Merge branch 'v0.8.0' into fix-7318-bcf-gp-strokes

This commit is contained in:
Petru Conduraru
2026-07-26 09:50:11 +03:00
263 changed files with 5213 additions and 1027 deletions
+6
View File
@@ -188,6 +188,8 @@ class BcfClient:
response.raise_for_status()
return response.status_code, response.text
except requests.exceptions.HTTPError as errh:
response = errh.response
assert response is not None
print(f"message: {response.reason}' '{response.status_code}, {errh}")
return response.status_code, response.reason
@@ -206,6 +208,8 @@ class BcfClient:
response.raise_for_status()
return response.status_code, response.text
except requests.exceptions.HTTPError as errh:
response = errh.response
assert response is not None
print(f"message: {response.reason}' '{response.status_code}, {errh}")
return response.status_code, response.reason
@@ -222,6 +226,8 @@ class BcfClient:
response.raise_for_status()
return response.status_code, response.text
except requests.exceptions.HTTPError as errh:
response = errh.response
assert response is not None
print(f"message: {response.reason}' '{response.status_code}, {errh}")
return response.status_code, response.reason
+22 -4
View File
@@ -24,10 +24,28 @@ a text, a tspan { fill: blue !important; text-decoration: underline;}
a:hover { cursor: pointer; }
.cut { fill: black; stroke: black; stroke-linecap: 'round'; stroke-width: 0.35; fill-rule: evenodd; }
.projection { fill: white; stroke: black; stroke-linecap: 'round'; stroke-width: 0.25; }
.surface { stroke: none; fill: #fff; fill-rule: evenodd; }
.annotation { fill: none; stroke: black; stroke-linecap: 'round'; stroke-width: 0.25; }
.IfcAnnotation { fill: none; stroke: black; stroke-linecap: 'round'; stroke-width: 0.25; }
.IfcGeographicElement { fill: none; stroke: black; stroke-linecap: 'round'; stroke-width: 1; }
/* SVG edge classification (issue #3668): see edge-classification.md. These select directly on
the <path> element (each classified projection edge carries its own class), so they win over
the inherited .projection rule above regardless of specificity. */
path.outline { stroke: black; stroke-width: 0.35; stroke-opacity: 1; }
path.boundary { stroke: black; stroke-width: 0.3; stroke-opacity: 0.9; }
path.crease { stroke: black; stroke-width: 0.25; stroke-opacity: 0.85; }
path.sharp { stroke: black; stroke-width: 0.18; stroke-opacity: 0.7; }
path.flush { stroke: black; stroke-width: 0.1; stroke-opacity: 0.4; }
/* Debug CSS for troubleshooting edge classification */
/*
path.outline { stroke: black; stroke-width: 0.35; stroke-opacity: 1; }
path.boundary { stroke: orange; stroke-width: 0.3; stroke-opacity: 0.9; }
path.crease { stroke: green; stroke-width: 0.25; stroke-opacity: 0.85; }
path.sharp { stroke: red; stroke-width: 0.18; stroke-opacity: 0.7; }
path.flush { stroke: blue; stroke-width: 0.1; stroke-opacity: 0.4; }
*/
.surface {fill: white; stroke-width: 0.1;}
.annotation { fill: none; stroke: black; stroke-linecap: 'round'; stroke-width: 0.3; }
.IfcAnnotation { fill: none; stroke: black; stroke-linecap: 'round'; stroke-width: 0.3; }
/* .IfcGeographicElement { fill: none; stroke: rgb(150, 150, 150); stroke-linecap: 'round'; stroke-dasharray: 1, 2;} */
.PredefinedType-LINEWORK { stroke: black; stroke-width: 0.25; }
.PredefinedType-LINEWORK.dashed { stroke-dasharray: 3, 2; }
.PredefinedType-LINEWORK.fine { stroke-width: 0.18; stroke: #777777; }
@@ -5,7 +5,7 @@ FILE_NAME('EPset_Drawing.ifc','2020-01-01T00:00:00',$,$,'EPset_Drawing','EPset_D
FILE_SCHEMA(('IFC4'));
ENDSEC;
DATA;
#1=IFCPROPERTYSETTEMPLATE('2JhNIvqZrFnAgxfhK0XVQX',$,'EPset_Drawing','',.PSET_OCCURRENCEDRIVEN.,'IfcAnnotation/DRAWING',(#23,#22,#27,#24,#29,#30,#19,#12,#26,#9,#8,#7,#6,#4,#18,#11,#5,#20,#25,#14,#10,#17,#28,#16,#3,#21,#13,#15,#2));
#1=IFCPROPERTYSETTEMPLATE('2JhNIvqZrFnAgxfhK0XVQX',$,'EPset_Drawing','',.PSET_OCCURRENCEDRIVEN.,'IfcAnnotation/DRAWING',(#23,#22,#27,#24,#29,#30,#19,#12,#26,#9,#8,#7,#6,#4,#18,#11,#5,#20,#25,#14,#10,#17,#28,#16,#3,#21,#13,#15,#2,#31,#32,#33,#34,#35,#36,#37));
#2=IFCSIMPLEPROPERTYTEMPLATE('23JavTMk98ZxXhrUEnjAcf',$,'TargetView','',.P_SINGLEVALUE.,'IfcLabel',$,$,$,$,$,.READWRITE.);
#3=IFCSIMPLEPROPERTYTEMPLATE('1yVWUt5H9DAOuu0OaMMLpe',$,'Scale','The scale of this drawing represented as a numerator and denominator, such as 1/100',.P_SINGLEVALUE.,'IfcLabel',$,$,$,$,$,.READWRITE.);
#4=IFCSIMPLEPROPERTYTEMPLATE('3gsuPBtU93b8f0gg1pjkq6',$,'HumanScale','The scale of this drawing in human readable format, such as 1:100',.P_SINGLEVALUE.,'IfcLabel',$,$,$,$,$,.READWRITE.);
@@ -35,5 +35,12 @@ DATA;
#28=IFCSIMPLEPROPERTYTEMPLATE('1YSnFzurrEyRNtoLdmmddP',$,'BringToFront','The objects with these SVG classes will render in front of all other objects.Ex: IfcBeam, IfcColumn',.P_SINGLEVALUE.,'IfcText',$,$,$,$,$,.READWRITE.);
#29=IFCSIMPLEPROPERTYTEMPLATE('0lP6Y8q9v2QhDnR4sT7uVx',$,'PerspectiveShiftX','Horizontal perspective camera shift stored as drawing metadata using Blender camera shift units.',.P_SINGLEVALUE.,'IfcReal',$,$,$,$,$,.READWRITE.);
#30=IFCSIMPLEPROPERTYTEMPLATE('2mR8b1NcW5EoFyG7hJ9kLp',$,'PerspectiveShiftY','Vertical perspective camera shift stored as drawing metadata using Blender camera shift units.',.P_SINGLEVALUE.,'IfcReal',$,$,$,$,$,.READWRITE.);
#31=IFCSIMPLEPROPERTYTEMPLATE('1cFVJnqT13m8ItkMHaI1tp',$,'UseEdgeClassification','Enable the boundary/outline/sharp/crease/flush SVG edge classification scheme (issue #3668). When false, drawings use the original unclassified linework.',.P_SINGLEVALUE.,'IfcBoolean',$,$,$,$,$,.READWRITE.);
#32=IFCSIMPLEPROPERTYTEMPLATE('2kB$mxBgnBUvhjh0Ti0c4P',$,'RenderCreases','Whether to render ''crease'' (concave) edges. Only relevant when UseEdgeClassification is enabled.',.P_SINGLEVALUE.,'IfcBoolean',$,$,$,$,$,.READWRITE.);
#33=IFCSIMPLEPROPERTYTEMPLATE('3MSIJNW$T8r9Hl12kk0BY$',$,'ValleyAngleMinDegrees','Minimum concave dihedral deviation from flat, in degrees, for a projection edge to be classified as ''crease'' rather than ''flush''.',.P_SINGLEVALUE.,'IfcReal',$,$,$,$,$,.READWRITE.);
#34=IFCSIMPLEPROPERTYTEMPLATE('2epSGfC4bFM9gb1X7zBIp4',$,'RenderSharp','Whether to render ''sharp'' (convex) edges. Only relevant when UseEdgeClassification is enabled.',.P_SINGLEVALUE.,'IfcBoolean',$,$,$,$,$,.READWRITE.);
#35=IFCSIMPLEPROPERTYTEMPLATE('3TZwsEjkr5WRDKcgrYzSIA',$,'RidgeAngleMinDegrees','Minimum convex dihedral deviation from flat, in degrees, for a projection edge to be classified as ''sharp'' rather than ''flush''.',.P_SINGLEVALUE.,'IfcReal',$,$,$,$,$,.READWRITE.);
#36=IFCSIMPLEPROPERTYTEMPLATE('2Jua$lO754vgZOkBoHM2gA',$,'RenderFlush','Whether to render ''flush'' edges (dihedral deviation below both ridge/valley thresholds). Only relevant when UseEdgeClassification is enabled.',.P_SINGLEVALUE.,'IfcBoolean',$,$,$,$,$,.READWRITE.);
#37=IFCSIMPLEPROPERTYTEMPLATE('1zM9sia2L8RQDnWZxgUwlZ',$,'JoinClasses','Comma separated list of IFC classes whose cut linework will be joined together when they meet (e.g. mitred at a corner).\X2\000A\X0\Defaults to ''IfcWall,IfcSlab'' if not set. Override to also join other classes, such as ''IfcWall,IfcSlab,IfcCovering''.',.P_SINGLEVALUE.,'IfcText',$,$,$,$,$,.READWRITE.);
ENDSEC;
END-ISO-10303-21;
+52 -6
View File
@@ -10,6 +10,7 @@ if bonsai_lib_path:
import argparse
import base64
import json
import urllib.parse
import xml.etree.ElementTree as ET
import pystache
@@ -18,8 +19,53 @@ from aiohttp import web
sio_port = 8080 # default port
def get_asset_version() -> str:
"""A cache-busting token appended to locally served static asset URLs.
Browsers otherwise keep serving a stale cached copy of static/js and
static/css after Bonsai ships a code change, until the user does a hard
refresh. Using the Bonsai version (which includes the build's commit
hash) means the token changes on every shipped update.
"""
if bonsai_version:
return urllib.parse.quote(bonsai_version, safe="")
# Fallback for standalone runs without BONSAI_VERSION set (e.g. running
# sioserver.py directly outside of Blender): derive a token from the
# newest mtime among the static assets, so it still changes whenever the
# shipped files change.
static_dir = os.path.join(os.path.dirname(os.path.abspath(__file__)), "static")
latest_mtime = 0
for root, _dirs, files in os.walk(static_dir):
for name in files:
latest_mtime = max(latest_mtime, int(os.path.getmtime(os.path.join(root, name))))
return f"dev-{latest_mtime}"
asset_version = get_asset_version()
@web.middleware
async def no_cache_static_middleware(request: web.Request, handler):
"""Force revalidation of locally served static assets.
Query-string version stamping (see `asset_version`) busts the cache for
the HTML-referenced entry points, but JS files that statically import
other local modules (e.g. cost.js/gantt.js importing utilities/costui.js)
reference those modules by an un-stamped relative path. Marking all
/static/ and /jsgantt/ responses as no-cache makes browsers always
revalidate with the server (a cheap conditional GET / 304 when nothing
changed), so nested imports also pick up shipped changes without
requiring a hard refresh.
"""
response = await handler(request)
if request.path.startswith("/static/") or request.path.startswith("/jsgantt/"):
response.headers["Cache-Control"] = "no-cache, must-revalidate"
return response
sio = socketio.AsyncServer(cors_allowed_origins="*", async_mode="aiohttp", max_http_buffer_size=10000000)
app = web.Application()
app = web.Application(middlewares=[no_cache_static_middleware])
sio.attach(app)
@@ -199,28 +245,28 @@ class BlenderNamespace(socketio.AsyncNamespace):
async def schedules(request):
with open("templates/index.html", "r") as f:
template = f.read()
html_content = pystache.render(template, {"port": sio_port, "version": bonsai_version})
html_content = pystache.render(template, {"port": sio_port, "version": bonsai_version, "v": asset_version})
return web.Response(text=html_content, content_type="text/html")
async def costing(request):
with open("templates/costing.html", "r") as f:
template = f.read()
html_content = pystache.render(template, {"port": sio_port, "version": bonsai_version})
html_content = pystache.render(template, {"port": sio_port, "version": bonsai_version, "v": asset_version})
return web.Response(text=html_content, content_type="text/html")
async def sequencing(request):
with open("templates/gantt.html", "r") as f:
template = f.read()
html_content = pystache.render(template, {"port": sio_port, "version": bonsai_version})
html_content = pystache.render(template, {"port": sio_port, "version": bonsai_version, "v": asset_version})
return web.Response(text=html_content, content_type="text/html")
async def documentation(request):
with open("templates/drawings.html", "r") as f:
template = f.read()
html_content = pystache.render(template, {"port": sio_port, "version": bonsai_version})
html_content = pystache.render(template, {"port": sio_port, "version": bonsai_version, "v": asset_version})
return web.Response(text=html_content, content_type="text/html")
@@ -229,7 +275,7 @@ async def documentation(request):
async def demo(request):
with open("templates/demo.html", "r") as f:
template = f.read()
html_content = pystache.render(template, {"port": sio_port, "version": bonsai_version})
html_content = pystache.render(template, {"port": sio_port, "version": bonsai_version, "v": asset_version})
return web.Response(text=html_content, content_type="text/html")
@@ -244,7 +244,7 @@ function addGanttElement(blenderId, tasks, workSched, filename) {
vShowTaskInfoLink: 1, // Show link in tool tip (0/1)
vShowEndWeekDate: 0, // Show/Hide the date for the last day of the week in header for daily
vUseSingleCell: 10000, // Set the threshold cell per table row (Helps performance for large data.
vFormatArr: ["Day", "Week", "Month", "Quarter"], // Even with setUseSingleCell using Hour format on such a large chart can cause issues in some browsers,
vFormatArr: ["Hour", "Day", "Week", "Month", "Quarter"], // vUseSingleCell keeps Hour usable on large charts.
vShowRes: true, // Disable the resource column.
vShowComp: false, // Disable the completion column.
vShowDur: false, // Disable the duration column, because jsgantt doesn't calculate durations the way we want.
@@ -250,6 +250,14 @@ export class CostUI {
},
});
CostUI.addRibbonButton({
text: "Download CSV",
icon: "fa-solid fa-file-csv",
callback: () => {
CostUI.downloadCsv();
},
});
CostUI.addRibbonButton({
text: "Hide Schedules",
icon: "fa-regular fa-eye-slash",
@@ -523,6 +531,81 @@ export class CostUI {
}
}
static downloadCsv() {
const tables = document.querySelectorAll("table[id^='cost-items-']");
if (tables.length === 0) {
alert("No cost schedule loaded to export!");
return;
}
tables.forEach((table) => {
const scheduleId = table.id.split("-").pop();
const csv = CostUI.tableToCsv(table);
if (csv === null) {
return;
}
const nameEl = document.querySelector(
"#cost-schedule-container-" + scheduleId + " .form-header span"
);
const scheduleName = nameEl
? nameEl.textContent
: "cost_schedule_" + scheduleId;
CostUI.triggerCsvDownload(csv, scheduleName + ".csv");
});
}
static tableToCsv(table) {
const escapeCsvCell = (value) => {
const text = (value === null || value === undefined ? "" : value)
.toString()
.trim();
if (/[",\n]/.test(text)) {
return '"' + text.replace(/"/g, '""') + '"';
}
return text;
};
const cellText = (cell) => {
const input = cell.querySelector("input");
return input ? input.value : cell.innerText;
};
// The Actions column only holds buttons (edit/delete/etc), not data.
const isDataColumn = (column) => column && column !== "Actions";
const headerCells = Array.from(table.querySelectorAll("thead th")).filter(
(th) => isDataColumn(th.getAttribute("data-column"))
);
if (headerCells.length === 0) {
return null;
}
const rows = [headerCells.map((th) => escapeCsvCell(th.textContent)).join(",")];
table.querySelectorAll("tbody tr").forEach((row) => {
const cells = Array.from(row.children).filter((cell) =>
isDataColumn(cell.getAttribute("data-column"))
);
if (cells.length === 0) {
return; // e.g. the "No cost items found" placeholder row.
