Fix bug where switching to an object with modifiers applied would double the effect of modifiers.

This commit is contained in:
Dion Moult
2021-10-22 16:23:36 +11:00
parent 9ffe92eae5
commit c551275db2
12 changed files with 40 additions and 46 deletions
@@ -33,6 +33,26 @@ Scenario: Switch representation
And I press "bim.switch_representation(obj='IfcWall/Cube', ifc_definition_id={representation})"
Then nothing happens
Scenario: Switch representation - existing Blender modifiers must be purged
Given an empty IFC project
And I add a cube
And the object "Cube" is selected
And I add an array modifier
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
When the variable "representation" is "{ifc}.by_type('IfcShapeRepresentation')[0].id()"
And I press "bim.switch_representation(obj='IfcWall/Cube', ifc_definition_id={representation})"
Then the object "IfcWall/Cube" has no modifiers
Scenario: Update representation
Given an empty IFC project
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I press "bim.update_representation(obj='IfcWall/Cube')"
Then the object "IfcWall/Cube" has a "Tessellation" representation of "Model/Body/MODEL_VIEW"
Scenario: Copy representation
Given an empty IFC project
And I add a cube
+10
View File
@@ -94,6 +94,11 @@ def i_add_a_material():
bpy.context.active_object.active_material = bpy.data.materials.new("Material")
@given("I add an array modifier")
def i_add_a_cube():
bpy.ops.object.modifier_add(type="ARRAY")
@when(parsers.parse('I add a cube of size "{size}" at "{location}"'))
def i_add_a_cube_of_size_size_at_location(size, location):
bpy.ops.mesh.primitive_cube_add(size=float(size), location=[float(co) for co in location.split(",")])
@@ -424,3 +429,8 @@ def the_file_name_should_contain_value(name, value):
name = replace_variables(name)
with open(name, "r") as f:
assert value in f.read()
@then(parsers.parse('the object "{name}" has no modifiers'))
def the_object_name_has_no_modifiers(name):
assert len(the_object_name_exists(name).modifiers) == 0