Fix bug where Blender floats lost precision for geolocation. Everything is now a string.

This commit is contained in:
Dion Moult
2021-04-04 12:43:41 +10:00
parent ec62d8fbb9
commit c7e87324de
2 changed files with 23 additions and 37 deletions
@@ -53,21 +53,16 @@ class EnableEditingGeoreferencing(bpy.types.Operator):
for attribute in IfcStore.get_schema().declaration_by_name("IfcMapConversion").all_attributes(): for attribute in IfcStore.get_schema().declaration_by_name("IfcMapConversion").all_attributes():
data_type = ifcopenshell.util.attribute.get_primitive_type(attribute) data_type = ifcopenshell.util.attribute.get_primitive_type(attribute)
if data_type == "entity": if data_type == "entity" or data_type == "select":
continue continue
print(attribute.name(), data_type)
new = props.map_conversion.add() new = props.map_conversion.add()
new.name = attribute.name() new.name = attribute.name()
new.is_null = Data.map_conversion[attribute.name()] is None new.is_null = Data.map_conversion[attribute.name()] is None
new.is_optional = attribute.optional() new.is_optional = attribute.optional()
new.data_type = data_type # Enforce a string data type to prevent data loss in singpe-precision Blender props
if data_type == "string": new.data_type = "string"
new.string_value = "" if new.is_null else Data.map_conversion[attribute.name()] new.string_value = "" if new.is_null else str(Data.map_conversion[attribute.name()])
elif data_type == "float":
new.float_value = 0.0 if new.is_null else Data.map_conversion[attribute.name()]
elif data_type == "integer":
new.int_value = 0 if new.is_null else Data.map_conversion[attribute.name()]
elif data_type == "boolean":
new.bool_value = False if new.is_null else Data.map_conversion[attribute.name()]
props.has_true_north = bool(Data.true_north) props.has_true_north = bool(Data.true_north)
if Data.true_north: if Data.true_north:
@@ -120,19 +115,14 @@ class EditGeoreferencing(bpy.types.Operator):
map_conversion = {} map_conversion = {}
for attribute in IfcStore.get_schema().declaration_by_name("IfcMapConversion").all_attributes(): for attribute in IfcStore.get_schema().declaration_by_name("IfcMapConversion").all_attributes():
data_type = ifcopenshell.util.attribute.get_primitive_type(attribute) data_type = ifcopenshell.util.attribute.get_primitive_type(attribute)
if data_type == "entity": if data_type == "entity" or data_type == "select":
continue continue
blender_attribute = props.map_conversion.get(attribute.name()) blender_attribute = props.map_conversion.get(attribute.name())
if blender_attribute.is_null: if blender_attribute.is_null:
map_conversion[attribute.name()] = None map_conversion[attribute.name()] = None
elif blender_attribute.data_type == "string": elif blender_attribute.data_type == "string":
map_conversion[attribute.name()] = blender_attribute.string_value # We store our floats as string to prevent single precision data loss
elif blender_attribute.data_type == "float": map_conversion[attribute.name()] = float(blender_attribute.string_value)
map_conversion[attribute.name()] = blender_attribute.float_value
elif blender_attribute.data_type == "integer":
map_conversion[attribute.name()] = blender_attribute.int_value
elif blender_attribute.data_type == "boolean":
map_conversion[attribute.name()] = blender_attribute.bool_value
true_north = None true_north = None
if props.has_true_north: if props.has_true_north:
@@ -163,8 +153,8 @@ class SetBlenderGridNorth(bpy.types.Operator):
def execute(self, context): def execute(self, context):
context.scene.sun_pos_properties.north_offset = -radians( context.scene.sun_pos_properties.north_offset = -radians(
ifcopenshell.util.geolocation.xaxis2angle( ifcopenshell.util.geolocation.xaxis2angle(
context.scene.BIMGeoreferenceProperties.map_conversion.get("XAxisAbscissa").float_value, float(context.scene.BIMGeoreferenceProperties.map_conversion.get("XAxisAbscissa").string_value),
context.scene.BIMGeoreferenceProperties.map_conversion.get("XAxisOrdinate").float_value, float(context.scene.BIMGeoreferenceProperties.map_conversion.get("XAxisOrdinate").string_value),
) )
) )
return {"FINISHED"} return {"FINISHED"}
@@ -176,8 +166,8 @@ class SetIfcGridNorth(bpy.types.Operator):
def execute(self, context): def execute(self, context):
x_angle = -context.scene.sun_pos_properties.north_offset x_angle = -context.scene.sun_pos_properties.north_offset
context.scene.BIMGeoreferenceProperties.map_conversion.get("XAxisAbscissa").float_value = cos(x_angle) context.scene.BIMGeoreferenceProperties.map_conversion.get("XAxisAbscissa").string_value = str(cos(x_angle))
context.scene.BIMGeoreferenceProperties.map_conversion.get("XAxisOrdinate").float_value = sin(x_angle) context.scene.BIMGeoreferenceProperties.map_conversion.get("XAxisOrdinate").string_value = str(sin(x_angle))
return {"FINISHED"} return {"FINISHED"}
@@ -138,27 +138,23 @@ class BIM_PT_gis(Panel):
row.operator("bim.enable_editing_georeferencing", icon="GREASEPENCIL", text="") row.operator("bim.enable_editing_georeferencing", icon="GREASEPENCIL", text="")
row.operator("bim.remove_georeferencing", icon="X", text="") row.operator("bim.remove_georeferencing", icon="X", text="")
for key, value in Data.projected_crs.items(): for key, value in Data.projected_crs.items():
if key == "id" or key == "type" or not value: if key == "id" or key == "type" or not value:
continue continue
if key == "MapUnit": if key == "MapUnit":
unit_value = value.get("Prefix", "") or "" unit_value = value.get("Prefix", "") or ""
unit_value += value["Name"] unit_value += value["Name"]
value = unit_value value = unit_value
row = self.layout.row(align=True) row = self.layout.row(align=True)
row.label(text=key) row.label(text=key)
row.label(text=str(value)) row.label(text=str(value))
if not Data.projected_crs["Name"]:
row = self.layout.row(align=True)
row.label(text="Undefined CRS")
if Data.map_conversion: if Data.map_conversion:
row = self.layout.row(align=True) row = self.layout.row(align=True)
row.label(text="Map Conversion", icon="GRID") row.label(text="Map Conversion", icon="GRID")
for key, value in Data.map_conversion.items(): for key, value in Data.map_conversion.items():
if key == "id" or key == "type" or key == "SourceCRS" or key == "TargetCRS" or not value: if key == "id" or key == "type" or key == "SourceCRS" or key == "TargetCRS" or value is None:
continue continue
row = self.layout.row(align=True) row = self.layout.row(align=True)
row.label(text=key) row.label(text=key)