}
rows.push(cells.map((cell) => escapeCsvCell(cellText(cell))).join(","));
});
return rows.join("\n");
}
static triggerCsvDownload(csvContent, filename) {
const blob = new Blob([csvContent], { type: "text/csv;charset=utf-8;" });
const url = URL.createObjectURL(blob);
const link = document.createElement("a");
link.href = url;
link.download = filename;
document.body.appendChild(link);
link.click();
document.body.removeChild(link);
URL.revokeObjectURL(url);
}
static createCostTable({ costSchedule, currency, callbacks }) {
const preferences = CostUI.getColumnPreferences();
const isScheduleOfRates = costSchedule.PredefinedType === "SCHEDULEOFRATES";
@@ -7,7 +7,7 @@
<link
rel="stylesheet"
type="text/css"
href="/static/css/cost.css"
href="/static/css/cost.css?v={{v}}"
id="index-stylesheet"
/>
<link
@@ -21,7 +21,7 @@
/>
<script
type="text/javascript"
src="/static/js/jquery.min.js"
src="/static/js/jquery.min.js?v={{v}}"
></script>
<script
type="text/javascript"
@@ -34,7 +34,7 @@
<script>
var SOCKET_PORT = {{port}};
</script>
<script type="module" defer src="./static/js/cost.js"></script>
<script type="module" defer src="./static/js/cost.js?v={{v}}"></script>
</head>
<body>
<nav>
@@ -12,14 +12,14 @@
/>
<!-- here we request the CSS file from the server, -->
<!-- using registered static path in the server -->
<link rel="stylesheet" href="/static/css/demo.css" id="demo-stylesheet" />
<link rel="stylesheet" href="/static/css/demo.css?v={{v}}" id="demo-stylesheet" />
<link
rel="stylesheet"
href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.6.0/css/all.min.css"
/>
<script
type="text/javascript"
src="/static/js/jquery.min.js"
src="/static/js/jquery.min.js?v={{v}}"
></script>
<script
type="text/javascript"
@@ -33,7 +33,7 @@
</script>
<!-- here we request the JS file from the server-->
<!-- using registered static path in the server -->
<script defer src="./static/js/demo.js"></script>
<script defer src="./static/js/demo.js?v={{v}}"></script>
</head>
<body>
<!-- the navigation bar at the top of the page. -->
@@ -15,7 +15,7 @@
/>
<link
rel="stylesheet"
href="/static/css/drawings.css"
href="/static/css/drawings.css?v={{v}}"
id="drawings-stylesheet"
/>
<link
@@ -24,7 +24,7 @@
/>
<script
type="text/javascript"
src="/static/js/jquery.min.js"
src="/static/js/jquery.min.js?v={{v}}"
></script>
<script
type="text/javascript"
@@ -45,7 +45,7 @@
<script>
var SOCKET_PORT = {{port}};
</script>
<script defer src="./static/js/drawings.js"></script>
<script defer src="./static/js/drawings.js?v={{v}}"></script>
</head>
<body>
<nav>
@@ -9,25 +9,25 @@
type="image/x-icon"
href="https://bonsaibim.org/assets/images/favicon-blender.png"
/>
<link rel="stylesheet" type="text/css" href="/jsgantt/jsgantt.css" />
<link rel="stylesheet" href="/static/css/gantt.css" id="gantt-stylesheet" />
<link rel="stylesheet" type="text/css" href="/jsgantt/jsgantt.css?v={{v}}" />
<link rel="stylesheet" href="/static/css/gantt.css?v={{v}}" id="gantt-stylesheet" />
<link
rel="stylesheet"
href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.6.0/css/all.min.css"
/>
<script
type="text/javascript"
src="/static/js/jquery.min.js"
src="/static/js/jquery.min.js?v={{v}}"
></script>
<script
type="text/javascript"
src="https://cdn.socket.io/4.0.0/socket.io.min.js"
></script>
<script type="text/javascript" src="./jsgantt/jsgantt.js"></script>
<script type="text/javascript" src="./jsgantt/jsgantt.js?v={{v}}"></script>
<script>
var SOCKET_PORT = {{port}};
</script>
<script type="module" defer src="./static/js/gantt.js"></script>
<script type="module" defer src="./static/js/gantt.js?v={{v}}"></script>
</head>
<body>
<nav class="no-print">
@@ -9,7 +9,7 @@
type="image/x-icon"
href="https://bonsaibim.org/assets/images/favicon-blender.png"
/>
<link rel="stylesheet" href="/static/css/index.css" id="index-stylesheet" />
<link rel="stylesheet" href="/static/css/index.css?v={{v}}" id="index-stylesheet" />
<link
rel="stylesheet"
id="tabulator-stylesheet"
@@ -21,7 +21,7 @@
/>
<script
type="text/javascript"
src="/static/js/jquery.min.js"
src="/static/js/jquery.min.js?v={{v}}"
></script>
<script
type="text/javascript"
@@ -34,7 +34,7 @@
<script>
var SOCKET_PORT = {{port}};
</script>
<script defer src="./static/js/index.js"></script>
<script defer src="./static/js/index.js?v={{v}}"></script>
</head>
<body>
<nav>
+4 -3
View File
@@ -418,9 +418,10 @@ def get_user(ifc: ifcopenshell.file) -> Union[ifcopenshell.entity_instance, None
def viewport_shading_changed_callback(area: bpy.types.Area) -> None:
shading = area.spaces.active.shading.type
if shading == "RENDERED":
tool.Style.get_style_props().active_style_type = "External"
shading_type = area.spaces.active.shading.type
tool.Style.restore_material_style_types(shading_type)
if shading_type == "SOLID":
area.spaces.active.shading.color_type = "MATERIAL"
def subscribe_to_viewport_shading_changes():
+2 -4
View File
@@ -133,10 +133,6 @@ class MaterialCreator:
if shape_has_openings and coords.is_a("IfcIndexedTextureMap"):
continue
tool.Loader.load_indexed_map(coords, self.mesh)
elif tool.Style.get_texture_style(material):
# No explicit coordinate mapping (e.g. IFC2X3 has no IsMappedBy,
# and IFC4 COORD uses generated UVs). Bake XY→UV as fallback.
tool.Loader.load_generated_uv_map(self.mesh)
def assign_material_slots_to_faces(self) -> None:
if not self.mesh["ios_materials"]:
@@ -1103,12 +1099,14 @@ class IfcImporter:
vertices = [[v[i], v[i + 1], v[i + 2], 1] for i in range(0, len(v), 3)]
edges = [[e[i], e[i + 1]] for i in range(0, len(e), 2)]
v2 = None
polyline = None
for edge in edges:
v1 = vertices[edge[0]]
if v1 != v2:
polyline = curve.splines.new("POLY")
polyline.points[-1].co = mathutils.Vector(v1)
v2 = vertices[edge[1]]
assert polyline is not None
polyline.points.add(1)
polyline.points[-1].co = mathutils.Vector(v2)
edges_item_ids = ifcopenshell.util.shape.get_edges_representation_item_ids(geometry).tolist()
@@ -843,7 +843,6 @@ class AddBoundary(bpy.types.Operator, tool.Ifc.Operator):
settings = ifcopenshell.geom.settings()
shape = ifcopenshell.geom.create_shape(settings, opening)
mat = Matrix(ifcopenshell.util.shape.get_shape_matrix(shape))
mat.translation = (0, 0, 0)
opening_bm = bmesh.new()
verts = ifcopenshell.util.shape.get_vertices(shape.geometry)
for vert in verts:
@@ -1060,6 +1059,7 @@ class AddBoundary(bpy.types.Operator, tool.Ifc.Operator):
return tool.Ifc.get().createIfcConnectionSurfaceGeometry(surface)
def export_surface(self, polygon, target_face_matrix):
ifc_file = tool.Ifc.get()
x_axis = target_face_matrix.col[0][:3]
z_axis = target_face_matrix.col[2][:3]
p1 = target_face_matrix.translation
@@ -1072,18 +1072,20 @@ class AddBoundary(bpy.types.Operator, tool.Ifc.Operator):
placement = builder.create_axis2_placement_3d([o / self.unit_scale for o in p1], z_axis, x_axis)
surface.BasisSurface = tool.Ifc.get().create_entity("IfcPlane", placement)
if tool.Ifc.get().schema != "IFC2X3":
schema = ifc_file.schema
if schema != "IFC2X3":
points = [tool.Model.convert_si_to_unit(list(co)) for co in polygon.exterior.coords]
point_list = tool.Ifc.get().createIfcCartesianPointList2D(points)
outer_boundary = tool.Ifc.get().createIfcIndexedPolyCurve(point_list, None, False)
inner_boundaries = []
inner_boundaries: list[ifcopenshell.entity_instance] = []
for interior in polygon.interiors:
points = [tool.Model.convert_si_to_unit(list(co)) for co in interior.coords]
point_list = tool.Ifc.get().createIfcCartesianPointList2D(points)
inner_boundaries.append(tool.Ifc.get().createIfcIndexedPolyCurve(point_list, None, False))
else:
pass # TODO
# TODO:
raise NotImplementedError(schema)
surface.OuterBoundary = outer_boundary
surface.InnerBoundaries = inner_boundaries
@@ -400,6 +400,7 @@ class CadOffset(bpy.types.Operator):
[verts.update(e.verts) for e in edges]
# Use the viewport angle to determine the offset direction
wp = None
for area in bpy.context.screen.areas:
if area.type == "VIEW_3D":
# Don't ask me, I don't know.
@@ -409,6 +410,7 @@ class CadOffset(bpy.types.Operator):
z = area.spaces.active.region_3d.view_rotation @ Vector((0, 0, 1))
wp = Matrix([x, y, z, Vector((0, 0, 0))]).to_4x4().transposed()
break
assert wp is not None
rotation = Matrix.Rotation(pi / 2, 2, "Z")
rotation_i = Matrix.Rotation(-pi / 2, 2, "Z")
@@ -478,6 +478,7 @@ class ChangeClassificationLevel(bpy.types.Operator):
def execute(self, context):
props = tool.Classification.get_classification_props()
props.available_library_references.clear()
reference = None
for reference in IfcStore.classification_file.by_id(self.parent_id).HasReferences:
new = props.available_library_references.add()
new.identification = reference.Identification or ""
@@ -485,6 +486,7 @@ class ChangeClassificationLevel(bpy.types.Operator):
new.ifc_definition_id = reference.id()
new.has_references = bool(reference.HasReferences)
new.referenced_source
assert reference
if reference.ReferencedSource.is_a("IfcClassificationReference"):
props.active_library_referenced_source = reference.ReferencedSource.ReferencedSource.id()
else:
@@ -156,6 +156,8 @@ class CostSchedulesData:
values = root_element.CostValues
elif root_element.is_a("IfcConstructionResource"):
values = root_element.BaseCosts
else:
assert False, root_element
for cost_value in values or []:
cls._load_cost_value(root_element, data, cost_value)
# data["CostValues"].append(cost_value.id())
@@ -47,6 +47,7 @@ classes = (
operator.CleanWireframes,
operator.ContractSheet,
operator.ConvertSVGToDXF,
operator.CopyAnnotationToDrawing,
operator.CopyTextToSelection,
operator.CreateDrawing,
operator.CreateSheets,
@@ -107,6 +108,7 @@ classes = (
operator.SelectAssignedProduct,
operator.SelectSimilarTextLiteralValue,
operator.ToggleTargetView,
operator.ToggleDrawingCategorySelection,
operator.OpenDocumentationWebUi,
operator.FilterSelectedObjectsIfIntersectedByCamera,
prop.Variable,
@@ -425,10 +425,12 @@ class BaseDecorator:
blf.size(font_id, font_size_px)
w, h = None, None
if box_alignment or center or vcenter:
w, h = blf.dimensions(font_id, text)
if box_alignment:
assert w is not None and h is not None
box_alignment_offset = Vector((0, 0))
if "bottom" in box_alignment:
pass
@@ -450,10 +452,12 @@ class BaseDecorator:
else:
# horizontal centering
if center:
assert w is not None
pos -= Vector((cos, sin)) * w * 0.5
# vertical centering
if vcenter:
assert h is not None
pos -= Vector((-sin, cos)) * h * 0.5
# side-shifting
@@ -1001,6 +1005,8 @@ class FallDecorator(BaseDecorator):
O = A.copy()
O.z = B.z
run = (B - O).length
angle_tg = None
if run != 0:
angle_tg = rise / run
angle = round(degrees(atan(angle_tg)))
@@ -1018,6 +1024,7 @@ class FallDecorator(BaseDecorator):
elif object_type == "SLOPE_PERCENT":
if angle == 90:
return "-"
assert angle_tg is not None
return f"{round(angle_tg * 100)} %"
return "NO DATA"
@@ -1249,6 +1256,7 @@ class SectionLevelDecorator(BaseDecorator):
}
# process edges
text_position, text_dir = None, None
for edge in edges_original:
v0, v1 = winspace_verts[edge[0]], winspace_verts[edge[1]]
start_i = len(output_verts)
@@ -1554,32 +1562,39 @@ class SectionDecorator(BaseDecorator):
v0, v1 = winspace_verts[edge[0]], winspace_verts[edge[1]]
start_i = len(output_verts)
circle_head = None
if display_start_circle or display_end_circle:
circle_head = get_circle_head(circle_size)
if display_start_symbol or display_end_symbol or connect_markers:
triangle_head, divider_offset, edge_dir_circle = None, None, None
display_symbol = display_start_symbol or display_end_symbol
if display_symbol or connect_markers:
edge_dir = (v1 - v0).normalized()
side = (edge_dir.yx * Vector((1, -1))).to_3d()
edge_dir_circle = edge_dir * circle_size
if display_start_symbol or display_end_symbol:
triangle_head = get_triangle_head(edge_dir, -side, triangle_length, triangle_width)
divider_offset = []
divider_offset.append(edge_dir_circle if connect_markers else edge_dir_circle * 3)
divider_offset.append(edge_dir_circle)
if display_symbol:
triangle_head = get_triangle_head(edge_dir, -side, triangle_length, triangle_width)
divider_offset = []
divider_offset.append(edge_dir_circle if connect_markers else edge_dir_circle * 3)
divider_offset.append(edge_dir_circle)
if display_start_circle:
assert circle_head is not None
start_i = add_verts_sequence([v + v0 for v in circle_head], start_i, **out_kwargs, closed=True)
# circle middle divider
if not display_start_symbol:
assert divider_offset is not None
start_i = add_verts_sequence(
[v0 + divider_offset[0], v0 - divider_offset[1]], start_i, **out_kwargs
)
if display_start_symbol:
assert triangle_head is not None
start_i = add_verts_sequence([v + v0 for v in triangle_head], start_i, **out_kwargs, closed=True)
if display_end_circle:
assert circle_head is not None
start_i = add_verts_sequence([v + v1 for v in circle_head], start_i, **out_kwargs, closed=True)
# circle middle divider
if not display_end_symbol:
@@ -1588,9 +1603,11 @@ class SectionDecorator(BaseDecorator):
)
if display_end_symbol:
assert triangle_head is not None
start_i = add_verts_sequence([v + v1 for v in triangle_head], start_i, **out_kwargs, closed=True)
if connect_markers:
assert edge_dir_circle is not None
gap = []
gap.append(edge_dir_circle if display_start_symbol else Vector((0, 0, 0)))
gap.append(edge_dir_circle if display_end_symbol else Vector((0, 0, 0)))
@@ -1677,6 +1694,12 @@ class CutDecorator:
selected_elements_color = self.addon_prefs.decorator_color_selected
self.fallback_colour = (0.3, 0.3, 0.3, 1)
# Evaluate camera movement once per redraw rather than twice per object: is_camera_moved()
# runs eval()/numpy on the camera matrix and, as a side effect, refreshes the stored
# checksum on the first True result - so calling it per object also made the second call
# (fill) see an already-updated checksum and skip recalculating when it shouldn't.
self.camera_moved = self.is_camera_moved()
all_vertices = []
all_edges = []
selected_vertices = []
@@ -1802,23 +1825,35 @@ class CutDecorator:
# Currently selected objects must be recalculated as they may be being moved / edited.
# If the camera is selected, we also recalculate as the user may be moving the camera.
is_selected = obj.select_get()
recalc_cut = not has_cut_cache or is_selected or self.camera_moved
recalc_fill = not has_fill_cache or is_selected or self.camera_moved
if not (recalc_cut or recalc_fill):
return
if not has_cut_cache or obj.select_get() or self.is_camera_moved():
self.recalculate_cut(context, obj, element)
if not has_fill_cache or obj.select_get() or self.is_camera_moved():
self.recalculate_fill(context, obj, element)
# The intersection test builds a bmesh and scans every vertex; both recalculations need
# the same answer, so compute it once here rather than once in each.
is_intersecting = tool.Drawing.is_intersecting_camera(obj, context.scene.camera)
if recalc_cut:
self.recalculate_cut(context, obj, element, is_intersecting)
if recalc_fill:
self.recalculate_fill(context, obj, element, is_intersecting)
def recalculate_cut(self, context, obj: bpy.types.Object, element: ifcopenshell.entity_instance) -> None:
if tool.Drawing.is_intersecting_camera(obj, context.scene.camera):
def recalculate_cut(
self, context, obj: bpy.types.Object, element: ifcopenshell.entity_instance, is_intersecting: bool
) -> None:
if is_intersecting:
verts, edges = tool.Drawing.bisect_mesh(obj, context.scene.camera)
DecoratorData.cut_cache[element.id()] = (verts, edges)
else:
DecoratorData.cut_cache[element.id()] = (False, False)
def recalculate_fill(self, context, obj: bpy.types.Object, element: ifcopenshell.entity_instance) -> None:
def recalculate_fill(
self, context, obj: bpy.types.Object, element: ifcopenshell.entity_instance, is_intersecting: bool
) -> None:
element_id = element.id()
if not tool.Drawing.is_intersecting_camera(obj, context.scene.camera):
if not is_intersecting:
DecoratorData.fill_cache[element_id] = {}
return
@@ -1871,6 +1906,8 @@ class CutDecorator:
layer_set = material
offset = 0
sense_factor = 1
else:
assert False, material
if len(layer_set.MaterialLayers) == 1:
material = layer_set.MaterialLayers[0].Material
@@ -1897,6 +1934,8 @@ class CutDecorator:
co = Vector((0.0, 0.0, offset))
no = tool.Drawing.get_extrusion_vector(element).normalized()
no = Vector([1.0, 0.0, 0.0])
else:
assert False, usage
no *= sense_factor
last_i = len(layer_set.MaterialLayers) - 1
@@ -225,9 +225,11 @@ def format_distance(
unit_system, unit_length, unit_fraction = unit_mapping[custom_unit]
value *= unit_scale
tx_dist = None
# Imperial Formatting
if unit_system == "IMPERIAL":
toInches = None
if in_unit_length:
if unit_length == "INCHES":
toInches = 1
@@ -241,6 +243,7 @@ def format_distance(
toInches = 1550
inPerFoot = 144
assert toInches is not None
decInches = value * toInches
decFeet = decInches / 12
@@ -383,6 +386,7 @@ def format_distance(
if precision and isinstance(precision, float):
value = precision * round(float(value) / precision)
fmt = None
if decimal_places is not None:
fmt = "%1." + str(decimal_places) + "f"
@@ -465,6 +469,7 @@ def format_distance(
assert f"Unexpected unit_system - '{unit_system}'."
