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- Make distinction between single shape and list of shapes
- Store shapes in std::vectors rather than TopoDS_Compounds - Apply transformation only on triangulated meshes or when processing openings - Store transformations in a gp_GTrsf to allow arbitrary transformations - Support IfcCartesianTransformationOperator3DnonUniform - TODO: Create proper class for ShapeList - TODO: Carefully check for null pointers returned from IfcGeom::convert_shape()
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@@ -0,0 +1,8 @@
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#include "IfcRegisterUndef.h"
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#define SHAPES(T) \
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if ( l->is(T::Class()) ) { \
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return IfcGeom::convert((T*)l,r); \
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}
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#include "IfcRegisterDef.h"
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#include "IfcRegister.h"
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