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1. Also emit Plan and Axis shape representations and IfcTopologyRepresentations if requested. 2. Add serialization for curves. 3. In Python add option to specify representation for which to generate shape.
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+33
-4
@@ -17,6 +17,9 @@
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* *
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********************************************************************************/
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#include <map>
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#include <set>
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#include <Max.h>
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#include <stdmat.h>
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#include <istdplug.h>
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@@ -215,7 +218,7 @@ int IFCImp::DoImport(const TCHAR *name, ImpInterface *impitfc, Interface *itfc,
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IfcGeom::Iterator<float> iterator(settings, fn_mb);
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if (!iterator.findContext()) return false;
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if (!iterator.initialize()) return false;
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itfc->ProgressStart(_T("Importing file..."), TRUE, fn, NULL);
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@@ -244,11 +247,37 @@ int IFCImp::DoImport(const TCHAR *name, ImpInterface *impitfc, Interface *itfc,
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bool needs_default = std::find(o->geometry().material_ids().begin(), o->geometry().material_ids().end(), -1) != o->geometry().material_ids().end();
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typedef std::pair<int, int> edge_t;
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std::set<edge_t> face_boundaries;
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for(std::vector<int>::const_iterator it = o->geometry().edges().begin(); it != o->geometry().edges().end();) {
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const int v1 = *it++;
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const int v2 = *it++;
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const edge_t e((std::min)(v1, v2), (std::max)(v1, v2));
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face_boundaries.insert(e);
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}
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for( int i = 0; i < numFaces; i ++ ) {
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tri->mesh.faces[i].setVerts(o->geometry().faces()[3*i+0],o->geometry().faces()[3*i+1],o->geometry().faces()[3*i+2]);
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tri->mesh.faces[i].setEdgeVisFlags(o->geometry().edges()[3*i+0],o->geometry().edges()[3*i+1],o->geometry().edges()[3*i+2]);
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const int v1 = o->geometry().faces()[3*i+0];
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const int v2 = o->geometry().faces()[3*i+1];
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const int v3 = o->geometry().faces()[3*i+2];
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const edge_t e1((std::min)(v1, v2), (std::max)(v1, v2));
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const edge_t e2((std::min)(v2, v3), (std::max)(v2, v3));
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const edge_t e3((std::min)(v3, v1), (std::max)(v3, v1));
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const bool b1 = face_boundaries.find(e1) != face_boundaries.end();
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const bool b2 = face_boundaries.find(e2) != face_boundaries.end();
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const bool b3 = face_boundaries.find(e3) != face_boundaries.end();
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tri->mesh.faces[i].setVerts(v1, v2, v3);
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tri->mesh.faces[i].setEdgeVisFlags(b1, b2, b3);
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MtlID mtlid = o->geometry().material_ids()[i];
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if (needs_default) mtlid ++;
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if (needs_default) {
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mtlid ++;
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}
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tri->mesh.faces[i].setMatID(mtlid);
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}
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