mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-09 17:31:45 +00:00
WIP partial port of IfcPerson to partial editing. New feature too! See message. See #1222.
* Previously, IfcPerson was not imported. Now it is! Funky.
This commit is contained in:
@@ -14,6 +14,7 @@ if bpy is not None:
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import blenderbim.bim.module.debug as module_debug
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import blenderbim.bim.module.geometry as module_geometry
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import blenderbim.bim.module.model as module_model
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import blenderbim.bim.module.person as module_person
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import blenderbim.bim.module.project as module_project
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import blenderbim.bim.module.pset as module_pset
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import blenderbim.bim.module.spatial as module_spatial
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@@ -71,8 +72,6 @@ if bpy is not None:
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operator.AssignConstraint,
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operator.UnassignConstraint,
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operator.RemoveObjectConstraint,
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operator.AddPerson,
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operator.RemovePerson,
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operator.AddPersonRole,
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operator.RemovePersonRole,
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operator.AddPersonAddress,
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@@ -265,7 +264,6 @@ if bpy is not None:
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ui.BIM_PT_ifccsv,
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ui.BIM_PT_ifcclash,
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ui.BIM_PT_owner,
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ui.BIM_PT_people,
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ui.BIM_PT_organisations,
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ui.BIM_PT_qa,
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ui.BIM_PT_library,
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@@ -311,6 +309,7 @@ if bpy is not None:
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classes.extend(module_debug.classes)
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classes.extend(module_geometry.classes)
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classes.extend(module_model.classes)
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classes.extend(module_person.classes)
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classes.extend(module_project.classes)
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classes.extend(module_pset.classes)
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classes.extend(module_spatial.classes)
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@@ -356,6 +355,7 @@ if bpy is not None:
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module_debug.register()
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module_geometry.register()
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module_model.register()
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module_person.register()
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module_project.register()
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module_pset.register()
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module_spatial.register()
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@@ -388,6 +388,7 @@ if bpy is not None:
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module_spatial.unregister()
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module_pset.unregister()
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module_project.unregister()
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module_person.unregister()
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module_model.unregister()
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module_geometry.unregister()
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module_debug.unregister()
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@@ -1,5 +1,6 @@
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from bpy.types import Panel
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from blenderbim.bim.module.context.data import Data
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from blenderbim.bim.ifc import IfcStore
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class BIM_PT_context(Panel):
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@@ -10,14 +11,17 @@ class BIM_PT_context(Panel):
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bl_region_type = "WINDOW"
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bl_context = "scene"
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@classmethod
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def poll(cls, context):
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return IfcStore.get_file()
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def draw(self, context):
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if not Data.is_loaded:
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Data.load()
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layout = self.layout
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props = context.scene.BIMProperties
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row = layout.row(align=True)
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row = self.layout.row(align=True)
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row.prop(props, "available_contexts", text="")
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row.prop(props, "available_subcontexts", text="")
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row.prop(props, "available_target_views", text="")
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@@ -0,0 +1,19 @@
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import bpy
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from . import ui, operator
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classes = (
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operator.EnableEditingPerson,
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operator.DisableEditingPerson,
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operator.AddPerson,
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operator.EditPerson,
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operator.RemovePerson,
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ui.BIM_PT_people,
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)
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def register():
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pass
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def unregister():
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pass
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@@ -0,0 +1,6 @@
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class Usecase:
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def __init__(self, file):
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self.file = file
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def execute(self):
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self.file.createIfcPerson("HSeldon", "Seldon", "Hari")
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@@ -0,0 +1,32 @@
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from blenderbim.bim.ifc import IfcStore
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class Data:
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is_loaded = False
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people = {}
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@classmethod
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def load(cls):
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file = IfcStore.get_file()
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if not file:
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return
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cls.people = {}
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for person in file.by_type("IfcPerson"):
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data = person.get_info()
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roles = {}
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if data["Roles"]:
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for role in data["Roles"]:
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roles[role.id()] = role.get_info()
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data["Roles"] = roles
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addresses = []
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if data["Addresses"]:
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for address in data["Addresses"]:
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addresses.append(address.get_info())
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data["Addresses"] = addresses
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data["is_engaged"] = bool(person.EngagedIn)
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cls.people[person.id()] = data
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cls.is_loaded = True
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@@ -0,0 +1,13 @@
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class Usecase:
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def __init__(self, file, settings=None):
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self.file = file
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self.settings = {
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"person": None,
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"attributes": {}
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}
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for key, value in settings.items():
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self.settings[key] = value
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def execute(self):
