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https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-09-08 13:26:34 +00:00
shared_ptr styles all over #4833
This commit is contained in:
@@ -66,7 +66,7 @@ void ColladaSerializer::ColladaExporter::ColladaGeometries::write(
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const std::string &mesh_id, const std::string &/**<@todo 'default_material_name' unused, remove? */,
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const std::vector<double>& positions, const std::vector<double>& normals,
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const std::vector<int>& faces, const std::vector<int>& edges,
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const std::vector<int>& material_ids, const std::vector<ifcopenshell::geometry::taxonomy::style>& /**<@todo 'materials' unused, remove? */,
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const std::vector<int>& material_ids, const std::vector<ifcopenshell::geometry::taxonomy::style::ptr>& /**<@todo 'materials' unused, remove? */,
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const std::vector<double>& uvs, const std::vector<std::string>& material_references)
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{
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openMesh(mesh_id);
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@@ -302,24 +302,24 @@ void ColladaSerializer::ColladaExporter::ColladaScene::write() {
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}
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void ColladaSerializer::ColladaExporter::ColladaMaterials::ColladaEffects::write(
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const ifcopenshell::geometry::taxonomy::style &material, const std::string &material_uri)
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const ifcopenshell::geometry::taxonomy::style::ptr &material, const std::string &material_uri)
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{
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openEffect(material_uri + "-fx");
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COLLADASW::EffectProfile effect(mSW);
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effect.setShaderType(COLLADASW::EffectProfile::LAMBERT);
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if (material.diffuse) {
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const auto& diffuse = material.diffuse.ccomponents();
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if (material->diffuse) {
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const auto& diffuse = material->diffuse.ccomponents();
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effect.setDiffuse(COLLADASW::ColorOrTexture(COLLADASW::Color(diffuse(0),diffuse(1),diffuse(2))));
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}
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if (material.specular) {
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const auto& specular = material.specular.ccomponents();
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if (material->specular) {
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const auto& specular = material->specular.ccomponents();
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effect.setSpecular(COLLADASW::ColorOrTexture(COLLADASW::Color(specular(0),specular(1),specular(2))));
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}
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if (material.specularity == material.specularity) {
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effect.setShininess(material.specularity);
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if (material->specularity == material->specularity) {
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effect.setShininess(material->specularity);
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}
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if (material.transparency == material.transparency) {
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const double transparency = material.transparency;
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if (material->transparency == material->transparency) {
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const double transparency = material->transparency;
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if (transparency > 0) {
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// The default opacity mode for Collada is A_ONE, which apparently indicates a
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// transparency value of 1 to be fully opaque. Hence transparency is inverted.
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@@ -334,12 +334,12 @@ void ColladaSerializer::ColladaExporter::ColladaMaterials::ColladaEffects::close
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closeLibrary();
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}
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void ColladaSerializer::ColladaExporter::ColladaMaterials::add(const ifcopenshell::geometry::taxonomy::style& material) {
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void ColladaSerializer::ColladaExporter::ColladaMaterials::add(const ifcopenshell::geometry::taxonomy::style::ptr& material) {
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if (!contains(material)) {
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std::string material_name = material.name;
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std::string material_name = material->name;
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if (material_name.empty()) {
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material_name = "missing-material-" + material.name;
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material_name = "missing-material-" + material->name;
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}
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collada_id(material_name);
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@@ -350,19 +350,19 @@ void ColladaSerializer::ColladaExporter::ColladaMaterials::add(const ifcopenshel
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}
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}
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std::string ColladaSerializer::ColladaExporter::ColladaMaterials::getMaterialUri(const ifcopenshell::geometry::taxonomy::style& material) {
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std::vector<ifcopenshell::geometry::taxonomy::style>::iterator it = std::find(materials.begin(), materials.end(), material);
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std::string ColladaSerializer::ColladaExporter::ColladaMaterials::getMaterialUri(const ifcopenshell::geometry::taxonomy::style::ptr& material) {
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std::vector<ifcopenshell::geometry::taxonomy::style::ptr>::iterator it = std::find(materials.begin(), materials.end(), material);
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ptrdiff_t index = std::distance(materials.begin(), it);
