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@@ -66,7 +66,7 @@ void ColladaSerializer::ColladaExporter::ColladaGeometries::write(
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const std::string &mesh_id, const std::string &/**<@todo 'default_material_name' unused, remove? */,
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const std::vector<double>& positions, const std::vector<double>& normals,
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const std::vector<int>& faces, const std::vector<int>& edges,
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const std::vector<int>& material_ids, const std::vector<IfcGeom::Material>& /**<@todo 'materials' unused, remove? */,
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const std::vector<int>& material_ids, const std::vector<ifcopenshell::geometry::taxonomy::style>& /**<@todo 'materials' unused, remove? */,
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const std::vector<double>& uvs, const std::vector<std::string>& material_references)
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{
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openMesh(mesh_id);
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@@ -194,27 +194,25 @@ void ColladaSerializer::ColladaExporter::ColladaScene::add(
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// The matrix attribute of an entity is basically a 4x3 representation of its ObjectPlacement.
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// Note that this placement is absolute, ie it is multiplied with all parent placements.
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IfcGeom::Transformation* relative_trsf = 0;
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const IfcGeom::Transformation* transformation_towrite = &transformation;
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auto transformation_towrite = transformation.data().ccomponents();
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// If this is not the first parent, get the relative placement
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if (parentNodes.size() > 0)
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{
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relative_trsf = new IfcGeom::Transformation(matrixStack.top().multiplied(transformation));
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transformation_towrite = relative_trsf;
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// @todo check order
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transformation_towrite = matrixStack.top().ccomponents() * transformation_towrite;
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}
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const std::vector<double>& posmatrix = transformation_towrite->matrix().data();
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const auto& posmatrix = transformation_towrite;
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// @todo check
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double matrix_array[4][4] = {
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{ (double)posmatrix[0], (double)posmatrix[3], (double)posmatrix[6], (double)posmatrix[9] },
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{ (double)posmatrix[1], (double)posmatrix[4], (double)posmatrix[7], (double)posmatrix[10] },
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{ (double)posmatrix[2], (double)posmatrix[5], (double)posmatrix[8], (double)posmatrix[11] },
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{ 0, 0, 0, 1 }
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{ (double)posmatrix(0,0), (double)posmatrix(0,1), (double)posmatrix(0,2), (double)posmatrix(0,3) },
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{ (double)posmatrix(1,0), (double)posmatrix(1,1), (double)posmatrix(1,2), (double)posmatrix(1,3) },
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{ (double)posmatrix(2,0), (double)posmatrix(2,1), (double)posmatrix(2,2), (double)posmatrix(2,3) },
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{ (double)posmatrix(3,0), (double)posmatrix(3,1), (double)posmatrix(3,2), (double)posmatrix(3,3) }
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};
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delete relative_trsf;
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node.start();
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node.addMatrix(matrix_array);
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COLLADASW::InstanceGeometry instanceGeometry(mSW);
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@@ -240,23 +238,21 @@ void ColladaSerializer::ColladaExporter::ColladaScene::addParent(const IfcGeom::
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const IfcGeom::Transformation& parent_trsf = parent.transformation();
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IfcGeom::Transformation* relative_trsf = 0;
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const IfcGeom::Transformation* transformation_towrite = &parent_trsf;
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auto transformation_towrite = parent_trsf.data().ccomponents();
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// If this is not the first parent, get the relative placement
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if (parentNodes.size() > 0)
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{
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relative_trsf = new IfcGeom::Transformation(matrixStack.top().multiplied(parent_trsf));
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transformation_towrite = relative_trsf;
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if (parentNodes.size() > 0) {
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// @todo check order
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transformation_towrite = matrixStack.top().ccomponents() * transformation_towrite;
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}
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const std::vector<double>& parentMatrix = transformation_towrite->matrix().data();
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const auto& posmatrix = transformation_towrite;
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double matrix_array[4][4] = {
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{ (double)parentMatrix[0], (double)parentMatrix[3], (double)parentMatrix[6], (double)parentMatrix[9] },
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{ (double)parentMatrix[1], (double)parentMatrix[4], (double)parentMatrix[7], (double)parentMatrix[10] },
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{ (double)parentMatrix[2], (double)parentMatrix[5], (double)parentMatrix[8], (double)parentMatrix[11] },
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{ 0, 0, 0, 1 }
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{ (double)posmatrix(0,0), (double)posmatrix(1,0), (double)posmatrix(2,0), (double)posmatrix(3,0) },
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{ (double)posmatrix(0,1), (double)posmatrix(1,1), (double)posmatrix(2,1), (double)posmatrix(3,1) },
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{ (double)posmatrix(0,2), (double)posmatrix(1,2), (double)posmatrix(2,2), (double)posmatrix(3,2) },
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{ (double)posmatrix(0,3), (double)posmatrix(1,3), (double)posmatrix(2,3), (double)posmatrix(3,3) }
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};
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std::string name = serializer->object_id(&parent);
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@@ -272,7 +268,7 @@ void ColladaSerializer::ColladaExporter::ColladaScene::addParent(const IfcGeom::
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current_node->addMatrix(matrix_array);
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// Add the node to the parent stack
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matrixStack.push(parent_trsf.inverted());
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matrixStack.push(ifcopenshell::geometry::taxonomy::matrix4(parent_trsf.data().ccomponents().inverse()));
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parentNodes.push(current_node);
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serializer->parentStackId.push(parent.id());
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}