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for name, value in self.settings["attributes"].items():
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setattr(self.settings["person"], name, value)
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@@ -0,0 +1,84 @@
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import bpy
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import json
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import blenderbim.bim.module.person.add_person as add_person
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import blenderbim.bim.module.person.edit_person as edit_person
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import blenderbim.bim.module.person.remove_person as remove_person
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from blenderbim.bim.ifc import IfcStore
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from blenderbim.bim.module.person.data import Data
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class EnableEditingPerson(bpy.types.Operator):
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bl_idname = "bim.enable_editing_person"
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bl_label = "Enable Editing Person"
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person_id: bpy.props.IntProperty()
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def execute(self, context):
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self.file = IfcStore.get_file()
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props = context.scene.BIMProperties
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props.active_person_id = self.person_id
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data = Data.people[self.person_id]
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name = data["Id"] if self.file.schema == "IFC2X3" else data["Identification"]
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props.person.name = name or ""
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props.person.family_name = data["FamilyName"] or ""
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props.person.given_name = data["GivenName"] or ""
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props.person.middle_names = json.dumps(data["MiddleNames"]) if data["MiddleNames"] else ""
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props.person.prefix_titles = json.dumps(data["PrefixTitles"]) if data["PrefixTitles"] else ""
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props.person.suffix_titles = json.dumps(data["SuffixTitles"]) if data["SuffixTitles"] else ""
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return {"FINISHED"}
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class DisableEditingPerson(bpy.types.Operator):
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bl_idname = "bim.disable_editing_person"
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bl_label = "Disable Editing Person"
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def execute(self, context):
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context.scene.BIMProperties.active_person_id = 0
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return {"FINISHED"}
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class AddPerson(bpy.types.Operator):
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bl_idname = "bim.add_person"
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bl_label = "Add Person"
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def execute(self, context):
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add_person.Usecase(IfcStore.get_file()).execute()
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Data.load()
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return {"FINISHED"}
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class EditPerson(bpy.types.Operator):
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bl_idname = "bim.edit_person"
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bl_label = "Edit Person"
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def execute(self, context):
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self.file = IfcStore.get_file()
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props = context.scene.BIMProperties
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attributes = {
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"Identification": props.person.name or None,
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"FamilyName": props.person.family_name or None,
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"GivenName": props.person.given_name or None,
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"MiddleNames": json.loads(props.person.middle_names) if props.person.middle_names else None,
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"PrefixTitles": json.loads(props.person.prefix_titles) if props.person.prefix_titles else None,
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"SuffixTitles": json.loads(props.person.suffix_titles) if props.person.suffix_titles else None,
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}
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if self.file.schema == "IFC2X3":
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attributes["Id"] = attributes["Identification"]
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del attributes["Identification"]
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edit_person.Usecase(
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self.file, {"person": self.file.by_id(props.active_person_id), "attributes": attributes}
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).execute()
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Data.load()
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bpy.ops.bim.disable_editing_person()
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return {"FINISHED"}
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class RemovePerson(bpy.types.Operator):
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bl_idname = "bim.remove_person"
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bl_label = "Remove Person"
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person_id: bpy.props.IntProperty()
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def execute(self, context):
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self.file = IfcStore.get_file()
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remove_person.Usecase(self.file, {"person": self.file.by_id(self.person_id)}).execute()
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Data.load()
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return {"FINISHED"}
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@@ -0,0 +1,9 @@
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class Usecase:
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def __init__(self, file, settings=None):
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self.file = file
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self.settings = {"person": None}
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for key, value in settings.items():
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self.settings[key] = value
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def execute(self):
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self.file.remove(self.settings["person"])
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@@ -0,0 +1,69 @@
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from bpy.types import Panel
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from blenderbim.bim.module.person.data import Data
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from blenderbim.bim.ifc import IfcStore
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class BIM_PT_people(Panel):
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bl_label = "IFC People"
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bl_idname = "BIM_PT_people"
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bl_options = {"DEFAULT_CLOSED"}
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bl_space_type = "PROPERTIES"
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bl_region_type = "WINDOW"
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bl_context = "scene"
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@classmethod
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def poll(cls, context):
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return IfcStore.get_file()
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def draw(self, context):
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if not Data.is_loaded:
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Data.load()
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self.file = IfcStore.get_file()
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self.layout.use_property_split = True
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props = context.scene.BIMProperties
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row = self.layout.row()
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row.operator("bim.add_person")
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for person_id, person in Data.people.items():
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if props.active_person_id == person_id:
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blender_person = props.person
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box = self.layout.box()
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row = box.row(align=True)
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row.prop(blender_person, "name", icon="USER", text="")
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row.operator("bim.edit_person", icon="CHECKMARK", text="")
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row.operator("bim.disable_editing_person", icon="X", text="")
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row = box.row()
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row.prop(blender_person, "family_name")
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row = box.row()
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row.prop(blender_person, "given_name")
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row = box.row()
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row.prop(blender_person, "middle_names")
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row = box.row()