# tx_dist = fmt % value
assert tx_dist is not None
return tx_dist
@@ -228,6 +228,90 @@ class DuplicateDrawing(bpy.types.Operator, tool.Ifc.Operator):
)
def get_copy_annotation_target_drawings(self, context):
global COPY_ANNOTATION_TARGET_DRAWINGS_ENUM
drawings = [e for e in tool.Ifc.get().by_type("IfcAnnotation") if e.ObjectType == "DRAWING"]
drawings.sort(key=lambda d: d.Name or "")
COPY_ANNOTATION_TARGET_DRAWINGS_ENUM = [(str(d.id()), d.Name or "Unnamed", "") for d in drawings]
return COPY_ANNOTATION_TARGET_DRAWINGS_ENUM
COPY_ANNOTATION_TARGET_DRAWINGS_ENUM = []
class CopyAnnotationToDrawing(bpy.types.Operator, tool.Ifc.Operator):
bl_idname = "bim.copy_annotation_to_drawing"
bl_label = "Copy Annotation To Drawing"
bl_description = (
"Copy the selected annotations to another drawing.\n\n"
"The copies become independent annotations assigned to the chosen drawing, "
"placed in its view plane. The originals stay in their current drawing"
)
bl_options = {"REGISTER", "UNDO"}
target_drawing: bpy.props.EnumProperty(name="Target Drawing", items=get_copy_annotation_target_drawings)
if TYPE_CHECKING:
target_drawing: str
@classmethod
def poll(cls, context):
if not tool.Ifc.get():
cls.poll_message_set("No IFC project loaded.")
return False
if not cls.get_selected_annotations(context):
cls.poll_message_set("No annotation selected.")
return False
return True
@classmethod
def get_selected_annotations(cls, context) -> list[ifcopenshell.entity_instance]:
return [
element
for obj in context.selected_objects
if (element := tool.Ifc.get_entity(obj))
and element.is_a("IfcAnnotation")
and element.ObjectType != "DRAWING"
]
def invoke(self, context, event):
assert context.window_manager
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
assert self.layout
row = self.layout.row()
row.prop(self, "target_drawing")
def _execute(self, context):
if not self.target_drawing:
self.report({"ERROR"}, "No target drawing selected.")
return {"CANCELLED"}
target_drawing = tool.Ifc.get().by_id(int(self.target_drawing))
annotations = self.get_selected_annotations(context)
previous_selection = [obj for a in annotations if (obj := tool.Ifc.get_object(a))]
previous_active = context.view_layer.objects.active
copied = core.copy_annotations_to_drawing(
tool.Ifc,
tool.Collector,
tool.Drawing,
tool.Geometry,
annotations=annotations,
target_drawing=target_drawing,
)
for obj in context.selected_objects:
obj.select_set(False)
for obj in previous_selection:
if obj.name in context.view_layer.objects:
obj.select_set(True)
if previous_active and previous_active.name in context.view_layer.objects:
context.view_layer.objects.active = previous_active
skipped = len(annotations) - len(copied)
message = f"Copied {len(copied)} annotations to {target_drawing.Name or 'Unnamed'}."
if skipped:
message += f" Skipped {skipped} already in that drawing."
self.report({"INFO"}, message)
class CreateDrawing(bpy.types.Operator):
"""Creates/refreshes a .svg drawing
@@ -698,6 +782,8 @@ class CreateDrawing(bpy.types.Operator):
layer_set = material
offset = 0
sense_factor = 1
else:
assert False, material
camera_matrix_i = context.scene.camera.matrix_world.inverted()
@@ -722,7 +808,6 @@ class CreateDrawing(bpy.types.Operator):
bmesh.ops.remove_doubles(bm, verts=bm.verts, dist=0.000001)
bmesh.ops.triangle_fill(bm, use_dissolve=True, edges=bm.edges)
prev_co = None
if not usage:
sense_factor = 1 # Assume the extrusion vector points in the direction sense
no = tool.Drawing.get_extrusion_vector(element).normalized()
@@ -739,6 +824,8 @@ class CreateDrawing(bpy.types.Operator):
co = Vector((0.0, 0.0, offset))
no = tool.Drawing.get_extrusion_vector(element).normalized()
no = Vector([1.0, 0.0, 0.0])
else:
assert False, usage
no *= sense_factor
last_i = len(layer_set.MaterialLayers) - 1
for i, layer in enumerate(layer_set.MaterialLayers):
@@ -906,6 +993,10 @@ class CreateDrawing(bpy.types.Operator):
if os.path.isfile(svg_path) and self.props.should_use_linework_cache:
return svg_path
ifc = tool.Ifc.get()
semantics = None
pairs = None
# in case of printing multiple drawings we need to sync just once
if self.sync and self.drawing_index == 0:
with profile("sync"):
@@ -1309,6 +1400,18 @@ class CreateDrawing(bpy.types.Operator):
self.svg_settings = ifcopenshell.geom.settings()
self.svg_settings.set("dimensionality", ifcopenshell.ifcopenshell_wrapper.CURVES_SURFACES_AND_SOLIDS)
self.svg_settings.set("iterator-output", ifcopenshell.ifcopenshell_wrapper.NATIVE)
# SVG edge classification (issue #3668). See edge-classification.md. Settings are
# per-drawing, stored in EPset_Drawing and read into self.cprops by import_camera_props.
try:
self.svg_settings.set("svg-use-edge-classification", self.cprops.use_edge_classification)
self.svg_settings.set("svg-render-crease-edges", self.cprops.render_creases)
self.svg_settings.set("svg-valley-angle-min-degrees", self.cprops.valley_angle_min_degrees)
self.svg_settings.set("svg-render-sharp-edges", self.cprops.render_sharp)
self.svg_settings.set("svg-ridge-angle-min-degrees", self.cprops.ridge_angle_min_degrees)
self.svg_settings.set("svg-emit-flush-edges", self.cprops.render_flush)
except Exception:
# Backwards compatibility with older ifcopenshell builds that don't expose these keys.
pass
self.svg_buffer = ifcopenshell.geom.serializers.buffer()
self.serialiser_settings = ifcopenshell.geom.serializer_settings()
self.serialiser = ifcopenshell.geom.serializers.svg(
@@ -1452,6 +1555,15 @@ class CreateDrawing(bpy.types.Operator):
"Material.Name",
]
join_classes = ifcopenshell.util.element.get_pset(self.camera_element, "EPset_Drawing", "JoinClasses")
if join_classes:
join_classes = tuple(c.strip() for c in join_classes.split(",") if c.strip())
else:
# Architectural convention only merges these objects by default. E.g. pipe
# segments and fittings shouldn't merge. Users may override this per-drawing
# via the EPset_Drawing.JoinClasses property (e.g. to also join IfcCovering).
join_classes = ("IfcWall", "IfcSlab")
group = root.find("{http://www.w3.org/2000/svg}g")
joined_paths = {}
self.is_manifold_cache = {}
@@ -1553,8 +1665,7 @@ class CreateDrawing(bpy.types.Operator):
)
path.attrib["d"] = d
# Architectural convention only merges these objects. E.g. pipe segments and fittings shouldn't merge.
if not element.is_a("IfcWall") and not element.is_a("IfcSlab"):
if not any(element.is_a(c) for c in join_classes):
continue
keys = []
@@ -2199,7 +2310,11 @@ class SelectAllDrawings(bpy.types.Operator):
def execute(self, context):
props = tool.Drawing.get_document_props()
# When filtering to sheeted drawings only, act on the visible drawings only.
sheeted_ids = tool.Drawing.get_sheeted_drawing_ids() if props.show_drawings_on_sheets_only else None
for drawing in props.drawings:
if sheeted_ids is not None and drawing.is_drawing and drawing.ifc_definition_id not in sheeted_ids:
continue
if drawing.is_selected != self.select_all:
drawing.is_selected = self.select_all
return {"FINISHED"}
@@ -3759,6 +3874,26 @@ class ToggleTargetView(bpy.types.Operator):
return {"FINISHED"}
class ToggleDrawingCategorySelection(bpy.types.Operator):
bl_idname = "bim.toggle_drawing_category_selection"
bl_label = "Toggle Category Selection"
bl_description = "Select or deselect all drawings in this view category"
bl_options = {"REGISTER", "UNDO"}
target_view: bpy.props.StringProperty()
if TYPE_CHECKING:
target_view: str
def execute(self, context):
drawings = tool.Drawing.get_visible_drawings_in_category(self.target_view)
# If everything visible in the category is already selected, deselect all; otherwise select all.
new_state = not all(d.is_selected for d in drawings)
for drawing in drawings:
drawing.is_selected = new_state
return {"FINISHED"}
class ExpandSheet(bpy.types.Operator):
bl_idname = "bim.expand_sheet"
bl_label = "Expand Sheet"
@@ -409,6 +409,12 @@ class DocProperties(PropertyGroup):
options=set(),
)
is_editing_drawings: BoolProperty(name="Is Editing Drawings", default=False)
show_drawings_on_sheets_only: BoolProperty(
name="Show Only Drawings on Sheets",
description="Only show drawings that are placed on a sheet",
default=False,
options=set(),
)
is_editing_schedules: BoolProperty(name="Is Editing Schedules", default=False)
is_editing_references: BoolProperty(name="Is Editing References", default=False)
target_view: EnumProperty(
@@ -439,6 +445,7 @@ class DocProperties(PropertyGroup):
should_use_annotation_cache: bool
should_draw_linked_projects: bool
is_editing_drawings: bool
show_drawings_on_sheets_only: bool
is_editing_schedules: bool
is_editing_references: bool
target_view: Literal["PLAN_VIEW", "ELEVATION_VIEW", "SECTION_VIEW", "REFLECTED_PLAN_VIEW", "MODEL_VIEW"]
@@ -536,6 +543,50 @@ class BIMCameraProperties(PropertyGroup):
default=True,
update=get_update_layer_callback("has_annotation", "HasAnnotation"),
)
use_edge_classification: BoolProperty(
name="Use Edge Classification",
description="Classify projection edges into boundary/outline/sharp/crease/flush "
"instead of drawing all linework identically. See edge-classification.md",
default=False,
update=get_update_layer_callback("use_edge_classification", "UseEdgeClassification"),
)
render_creases: BoolProperty(
name="Render Creases",
description="Render 'crease' (concave) projection edges",
default=True,
update=get_update_layer_callback("render_creases", "RenderCreases"),
)
valley_angle_min_degrees: FloatProperty(
name="Valley Angle Minimum",
description="Minimum concave dihedral deviation from flat, in degrees, for a projection "
"edge to be classified as 'crease' rather than 'flush'",
default=12.0,
min=0.0,
max=180.0,
update=get_update_layer_callback("valley_angle_min_degrees", "ValleyAngleMinDegrees"),
)
render_sharp: BoolProperty(
name="Render Sharp",
description="Render 'sharp' (convex) projection edges",
default=True,
update=get_update_layer_callback("render_sharp", "RenderSharp"),
)
ridge_angle_min_degrees: FloatProperty(
name="Ridge Angle Minimum",
description="Minimum convex dihedral deviation from flat, in degrees, for a projection "
"edge to be classified as 'sharp' rather than 'flush'",
default=45.0,
min=0.0,
max=180.0,
update=get_update_layer_callback("ridge_angle_min_degrees", "RidgeAngleMinDegrees"),
)
render_flush: BoolProperty(
name="Render Flush",
description="Render 'flush' projection edges (dihedral deviation below both ridge/valley "
"thresholds). Omitted by default",
default=False,
update=get_update_layer_callback("render_flush", "RenderFlush"),
)
target_view: EnumProperty(
name="Target View",
default="PLAN_VIEW",
@@ -110,12 +110,14 @@ class Scheduler:
y = self.margin
rows = list(sheet.iter_rows())
total_rows = len(rows)
x = None
for i, row in enumerate(rows):
# The last row may contain only null values
if i == (total_rows - 1) and not [c for c in row if c.value is not None]:
continue
x = self.margin
unmerged_height = None
for cell in row:
if isinstance(cell, openpyxl.cell.cell.MergedCell):
column_letter = openpyxl.utils.get_column_letter(cell.column)
@@ -230,8 +232,11 @@ class Scheduler:
)
x += unmerged_width
assert unmerged_height is not None
y += unmerged_height
assert x is not None
total_width = x + self.margin
total_height = y + self.margin
self.svg["width"] = "{}mm".format(total_width)
@@ -375,6 +380,7 @@ class Scheduler:
tri = 0
stop_iterating_over_rows = False
# TODO: row spans support?
x = None
for tr in table.getElementsByType(TableRow):
if stop_iterating_over_rows:
break
@@ -491,6 +497,7 @@ class Scheduler:
tri += 1
y += height
assert x is not None
total_width = x + self.margin
total_height = y + self.margin
self.svg["width"] = "{}mm".format(total_width)
@@ -102,16 +102,16 @@ void angle_circle_head(
in vec4 circle_start, in float circle_angle,
in bool counterclockwise,
out vec4 head[CIRCLE_SEGS+1], out float angle_segs) {
// 1 added to CIRCLE_SEGS because we're number of vertices
// for n segments is n+1
float angle_d;
angle_d = PI * 2 / CIRCLE_SEGS; // 30d
// need to bottom clamp it to 1, otherwise it causes Blender crash at extruding the curve
angle_segs = max(1, ceil(circle_angle / angle_d));
angle_d = circle_angle / angle_segs;
for(int i = 0; i < (angle_segs + 1); i++) {
float angle = angle_d * i;
if (counterclockwise) {
@@ -143,7 +143,7 @@ void cross_head(in vec4 dir, in float size, out vec4 head[3]) {
#define do_vertex(pos, e) (do_vertex_util(pos, vec2(-(e).y, (e).x) / winsize.xy))
#define do_vertex_win(pos, e) ( do_vertex( WIN2CLIP( pos ), e ) )
// if vertex is shared by two segments of the line still need to emit it twice
// if vertex is shared by two segments of the line still need to emit it twice
// to avoid smoothing artifacts
// don't forget to initialize `vec2 EDGE_DIR` for macro to work
// `pos0` / `pos1` - vertex position in clip space
@@ -197,10 +197,13 @@ void do_circle_head(vec4 pos_w, vec4 head[CIRCLE_SEGS]) {
def add_verts_sequence(verts, start_i, output_verts, output_edges, closed=False):
"""Add sequence of verts to output lists, returns next vertex index"""
i = None
for i, v in enumerate(verts[:-1], start_i):
output_verts.append(v)
output_edges.append((i, i + 1))
output_verts.append(verts[-1])
assert i is not None
if closed:
output_edges.append((i + 1, start_i))
return i + 2
@@ -273,7 +276,7 @@ class BaseShader:
FRAG_GLSL = """
uniform vec4 color;
uniform float lineWidth;
in float smoothline;
out vec4 fragColor;
void main() {
@@ -1449,6 +1449,7 @@ class SvgWriter:
angle_tg = rise / run
angle = round(degrees(atan(angle_tg)))
else:
angle_tg = None
angle = 90
# ues SLOPE_ANGLE as default
@@ -1462,6 +1463,7 @@ class SvgWriter:
elif object_type == "SLOPE_PERCENT":
if angle == 90:
return "-"
assert angle_tg is not None
return f"{round(angle_tg * 100)} %"
tag = element.Description or get_label_text()
+71 -4
View File
@@ -113,6 +113,19 @@ class BIM_PT_camera(Panel):
row.prop(props, "fill_mode")
row = self.layout.row()
row.prop(props, "cut_mode")
row = self.layout.row()
row.prop(props, "use_edge_classification")
if props.use_edge_classification:
row = self.layout.row()
row.prop(props, "render_creases")
row.prop(props, "valley_angle_min_degrees")
row = self.layout.row()
row.prop(props, "render_sharp")
row.prop(props, "ridge_angle_min_degrees")
row = self.layout.row()
row.prop(props, "render_flush")
row = self.layout.row()
row.prop(props, "width")
row = self.layout.row()
@@ -319,6 +332,8 @@ class BIM_PT_drawings(Panel):
row3.separator(factor=0.5, type="SPACE")
row3.operator("bim.copy_annotation_to_drawing", icon="PASTEDOWN", text="")
row3.operator("bim.select_all_drawings", icon="CHECKBOX_HLT", text="")
row3.operator("bim.create_drawing", text="", icon="OUTPUT")
row3.operator("bim.convert_svg_to_dxf", text="", icon="SEQ_PREVIEW").view = active_drawing.name
@@ -326,6 +341,7 @@ class BIM_PT_drawings(Panel):
self.layout.template_list(
"BIM_UL_drawinglist", "", self.props, "drawings", self.props, "active_drawing_index"
)
self.layout.prop(self.props, "show_drawings_on_sheets_only")
class BIM_PT_schedules(Panel):
@@ -858,8 +874,8 @@ class BIM_UL_drawinglist(bpy.types.UIList):
layout.label(text="", translate=False)
return
row = layout.row(align=True)
if item.is_drawing:
row = layout.row(align=True)
row.label(text="", icon="BLANK1")
selected_icon = "CHECKBOX_HLT" if item.is_selected else "CHECKBOX_DEHLT"
row.prop(item, "is_selected", text="", icon=selected_icon, emboss=False)
@@ -880,6 +896,9 @@ class BIM_UL_drawinglist(bpy.types.UIList):
item.ifc_definition_id
)
else:
# Give category headers a distinct inset background so they stand out from drawing rows.
box = layout.box()
row = box.row(align=True)
if item.target_view == "PLAN_VIEW":
icon = "UV_FACESEL"
elif item.target_view == "ELEVATION_VIEW":
@@ -900,7 +919,55 @@ class BIM_UL_drawinglist(bpy.types.UIList):
op = row.operator("bim.toggle_target_view", text="", emboss=False, icon="DISCLOSURE_TRI_RIGHT")
op.target_view = item.target_view
op.option = "EXPAND"
row.prop(item, "name", text="", icon=icon, emboss=False)
group = tool.Drawing.get_visible_drawings_in_category(item.target_view)
all_selected = bool(group) and all(d.is_selected for d in group)
row.operator(
"bim.toggle_drawing_category_selection",
text="",
icon="CHECKBOX_HLT" if all_selected else "CHECKBOX_DEHLT",
emboss=False,
).target_view = item.target_view
row.separator(factor=0.5, type="SPACE")
# Clicking the header name toggles expand/contract, same as the disclosure triangle.
op = row.operator("bim.toggle_target_view", text=item.name, icon=icon, emboss=False)
op.target_view = item.target_view
op.option = "CONTRACT" if item.is_expanded else "EXPAND"
def filter_items(self, context, data: DocProperties, propname: str):
drawings = getattr(data, propname)
helper_funcs = bpy.types.UI_UL_list
flt_flags = []
flt_neworder = []
if self.filter_name:
flt_flags = helper_funcs.filter_items_by_name(
self.filter_name,
self.bitflag_filter_item,
drawings,
"name",
reverse=self.use_filter_sort_reverse,
)
if not flt_flags:
flt_flags = [self.bitflag_filter_item] * len(drawings)
props = tool.Drawing.get_document_props()
if props.show_drawings_on_sheets_only:
ifc_file = tool.Ifc.get()
sheeted_ids = tool.Drawing.get_sheeted_drawing_ids()
# Target view headers are only shown if they contain a sheeted drawing.
sheeted_target_views = {
tool.Drawing.get_drawing_target_view(ifc_file.by_id(drawing_id)) for drawing_id in sheeted_ids
}
for i, item in enumerate(drawings):
if item.is_drawing:
is_visible = item.ifc_definition_id in sheeted_ids
else:
is_visible = item.target_view in sheeted_target_views
if not is_visible:
flt_flags[i] &= ~self.bitflag_filter_item
return flt_flags, flt_neworder
class BIM_UL_sheets(bpy.types.UIList):
@@ -964,14 +1031,14 @@ class BIM_UL_sheets(bpy.types.UIList):
if self.filter_name:
filter_name = self.filter_name.lower()
active_sheet = None
active_sheet_index = None
for sheet in data.sheets:
if sheet.is_sheet:
active_sheet = sheet
active_sheet_index = len(flt_flags)
if filter_name in sheet.name.lower() or filter_name in sheet.identification.lower():
flt_flags.append(self.bitflag_filter_item)
if not sheet.is_sheet:
assert active_sheet_index is not None
flt_flags[active_sheet_index] = self.bitflag_filter_item
else:
flt_flags.append(0)
@@ -225,6 +225,9 @@ class AnnotationToolUI:
def draw_edit_object_interface(cls, context):
if DecoratorData.get_text_data(bpy.context.active_object):
add_layout_hotkey_operator(cls.layout, "Edit Text", "S_E", "")
if bpy.ops.bim.copy_annotation_to_drawing.poll():
row = cls.layout.row(align=True)
row.operator("bim.copy_annotation_to_drawing", icon="PASTEDOWN", text="Copy To Drawing")
@classmethod
def draw_type_selection_interface(cls):
@@ -75,9 +75,13 @@ class Helper:
for face in bm.faces:
if len(face.verts) > 4:
potential_faces.append(face)
# TODO: replace with next(..., None)
face = None
for face in potential_faces:
if face.normal.z < -0.1:
break
assert face is not None
profile = [l.vert.index for l in face.loops]
extrusion = self.detect_extrusion_edge(bm, face)
@@ -108,10 +112,12 @@ class Helper:
if not potential_faces:
potential_faces = bm.faces
# TODO: replace with next(..., None)
face = None
for face in potential_faces:
if face.normal.z < -0.1:
break
assert face is not None
profile = [l.vert.index for l in face.loops]
extrusion = self.detect_extrusion_edge(bm, face)
@@ -145,9 +151,12 @@ class Helper:
if total_verts > 4:
potential_faces.append(face)
# TODO: replace with next(..., None)
face = None
for face in potential_faces:
if face.normal.z < -0.1:
break
assert face is not None
end_faces = []
end_face_normal = face.normal
@@ -581,7 +581,11 @@ class UpdateRepresentation(bpy.types.Operator, tool.Ifc.Operator):
if has_openings and not self.apply_openings:
# Meshlike things with openings can only be updated without openings applied.
if self.from_ui:
self.report({"ERROR"}, f"Object '{obj.name}' has openings - representation cannot be updated.")