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return material_uris.at(index);
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}
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bool ColladaSerializer::ColladaExporter::ColladaMaterials::contains(const ifcopenshell::geometry::taxonomy::style& material) {
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bool ColladaSerializer::ColladaExporter::ColladaMaterials::contains(const ifcopenshell::geometry::taxonomy::style::ptr& material) {
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return std::find(materials.begin(), materials.end(), material) != materials.end();
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}
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void ColladaSerializer::ColladaExporter::ColladaMaterials::write() {
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effects.close();
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BOOST_FOREACH(const ifcopenshell::geometry::taxonomy::style& material, materials) {
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BOOST_FOREACH(const ifcopenshell::geometry::taxonomy::style::ptr& material, materials) {
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std::string material_name = getMaterialUri(material);
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openMaterial(material_name);
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@@ -396,7 +396,7 @@ void ColladaSerializer::ColladaExporter::write(const IfcGeom::TriangulationEleme
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collada_id(representation_id);
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std::vector<std::string> material_references;
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BOOST_FOREACH(const ifcopenshell::geometry::taxonomy::style& material, mesh.materials()) {
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BOOST_FOREACH(const ifcopenshell::geometry::taxonomy::style::ptr& material, mesh.materials()) {
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materials.add(material);
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std::string material_name = materials.getMaterialUri(material);
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@@ -75,7 +75,7 @@ private:
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const std::string &mesh_id, const std::string &default_material_name,
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const std::vector<double>& positions, const std::vector<double>& normals,
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const std::vector<int>& faces, const std::vector<int>& edges,
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const std::vector<int>& material_ids, const std::vector<ifcopenshell::geometry::taxonomy::style>& materials,
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const std::vector<int>& material_ids, const std::vector<ifcopenshell::geometry::taxonomy::style::ptr>& materials,
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const std::vector<double>& uvs, const std::vector<std::string>& material_references);
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void close();
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ColladaSerializer *serializer;
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@@ -118,11 +118,11 @@ private:
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explicit ColladaEffects(COLLADASW::StreamWriter& stream)
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: COLLADASW::LibraryEffects(&stream)
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{}
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void write(const ifcopenshell::geometry::taxonomy::style &material, const std::string &material_uri);
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void write(const ifcopenshell::geometry::taxonomy::style::ptr& material, const std::string &material_uri);
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void close();
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ColladaSerializer *serializer;
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};
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std::vector<ifcopenshell::geometry::taxonomy::style> materials;
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std::vector<ifcopenshell::geometry::taxonomy::style::ptr> materials;
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std::vector<std::string> material_uris;
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public:
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explicit ColladaMaterials(COLLADASW::StreamWriter& stream, ColladaSerializer *_serializer)
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@@ -130,9 +130,9 @@ private:
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, serializer(_serializer)
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, effects(stream)
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{}
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void add(const ifcopenshell::geometry::taxonomy::style& material);
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std::string getMaterialUri(const ifcopenshell::geometry::taxonomy::style& material);
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bool contains(const ifcopenshell::geometry::taxonomy::style& material);
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void add(const ifcopenshell::geometry::taxonomy::style::ptr& material);
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std::string getMaterialUri(const ifcopenshell::geometry::taxonomy::style::ptr& material);
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bool contains(const ifcopenshell::geometry::taxonomy::style::ptr& material);
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void write();
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ColladaSerializer *serializer;
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ColladaEffects effects;
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@@ -165,14 +165,14 @@ private:
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std::vector<int> faces;
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std::vector<int> edges;
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std::vector<int> material_ids;
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std::vector<ifcopenshell::geometry::taxonomy::style> materials;
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std::vector<ifcopenshell::geometry::taxonomy::style::ptr> materials;
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std::vector<std::string> material_references;
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std::vector<double> uvs;
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std::vector<const IfcGeom::Element*> parents_;
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DeferredObject(const std::string& unique_id, const std::string& representation_id, const std::string& type, const IfcGeom::Transformation& transformation,
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const std::vector<double>& vertices, const std::vector<double>& normals, const std::vector<int>& faces,