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row.prop(blender_person, "prefix_titles")
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row = box.row()
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row.prop(blender_person, "suffix_titles")
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else:
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row = self.layout.row(align=True)
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name = person["Id"] if self.file.schema == "IFC2X3" else person["Identification"]
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name = name or "*"
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if person["GivenName"] or person["FamilyName"]:
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full_name = "{} {}".format(person["GivenName"] or "", person["FamilyName"] or "").strip()
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name += f" ({full_name})"
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row.label(text=name)
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if person["Roles"]:
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row.label(text=", ".join([r.Role for r in person["Roles"]]))
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row.operator("bim.enable_editing_person", icon="GREASEPENCIL", text="").person_id = person_id
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if not person["is_engaged"]:
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row.operator("bim.remove_person", icon="X", text="").person_id = person_id
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return
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if props.people:
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if props.active_person_index < len(props.people):
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self.layout.label(text="Roles:")
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draw_roles_ui(self.layout, person, "person")
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self.layout.label(text="Addresses:")
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draw_addresses_ui(self.layout, person, "person")
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@@ -86,6 +86,10 @@ class AssignClass(bpy.types.Operator):
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elif self.predefined_type == "":
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predefined_type = None
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for obj in objects:
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if obj.data:
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for material in obj.data.materials:
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if not material.BIMMaterialProperties.ifc_style_id:
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bpy.ops.bim.add_style(material=material.name)
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self.assign_class(obj)
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return {"FINISHED"}
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@@ -41,7 +41,7 @@ class AddStyle(bpy.types.Operator):
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def execute(self, context):
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self.file = IfcStore.get_file()
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material = bpy.data.objects.get(self.material) if self.material else bpy.context.active_object.active_material
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material = bpy.data.materials.get(self.material) if self.material else bpy.context.active_object.active_material
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settings = get_colour_settings(material)
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settings["Name"] = material.name
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settings["external_definition"] = None # TODO: Implement. See #1222
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@@ -578,26 +578,6 @@ class RemoveObjectConstraint(bpy.types.Operator):
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return {"FINISHED"}
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class AddPerson(bpy.types.Operator):
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bl_idname = "bim.add_person"
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bl_label = "Add Person"
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def execute(self, context):
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new = bpy.context.scene.BIMProperties.people.add()
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new.name = "New Person"
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return {"FINISHED"}
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class RemovePerson(bpy.types.Operator):
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bl_idname = "bim.remove_person"
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bl_label = "Remove Person"
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index: bpy.props.IntProperty()
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def execute(self, context):
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bpy.context.scene.BIMProperties.people.remove(self.index)
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return {"FINISHED"}
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class AddPersonAddress(bpy.types.Operator):
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bl_idname = "bim.add_person_address"
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bl_label = "Add Person Address"
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@@ -1288,11 +1288,11 @@ class BIMProperties(PropertyGroup):
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import_should_offset_model: BoolProperty(name="Import and Offset Model", default=False)
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import_model_offset_coordinates: StringProperty(name="Model Offset Coordinates", default="0,0,0")
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qa_reject_element_reason: StringProperty(name="Element Rejection Reason")
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person: EnumProperty(items=getPersons, name="Person")
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person: PointerProperty(type=Person)
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organisation: EnumProperty(items=getOrganisations, name="Organisation")
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people: CollectionProperty(name="People", type=Person)
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organisations: CollectionProperty(name="Organisations", type=Organisation)
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active_person_index: IntProperty(name="Active Person Index")
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active_person_id: IntProperty(name="Active Person Id")
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active_organisation_index: IntProperty(name="Active Organisation Index")
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has_georeferencing: BoolProperty(name="Has Georeferencing", default=False)
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has_library: BoolProperty(name="Has Project Library", default=False)
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@@ -1058,47 +1058,6 @@ class BIM_PT_owner(Panel):
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row.prop(props, "organisation")
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class BIM_PT_people(Panel):
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bl_label = "IFC People"
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bl_idname = "BIM_PT_people"
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bl_options = {"DEFAULT_CLOSED"}
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bl_space_type = "PROPERTIES"
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bl_region_type = "WINDOW"
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bl_context = "scene"
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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props = context.scene.BIMProperties
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row = layout.row()
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row.operator("bim.add_person")
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if props.people:
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layout.template_list("BIM_UL_generic", "", props, "people", props, "active_person_index")
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if props.active_person_index < len(props.people):
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person = props.people[props.active_person_index]
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row = layout.row()
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row.prop(person, "name")
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row.operator("bim.remove_person", icon="X", text="").index = props.active_person_index
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row = layout.row()
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row.prop(person, "family_name")
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row = layout.row()
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row.prop(person, "given_name")
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row = layout.row()
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row.prop(person, "middle_names")
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row = layout.row()
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row.prop(person, "prefix_titles")
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row = layout.row()
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row.prop(person, "suffix_titles")
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layout.label(text="Roles:")
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draw_roles_ui(layout, person, "person")
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layout.label(text="Addresses:")
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draw_addresses_ui(layout, person, "person")
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class BIM_PT_organisations(Panel):
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bl_label = "IFC Organisations"
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bl_idname = "BIM_PT_organisations"
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