self.report(
{"ERROR"},
f"Object '{obj.name}' has openings. "
"ALT+click the button to bake the openings into the new representation.",
)
return
if not product.is_a("IfcGridAxis"):
@@ -3523,12 +3527,15 @@ class EditRepresentationItemShapeAspect(bpy.types.Operator, tool.Ifc.Operator):
if props.representation_item_shape_aspect == "NEW":
active_representation = tool.Geometry.get_active_representation(obj)
# find IfcProductRepresentationSelect based on current representation
product_shape = None
if hasattr(element, "Representation"): # IfcProduct
product_shape = element.Representation
else: # IfcTypeProduct
for representation_map in element.RepresentationMaps:
if representation_map.MappedRepresentation == active_representation:
product_shape = representation_map
assert product_shape is not None
previous_shape_aspect_id = props.active_item.shape_aspect_id
# will be None if item didn't had a shape aspect
previous_shape_aspect = tool.Ifc.get_entity_by_id(previous_shape_aspect_id)
@@ -3878,6 +3885,8 @@ class AddSweptAreaSolidItem(bpy.types.Operator, tool.Ifc.Operator):
curve = builder.rectangle(size=Vector((0.5, 0.5)) / unit_scale)
elif self.shape == "CYLINDER":
curve = builder.circle(radius=0.25 / unit_scale)
else:
assert False, self.shape
item = builder.extrude(
curve,
magnitude=0.5 / unit_scale,
@@ -4115,6 +4124,31 @@ class OverrideMoveSelect(bpy.types.Operator):
self.new_active_obj = obj
return {"FINISHED"}
# Get arrays
ifc_file = tool.Ifc.get()
array_parents_to_move: list[bpy.types.Object] = []
for obj in list(context.selected_objects):
element = tool.Ifc.get_entity(obj)
if not element:
continue
pset = ifcopenshell.util.element.get_pset(element, "BBIM_Array")
if not pset:
continue
parent_element = ifc_file.by_guid(pset["Parent"])
parent_obj = tool.Ifc.get_object(parent_element)
if parent_obj not in array_parents_to_move:
array_parents_to_move.append(parent_obj)
if element.GlobalId != pset["Parent"]:
obj.select_set(False)
if array_parents_to_move:
for parent_obj in array_parents_to_move:
parent_element = tool.Ifc.get_entity(parent_obj)
for array_obj in tool.Array.get_all_objects(parent_element):
array_obj.select_set(True)
self.new_active_obj = parent_obj
return {"FINISHED"}
# Get nests
props = tool.Nest.get_nest_props()
not_editing_objs = [o.obj for o in props.not_editing_objects]
+39 -1
View File
@@ -163,14 +163,52 @@ class AssignGroup(bpy.types.Operator, tool.Ifc.Operator):
def _execute(self, context):
if not self.is_assigning:
return bpy.ops.bim.unassign_group(group=self.group)
ifc_file = tool.Ifc.get()
group = ifc_file.by_id(self.group)
products = [
element
for o in tool.Blender.get_selected_objects(include_active=False)
if (element := tool.Ifc.get_entity(o))
]
ifcopenshell.api.group.assign_group(tool.Ifc.get(), products=products, group=tool.Ifc.get().by_id(self.group))
relocated_annotations = self.unassign_from_previous_drawing(ifc_file, group, products)
ifcopenshell.api.group.assign_group(ifc_file, products=products, group=group)
self.relocate_annotations_to_drawing(relocated_annotations, group)
self.report({"INFO"}, f"Assigned {len(products)} objects to group.")
def unassign_from_previous_drawing(self, ifc_file, group, products) -> list[ifcopenshell.entity_instance]:
"""Assigning an annotation to a group that represents a drawing means the
annotation should belong to that drawing only, so it needs to leave
whichever drawing it was previously part of, instead of ending up
visible in both at once.
"""
new_drawing = tool.Drawing.get_group_drawing(group)
if not new_drawing:
return []
relocated = []
for product in products:
if not product.is_a("IfcAnnotation") or product.ObjectType == "DRAWING":
continue
old_drawing = tool.Drawing.get_annotation_drawing(product)
if not old_drawing or old_drawing.id() == new_drawing.id():
continue
if old_group := tool.Drawing.get_drawing_group(old_drawing):
ifcopenshell.api.group.unassign_group(ifc_file, products=[product], group=old_group)
relocated.append(product)
return relocated
def relocate_annotations_to_drawing(self, products, group) -> None:
"""Move the relocated annotations into the new drawing's collection and
depth, now that they have actually been assigned to its group.
"""
if not products:
return
new_drawing = tool.Drawing.get_group_drawing(group)
new_camera = tool.Ifc.get_object(new_drawing) or tool.Drawing.import_drawing(new_drawing)
for product in products:
if obj := tool.Ifc.get_object(product):
tool.Drawing.ensure_annotation_in_drawing_plane(obj, camera=new_camera)
tool.Collector.assign(obj)
class UnassignGroup(bpy.types.Operator, tool.Ifc.Operator):
bl_idname = "bim.unassign_group"
@@ -156,6 +156,7 @@ class RadianceRender(bpy.types.Operator):
print(f"Quality: {quality}, Detail: {detail}, Variability: {variability}")
print(f"Output directory: {output_dir}")
hdr_image_path, hdr_mask_path, sky_map_cal_path = None, None
if use_hdr:
hdr_image = "noon_grass_2k.hdr"
hdr_mask = "noon_grass_2k_mask.hdr"
@@ -254,6 +255,9 @@ class RadianceRender(bpy.types.Operator):
# 4 0 0 -1 180
if use_hdr and choose_hdr_image == "Noon":
assert hdr_image_path is not None
assert hdr_mask_path is not None
assert sky_map_cal_path is not None
with open(sky_file_path, "w") as f:
f.write(sky_description_str)
@@ -56,6 +56,7 @@ classes = (
operator.RemoveMaterial,
operator.RemoveMaterialSet,
operator.RemoveProfile,
operator.RenameMaterial,
operator.ReorderMaterialSetItem,
operator.SelectByMaterial,
operator.SelectMaterialInMaterialsUI,
@@ -102,6 +102,26 @@ class EditMaterial(bpy.types.Operator, tool.Ifc.Operator):
core.edit_material(tool.Ifc, tool.Material, material=tool.Ifc.get().by_id(self.material))
class RenameMaterial(bpy.types.Operator, tool.Ifc.Operator):
bl_idname = "bim.rename_material"
bl_label = "Rename Material"
bl_description = "Rename an IfcMaterial"
bl_options = {"REGISTER", "UNDO"}
material: bpy.props.IntProperty()
name: bpy.props.StringProperty(name="Name")
def invoke(self, context, event):
material = tool.Ifc.get().by_id(self.material)
self.name = material.Name or ""
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
self.layout.prop(self, "name")
def _execute(self, context):
core.rename_material(tool.Ifc, tool.Material, material=tool.Ifc.get().by_id(self.material), name=self.name)
class DisableEditingMaterial(bpy.types.Operator):
bl_idname = "bim.disable_editing_material"
bl_label = "Disable Editing Material"
@@ -564,6 +564,7 @@ class SelectAllArrayObjects(bpy.types.Operator):
except RuntimeError:
self.report({"ERROR"}, f"Objects that don't have an array parent, were deselected.")
object.select_set(False)
continue
array_objects = tool.Array.get_all_objects(parent_element)
tool.Blender.set_objects_selection(
@@ -93,6 +93,30 @@ def _stroke_lines_alpha(
gpu.state.blend_set("NONE")
def _connected_components(
vertex_groups: dict[int, list[bmesh.types.BMVert]],
) -> list[list[bmesh.types.BMVert]]:
"""Split each vertex group's members into their connected components,
since a duplicated arc/circle loop shares its source loop's group index."""
components = []
for verts in vertex_groups.values():
remaining = set(verts)
while remaining:
seed = remaining.pop()
stack = [seed]
component = [seed]
while stack:
v = stack.pop()
for edge in v.link_edges:
other = edge.other_vert(v)
if other in remaining:
remaining.discard(other)
stack.append(other)
component.append(other)
components.append(component)
return components
class ProfileDecorator:
installed = None
@@ -265,7 +289,7 @@ class ProfileDecorator:
# Draw arcs
arc_centroids = []
arc_segments = []
for arc in arcs.values():
for arc in _connected_components(arcs):
if len(arc) != 3:
continue
sorted_arc = [None, None, None]
@@ -292,7 +316,7 @@ class ProfileDecorator:
# Draw circles
circle_centroids = []
circle_segments = []
for circle in circles.values():
for circle in _connected_components(circles):
if len(circle) != 2:
continue
p1 = obj.matrix_world @ circle[0].co
@@ -408,6 +408,8 @@ class MEPGenerator:
compare = tool.Cad.is_x(requested_value, fitting_value, compare_precision)
elif isinstance(fitting_value, list):
compare = tool.Cad.are_vectors_equal(requested_value, Vector(fitting_value), precision)
else:
assert False, f"{key} {second_key}"
return compare
ignore_keys = []
@@ -476,11 +478,13 @@ class MEPGenerator:
if predefined_type == "OBSTRUCTION":
return packed_data
start_port = None
for port in ports:
port_local_position = V(*port.ObjectPlacement.RelativePlacement.Location.Coordinates)
if tool.Cad.is_x(port_local_position.length, 0.0):
start_port = port
break
assert start_port is not None
connected_port = tool.System.get_connected_port(start_port)
connected_element = tool.System.get_port_relating_element(connected_port)
@@ -325,7 +325,7 @@ class AddOccurrence(bpy.types.Operator, tool.Ifc.Operator):
if self.from_invoke and str(self.relating_type_id) in AuthoringData.data["relating_type_id"]:
props.relating_type_id = str(self.relating_type_id)
building_obj = None
building_obj, building_element = None, None
if len(context.selected_objects) == 1 and context.active_object:
building_obj = context.active_object
building_element = tool.Ifc.get_entity(building_obj)
@@ -593,6 +593,8 @@ class DumbProfileJoiner:
axisl = (profile2.matrix_world.inverted() @ axis1[1]) - (profile2.matrix_world.inverted() @ axis1[0])
elif connection1 == "ATSTART":
axisl = (profile2.matrix_world.inverted() @ axis1[0]) - (profile2.matrix_world.inverted() @ axis1[1])
else:
assert False, connection1
xy_angle = degrees(Vector((1, 0)).angle_signed(axisl.normalized().to_2d()))
if xy_angle >= -135 and xy_angle <= -45:
closest_plane = "bottom"
@@ -617,6 +619,8 @@ class DumbProfileJoiner:
axisl = (profile1.matrix_world.inverted() @ axis2[1]) - (profile1.matrix_world.inverted() @ axis2[0])
elif connection2 == "ATSTART":
axisl = (profile1.matrix_world.inverted() @ axis2[0]) - (profile1.matrix_world.inverted() @ axis2[1])
else:
assert False, connection2
xy_angle2 = degrees(Vector((1, 0)).angle_signed(axisl.normalized().to_2d()))
if xy_angle2 >= -135 and xy_angle2 <= -45:
closest_plane2 = "bottom"
@@ -844,6 +848,8 @@ class DumbProfileJoiner:
else:
y_axis = obj.matrix_world.to_quaternion() @ Vector((0, 1, 0))
z_axis = obj.matrix_world.to_quaternion() @ Vector((-1, 0, 0))
else:
assert False, plane
return self.create_matrix(p, x_axis, y_axis, z_axis)
def create_matrix(self, p: Vector, x: Vector, y: Vector, z: Vector) -> Matrix:
@@ -508,6 +508,7 @@ class EditSketchExtrusionProfile(bpy.types.Operator, tool.Ifc.Operator):
converter.run()
profile = tool.Ifc.get().createIfcArbitraryClosedProfileDef("AREA")
curve = None
for path in converter.paths:
points = []
lines = path[0]
@@ -517,6 +518,7 @@ class EditSketchExtrusionProfile(bpy.types.Operator, tool.Ifc.Operator):
points.append(tool.Ifc.get().createIfcCartesianPoint(local_point))
points.append(points[0])
curve = tool.Ifc.get().createIfcPolyline(points)
assert curve
profile.OuterCurve = curve
old_profile = extrusion.SweptArea
@@ -1577,6 +1577,7 @@ class DumbWallJoiner:
# Get the ATEND connection from wall1 to use it in wall2
relating_element = None
connections = element1.ConnectedTo
relating_connection, description = ..., ...
for conn in connections:
if conn.is_a("IfcRelConnectsPathElements") and conn.RelatingConnectionType == "ATEND":
relating_element = conn.RelatedElement
@@ -1591,6 +1592,7 @@ class DumbWallJoiner:
description = conn.Description
bonsai.core.geometry.remove_connection(tool.Geometry, connection=conn)
if relating_element:
assert relating_connection is not ... and description is not ...
ifcopenshell.api.geometry.connect_path(
tool.Ifc.get(),
relating_element=relating_element,
+1 -1
View File
@@ -162,7 +162,7 @@ class ProjectLibraryData:
library_file = IfcStore.library_file
if library_file is None or library_file.schema == "IFC2X3":
return results
root = tool.Project.get_root_context(library_file)
root = library_file.by_type("IfcProject")[0]
results.append((str(root.id()), f"{root.is_a()} {root.Name or 'Unnamed'}", root.Description or ""))
for library_id, data in cls.data["project_libraries"].items():
results.append((str(library_id), data["Name"] or "Unnamed", data["Description"] or ""))
@@ -281,7 +281,7 @@ class RefreshLibrary(bpy.types.Operator):
elements = {e for e in elements if not tool.Project.is_element_assigned_to_project_library(e, rels)}
self.props.add_library_project_library("Unassigned", len(elements), 0, False)
root_context = tool.Project.get_root_context(library_file)
root_context = library_file.by_type("IfcProject")[0]
hierarchy = tool.Project.get_project_hierarchy(library_file)
tool.Project.load_project_libraries_to_ui(root_context, hierarchy)
return {"FINISHED"}
@@ -714,6 +714,8 @@ class AppendLibraryElement(bpy.types.Operator, tool.Ifc.Operator):
representations = element.RepresentationMaps or []
elif element.is_a("IfcProduct"):
representations = [element.Representation] if element.Representation else []
else:
assert False, element
for representation in representations or []:
for element in self.file.traverse(representation):
if not element.is_a("IfcRepresentationItem") or not element.StyledByItem:
@@ -759,21 +761,22 @@ class EditProjectLibrary(bpy.types.Operator):
attributes = bonsai.bim.helper.export_attributes(props.project_library_attributes)
ifcopenshell.api.attribute.edit_attributes(library_file, project_library, attributes)
# Update parent library.
# Update parent library. Tear down the old IfcRelDeclares/IfcRelNests before
# creating the new one; a library must have exactly one of the two, never both.
previous_parent_library = tool.Project.get_parent_library(project_library)
new_parent_library = library_file.by_id(int(props.parent_library))
if previous_parent_library != new_parent_library:
if previous_parent_library is None:
# Edited library was a root in a library-only file; nest it under the new parent.
if previous_parent_library is not None:
if previous_parent_library.is_a("IfcProject"):
ifcopenshell.api.project.unassign_declaration(
library_file, [project_library], previous_parent_library
)
else:
ifcopenshell.api.nest.unassign_object(library_file, [project_library])
if new_parent_library.is_a("IfcProject"):
ifcopenshell.api.project.assign_declaration(library_file, [project_library], new_parent_library)
else:
ifcopenshell.api.nest.assign_object(library_file, [project_library], new_parent_library)
elif previous_parent_library.is_a("IfcProject"):
# Then new one is IfcProjectLibrary.
ifcopenshell.api.nest.assign_object(library_file, [project_library], new_parent_library)
else: # Previous is IfcProjectLibrary.
ifcopenshell.api.nest.unassign_object(library_file, [project_library])
# If new one is IfcProject, then it's already assigned by default.
if new_parent_library.is_a("IfcProjectLibrary"):
ifcopenshell.api.nest.assign_object(library_file, [project_library], new_parent_library)
props.is_editing_project_library = False
bpy.ops.bim.refresh_library()
@@ -807,12 +810,9 @@ class AddProjectLibrary(bpy.types.Operator):
props = tool.Project.get_project_props()
library_file = IfcStore.library_file
assert library_file
root_context = tool.Project.get_root_context(library_file)
root_context = library_file.by_type("IfcProject")[0]
project_library = ifcopenshell.api.root.create_entity(library_file, "IfcProjectLibrary")
if root_context.is_a("IfcProject"):
ifcopenshell.api.project.assign_declaration(library_file, [project_library], root_context)
else:
ifcopenshell.api.nest.assign_object(library_file, [project_library], root_context)
ifcopenshell.api.project.assign_declaration(library_file, [project_library], root_context)
ProjectLibraryData.load() # Update enum.
