I set "scene.BIMRootProperties.ifc_product" to "IfcElementType"
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWallType"
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And I press "bim.assign_class"
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And I press "bim.add_default_material"
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And I press "bim.add_material(obj='')"
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And I set "active_object.BIMObjectMaterialProperties.material_type" to "IfcMaterialLayerSet"
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And I press "bim.assign_material"
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And I press "bim.enable_editing_assigned_material"
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@@ -386,7 +386,7 @@ Scenario: Override duplicate move - copying a profiled extrusion
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And I set "scene.BIMRootProperties.ifc_product" to "IfcElementType"
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWallType"
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And I press "bim.assign_class"
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And I press "bim.add_default_material"
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And I press "bim.add_material(obj='')"
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And I set "active_object.BIMObjectMaterialProperties.material_type" to "IfcMaterialProfileSet"
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And I press "bim.assign_material"
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And I press "bim.enable_editing_assigned_material"
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@@ -79,7 +79,7 @@ Scenario: Animate the construction of a wall
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Then "scene.objects.get('IfcWall/Cube').hide_viewport" is "False"
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And "scene.objects.get('IfcWall/Cube').hide_render" is "False"
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And "scene.objects.get('IfcWall/Cube').color" is "[0.0, 1.0, 0.0, 1]"
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When I am on frame "6"
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When I am on frame "7"
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Then "scene.objects.get('IfcWall/Cube').color" is "[1.0, 1.0, 1.0, 1]"
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Scenario: Animate the demolition of a wall
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@@ -116,7 +116,7 @@ Scenario: Animate the demolition of a wall
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Then "scene.objects.get('IfcWall/Cube').hide_viewport" is "False"
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And "scene.objects.get('IfcWall/Cube').hide_render" is "False"
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And "scene.objects.get('IfcWall/Cube').color" is "[1.0, 0.0, 0.0, 1]"
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When I am on frame "6"
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When I am on frame "7"
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Then "scene.objects.get('IfcWall/Cube').hide_viewport" is "True"
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And "scene.objects.get('IfcWall/Cube').hide_render" is "True"
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And "scene.objects.get('IfcWall/Cube').color" is "[0.0, 0.0, 0.0, 1]"
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@@ -151,7 +151,7 @@ Scenario: Animate the operation of a wall
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Then "scene.objects.get('IfcWall/Cube').color" is "[1.0, 1.0, 1.0, 1]"
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When I am on frame "2"
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Then "scene.objects.get('IfcWall/Cube').color" is "[0.0, 0.0, 1.0, 1]"
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When I am on frame "6"
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When I am on frame "7"
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Then "scene.objects.get('IfcWall/Cube').color" is "[1.0, 1.0, 1.0, 1]"
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Scenario: Animate the movement of a wall
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@@ -200,7 +200,7 @@ Scenario: Animate the movement of a wall
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And "scene.objects.get('IfcWall/ToObject').color" is "[1.0, 1.0, 0.0, 1]"
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And "scene.objects.get('IfcWall/ToObject').hide_viewport" is "False"
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And "scene.objects.get('IfcWall/ToObject').hide_render" is "False"
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When I am on frame "6"
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When I am on frame "7"
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Then "scene.objects.get('IfcWall/FromObject').color" is "[0.0, 0.0, 0.0, 1]"
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Then "scene.objects.get('IfcWall/FromObject').hide_viewport" is "True"
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Then "scene.objects.get('IfcWall/FromObject').hide_render" is "True"
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@@ -239,7 +239,7 @@ Scenario: Animate the consumption of a wall
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Then "scene.objects.get('IfcWall/Cube').color" is "[0.0, 1.0, 1.0, 1]"
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And "scene.objects.get('IfcWall/Cube').hide_viewport" is "False"
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And "scene.objects.get('IfcWall/Cube').hide_render" is "False"
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When I am on frame "6"
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When I am on frame "7"
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Then "scene.objects.get('IfcWall/Cube').color" is "[0.0, 0.0, 0.0, 1]"
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Then "scene.objects.get('IfcWall/Cube').hide_viewport" is "True"
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Then "scene.objects.get('IfcWall/Cube').hide_render" is "True"
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@@ -57,3 +57,20 @@ Scenario: Edit style
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And I press "bim.enable_editing_style"
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When I press "bim.edit_style"
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Then nothing happens
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Scenario: Load styles
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Given an empty IFC project
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And I add a cube
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And I add a material
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And I press "bim.add_style"
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When I press "bim.load_styles(style_type='IfcSurfaceStyle')"
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Then nothing happens
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Scenario: Disable editing styles
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Given an empty IFC project
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And I add a cube
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And I add a material
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And I press "bim.add_style"
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And I press "bim.load_styles(style_type='IfcSurfaceStyle')"
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When I press "bim.disable_editing_style"
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Then nothing happens
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@@ -42,7 +42,7 @@ Scenario: Assign type - assign to a type with a material layer set
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And I set "scene.BIMRootProperties.ifc_product" to "IfcElementType"
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWallType"
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And I press "bim.assign_class"
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And I press "bim.add_default_material"
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And I press "bim.add_material(obj='')"
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And I set "active_object.BIMObjectMaterialProperties.material_type" to "IfcMaterialLayerSet"
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And I press "bim.assign_material"
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And I press "bim.enable_editing_assigned_material"
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@@ -68,7 +68,7 @@ Scenario: Assign type - assign to a type with a material profile set
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And I set "scene.BIMRootProperties.ifc_product" to "IfcElementType"
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWallType"
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And I press "bim.assign_class"
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And I press "bim.add_default_material"
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And I press "bim.add_material(obj='')"
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And I set "active_object.BIMObjectMaterialProperties.material_type" to "IfcMaterialProfileSet"
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And I press "bim.assign_material"
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And I press "bim.enable_editing_assigned_material"
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