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New feature to switch / load / create new contexts per object
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@@ -97,6 +97,7 @@ if bpy is not None:
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operator.ActivateView,
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operator.ExecuteIfcDiff,
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operator.AssignContext,
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operator.SwitchContext,
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operator.SetViewPreset1,
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operator.SetViewPreset2,
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operator.OpenUpstream,
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