props.selected_project_library = str(project_library.id())
props.is_editing_project_library = True
@@ -1299,6 +1299,10 @@ class LoadProjectElements(bpy.types.Operator):
tool.Project.set_default_modeling_dimensions()
tool.Root.reload_grid_decorator()
bonsai.bim.handler.refresh_ui_data()
for screen in bpy.data.screens:
for area in screen.areas:
if area.type == "VIEW_3D":
bonsai.bim.handler.viewport_shading_changed_callback(area)
return {"FINISHED"}
def get_decomposition_elements(self) -> set[ifcopenshell.entity_instance]:
@@ -1576,10 +1580,13 @@ class LoadLink(bpy.types.Operator, tool.Ifc.Operator):
json_filepath = self.filepath_.with_suffix(".ifc.cache.json")
def should_clear_cache() -> bool:
if not self.use_cache:
return True
# Nothing to clear if the cache file was never created (e.g. a
# fresh link). Check this first so os.remove below is never
# called on a non-existent path, regardless of use_cache.
if not blend_filepath.exists():
return False
if not self.use_cache:
return True
data = json.loads(json_filepath.read_text())
# Empty 'query' - model loaded without custom query.
# Missing 'query' - model was loaded before custom queries were introduced in Bonsai.
@@ -2029,6 +2036,7 @@ class ExportIFC(bpy.types.Operator, ExportHelper):
project_props = tool.Project.get_project_props()
prefs = tool.Blender.get_addon_preferences()
project_props.use_relative_project_path = self.use_relative_path
old_history_size, old_undo_steps = None, None
if prefs.should_disable_undo_on_save:
old_history_size = tool.Ifc.get().history_size
old_undo_steps = context.preferences.edit.undo_steps
@@ -2036,6 +2044,7 @@ class ExportIFC(bpy.types.Operator, ExportHelper):
context.preferences.edit.undo_steps = 0
IfcStore.execute_ifc_operator(self, context)
if prefs.should_disable_undo_on_save:
assert old_history_size is not None and old_undo_steps is not None
tool.Ifc.get().history_size = old_history_size
context.preferences.edit.undo_steps = old_undo_steps
return {"FINISHED"}
@@ -113,6 +113,8 @@ class EditPset(bpy.types.Operator, tool.Ifc.Operator):
elif props.active_pset_type == "QTO":
pset = ifcopenshell.api.pset.add_qto(self.file, product=element, name=props.active_pset_name)
props.active_pset_id = pset.id()
else:
assert False
if self.properties:
properties = json.loads(self.properties)
@@ -228,6 +228,8 @@ def get_qto_name(self: "PsetProperties", context: bpy.types.Context) -> tool.Ble
if "bpy.data.objects" in pset_type:
if prop_type == "PsetProperties":
results = get_object_qto_name(self, context)
else:
assert False
elif prop_type == "TaskPsetProperties":
results = get_task_qto_names(self, context)
elif prop_type == "ResourcePsetProperties":
+1
View File
@@ -480,6 +480,7 @@ class BIM_PT_material_psets(Panel):
def draw(self, context):
assert self.layout
props = tool.Material.get_material_props()
ifc_definition_id = None
if material := props.active_material:
ifc_definition_id = material.ifc_definition_id
+17 -3
View File
@@ -104,7 +104,7 @@ def get_footing_length(o: bpy.types.Object) -> float:
return get_length(o)
if predefined_type == "FOOTING_BEAM" or predefined_type == "STRIP_FOOTING":
return get_z(o)
elif predefined_type == "PAD_FOOTING":
elif predefined_type == "PAD_FOOTING" or predefined_type == "PILE_CAP":
return max(get_x(o), get_y(o))
else:
return get_length(o)
@@ -197,12 +197,26 @@ def get_footing_height(o: bpy.types.Object) -> float:
return get_height(o)
if predefined_type == "FOOTING_BEAM" or predefined_type == "STRIP_FOOTING":
return get_y(o)
elif predefined_type == "PAD_FOOTING":
elif predefined_type == "PAD_FOOTING" or predefined_type == "PILE_CAP":
return get_z(o)
else:
return get_height(o)
def get_footing_width(o: bpy.types.Object) -> float:
element = tool.Ifc.get_entity(o)
assert element
predefined_type = ifcopenshell.util.element.get_predefined_type(element)
if not predefined_type:
return get_width(o)
if predefined_type == "FOOTING_BEAM" or predefined_type == "STRIP_FOOTING":
return get_x(o)
elif predefined_type == "PAD_FOOTING" or predefined_type == "PILE_CAP":
return get_width(o)
else:
return get_width(o)
def get_height(o: bpy.types.Object) -> float:
"""_summary_: Returns the height of the object bounding box
@@ -225,7 +239,7 @@ def get_opening_depth(obj: bpy.types.Object) -> float:
if is_opening_horizontal(obj):
return get_height(obj)
else:
return get_width(obj)
return get_y(obj)
def get_opening_mapping_area(obj: bpy.types.Object) -> float:
+29 -10
View File
@@ -27,6 +27,7 @@ import ifcopenshell.api.material
import ifcopenshell.api.pset
import ifcopenshell.api.root
import ifcopenshell.util.element
import ifcopenshell.util.representation
import ifcopenshell.util.schema
import ifcopenshell.util.shape_builder
import ifcopenshell.util.type
@@ -129,13 +130,25 @@ class ReassignClass(bpy.types.Operator, tool.Ifc.Operator):
same_ifc_product = element.is_a(ifc_product)
if not same_ifc_product:
if not (element.is_a("IfcElement") and ifc_product == "IfcElementType") and not (
element.is_a("IfcElementType") and ifc_product == "IfcElement"
):
self.report(
{"ERROR"}, f"Not supported class reassignment for object '{obj.name}' -> {ifc_product}."
# A spatial element (e.g. IfcSite) anchors the containment
# hierarchy, so only allow reassigning it to another family when
# it actually carries geometry - i.e. it's a real modelled thing
# (a bench dropped onto IfcSite -> IfcFurniture) rather than an
# empty spatial container we'd be turning into a loose element.
# IfcSpatialStructureElement covers IFC2X3, which has no
# IfcSpatialElement supertype.
is_spatial = element.is_a("IfcSpatialElement") or element.is_a("IfcSpatialStructureElement")
if is_spatial:
has_geometry = (
next(ifcopenshell.util.representation.get_representations_iter(element), None) is not None
)
return {"CANCELLED"}
if not has_geometry:
self.report(
{"ERROR"},
f"Cannot reassign '{obj.name}' ({element.is_a()}) to {ifc_product}: "
"a spatial element can only be reassigned to another class when it has geometry.",
)
return {"CANCELLED"}
props = tool.Blender.get_object_bim_props(obj)
props.is_reassigning_class = False
@@ -400,12 +413,13 @@ class UnlinkObject(bpy.types.Operator, tool.Ifc.Operator):
skip_invoke: bpy.props.BoolProperty(default=False, options={"SKIP_SAVE"})
def _execute(self, context):
objects: list[bpy.types.Object]
if self.obj:
objects = [bpy.data.objects.get(self.obj)]
requested_obj = bpy.data.objects.get(self.obj)
objects = [requested_obj] if requested_obj is not None else []
else:
objects = context.selected_objects
objects: list[bpy.types.Object]
for obj in objects:
was_active_object = obj == context.active_object
@@ -617,10 +631,13 @@ class AddElement(bpy.types.Operator, tool.Ifc.Operator):
local_z = wall_matrix.to_3x3() @ Vector((0, 0, 1))
direction_sense = getattr(usage, "DirectionSense", "POSITIVE")
if usage.LayerSetDirection == "AXIS2":
layer_set_direction = usage.LayerSetDirection
if layer_set_direction == "AXIS2":
z_axis = tuple(local_y) if direction_sense == "POSITIVE" else tuple(-local_y)
elif usage.LayerSetDirection == "AXIS3":
elif layer_set_direction == "AXIS3":
z_axis = tuple(local_z) if direction_sense == "POSITIVE" else tuple(-local_z)
else:
assert False, layer_set_direction
item = builder.extrude(
profile,
@@ -750,6 +767,8 @@ class AddElement(bpy.types.Operator, tool.Ifc.Operator):
WebThickness=default_web_thickness / unit_scale,
FlangeThickness=default_flange_thickness / unit_scale,
)
else:
assert False, representation_template
rel = ifcopenshell.api.material.assign_material(
tool.Ifc.get(), products=[element], type="IfcMaterialProfileSet"
+8 -1
View File
@@ -132,5 +132,12 @@ class SelectSimilarData:
if pset.endswith("Common"):
keys.extend([f'/.*Common/."{name}"' for name in properties.keys() if name != "id"])
else:
keys.extend([f"{pset}.{name}" for name in properties.keys() if name != "id"])
pset_part = f'"{pset}"' if " " in pset else pset
keys.extend(
[
f'{pset_part}."{name}"' if " " in name else f"{pset_part}.{name}"
for name in properties.keys()
if name != "id"
]
)
return [(k, k, "") for k in keys]
@@ -1009,6 +1009,7 @@ class ColourByProperty(Operator):
palette = props.palette
is_qualitative = palette in ("tab10", "paired")
colours = None
if is_qualitative:
colours = tool.Search.get_qualitative_palette(palette)
@@ -1035,6 +1036,7 @@ class ColourByProperty(Operator):
if value in colourscheme:
colourscheme[value]["total"] += 1
else:
assert colours is not None
colourscheme[value] = {"colour": next(colours)[0:3], "total": 1}
obj.color = (*colourscheme[value]["colour"], 1)
else:
@@ -1139,6 +1141,7 @@ class SelectByProperty(Operator):
is_qualitative = palette in ("tab10", "paired")
values = None
if not is_qualitative:
values = []
for colour in props.colourscheme:
@@ -12,7 +12,7 @@ function create_gantt_chart(json_data) {
vShowTaskInfoLink: 1, // Show link in tool tip (0/1)
vShowEndWeekDate: 0, // Show/Hide the date for the last day of the week in header for daily
vUseSingleCell: 10000, // Set the threshold cell per table row (Helps performance for large data.
vFormatArr: ['Day', 'Week', 'Month', 'Quarter'], // Even with setUseSingleCell using Hour format on such a large chart can cause issues in some browsers,
vFormatArr: ['Hour', 'Day', 'Week', 'Month', 'Quarter'], // vUseSingleCell keeps Hour usable on large charts.
vShowRes: true, // Disable the resource column.
vShowComp: false, // Disable the completion column.
vShowDur: false, // Disable the duration column, because jsgantt doesn't calculate durations the way we want.
+4 -2
View File
@@ -281,11 +281,11 @@ class BIM_PT_work_schedules(Panel):
def draw_task_operators(self) -> None:
row = self.layout.row(align=True)
row.alignment = "RIGHT"
ifc_definition_id = None
task, ifc_definition_id = None, None
if self.tprops.tasks and self.props.active_task_index < len(self.tprops.tasks):
task = self.tprops.tasks[self.props.active_task_index]
ifc_definition_id = task.ifc_definition_id
if ifc_definition_id:
if task and ifc_definition_id:
if self.props.active_task_id:
if self.props.editing_task_type == "TASKTIME":
row.operator("bim.edit_task_time", text="", icon="CHECKMARK")
@@ -341,6 +341,8 @@ class BIM_PT_work_schedules(Panel):
row.prop(self.props, "other_columns", text="")
column_type, name = self.props.other_columns.split(".")
data_type = "string"
else:
assert False, column_type
row.operator("bim.set_task_sort_column", text="", icon="SORTALPHA").column = f"{column_type}.{name}"
row.prop(
self.props, "is_sort_reversed", text="", icon="SORT_DESC" if self.props.is_sort_reversed else "SORT_ASC"
@@ -516,7 +516,7 @@ class SetContainerVisibility(bpy.types.Operator):
if self.mode == "ISOLATE":
if tool.Ifc.get_schema() == "IFC2X3":
containers = tool.Ifc.get().by_type("IfcSpatialStructureElement")
elif tool.Ifc.get_schema() != "IFC2X3":
else:
containers = set(tool.Ifc.get().by_type("IfcSpatialElement"))
containers -= set(tool.Ifc.get().by_type("IfcSpatialZone"))
for container in containers:
@@ -125,6 +125,7 @@ class BIM_PT_spatial_decomposition(Panel):
row.label(text="Warning: No Default Container", icon="ERROR")
row.operator("bim.import_spatial_decomposition", icon="FILE_REFRESH", text="")
ifc_definition_id = None
if self.props.active_container:
ifc_definition_id = self.props.active_container.ifc_definition_id
row = self.layout.row(align=True)
@@ -170,6 +171,7 @@ class BIM_PT_spatial_decomposition(Panel):
if not self.props.active_container:
return
assert ifc_definition_id is not None
container_has_elements = bool(self.props.total_elements)
if container_has_elements:
@@ -45,6 +45,7 @@ class SpatialTool(WorkSpaceTool):
("bim.spatial_hotkey", {"type": "T", "value": "PRESS", "shift": True}, {"properties": [("hotkey", "S_T")]}),
("bim.spatial_hotkey", {"type": "G", "value": "PRESS", "shift": True}, {"properties": [("hotkey", "S_G")]}),
("bim.spatial_hotkey", {"type": "H", "value": "PRESS", "shift": True}, {"properties": [("hotkey", "S_H")]}),
("bim.spatial_hotkey", {"type": "Q", "value": "PRESS", "shift": True}, {"properties": [("hotkey", "S_Q")]}),
)
def draw_settings(context, layout, ws_tool):
@@ -184,3 +185,9 @@ class Hotkey(bpy.types.Operator, tool.Ifc.Operator):
def hotkey_S_G(self):
bpy.ops.bim.generate_space()
def hotkey_S_Q(self):
# Mirrors BimTool.hotkey_S_Q so quantities can be (re)calculated without switching tools.
if not bpy.context.selected_objects:
return
bpy.ops.bim.perform_quantity_take_off()
@@ -45,7 +45,9 @@ classes = (
operator.SelectByStyle,
operator.SelectStyleInStylesUI,
operator.SetAssetMaterialToExternalStyle,
operator.SuggestShadeFromExternalStyle,
operator.UnlinkStyle,
operator.TogglePreferIfcShading,
operator.UpdateCurrentStyle,
operator.UpdateStyleColours,
operator.UpdateStyleTextures,
+229 -10
View File
@@ -16,6 +16,7 @@
# You should have received a copy of the GNU General Public License
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
import colorsys
import os
from pathlib import Path
from typing import Any, Union
@@ -238,13 +239,15 @@ class UpdateCurrentStyle(bpy.types.Operator):
if not isinstance(obj.data, (bpy.types.Mesh, bpy.types.Curve)):
continue
for mat in obj.data.materials:
if (
mat
and mat not in updated_materials
and (msprops_ := tool.Style.get_material_style_props(mat)).ifc_definition_id != 0
):
msprops_.active_style_type = current_style_type
updated_materials.add(mat)
if not mat:
continue
msprops_ = tool.Style.get_material_style_props(mat)
if msprops_.ifc_definition_id == 0:
continue
if mat in updated_materials:
continue
msprops_.active_style_type = current_style_type
updated_materials.add(mat)
return {"FINISHED"}
@@ -457,10 +460,14 @@ class ActivateExternalStyle(bpy.types.Operator):
self.report({"ERROR"}, f"Error loading external style for \"{material.name}\" - {db['msg']}")
return {"CANCELLED"}
self.copy_material_attributes(db["data_block"], material)
ext_mat = db["data_block"]
self.copy_material_attributes(ext_mat, material)
if tool.Style.get_use_nodes(material):
tool.Blender.copy_node_graph(material, db["data_block"])
bpy.data.materials.remove(db["data_block"])
if material.get("bim_dual_branch"):
tool.Style.update_external_branch(material, ext_mat)
else:
tool.Style.setup_dual_branch(material, ext_mat)
bpy.data.materials.remove(ext_mat)
return {"FINISHED"}
def copy_material_attributes(self, source, target):
@@ -503,6 +510,218 @@ class ActivateExternalStyle(bpy.types.Operator):
set_prop(prop_name)
class TogglePreferIfcShading(bpy.types.Operator):
bl_idname = "bim.toggle_prefer_ifc_shading"
bl_label = "Toggle Flat/Pretty"
bl_description = (
"Toggle between Flat (IFC-native shading) and Pretty (external .blend style) for ALL styles.\n\n"
"SHIFT+CLICK to apply to this style only"
)
bl_options = {"REGISTER", "UNDO"}
material_name: bpy.props.StringProperty(name="Material Name", default="", options={"SKIP_SAVE"})
single_only: bpy.props.BoolProperty(name="Single Only", default=False, options={"SKIP_SAVE"})
def invoke(self, context, event):
if event.shift:
self.single_only = True
return self.execute(context)
def execute(self, context):
wm = context.window_manager
space = tool.Blender.get_view3d_space()
is_solid = space and space.shading.type == "SOLID"
if is_solid:
if space.shading.color_type == "TEXTURE":
space.shading.color_type = "MATERIAL"
else:
meshes_needing_uv = []
for obj in bpy.context.scene.objects:
if not isinstance(obj.data, bpy.types.Mesh):
continue
for slot in obj.material_slots:
mat = slot.material
if not mat or not tool.Blender.get_ifc_definition_id(mat):
continue
style_elements = tool.Style.get_style_elements(mat)
if style_elements.get("IfcSurfaceStyleWithTextures") and not obj.data.uv_layers:
meshes_needing_uv.append(obj.data)
break
wm.progress_begin(0, max(len(meshes_needing_uv), 1))
try:
for i, mesh in enumerate(meshes_needing_uv):
tool.Loader.load_generated_uv_map(mesh)
wm.progress_update(i)
finally:
wm.progress_end()
space.shading.color_type = "TEXTURE"
return {"FINISHED"}
if self.single_only:
mat = bpy.data.materials.get(self.material_name)
if not mat:
return {"CANCELLED"}
msprops = tool.Style.get_material_style_props(mat)
msprops.prefer_ifc_shading = not msprops.prefer_ifc_shading
else:
# Default: apply to all IFC materials
source_mat = bpy.data.materials.get(self.material_name)
new_value = not tool.Style.get_material_style_props(source_mat).prefer_ifc_shading if source_mat else True
ifc_mats = [m for m in bpy.data.materials if tool.Blender.get_ifc_definition_id(m)]
for mat in ifc_mats:
tool.Style.get_material_style_props(mat).prefer_ifc_shading = new_value
return {"FINISHED"}
class SuggestShadeFromExternalStyle(bpy.types.Operator, tool.Ifc.Operator):
bl_idname = "bim.suggest_shade_from_external_style"
bl_label = "Suggest Shade from External Style"
bl_description = (
"Generate a Shade style (Surface Colour + Transparency) from the external .blend style.\n\n"
"ALT+CLICK to apply to all styles with an external .blend style"
)
bl_options = {"REGISTER", "UNDO"}
material_name: bpy.props.StringProperty(name="Material Name", default="", options={"SKIP_SAVE"})
all_styles: bpy.props.BoolProperty(name="All Styles", default=False, options={"SKIP_SAVE"})
value_offset: bpy.props.FloatProperty(
name="Value",
description="Offset added to the colour's value (-1 = fully dark, 0 = unchanged, +1 = fully light)",
default=0.0,
min=-1.0,
max=1.0,
step=1,
precision=2,
options={"SKIP_SAVE"},
)
saturation_factor: bpy.props.FloatProperty(
name="Saturation",
description="Scale applied to the colour's saturation (0 = greyscale, 1 = unchanged, >1 = more saturated)",
default=1.0,
min=0.0,
max=2.0,
step=1,
precision=2,
options={"SKIP_SAVE"},
)
def invoke(self, context, event):
if event.alt:
self.all_styles = True
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
layout = self.layout
layout.prop(self, "value_offset", slider=True)
layout.prop(self, "saturation_factor", slider=True)
if self.all_styles:
layout.label(text="Will apply to all external styles", icon="INFO")
def _execute(self, context):
if self.all_styles:
candidates = [
(mat, tool.Style.get_style_elements(mat))
for mat in bpy.data.materials
if tool.Blender.get_ifc_definition_id(mat)
]
candidates = [(mat, se) for mat, se in candidates if tool.Style.has_blender_external_style(se)]
wm = context.window_manager
wm.progress_begin(0, max(len(candidates), 1))
count = 0
color_cache: dict[tuple[str, str, str], tuple | None] = {}
try:
for i, (mat, style_elements) in enumerate(candidates):
wm.progress_update(i)
if self._apply_to_material(
mat, style_elements, self.value_offset, self.saturation_factor, color_cache
):
count += 1
finally:
wm.progress_end()
self.report({"INFO"}, f"Shade style generated for {count} style(s).")