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const std::vector<int>& edges, const std::vector<int>& material_ids, const std::vector<ifcopenshell::geometry::taxonomy::style>& materials,
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const std::vector<int>& edges, const std::vector<int>& material_ids, const std::vector<ifcopenshell::geometry::taxonomy::style::ptr>& materials,
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const std::vector<std::string>& material_references, const std::vector<double>& uvs)
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: unique_id(unique_id)
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, representation_id(representation_id)
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@@ -86,29 +86,29 @@ void GltfSerializer::writeHeader() {
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json_["materials"] = json::array();
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}
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int GltfSerializer::writeMaterial(const ifcopenshell::geometry::taxonomy::style& style) {
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auto it = materials_.find(style.name);
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int GltfSerializer::writeMaterial(const ifcopenshell::geometry::taxonomy::style::ptr style) {
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auto it = materials_.find(style->name);
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if (it != materials_.end()) {
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return it->second;
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}
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int idx = json_["materials"].size();
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materials_[style.name] = idx;
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materials_[style->name] = idx;
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std::array<double, 4> base;
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base.fill(1.0);
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if (style.diffuse) {
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if (style->diffuse) {
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for (int i = 0; i < 3; ++i) {
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base[i] = style.diffuse.ccomponents()(i);
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base[i] = style->diffuse.ccomponents()(i);
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}
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}
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if (style.transparency == style.transparency) {
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base[3] = 1. - style.transparency;
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if (style->transparency == style->transparency) {
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base[3] = 1. - style->transparency;
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}
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json_["materials"].push_back({ {"doubleSided", true}, {"pbrMetallicRoughness", {{"baseColorFactor", base}, {"metallicFactor", 0}}} });
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if (style.transparency == style.transparency && style.transparency > 1.e-9) {
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if (style->transparency == style->transparency && style->transparency > 1.e-9) {
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json_["materials"].back()["alphaMode"] = "BLEND";
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}
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@@ -39,7 +39,7 @@ private:
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boost::optional<json> ecef_transform_, north_rotation_;
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int bufferViewId;
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int writeMaterial(const ifcopenshell::geometry::taxonomy::style& style);
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int writeMaterial(const ifcopenshell::geometry::taxonomy::style::ptr style);
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public:
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GltfSerializer(const std::string& filename, const ifcopenshell::geometry::Settings& geometry_settings, const ifcopenshell::geometry::SerializerSettings& settings);
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virtual ~GltfSerializer();
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@@ -233,7 +233,8 @@ namespace {
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}
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}
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void HdfSerializer::read_surface_style(surface_style_serialization& s, ifcopenshell::geometry::taxonomy::style& gss) {
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void HdfSerializer::read_surface_style(surface_style_serialization& s, const ifcopenshell::geometry::taxonomy::style::ptr& gss_) {
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auto& gss = *gss_;
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if (strlen(s.name) || s.id) {
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if (s.diffuse[0] == s.diffuse[0]) {
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gss.diffuse = ifcopenshell::geometry::taxonomy::colour(s.diffuse[0], s.diffuse[1], s.diffuse[2]);
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@@ -355,7 +356,7 @@ IfcGeom::Element* HdfSerializer::read(IfcParse::IfcFile& f, const std::string& g
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matrix->components() << Eigen::Map<Eigen::Matrix4d>(&part.matrix[0][0]);
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auto style_ptr = ifcopenshell::geometry::taxonomy::make<ifcopenshell::geometry::taxonomy::style>();
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read_surface_style(part.surface_style, *style_ptr);
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read_surface_style(part.surface_style, style_ptr);
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shapes.push_back(IfcGeom::ConversionResult(part.id, matrix, new ifcopenshell::geometry::OpenCascadeShape(shp), style_ptr));
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}
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@@ -416,7 +417,7 @@ IfcGeom::Element* HdfSerializer::read(IfcParse::IfcFile& f, const std::string& g
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ds.read(surface_styles.data(), style_compound);
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}
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std::vector<ifcopenshell::geometry::taxonomy::style> surface_style_ptrs(surface_styles.size());
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std::vector<ifcopenshell::geometry::taxonomy::style::ptr> surface_style_ptrs(surface_styles.size());
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for (size_t i = 0; i < surface_styles.size(); ++i) {
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read_surface_style(surface_styles[i], surface_style_ptrs[i]);
