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Expose geometry types in snake case
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@@ -45,7 +45,7 @@ public:
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bool ready();
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virtual void writeShape(const std::string& name, const TopoDS_Shape& shape) = 0;
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void write(const ifcopenshell::geom::triangulation_element* /*o*/) {}
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void write(const ifcopenshell::geom::brep_element* o);
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void write(const ifcopenshell::geom::native_element* o);
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bool isTesselated() const { return false; }
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void setFile(ifcopenshell::file&) {}
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};
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