else:
mat = bpy.data.materials.get(self.material_name)
if not mat:
return {"CANCELLED"}
style_elements = tool.Style.get_style_elements(mat)
if not tool.Style.has_blender_external_style(style_elements):
self.report({"ERROR"}, "No external .blend style assigned. Please assign an external style first.")
return {"CANCELLED"}
self._apply_to_material(mat, style_elements, self.value_offset, self.saturation_factor)
props = tool.Style.get_style_props()
if props.is_editing:
core.load_styles(tool.Style, style_type=props.style_type)
def _apply_to_material(
self,
material: bpy.types.Material,
style_elements: dict,
value_offset: float = 0.0,
saturation_factor: float = 1.0,
color_cache: "dict[tuple[str, str, str], tuple | None] | None" = None,
) -> bool:
external_style = style_elements["IfcExternallyDefinedSurfaceStyle"]
style_path = Path(tool.Ifc.resolve_uri(external_style.Location))
data_block_type, data_block = external_style.Identification.split("/")
cache_key = (str(style_path), data_block_type, data_block)
if color_cache is not None and cache_key in color_cache:
cached = color_cache[cache_key]
if cached is None:
return False # previously failed for this path
surface_colour, transparency = cached
else:
try:
db = tool.Blender.append_data_block(str(style_path), data_block_type, data_block)
except OSError as e:
self.report({"WARNING"}, f'Could not open blend file for "{material.name}": {e}')
if color_cache is not None:
color_cache[cache_key] = None
return False
if not db["data_block"]:
self.report({"WARNING"}, f'Could not load external style for "{material.name}": {db["msg"]}')
if color_cache is not None:
color_cache[cache_key] = None
return False
ext_mat = db["data_block"]
surface_colour, transparency = tool.Style.get_representative_material_color(ext_mat)
bpy.data.materials.remove(ext_mat)
if color_cache is not None:
color_cache[cache_key] = (surface_colour, transparency)
if value_offset != 0.0 or saturation_factor != 1.0:
h, s, v = colorsys.rgb_to_hsv(*surface_colour)
v = max(0.0, min(1.0, v + value_offset))
s = max(0.0, min(1.0, s * saturation_factor))
surface_colour = colorsys.hsv_to_rgb(h, s, v)
ifc_style = tool.Ifc.get_entity(material)
attributes: dict = {
"SurfaceColour": {
"Name": None,
"Red": surface_colour[0],
"Green": surface_colour[1],
"Blue": surface_colour[2],
},
}
if tool.Ifc.get_schema() != "IFC2X3":
attributes["Transparency"] = transparency
shading_style = style_elements.get("IfcSurfaceStyleShading")
if shading_style:
tool.Ifc.run("style.edit_surface_style", style=shading_style, attributes=attributes)
else:
tool.Ifc.run(
"style.add_surface_style",
style=ifc_style,
ifc_class="IfcSurfaceStyleShading",
attributes=attributes,
)
material.diffuse_color = (*surface_colour, 1.0 - transparency)
tool.Style.sync_flat_branch_shading(material, surface_colour, transparency)
return True
class DisableEditingStyles(bpy.types.Operator):
bl_idname = "bim.disable_editing_styles"
bl_options = {"REGISTER", "UNDO"}
@@ -372,6 +372,16 @@ def update_shading_style(self: "BIMStyleProperties", context: bpy.types.Context)
tool.Style.switch_shading(blender_material, self.active_style_type)
def update_prefer_ifc_shading(self: "BIMStyleProperties", context: bpy.types.Context) -> None:
style_elements = tool.Style.get_style_elements(self.id_data)
has_external = tool.Style.has_blender_external_style(style_elements)
if self.prefer_ifc_shading or not has_external:
self.active_style_type = "Shading"
else:
self.active_style_type = "External"
self.id_data.update_tag()
class BIMStyleProperties(PropertyGroup):
ifc_definition_id: IntProperty(name="IFC Definition ID")
active_style_type: EnumProperty(
@@ -381,9 +391,19 @@ class BIMStyleProperties(PropertyGroup):
default="Shading",
update=update_shading_style,
)
prefer_ifc_shading: BoolProperty(
name="Flat / Pretty",
description=(
"Toggle between Flat (IFC-native shading) and Pretty (external .blend style). "
"When set to Flat, viewport switches to Material Preview or Rendered will not activate the external style."
),
default=False,
update=update_prefer_ifc_shading,
)
is_renaming: BoolProperty(description="Used to prevent triggering handler callback.", default=False)
if TYPE_CHECKING:
ifc_definition_id: int
active_style_type: tool.Style.StyleType
prefer_ifc_shading: bool
is_renaming: bool
+66
View File
@@ -102,6 +102,7 @@ class BIM_PT_styles(Panel):
# style ui tools
if active_style:
style = active_style
row = self.layout.row(align=True)
if material := style.blender_material:
msprops = tool.Style.get_material_style_props(material)
@@ -109,6 +110,11 @@ class BIM_PT_styles(Panel):
op = row.operator("bim.update_current_style", icon="FILE_REFRESH", text="")
op.style_id = style.ifc_definition_id
if active_style and self.props.style_type == "IfcSurfaceStyle":
if material := style.blender_material:
msprops = tool.Style.get_material_style_props(material)
self.draw_style_status_row(material, msprops)
if self.props.style_type == "IfcSurfaceStyle":
self.layout.label(text="Surface Style Element:")
col = self.layout.column(align=True)
@@ -160,6 +166,66 @@ class BIM_PT_styles(Panel):
edit_label = "Save Lighting Style"
self.draw_edit_ui(edit_label)
def draw_style_status_row(self, material: bpy.types.Material, msprops) -> None:
space = tool.Blender.get_view3d_space()
box = self.layout.box()
obj = bpy.context.active_object
parts = []
if space:
shading_type = space.shading.type
shading_labels = {
"SOLID": "Solid",
"MATERIAL": "Material Preview",
"RENDERED": "Rendered",
"WIREFRAME": "Wireframe",
}
parts.append(f"Viewport: {shading_labels.get(shading_type, shading_type)}")
else:
parts.append("No 3D viewport")
shading_type = None
if obj:
obj_has_uv = isinstance(obj.data, bpy.types.Mesh) and bool(obj.data.uv_layers)
uv_label = "UV \u2713" if obj_has_uv else "UV \u2717"
parts.append(f"Selected Object: {obj.name} {uv_label}")
else:
parts.append("Selected Object: None")
if shading_type == "SOLID":
is_flat = space.shading.color_type != "TEXTURE"
mode_label = "Flat"
dep_label = "Shade"
if not is_flat:
mode_label = "Pretty"
dep_label = "Texture \u2192 Shade"
elif shading_type in ("MATERIAL", "RENDERED"):
is_flat = msprops.prefer_ifc_shading
mode_label = "Flat"
dep_label = "Render+Texture \u2192 Render \u2192 Shade"
if not is_flat:
mode_label = "Pretty"
dep_label = "External \u2192 Render+Texture \u2192 Render \u2192 Shade"
else:
is_flat = False
mode_label = ""
dep_label = ""
row1 = box.row(align=True)
row1.label(text=" | ".join(parts))
if mode_label:
row2 = box.row(align=True)
row2.label(text=f"Current Mode: {mode_label} \u2014 {dep_label}")
row3 = box.row(align=True)
row3.alignment = "RIGHT"
op = row3.operator("bim.suggest_shade_from_external_style", text="", icon="BRUSHES_ALL")
op.material_name = material.name
op = row3.operator("bim.toggle_prefer_ifc_shading", text="", icon="UV_SYNC_SELECT")
op.material_name = material.name
def draw_surface_style_shading(self):
row = self.layout.row()
row.prop(self.props, "surface_colour")
+150 -38
View File
@@ -20,6 +20,7 @@ from typing import TYPE_CHECKING
import bpy
import ifcopenshell.api.attribute
import ifcopenshell.api.material
import ifcopenshell.api.type
import ifcopenshell.util.element
import ifcopenshell.util.representation
@@ -115,51 +116,94 @@ class UnassignType(bpy.types.Operator, tool.Ifc.Operator):
if TYPE_CHECKING:
related_object: str
def _execute(self, context):
@staticmethod
def _reattach_styles(file: ifcopenshell.file, copied_entities: dict[int, ifcopenshell.entity_instance]) -> None:
"""copy_deep only follows forward references, so IfcStyledItem (an inverse,
``StyledByItem``) is not carried onto the copied geometry. Re-create a
styled item on each copy that points at the same presentation styles as
the original, so the unmapped occurrence keeps its appearance."""
for original_id, copied in copied_entities.items():
original = file.by_id(original_id)
for styled_item in getattr(original, "StyledByItem", None) or []:
file.create_entity(
"IfcStyledItem",
Item=copied,
Styles=styled_item.Styles,
Name=styled_item.Name,
)
@staticmethod
def unassign_and_unmap(obj: bpy.types.Object) -> None:
"""Unassign the type from ``obj`` and bake a private copy of any mapped
representation onto it, so the occurrence keeps its geometry, styles, and
material once the type (the source of all three) is gone."""
def exclude_callback(attribute):
return attribute.is_a("IfcProfileDef") and attribute.ProfileName
self.file = tool.Ifc.get()
file = tool.Ifc.get()
element = tool.Ifc.get_entity(obj)
if not element or not element.is_a("IfcObject"):
return
# Capture the material inherited from the type before we sever the link,
# but only if the occurrence has no material of its own to override it.
own_material = ifcopenshell.util.element.get_material(element, should_inherit=False)
inherited_material = ifcopenshell.util.element.get_material(element, should_inherit=True)
ifcopenshell.api.type.unassign_type(file, related_objects=[element])
if element.Representation:
new_active_representation = None
active_representation = tool.Geometry.get_active_representation(obj)
active_context = active_representation.ContextOfItems
representations = []
for representation in element.Representation.Representations:
resolved_representation = ifcopenshell.util.representation.resolve_representation(representation)
if representation == resolved_representation:
representations.append(representation)
else:
# We must unmap representations, carrying over their styles.
copied_entities: dict[int, ifcopenshell.entity_instance] = {}
copied_representation = ifcopenshell.util.element.copy_deep(
file,
resolved_representation,
exclude=["IfcGeometricRepresentationContext"],
exclude_callback=exclude_callback,
copied_entities=copied_entities,
)
UnassignType._reattach_styles(file, copied_entities)
representations.append(copied_representation)
if representation.ContextOfItems == active_context:
new_active_representation = copied_representation
element.Representation.Representations = representations
if new_active_representation:
bonsai.core.geometry.switch_representation(
tool.Ifc,
tool.Geometry,
obj=obj,
representation=new_active_representation,
)
# Bake the inherited material down onto the occurrence now that its type
# link (and, in the delete-type case, the type itself) is gone. Usages are
# occurrence-specific and never inherited, so they need no handling here.
if inherited_material is not None and own_material is None:
material_type = inherited_material.is_a()
if material_type not in ("IfcMaterialLayerSetUsage", "IfcMaterialProfileSetUsage"):
ifcopenshell.api.material.assign_material(
file, products=[element], type=material_type, material=inherited_material
)
def _execute(self, context):
if self.related_object:
related_objects = [bpy.data.objects[self.related_object]]
else:
related_objects = tool.Blender.get_selected_objects()
for obj in related_objects:
element = tool.Ifc.get_entity(obj)
if not element or not element.is_a("IfcObject"):
continue
ifcopenshell.api.type.unassign_type(self.file, related_objects=[element])
if element.Representation:
new_active_representation = None
active_representation = tool.Geometry.get_active_representation(obj)
active_context = active_representation.ContextOfItems
representations = []
for representation in element.Representation.Representations:
resolved_representation = ifcopenshell.util.representation.resolve_representation(representation)
if representation == resolved_representation:
representations.append(representation)
else:
# We must unmap representations.
copied_representation = ifcopenshell.util.element.copy_deep(
tool.Ifc.get(),
resolved_representation,
exclude=["IfcGeometricRepresentationContext"],
exclude_callback=exclude_callback,
)
representations.append(copied_representation)
if representation.ContextOfItems == active_context:
new_active_representation = copied_representation
element.Representation.Representations = representations
if new_active_representation:
bonsai.core.geometry.switch_representation(
tool.Ifc,
tool.Geometry,
obj=obj,
representation=new_active_representation,
)
self.unassign_and_unmap(obj)
return {"FINISHED"}
@@ -305,14 +349,82 @@ class SelectTypeObjects(bpy.types.Operator):
class RemoveType(bpy.types.Operator, tool.Ifc.Operator):
bl_idname = "bim.remove_type"
bl_label = "Remove Type"
bl_label = "Delete Type"
bl_description = (
"Delete this type. Its occurrences are kept but become untyped.\n\n"
"SHIFT+Click to also delete every occurrence of this type in the project"
)
bl_options = {"REGISTER", "UNDO"}
element: bpy.props.IntProperty()
also_delete_instances: bpy.props.BoolProperty(default=False, options={"SKIP_SAVE"})
if TYPE_CHECKING:
element: int
also_delete_instances: bool
@staticmethod
def _detach_type_material_set(element: ifcopenshell.entity_instance) -> None:
"""Cascade-free removal of the type's IfcMaterialLayerSet / IfcMaterialProfileSet
association, called just before the type is deleted.
``remove_product`` would otherwise route the type's material association
through ``unassign_material``, which deletes *every* usage of that set
across the model (documented behaviour, with an upstream TODO calling it
too aggressive) stripping the material off the very occurrences we are
trying to keep. By unhooking the type<->set link by hand here, the type
has no material at delete time, so that cascade never fires and the set
plus the occurrences' usages survive intact."""
file = tool.Ifc.get()
material = ifcopenshell.util.element.get_material(element, should_inherit=False)
if not material or material.is_a() not in ("IfcMaterialLayerSet", "IfcMaterialProfileSet"):
return
for rel in list(getattr(element, "HasAssociations", None) or []):
if not (rel.is_a("IfcRelAssociatesMaterial") and rel.RelatingMaterial == material):
continue
remaining = [o for o in rel.RelatedObjects if o != element]
if remaining:
rel.RelatedObjects = remaining
else:
history = rel.OwnerHistory
file.remove(rel)
if history:
ifcopenshell.util.element.remove_deep2(file, history)
def invoke(self, context, event):
self.also_delete_instances = event.shift
if self.also_delete_instances:
element = tool.Ifc.get().by_id(self.element)
count = len(ifcopenshell.util.element.get_types(element))
return context.window_manager.invoke_confirm(
self,
event,
title="Delete Type and Occurrences",
message=f"This will delete the type and all {count} of its occurrences.",
confirm_text="Delete",
)
return self.execute(context)
def _execute(self, context):
element = tool.Ifc.get().by_id(self.element)
occurrences = ifcopenshell.util.element.get_types(element)
if self.also_delete_instances:
for occurrence in occurrences:
occurrence_obj = tool.Ifc.get_object(occurrence)
if occurrence_obj:
tool.Geometry.delete_ifc_object(occurrence_obj)
else:
# Keep the occurrences: bake their (previously type-mapped) geometry,
# styles, and inherited material onto each one so nothing is lost when
# the type is deleted...
for occurrence in occurrences:
occ_obj = tool.Ifc.get_object(occurrence)
if occ_obj:
UnassignType.unassign_and_unmap(occ_obj)
# ...and keep any layer/profile-set material usages alive across the deletion.
self._detach_type_material_set(element)
obj = tool.Ifc.get_object(element)
tool.Geometry.delete_ifc_object(obj)
if obj:
tool.Geometry.delete_ifc_object(obj)
class RenameType(bpy.types.Operator, tool.Ifc.Operator):
+3 -1
View File
@@ -144,8 +144,10 @@ class BIM_PT_type_attributes(Panel):
bonsai.bim.helper.draw_attributes(props.type_attributes, layout)
else:
row = layout.row()
row = layout.row(align=True)
row.operator("bim.enable_editing_type_attributes", icon="GREASEPENCIL", text="Edit")
op = row.operator("bim.remove_type", icon="TRASH", text="")
op.element = TypeData.data["relating_type"]["id"]
for attribute in TypeData.data["relating_type_attributes"]:
row = layout.row(align=True)
@@ -72,6 +72,7 @@ class AddOpening(bpy.types.Operator, tool.Ifc.Operator):
opening_objects = [obj for obj in selected_objects if obj != target_object]
obj1 = ...
for opening_obj in opening_objects:
element1 = tool.Ifc.get_entity(target_object)
obj1 = target_object
@@ -196,6 +197,7 @@ class AddOpening(bpy.types.Operator, tool.Ifc.Operator):
bpy.data.objects.remove(obj2)
tool.Model.purge_scene_openings()
assert obj1 is not ...
context.view_layer.objects.active = obj1
return {"FINISHED"}
+20
View File
@@ -41,6 +41,7 @@ import bonsai.bim.helper
import bonsai.tool as tool
from bonsai.bim.ifc import is_cache_locked_by_other_process
from bonsai.bim.module.bsdd.prop import BIMBSDDProperties, BSDDProperty
from bonsai.bim.module.material.operator import SelectByMaterial
from bonsai.bim.module.model import prop as _model_prop
from bonsai.bim.module.model import ui as _model_ui
from bonsai.bim.module.pset.prop import IfcProperty
@@ -284,11 +285,13 @@ class GizmoPreferences(bpy.types.PropertyGroup):
draw_gizmos_in_3d_viewport: bool
_gizmo_pref_entry = None
for _gizmo_pref_entry in tool.Parametric.EDIT_TYPES:
GizmoPreferences.__annotations__[_gizmo_pref_entry.name] = BoolProperty(
name=_gizmo_pref_entry.name.replace("_", " ").title(),
default=True,
)
assert _gizmo_pref_entry is not None
del _gizmo_pref_entry
@@ -394,12 +397,14 @@ class DefaultParameters(bpy.types.PropertyGroup):
and gives the create operator a preset to copy from."""