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@@ -306,24 +302,24 @@ void ColladaSerializer::ColladaExporter::ColladaScene::write() {
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}
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void ColladaSerializer::ColladaExporter::ColladaMaterials::ColladaEffects::write(
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const IfcGeom::Material &material, const std::string &material_uri)
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const ifcopenshell::geometry::taxonomy::style &material, const std::string &material_uri)
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{
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openEffect(material_uri + "-fx");
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COLLADASW::EffectProfile effect(mSW);
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effect.setShaderType(COLLADASW::EffectProfile::LAMBERT);
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if (material.hasDiffuse()) {
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const double* diffuse = material.diffuse();
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effect.setDiffuse(COLLADASW::ColorOrTexture(COLLADASW::Color(diffuse[0],diffuse[1],diffuse[2])));
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if (material.diffuse) {
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const auto& diffuse = material.diffuse.ccomponents();
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effect.setDiffuse(COLLADASW::ColorOrTexture(COLLADASW::Color(diffuse(0),diffuse(1),diffuse(2))));
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}
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if (material.hasSpecular()) {
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const double* specular = material.specular();
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effect.setSpecular(COLLADASW::ColorOrTexture(COLLADASW::Color(specular[0],specular[1],specular[2])));
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if (material.specular) {
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const auto& specular = material.specular.ccomponents();
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effect.setSpecular(COLLADASW::ColorOrTexture(COLLADASW::Color(specular(0),specular(1),specular(2))));
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}
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if (material.hasSpecularity()) {
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effect.setShininess(material.specularity());
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if (material.specularity == material.specularity) {
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effect.setShininess(material.specularity);
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}
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if (material.hasTransparency()) {
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const double transparency = material.transparency();
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if (material.transparency == material.transparency) {
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const double transparency = material.transparency;
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if (transparency > 0) {
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// The default opacity mode for Collada is A_ONE, which apparently indicates a
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// transparency value of 1 to be fully opaque. Hence transparency is inverted.
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@@ -338,13 +334,15 @@ void ColladaSerializer::ColladaExporter::ColladaMaterials::ColladaEffects::close
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closeLibrary();
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}
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void ColladaSerializer::ColladaExporter::ColladaMaterials::add(const IfcGeom::Material& material) {
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void ColladaSerializer::ColladaExporter::ColladaMaterials::add(const ifcopenshell::geometry::taxonomy::style& material) {
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if (!contains(material)) {
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std::string material_name = (serializer->settings().get(SerializerSettings::USE_MATERIAL_NAMES)
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? material.original_name() : material.name());
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// std::string material_name = (serializer->settings().get(SerializerSettings::USE_MATERIAL_NAMES)
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// ? material.original_name() : material.name());
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// @todo
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std::string material_name = material.name;
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if (material_name.empty()) {
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material_name = "missing-material-" + material.name();
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material_name = "missing-material-" + material.name;
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}
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collada_id(material_name);
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@@ -355,19 +353,19 @@ void ColladaSerializer::ColladaExporter::ColladaMaterials::add(const IfcGeom::Ma
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}
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}
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std::string ColladaSerializer::ColladaExporter::ColladaMaterials::getMaterialUri(const IfcGeom::Material& material) {
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std::vector<IfcGeom::Material>::iterator it = std::find(materials.begin(), materials.end(), material);
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std::string ColladaSerializer::ColladaExporter::ColladaMaterials::getMaterialUri(const ifcopenshell::geometry::taxonomy::style& material) {
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std::vector<ifcopenshell::geometry::taxonomy::style>::iterator it = std::find(materials.begin(), materials.end(), material);
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ptrdiff_t index = std::distance(materials.begin(), it);
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return material_uris.at(index);
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}
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bool ColladaSerializer::ColladaExporter::ColladaMaterials::contains(const IfcGeom::Material& material) {
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bool ColladaSerializer::ColladaExporter::ColladaMaterials::contains(const ifcopenshell::geometry::taxonomy::style& material) {
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return std::find(materials.begin(), materials.end(), material) != materials.end();
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}
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void ColladaSerializer::ColladaExporter::ColladaMaterials::write() {
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effects.close();
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BOOST_FOREACH(const IfcGeom::Material& material, materials) {
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BOOST_FOREACH(const ifcopenshell::geometry::taxonomy::style& material, materials) {
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std::string material_name = getMaterialUri(material);
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openMaterial(material_name);
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@@ -401,7 +399,7 @@ void ColladaSerializer::ColladaExporter::write(const IfcGeom::TriangulationEleme
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collada_id(representation_id);
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std::vector<std::string> material_references;
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BOOST_FOREACH(const IfcGeom::Material& material, mesh.materials()) {
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BOOST_FOREACH(const ifcopenshell::geometry::taxonomy::style& material, mesh.materials()) {
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materials.add(material);
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std::string material_name = materials.getMaterialUri(material);
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