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1. Also emit Plan and Axis shape representations and IfcTopologyRepresentations if requested. 2. Add serialization for curves. 3. In Python add option to specify representation for which to generate shape.
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@@ -52,7 +52,7 @@ private:
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: COLLADASW::LibraryGeometries(&stream)
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{}
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void addFloatSource(const std::string& mesh_id, const std::string& suffix, const std::vector<double>& floats, const char* coords = "XYZ");
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void write(const std::string mesh_id, const std::string& default_material_name, const std::vector<double>& positions, const std::vector<double>& normals, const std::vector<int>& indices, const std::vector<int> material_ids, const std::vector<IfcGeom::Material>& materials);
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void write(const std::string mesh_id, const std::string& default_material_name, const std::vector<double>& positions, const std::vector<double>& normals, const std::vector<int>& faces, const std::vector<int>& edges, const std::vector<int> material_ids, const std::vector<IfcGeom::Material>& materials);
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void close();
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};
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class ColladaScene : public COLLADASW::LibraryVisualScenes
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@@ -94,26 +94,29 @@ private:
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};
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class DeferredObject {
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public:
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std::string guid, name, type;
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std::string guid, name, type, context;
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int obj_id;
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std::vector<double> matrix;
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std::vector<double> vertices;
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std::vector<double> normals;
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std::vector<int> indices;
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std::vector<int> faces;
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std::vector<int> edges;
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std::vector<int> material_ids;
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std::vector<IfcGeom::Material> materials;
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std::vector<std::string> material_references;
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DeferredObject(const std::string& guid, const std::string& name, const std::string& type, int obj_id, const std::vector<double>& matrix, const std::vector<double>& vertices,
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const std::vector<double>& normals, const std::vector<int>& indices, const std::vector<int>& material_ids,
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DeferredObject(const std::string& guid, const std::string& name, const std::string& type, const std::string& context, int obj_id, const std::vector<double>& matrix, const std::vector<double>& vertices,
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const std::vector<double>& normals, const std::vector<int>& faces, const std::vector<int>& edges, const std::vector<int>& material_ids,
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const std::vector<IfcGeom::Material>& materials, const std::vector<std::string>& material_references)
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: guid(guid)
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, name(name)
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, type(type)
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, context(context)
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, obj_id(obj_id)
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, matrix(matrix)
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, vertices(vertices)
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, normals(normals)
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, indices(indices)
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, faces(faces)
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, edges(edges)
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, material_ids(material_ids)
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, materials(materials)
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, material_references(material_references)
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@@ -136,7 +139,7 @@ private:
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std::vector<DeferredObject> deferreds;
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virtual ~ColladaExporter() {}
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void startDocument(const std::string& unit_name, float unit_magnitude);
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void write(const std::string& guid, const std::string& name, const std::string& type, int obj_id, const std::vector<double>& matrix, const std::vector<double>& vertices, const std::vector<double>& normals, const std::vector<int>& indices, const std::vector<int>& material_ids, const std::vector<IfcGeom::Material>& materials);
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void write(const std::string& guid, const std::string& name, const std::string& type, const std::string& context, int obj_id, const std::vector<double>& matrix, const std::vector<double>& vertices, const std::vector<double>& normals, const std::vector<int>& faces, const std::vector<int>& edges, const std::vector<int>& material_ids, const std::vector<IfcGeom::Material>& materials);
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void endDocument();
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};
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ColladaExporter exporter;
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