_default_params_entry = None
for _default_params_entry in tool.Parametric.EDIT_TYPES:
if not _default_params_entry.has_default_parameters:
continue
DefaultParameters.__annotations__[_default_params_entry.name] = bpy.props.PointerProperty(
type=getattr(_model_prop, _default_params_entry.props_attr),
)
assert _default_params_entry is not None
del _default_params_entry
@@ -1850,6 +1855,21 @@ def draw_statusbar(self, context):
def draw_custom_context_menu(self: bpy.types.Menu, context: bpy.types.Context) -> None:
# https://blender.stackexchange.com/a/275555/86891
# Context menu for material name buttons (e.g. `bim.select_by_material`),
# offering a quick "Rename Material" entry instead of having to look up
# the material in the scene Materials panel to rename it.
button_operator = getattr(context, "button_operator", None)
if button_operator is not None and button_operator.bl_rna.identifier == SelectByMaterial.bl_rna.identifier:
ifc_file = tool.Ifc.get()
material = ifc_file.by_id(button_operator.material) if ifc_file else None
if material is not None and material.is_a("IfcMaterial"):
assert self.layout
self.layout.separator()
op = self.layout.operator("bim.rename_material", text="Rename Material", icon="GREASEPENCIL")
op.material = material.id()
return
if (
not hasattr(context, "button_pointer")
or not hasattr(context, "button_prop")
+7 -3
View File
@@ -74,10 +74,11 @@ def add_instance_ceiling_covering_from_cursor(
if not relating_type.is_a("IfcCoveringType"):
relating_type = None
ceiling_height = None
if selected_objects and active_obj:
x, y, z, h, mat = spatial.get_x_y_z_h_mat_from_obj(active_obj)
x, y, z, _, _ = spatial.get_x_y_z_h_mat_from_obj(active_obj)
else:
x, y, z, h, mat = spatial.get_x_y_z_h_mat_from_cursor()
x, y, z, _, _ = spatial.get_x_y_z_h_mat_from_cursor()
ceiling_height = covering.get_z_from_ceiling_height()
space_polygon = spatial.get_space_polygon_from_context_visible_objects(x, y)
@@ -87,6 +88,7 @@ def add_instance_ceiling_covering_from_cursor(
obj = spatial.create_object("Covering")
spatial.set_obj_origin_to_cursor_position_and_zero_elevation(obj)
assert ceiling_height is not None
spatial.translate_obj_to_z_location(obj, z + ceiling_height)
spatial.assign_type_to_obj(obj)
spatial.set_covering_representation_from_polygon(obj, space_polygon, polygon_is_si=True)
@@ -100,7 +102,9 @@ def regen_selected_covering_object(root: type[tool.Root], spatial: type[tool.Spa
selected_objects = spatial.get_selected_objects()
if selected_objects and active_obj:
x, y, z, h, mat = spatial.get_x_y_z_h_mat_from_obj(active_obj)
x, y, _, _, _ = spatial.get_x_y_z_h_mat_from_obj(active_obj)
else:
assert False, "Object has to be active and selected."
space_polygon = spatial.get_space_polygon_from_context_visible_objects(x, y)
+32
View File
@@ -411,6 +411,37 @@ def duplicate_drawing(
return new_drawing
def copy_annotations_to_drawing(
ifc: type[tool.Ifc],
collector: type[tool.Collector],
drawing_tool: type[tool.Drawing],
geometry: type[tool.Geometry],
annotations: list[ifcopenshell.entity_instance],
target_drawing: ifcopenshell.entity_instance,
) -> list[ifcopenshell.entity_instance]:
"""Duplicate annotations into another drawing, leaving the originals untouched."""
target_group = drawing_tool.get_drawing_group(target_drawing)
if not target_group:
return []
annotations = [a for a in annotations if drawing_tool.get_annotation_drawing(a) != target_drawing]
annotation_objs = [obj for a in annotations if (obj := ifc.get_object(a))]
if not annotation_objs:
return []
camera = ifc.get_object(target_drawing) or drawing_tool.import_drawing(target_drawing)
old_to_new, _ = geometry.duplicate_ifc_objects(annotation_objs)
copied: list[ifcopenshell.entity_instance] = []
for new_elements in old_to_new.values():
for new_element in new_elements:
if old_group := drawing_tool.get_drawing_group(new_element):
ifc.run("group.unassign_group", group=old_group, products=[new_element])
ifc.run("group.assign_group", group=target_group, products=[new_element])
new_obj = ifc.get_object(new_element)
drawing_tool.ensure_annotation_in_drawing_plane(new_obj, camera)
collector.assign(new_obj, should_clean_users_collection=True)
copied.append(new_element)
return copied
def remove_drawing(
ifc: type[tool.Ifc], drawing_tool: type[tool.Drawing], drawing: ifcopenshell.entity_instance
) -> None:
@@ -497,6 +528,7 @@ def add_annotation(
drawing_tool.show_decorations()
obj = drawing_tool.create_annotation_object(drawing, object_type)
element = ifc.get_entity(obj)
relating_type_rep = None
if not element: # Brand new annotation
relating_type_rep = drawing_tool.get_annotation_representation(relating_type) if relating_type else None
element = drawing_tool.run_root_assign_class(
+9
View File
@@ -107,6 +107,15 @@ def disable_editing_material(material_tool: type[tool.Material]) -> None:
material_tool.disable_editing_material()
def rename_material(
ifc: type[tool.Ifc], material_tool: type[tool.Material], material: ifcopenshell.entity_instance, name: str
) -> None:
ifc.run("material.edit_material", material=material, attributes={"Name": name})
if material_tool.is_editing_materials():
material_tool.import_material_definitions(material_tool.get_active_material_type())
material_tool.refresh()
def assign_material(
ifc: type[tool.Ifc],
material_tool: type[tool.Material],
+5
View File
@@ -354,6 +354,7 @@ class Drawing:
def enable_editing_schedules(cls): pass
def enable_editing_sheets(cls): pass
def enable_editing_text(cls, obj): pass
def ensure_annotation_in_drawing_plane(cls, obj, camera=None): pass
def ensure_drawings_parent_document(cls): pass
def ensure_drawings_parent_group(cls): pass
def ensure_unique_drawing_name(cls, name): pass
@@ -367,6 +368,7 @@ class Drawing:
def generate_reference_attributes(cls, reference, **attributes): pass
def generate_sheet_identification(cls): pass
def get_annotation_context(cls, target_view, object_type=None): pass
def get_annotation_drawing(cls, element): pass
def get_annotation_representation(cls, element_type): pass
def get_assigned_product(cls, element): pass
def get_assigned_product_workaround(cls, element): pass
@@ -384,6 +386,7 @@ class Drawing:
def get_drawing_group(cls, drawing): pass
def get_drawing_references(cls, drawing): pass
def get_drawing_target_view(cls, drawing): pass
def get_group_drawing(cls, group): pass
def get_group_elements(cls, group): pass
def get_ifc_representation_class(cls, object_type): pass
def get_name(cls, element): pass
@@ -397,6 +400,7 @@ class Drawing:
def get_unit_system(cls): pass
def import_assigned_product(cls, obj): pass
def import_documents(cls, document_type): pass
def import_drawing(cls, drawing): pass
def import_drawings(cls): pass
def import_sheets(cls): pass
def import_text_attributes(cls, obj): pass
@@ -663,6 +667,7 @@ class Material:
def is_editing_materials(cls): pass
def is_material_used_in_sets(cls, material): pass
def load_material_attributes(cls, material): pass
def refresh(cls): pass
def replace_material_with_material_profile(cls, element): pass
def update_elements_using_material(cls, material): pass
+34
View File
@@ -803,6 +803,40 @@ class Blender(bonsai.core.tool.Blender):
# restore shader editor settings
shader_editor.pin = previous_pin_setting
@classmethod
def copy_node_graph_additive(
cls, material_to: bpy.types.Material, material_from: bpy.types.Material
) -> bpy.types.ShaderNodeOutputMaterial | None:
"""Paste nodes from material_from alongside the existing nodes in material_to.
Unlike copy_node_graph this does NOT clear the existing node tree first.
Returns the OUTPUT_MATERIAL node that was added from material_from, or None.
"""
temp_override = cls.get_shader_editor_context()
shader_editor = temp_override["space"]
before_names = {n.name for n in material_to.node_tree.nodes}
previous_pin_setting = shader_editor.pin
shader_editor.pin = True
shader_editor.node_tree = material_from.node_tree
for node in material_from.node_tree.nodes:
node.select = True
with bpy.context.temp_override(**temp_override):
bpy.ops.node.clipboard_copy()
shader_editor.node_tree = material_to.node_tree
with bpy.context.temp_override(**temp_override):
bpy.ops.node.clipboard_paste(offset=(0, 0))
shader_editor.pin = previous_pin_setting
for node in material_to.node_tree.nodes:
if node.name not in before_names and node.type == "OUTPUT_MATERIAL":
return node
return None
@classmethod
def get_material_node(
cls, blender_material: bpy.types.Material, node_type: str, kwargs: Optional[dict] = {}
-1
View File
@@ -138,7 +138,6 @@ class Bsdd(bonsai.core.tool.Bsdd):
def get_dictionaries(cls) -> list[bsdd.DictionaryContractV1]:
prefs = tool.Blender.get_addon_preferences()
baseurl = getattr(prefs, "bsdd_baseurl", "https://api.bsdd.buildingsmart.org/api/")
cls.client = bsdd.Client()
if hasattr(cls.client, "baseurl"):
cls.client.baseurl = baseurl
response = cls.client.get_dictionary(include_test_dictionaries=prefs.bsdd_load_test_dictionaries)
+2
View File
@@ -981,6 +981,7 @@ class Cad:
has_found_connected_edge = True
loops.append(loop)
new_verts = None
for loop in loops:
all_verts = {v.index for e in loop for v in e.verts}
possible_v1s = []
@@ -1084,6 +1085,7 @@ class Cad:
break
v1 = v2
assert new_verts is not None
return new_verts
+11
View File
@@ -1270,6 +1270,17 @@ class ClipBox:
def on_depsgraph_update_caps(cls, scene, depsgraph) -> None:
"""Depsgraph entry-point — guard, then delegate to the
modal-aware debounce in :meth:`_handle_cap_tick`."""
# Same file-load danger window as on_depsgraph_update: a real
# depsgraph tick during load (between load_pre and the new file's
# first paint) must not re-arm a cap-rebuild timer. _on_load_pre
# already cancels any in-flight timer via _cancel_pending_cap_rebuild;
# without this gate, a depsgraph_update_post event firing later in
# the same load (Blender fires these while building the new file's
# scene) would immediately reschedule one via _handle_cap_tick,
# undoing that cancellation and re-arming against regions whose GPU
# state is not yet wired.
if cls._file_loading:
return
if getattr(bpy.context, "screen", None) is None:
return
if cls._active_scene_props(scene) is None:
+2
View File
@@ -280,6 +280,8 @@ class Cost(bonsai.core.tool.Cost):
new = props.cost_item_processes.add()
elif related_object.is_a("IfcResource"):
new = props.cost_item_resources.add()
else:
assert False, related_object
new.ifc_definition_id = related_object.id()
new.name = related_object.Name or "Unnamed"
+75 -4
View File
@@ -756,6 +756,17 @@ class Drawing(bonsai.core.tool.Drawing):
if rel.is_a("IfcRelAssignsToGroup") and rel.RelatingGroup.ObjectType == "DRAWING":
return rel.RelatingGroup
@classmethod
def get_group_drawing(cls, group: ifcopenshell.entity_instance) -> Union[ifcopenshell.entity_instance, None]:
"""Get the drawing that owns this group, if the group represents a drawing."""
if group.ObjectType != "DRAWING":
return None
for rel in group.IsGroupedBy or []:
for related_object in rel.RelatedObjects:
if related_object.is_a("IfcAnnotation") and related_object.ObjectType == "DRAWING":
return related_object
return None
@classmethod
def get_drawing_document(cls, drawing: ifcopenshell.entity_instance) -> ifcopenshell.entity_instance:
for rel in drawing.HasAssociations:
@@ -1072,6 +1083,12 @@ class Drawing(bonsai.core.tool.Drawing):
camera_props.has_annotation = True
camera_props.target_view = "PLAN_VIEW"
camera_props.is_nts = False
camera_props.use_edge_classification = False
camera_props.render_creases = True
camera_props.valley_angle_min_degrees = 12.0
camera_props.render_sharp = True
camera_props.ridge_angle_min_degrees = 45.0
camera_props.render_flush = False
camera.shift_x = 0.0
camera.shift_y = 0.0
@@ -1101,6 +1118,18 @@ class Drawing(bonsai.core.tool.Drawing):
camera_props.has_annotation = bool(pset["HasAnnotation"])
if "IsNTS" in pset:
camera_props.is_nts = bool(pset["IsNTS"])
if "UseEdgeClassification" in pset:
camera_props.use_edge_classification = bool(pset["UseEdgeClassification"])
if "RenderCreases" in pset:
camera_props.render_creases = bool(pset["RenderCreases"])
if "ValleyAngleMinDegrees" in pset:
camera_props.valley_angle_min_degrees = float(pset["ValleyAngleMinDegrees"])
if "RenderSharp" in pset:
camera_props.render_sharp = bool(pset["RenderSharp"])
if "RidgeAngleMinDegrees" in pset:
camera_props.ridge_angle_min_degrees = float(pset["RidgeAngleMinDegrees"])
if "RenderFlush" in pset:
camera_props.render_flush = bool(pset["RenderFlush"])
if "DPI" in pset:
camera_props.dpi = int(pset["DPI"])
if "LineworkMode" in pset:
@@ -2575,16 +2604,15 @@ class Drawing(bonsai.core.tool.Drawing):
if not obj:
continue
current_representation = tool.Geometry.get_active_representation(obj)
current_representation_subcontext = None
if current_representation:
subcontext = current_representation.ContextOfItems
current_representation_subcontext = tool.Geometry.get_subcontext_parameters(subcontext)
has_context = False
for subcontext in subcontexts:
# prioritize already active representation if it matches the subcontext
# (element could have multiple representations in the same subcontext)
if current_representation and subcontext == current_representation_subcontext:
has_context = True
if current_representation_subcontext and subcontext == current_representation_subcontext:
break
priority_representation = ifcopenshell.util.representation.get_representation(element, *subcontext)
if priority_representation:
@@ -2594,7 +2622,6 @@ class Drawing(bonsai.core.tool.Drawing):
obj=obj,
representation=priority_representation,
)
has_context = True
break
linked_handles: set[bpy.types.Object] = set()
@@ -2860,6 +2887,50 @@ class Drawing(bonsai.core.tool.Drawing):
break
return sheet_references
@classmethod
def get_sheeted_drawing_ids(cls) -> set[int]:
"""Get the IFC ids of all drawings that are placed on at least one sheet."""
ifc_file = tool.Ifc.get()
sheet_locations: set[Union[str, None]] = set()
for sheet in ifc_file.by_type("IfcDocumentInformation"):
if sheet.Scope != "SHEET":
continue
for reference in cls.get_document_references(sheet):
sheet_locations.add(reference.Location)
if not sheet_locations:
return set()
result: set[int] = set()
for drawing in ifc_file.by_type("IfcAnnotation"):
if drawing.ObjectType != "DRAWING":
continue
drawing_document = cls.get_drawing_document(drawing)
if drawing_document and drawing_document.Location in sheet_locations:
result.add(drawing.id())
return result
@classmethod
def get_visible_drawings_in_category(cls, target_view: str) -> list[DrawingProperties]:
"""Get the drawing items in a target view category that are currently visible in the drawing list.
Grouping is positional: individual drawing items don't carry their own ``target_view``, they belong to
the most recent header item above them. Only expanded categories contribute drawing items to the
collection, so a collapsed category yields an empty list. Respects the ``show_drawings_on_sheets_only``
filter so that select-all only affects visible drawings.
