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/********************************************************************************
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* *
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* This file is part of IfcOpenShell. *
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* *
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* IfcOpenShell is free software: you can redistribute it and/or modify *
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* it under the terms of the Lesser GNU General Public License as published by *
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* the Free Software Foundation, either version 3.0 of the License, or *
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* (at your option) any later version. *
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* *
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* IfcOpenShell is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* Lesser GNU General Public License for more details. *
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* *
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* You should have received a copy of the Lesser GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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********************************************************************************/
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#ifndef IFCGEOMOPENCASCADEREPRESENTATION_H
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#define IFCGEOMOPENCASCADEREPRESENTATION_H
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#include <BRepMesh_IncrementalMesh.hxx>
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#include <BRepGProp_Face.hxx>
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#include <Poly_Triangulation.hxx>
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#include <TColgp_Array1OfPnt.hxx>
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#include <TColgp_Array1OfPnt2d.hxx>
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#include <TopExp_Explorer.hxx>
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#include <BRepTools.hxx>
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#include <gp_GTrsf.hxx>
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#include <BRepAdaptor_Curve.hxx>
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#include <GCPnts_QuasiUniformDeflection.hxx>
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#include "../../../ifcgeom/ConversionResult.h"
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namespace ifcopenshell {
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namespace geometry {
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class OpenCascadeShape : public IfcGeom::ConversionResultShape {
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public:
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OpenCascadeShape(const TopoDS_Shape& shape)
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: shape_(shape) {}
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const TopoDS_Shape& shape() const { return shape_; }
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operator const TopoDS_Shape& () { return shape_; }
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virtual void Triangulate(const IfcGeom::IteratorSettings& settings, const ifcopenshell::geometry::taxonomy::matrix4& place, IfcGeom::Representation::Triangulation* t, int surface_style_id) const;
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virtual void Serialize(std::string&) const {
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throw std::runtime_error("Not implemented");
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}
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virtual IfcGeom::ConversionResultShape* clone() const {
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return new OpenCascadeShape(shape_);
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}
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virtual bool is_manifold() const;
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virtual double bounding_box(void*&) const {
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throw std::runtime_error("Not implemented");
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}
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virtual int num_vertices() const {
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throw std::runtime_error("Not implemented");
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}
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virtual void set_box(void*) {
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throw std::runtime_error("Not implemented");
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}
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virtual int surface_genus() const;
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private:
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TopoDS_Shape shape_;
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};
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}
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}
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#endif
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