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- Make distinction between single shape and list of shapes
- Store shapes in std::vectors rather than TopoDS_Compounds - Apply transformation only on triangulated meshes or when processing openings - Store transformations in a gp_GTrsf to allow arbitrary transformations - Support IfcCartesianTransformationOperator3DnonUniform - TODO: Create proper class for ShapeList - TODO: Carefully check for null pointers returned from IfcGeom::convert_shape()
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@@ -1,5 +1,6 @@
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#include "IfcRegisterUndef.h"
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#define CLASS(T,V) bool convert(const T::ptr L, V& r);
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#define SHAPES(T) CLASS(T,ShapeList)
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#define SHAPE(T) CLASS(T,TopoDS_Shape)
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#define WIRE(T) CLASS(T,TopoDS_Wire)
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#define FACE(T) CLASS(T,TopoDS_Face)
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