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- Make distinction between single shape and list of shapes
- Store shapes in std::vectors rather than TopoDS_Compounds - Apply transformation only on triangulated meshes or when processing openings - Store transformations in a gp_GTrsf to allow arbitrary transformations - Support IfcCartesianTransformationOperator3DnonUniform - TODO: Create proper class for ShapeList - TODO: Carefully check for null pointers returned from IfcGeom::convert_shape()
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@@ -31,9 +31,12 @@
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#include <gp_Pnt2d.hxx>
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#include <gp_Vec2d.hxx>
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#include <gp_Dir2d.hxx>
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#include <gp_Mat.hxx>
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#include <gp_Mat2d.hxx>
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#include <gp_GTrsf.hxx>
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#include <gp_GTrsf2d.hxx>
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#include <gp_Trsf.hxx>
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#include <gp_Trsf2d.hxx>
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#include <gp_Mat.hxx>
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#include <gp_Ax3.hxx>
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#include <gp_Ax2d.hxx>
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#include <gp_Pln.hxx>
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