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@@ -536,7 +537,8 @@ H5::Group HdfSerializer::createRepresentationGroup(const H5::Group& element_grou
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return representation_group;
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}
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void HdfSerializer::write_style(surface_style_serialization& data, const ifcopenshell::geometry::taxonomy::style& s) {
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void HdfSerializer::write_style(surface_style_serialization& data, const ifcopenshell::geometry::taxonomy::style::ptr& sptr) {
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auto& s = *sptr;
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data.name = s.name.c_str();
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// @todo
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data.original_name = s.name.c_str();
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@@ -609,7 +611,7 @@ void HdfSerializer::write(const IfcGeom::BRepElement* o) {
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parts[i].surface_style = { "", "", 0, {nan,nan,nan}, {nan,nan,nan}, nan, nan };
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if (it->hasStyle()) {
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auto& s = it->Style();
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auto s = it->StylePtr();
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write_style(parts[i].surface_style, s);
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}
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@@ -89,8 +89,8 @@ private:
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std::map<std::string, std::string> group_cache_;
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H5::Group createRepresentationGroup(const H5::Group& element_group, const std::string& gid);
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void read_surface_style(surface_style_serialization& sss, ifcopenshell::geometry::taxonomy::style& style_ptr);
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void write_style(surface_style_serialization& data, const ifcopenshell::geometry::taxonomy::style& s);
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void read_surface_style(surface_style_serialization& sss, const ifcopenshell::geometry::taxonomy::style::ptr& style_ptr);
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void write_style(surface_style_serialization& data, const ifcopenshell::geometry::taxonomy::style::ptr& s);
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public:
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HdfSerializer(const std::string& hdf_filename, const ifcopenshell::geometry::Settings& geometry_settings, const ifcopenshell::geometry::SerializerSettings& settings, bool read_only=false);
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@@ -59,8 +59,9 @@ void WaveFrontOBJSerializer::writeHeader() {
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mtl_stream.stream << "# File generated by IfcOpenShell " << IFCOPENSHELL_VERSION << "\n";
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}
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void WaveFrontOBJSerializer::writeMaterial(const ifcopenshell::geometry::taxonomy::style& style)
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void WaveFrontOBJSerializer::writeMaterial(const ifcopenshell::geometry::taxonomy::style::ptr styleptr)
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{
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auto& style = *styleptr;
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std::string material_name = style.name;
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IfcUtil::sanitate_material_name(material_name);
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mtl_stream.stream << "newmtl " << material_name << "\n";
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@@ -127,8 +128,8 @@ void WaveFrontOBJSerializer::write(const IfcGeom::TriangulationElement* o)
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const int material_id = *(material_it++);
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if (material_id != previous_material_id) {
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const ifcopenshell::geometry::taxonomy::style& material = mesh.materials()[material_id];
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std::string material_name = material.name;
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const ifcopenshell::geometry::taxonomy::style::ptr material = mesh.materials()[material_id];
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std::string material_name = material->name;
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IfcUtil::sanitate_material_name(material_name);
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obj_stream.stream << "usemtl " << material_name << "\n";
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if (materials.find(material_name) == materials.end()) {
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@@ -170,8 +171,8 @@ void WaveFrontOBJSerializer::write(const IfcGeom::TriangulationElement* o)
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const int material_id = *(material_it++);
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if (material_id != previous_material_id) {
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const ifcopenshell::geometry::taxonomy::style& material = mesh.materials()[material_id];
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std::string material_name = material.name;
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const ifcopenshell::geometry::taxonomy::style::ptr material = mesh.materials()[material_id];
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std::string material_name = material->name;
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IfcUtil::sanitate_material_name(material_name);
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obj_stream.stream << "usemtl " << material_name << "\n";
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if (materials.find(material_name) == materials.end()) {
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@@ -39,7 +39,7 @@ public:
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virtual ~WaveFrontOBJSerializer() {}
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bool ready();
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void writeHeader();
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void writeMaterial(const ifcopenshell::geometry::taxonomy::style& style);
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void writeMaterial(const ifcopenshell::geometry::taxonomy::style::ptr style);
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void write(const IfcGeom::TriangulationElement* o);
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void write(const IfcGeom::BRepElement* /*o*/) {}
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void finalize() {}
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