"""
props = cls.get_document_props()
drawings: list[DrawingProperties] = []
in_category = False
for item in props.drawings:
if not item.is_drawing:
# Header row: we're inside the requested category until the next header.
in_category = item.target_view == target_view
elif in_category:
drawings.append(item)
if props.show_drawings_on_sheets_only:
sheeted_ids = cls.get_sheeted_drawing_ids()
drawings = [d for d in drawings if d.ifc_definition_id in sheeted_ids]
return drawings
@classmethod
def get_camera_matrix(cls, camera: bpy.types.Object) -> Matrix:
matrix_world = camera.matrix_world.copy().normalized()
+2 -2
View File
@@ -23,7 +23,6 @@ from typing import TYPE_CHECKING
import bpy
import ifcopenshell.api.feature
import ifcopenshell.util.representation
import bonsai.core.geometry
import bonsai.core.tool
@@ -50,6 +49,7 @@ class Feature(bonsai.core.tool.Feature):
has_visible_openings = True
break
element_had_openings = None
for feature_obj in feature_objs:
feature_element = tool.Ifc.get_entity(feature_obj)
@@ -58,7 +58,6 @@ class Feature(bonsai.core.tool.Feature):
bonsai.core.geometry.edit_object_placement(tool.Ifc, tool.Geometry, tool.Surveyor, obj=featured_obj)
element_had_openings = tool.Geometry.has_openings(featured_element)
body_context = ifcopenshell.util.representation.get_context(tool.Ifc.get(), "Model", "Body")
ifcopenshell.api.feature.add_feature(tool.Ifc.get(), feature=feature_element, element=featured_element)
if tool.Ifc.is_moved(feature_obj):
@@ -73,6 +72,7 @@ class Feature(bonsai.core.tool.Feature):
if voided_obj.data:
if tool.Ifc.is_edited(voided_obj):
voided_element_ = tool.Ifc.get_entity(voided_obj)
assert element_had_openings is not None
if element_had_openings or (voided_element_ != featured_element and voided_element_.HasOpenings):
voided_obj.scale = (1.0, 1.0, 1.0)
tool.Ifc.finish_edit(voided_obj)
+17 -2
View File
@@ -757,6 +757,7 @@ class Geometry(bonsai.core.tool.Geometry):
# its centroid not obscured (tested via raycasting) by any other
# face.
distance = max(obj.dimensions.xyz)
min_y, max_z = None, None
if axis == "+Z":
max_z = max([co[2] for co in obj.bound_box]) + 0.002
direction = Vector((0, 0, -1))
@@ -771,8 +772,10 @@ class Geometry(bonsai.core.tool.Geometry):
if direction.dot(face.normal) > 0:
continue
if axis == "+Z":
assert max_z is not None
face_centroid_at_max = Vector((*face.calc_center_median().xy, max_z))
elif axis == "-Y":
assert min_y is not None
centroid = face.calc_center_median()
face_centroid_at_max = Vector((centroid.x, min_y, centroid.z))
face_centroid_at_max = obj.matrix_world @ face_centroid_at_max
@@ -1148,6 +1151,9 @@ class Geometry(bonsai.core.tool.Geometry):
settings.set("layerset-first", True)
settings.set("keep-bounding-boxes", True)
settings.set("dimensionality", ifcopenshell.ifcopenshell_wrapper.CURVES_SURFACES_AND_SOLIDS)
settings.set("mesher-linear-deflection", ifc_import_settings.deflection_tolerance)
settings.set("mesher-angular-deflection", ifc_import_settings.angular_tolerance)
geometry_library = ifc_import_settings.geometry_library
ifc_importer = bonsai.bim.import_ifc.IfcImporter(ifc_import_settings)
ifc_importer.file = tool.Ifc.get()
@@ -1159,7 +1165,11 @@ class Geometry(bonsai.core.tool.Geometry):
shape = None
if elements:
iterator = ifcopenshell.geom.iterator(
settings, tool.Ifc.get(), multiprocessing.cpu_count(), include=elements
settings,
tool.Ifc.get(),
multiprocessing.cpu_count(),
include=elements,
geometry_library=geometry_library,
)
else:
iterator = None # For example, when switching representation of a type with no occurrences
@@ -1214,7 +1224,9 @@ class Geometry(bonsai.core.tool.Geometry):
for element in element_types:
if obj := tool.Ifc.get_object(element):
if representation := ifcopenshell.util.representation.get_representation(element, context):
geometry = ifcopenshell.geom.create_shape(settings, representation)
geometry = ifcopenshell.geom.create_shape(
settings, representation, geometry_library=geometry_library
)
mesh_name = tool.Loader.get_mesh_name_from_shape(geometry)
mesh = meshes.get(mesh_name)
if mesh is None:
@@ -1885,6 +1897,7 @@ class Geometry(bonsai.core.tool.Geometry):
"""NOTE: we assume that all items belonged to the same representation and to the same shape aspect"""
ifc_file = tool.Ifc.get()
previous_shape_aspect = None
base_representation = None
for inverse in ifc_file.get_inverse(representation_items[0]):
if inverse.is_a("IfcShapeRepresentation"):
if inverse.OfShapeAspect:
@@ -1894,6 +1907,7 @@ class Geometry(bonsai.core.tool.Geometry):
previous_shape_aspect = inverse.OfShapeAspect[0]
else:
base_representation = inverse
assert base_representation
# remove item from previous shape aspect
if previous_shape_aspect:
@@ -2211,6 +2225,7 @@ class Geometry(bonsai.core.tool.Geometry):
assert item
obj.data.clear_geometry()
cartesian_point_offset = None
if item.is_a("IfcHalfSpaceSolid"):
bm = bmesh.new()
bmesh.ops.create_grid(bm, size=0.5)
+10 -3
View File
@@ -1087,18 +1087,21 @@ class Loader(bonsai.core.tool.Loader):
bm = bmesh.new()
bm.from_mesh(mesh)
prev_co = None
if usage.LayerSetDirection == "AXIS2":
layer_set_direction = usage.LayerSetDirection
if layer_set_direction == "AXIS2":
co = Vector((0.0, offset, 0.0))
no = cls.get_extrusion_vector(element).normalized()
no = no.cross(Vector([1.0, 0.0, 0.0]))
elif usage.LayerSetDirection == "AXIS3":
elif layer_set_direction == "AXIS3":
co = Vector((0.0, 0.0, offset))
no = cls.get_extrusion_vector(element).normalized()
no = Vector([0.0, 0.0, 1.0])
elif usage.LayerSetDirection == "AXIS1":
elif layer_set_direction == "AXIS1":
co = Vector((0.0, 0.0, offset))
no = cls.get_extrusion_vector(element).normalized()
no = Vector([1.0, 0.0, 0.0])
else:
assert False, layer_set_direction
no *= sense_factor
# Cache this
body = ifcopenshell.util.representation.get_context(tool.Ifc.get(), "Model", "Body", "MODEL_VIEW")
@@ -1108,6 +1111,7 @@ class Loader(bonsai.core.tool.Loader):
if style := tool.Ifc.get_entity(material):
styles[style] = i
last_i = len(layer_set.MaterialLayers) - 1
bisect_geom = None
for i, layer in enumerate(layer_set.MaterialLayers):
if i != last_i:
prev_co = co.copy()
@@ -1121,6 +1125,7 @@ class Loader(bonsai.core.tool.Loader):
if (material_index := styles.get(style, None)) is None:
material_index = len(mesh.materials)
mesh.materials.append(tool.Ifc.get_object(style))
assert bisect_geom is not None
if i == last_i:
for face in bisect_geom["geom"]:
if isinstance(face, bmesh.types.BMFace):
@@ -1286,6 +1291,7 @@ class Loader(bonsai.core.tool.Loader):
polyline.material_index = material_index
return polyline
item = None
for item_data, item_style in zip(rep_items, item_styles):
item = item_data["item"]
@@ -1313,6 +1319,7 @@ class Loader(bonsai.core.tool.Loader):
polyline.points.add(1)
polyline.points[-1].co = native_data["matrix"] @ Vector(v2)
assert item is not None
curve.bevel_depth = unit_scale * item.Radius
thickness = None
if (inner_radius := item.InnerRadius) and (thickness := max(item.Radius - inner_radius, 0)):
+6
View File
@@ -146,6 +146,12 @@ class Material(bonsai.core.tool.Material):
MaterialsData.data["material_styles_data"] = MaterialsData.material_styles_data()
@classmethod
def refresh(cls) -> None:
from bonsai.bim.module.material.data import refresh as refresh_material_data
refresh_material_data()
@classmethod
def is_editing_materials(cls) -> bool:
props = tool.Material.get_material_props()
+2
View File
@@ -220,10 +220,12 @@ class Misc(bonsai.core.tool.Misc):
related_objects.append((element, ifcopenshell.util.placement.get_storey_elevation(element)))
related_objects = sorted(related_objects, key=lambda e: e[1])
storey_elevation = None
i = None
for i, related_object in enumerate(related_objects):
if related_object[0] == storey:
storey_elevation = related_object[1]
break
assert i is not None
if i + total_storeys < len(related_objects):
next_storey_elevation = related_objects[i + total_storeys][1]
unit_scale = ifcopenshell.util.unit.calculate_unit_scale(tool.Ifc.get())
+48 -34
View File
@@ -2292,32 +2292,18 @@ class Model(bonsai.core.tool.Model):
deform_layer = bm.verts.layers.deform.active
# Sanity check
group_verts = {"IFCARCINDEX": {}, "IFCCIRCLE": {}}
if deform_layer:
for vert in bm.verts:
vert_group_indices = tool.Blender.bmesh_get_vertex_groups(vert, deform_layer)
is_circle = False
for group_index in vert_group_indices:
group_type = "IFCARCINDEX" if group_index in groups["IFCARCINDEX"] else "IFCCIRCLE"
group_verts[group_type].setdefault(group_index, 0)
group_verts[group_type][group_index] += 1
if group_type == "IFCCIRCLE":
is_circle = True
is_circle = any(gi in groups["IFCCIRCLE"] for gi in vert_group_indices)
is_arc = any(gi in groups["IFCARCINDEX"] for gi in vert_group_indices)
if (is_circle or is_arc) and not vert.link_edges:
return (False, "CIRCLE" if is_circle else "3POINT_ARC")
if is_circle:
pass # Circles are allowed to be unclosed
elif len(vert.link_edges) != 2: # Unclosed loop or forked loop
return (False, "UNCLOSED_LOOP")
for group_type, group_counts in group_verts.items():
if group_type == "IFCARCINDEX":
for group_count in group_counts.values():
if group_count != 3: # Each arc needs 3 verts
return (False, "3POINT_ARC")
elif group_type == "IFCCIRCLE":
for group_count in group_counts.values():
if group_count != 2: # Each circle needs 2 verts
return (False, "CIRCLE")
loop_edges = list(bm.edges)
# Create loops from edges
@@ -2340,6 +2326,28 @@ class Model(bonsai.core.tool.Model):
has_found_connected_edge = True
loops.append(loop)
# Sanity check, per loop rather than across the whole mesh
if deform_layer:
for loop in loops:
loop_group_counts = {"IFCARCINDEX": {}, "IFCCIRCLE": {}}
loop_verts = {v for edge in loop for v in edge.verts}
for vert in loop_verts:
for group_index in tool.Blender.bmesh_get_vertex_groups(vert, deform_layer):
if group_index in groups["IFCARCINDEX"]:
group_type = "IFCARCINDEX"
elif group_index in groups["IFCCIRCLE"]:
group_type = "IFCCIRCLE"
else:
continue
loop_group_counts[group_type].setdefault(group_index, 0)
loop_group_counts[group_type][group_index] += 1
for group_count in loop_group_counts["IFCARCINDEX"].values():
if group_count != 3: # Each arc needs 3 verts
return (False, "3POINT_ARC")
for group_count in loop_group_counts["IFCCIRCLE"].values():
if group_count != 2: # Each circle needs 2 verts
return (False, "CIRCLE")
tmp = ifcopenshell.file(schema=tool.Ifc.get().schema)
def is_in_group(v: bmesh.types.BMVert, group_name: str) -> bool:
@@ -2520,27 +2528,11 @@ class Model(bonsai.core.tool.Model):
deform_layer = bm.verts.layers.deform.active
# Sanity check
group_verts = {"IFCARCINDEX": {}, "IFCCIRCLE": {}}
if deform_layer:
for vert in bm.verts:
vert_group_indices = tool.Blender.bmesh_get_vertex_groups(vert, deform_layer)
for group_index in vert_group_indices:
group_type = "IFCARCINDEX" if group_index in groups["IFCARCINDEX"] else "IFCCIRCLE"
group_verts[group_type].setdefault(group_index, 0)
group_verts[group_type][group_index] += 1
if len(vert.link_edges) > 2: # Forked loop
return (False, "FORKED_LOOP")
for group_type, group_counts in group_verts.items():
if group_type == "IFCARCINDEX":
for group_count in group_counts.values():
if group_count != 3: # Each arc needs 3 verts
return (False, "3POINT_ARC")
elif group_type == "IFCCIRCLE":
for group_count in group_counts.values():
if group_count != 2: # Each circle needs 2 verts
return (False, "CIRCLE")
loop_edges = list(bm.edges)
# Create loops from edges
@@ -2563,6 +2555,28 @@ class Model(bonsai.core.tool.Model):
has_found_connected_edge = True
loops.append(loop)
# Sanity check, per loop rather than across the whole mesh
if deform_layer:
for loop in loops:
loop_group_counts = {"IFCARCINDEX": {}, "IFCCIRCLE": {}}
loop_verts = {v for edge in loop for v in edge.verts}
for vert in loop_verts:
for group_index in tool.Blender.bmesh_get_vertex_groups(vert, deform_layer):
if group_index in groups["IFCARCINDEX"]:
group_type = "IFCARCINDEX"
elif group_index in groups["IFCCIRCLE"]:
group_type = "IFCCIRCLE"
else:
continue
loop_group_counts[group_type].setdefault(group_index, 0)
loop_group_counts[group_type][group_index] += 1
for group_count in loop_group_counts["IFCARCINDEX"].values():
if group_count != 3: # Each arc needs 3 verts
return (False, "3POINT_ARC")
for group_count in loop_group_counts["IFCCIRCLE"].values():
if group_count != 2: # Each circle needs 2 verts
return (False, "CIRCLE")
tmp = ifcopenshell.file(schema=tool.Ifc.get().schema)
def is_in_group(v: bmesh.types.BMVert, group_name: str) -> bool:
+9 -1
View File
@@ -47,7 +47,15 @@ class Nest(bonsai.core.tool.Nest):
return False
if relating_object == related_object:
return False
is_compatible_class = relating_object.is_a("IfcElement") and related_object.is_a("IfcElement")
# IfcRelNests.RelatingObject/RelatedObjects are typed as the general
# IfcObjectDefinition, so nesting is schema-legal both between element
# occurrences (the common case, e.g. a faucet nested into a sink) and
# between element types (e.g. an assembly type nesting its component
# types). Mixing an occurrence with a type isn't a real modeling
# pattern, so only allow same-kind pairs. See #2283.
is_compatible_class = (relating_object.is_a("IfcElement") and related_object.is_a("IfcElement")) or (
relating_object.is_a("IfcTypeProduct") and related_object.is_a("IfcTypeProduct")
)
if not is_compatible_class:
return False
# Prevent cyclic references: walk up the full hierarchy from the
+2
View File
@@ -641,6 +641,8 @@ del _edit_type_names
# call sites can reference ``tool.Parametric.ROOF`` directly. Renaming a
# registry entry renames the constant; a typo at the call site surfaces as
# AttributeError at module load.
_entry = None
for _entry in Parametric.EDIT_TYPES:
setattr(Parametric, _entry.name.upper(), _entry)
assert _entry is not None
del _entry
+3 -1
View File
@@ -168,11 +168,12 @@ class Polyline(bonsai.core.tool.Polyline):
distance = (mouse_vector - last_point).length
if distance < 0:
return
angle, orientation_angle = None, None
angle_round_threshold = 1000 # Avoids rounding when distance is too big
if distance > 0:
angle = tool.Cad.angle_3_vectors(
second_to_last_point, last_point, mouse_vector, new_angle=None, degrees=True
)
angle_round_threshold = 1000 # Avoids rounding when distance is too big
# Round angle to the nearest 0.05
angle = round(angle / 0.05) * 0.05 if distance < angle_round_threshold else angle
@@ -188,6 +189,7 @@ class Polyline(bonsai.core.tool.Polyline):
angle = 0
orientation_angle = 0
if input_ui:
assert angle is not None and orientation_angle is not None
if should_round:
angle_snap = tool.Snap.get_angle_snap_value(context)
angle = angle_snap * round(angle / angle_snap) if distance < angle_round_threshold else angle
+8 -20
View File
@@ -370,47 +370,35 @@ class Project(bonsai.core.tool.Project):
props = cls.get_project_props()
active_library_breadcrumb = props.get_active_library_breadcrumb()
change_back = False
breadcrumb = None
if active_library_breadcrumb:
name = active_library_breadcrumb.name
breadcrumb_type = active_library_breadcrumb.breadcrumb_type
library_id = active_library_breadcrumb.library_id
breadcrumb = (name, breadcrumb_type, library_id)
change_back = True
bpy.ops.bim.rewind_library()
if change_back:
assert breadcrumb
bpy.ops.bim.change_library_element(
element_name=name,
breadcrumb_type=breadcrumb_type,
library_id=library_id,
element_name=breadcrumb[0],
breadcrumb_type=breadcrumb[1],
library_id=breadcrumb[2],
)
@classmethod
def get_parent_library(
cls, project_library: ifcopenshell.entity_instance
) -> Union[ifcopenshell.entity_instance, None]:
"""Return the IfcContext that declares or nests ``project_library``.
Returns ``None`` when ``project_library`` is itself the root of a
library-only file (no IfcRelNests, no IfcRelDeclares).
"""
"""Return the IfcContext that declares or nests ``project_library``, or ``None``
if neither relationship is present."""
if nests := project_library.Nests:
return nests[0].RelatingObject
if has_context := project_library.HasContext:
return has_context[0].RelatingContext
return None
@classmethod
def get_root_context(cls, ifc_file: ifcopenshell.file) -> ifcopenshell.entity_instance:
"""Return the file's root IfcContext.
Prefers IfcProject if present, otherwise falls back to IfcProjectLibrary
library-only files are valid per IFC4+ and contain no IfcProject. Caller is
responsible for the IFC2X3 guard; IfcContext does not exist in that schema.
"""
if projects := ifc_file.by_type("IfcProject"):
return projects[0]
return ifc_file.by_type("IfcProjectLibrary")[0]
@classmethod
def get_project_hierarchy(cls, ifc_file: ifcopenshell.file) -> HiearchyDict:
"""Get project hierarchy in the following form:
+3
View File
@@ -124,6 +124,9 @@ class Pset(bonsai.core.tool.Pset):
return bpy.context.scene.GroupPsetProperties
elif obj_type == "Zone":
return bpy.context.scene.ZonePsetProperties
elif obj_type == "Cost":
# No psets for cost items currently.
assert False, obj_type
assert_never(obj_type)
@classmethod
+4
View File
@@ -505,6 +505,8 @@ class Search(bonsai.core.tool.Search):
(0.773, 0.922, 0.816),
(0.871, 0.957, 0.894),
]
else:
assert False, theme
if value < min_val:
value = min_val
@@ -574,8 +576,10 @@ class ImportFilterQueryTransformer(lark.Transformer):
new = self.filter_groups.add()
global_ids = []
is_first_group = len(self.filter_groups) == 1
new2 = None
for filter_index, arg in enumerate(args):
if arg["type"] == "instance" and global_ids:
assert new2
if "bpy.data.texts" in new2.value:
data_name = new2.value.split("bpy.data.texts")[1][2:-2]
bpy.data.texts[data_name].write("," + arg["value"])
+8 -5
View File
@@ -23,7 +23,7 @@ import re
from collections.abc import Iterable
from datetime import datetime
from datetime import time as datetime_time
from typing import TYPE_CHECKING, Any, Literal, Optional, Union
from typing import TYPE_CHECKING, Any, Literal, Optional, Union, assert_never
import bpy
import ifcopenshell
@@ -1127,7 +1127,8 @@ class Sequence(bonsai.core.tool.Sequence):
@classmethod
def load_default_animation_color_scheme(cls):
groups = {
GroupType = Literal["CREATION", "OPERATION", "MOVEMENT_TO", "DESTRUCTION", "MOVEMENT_FROM", "USERDEFINED"]
groups: dict[GroupType, dict[str, Any]] = {
"CREATION": {
"PredefinedType": ["CONSTRUCTION", "INSTALLATION"],
"Color": (0.0, 1.0, 0.0),
@@ -1158,15 +1159,17 @@ class Sequence(bonsai.core.tool.Sequence):
props.task_input_colors.clear()
for group, data in groups.items():
for predefined_type in data["PredefinedType"]:
if group in ["CREATION", "OPERATION", "MOVEMENT_TO"]:
if group in ("CREATION", "OPERATION", "MOVEMENT_TO"):
predefined_type_item = props.task_output_colors.add()
elif group in ["MOVEMENT_FROM"]:
elif group in ("MOVEMENT_FROM",):
predefined_type_item = props.task_input_colors.add()
elif group in ["USERDEFINED", "DESTRUCTION"]:
elif group in ("USERDEFINED", "DESTRUCTION"):
predefined_type_item = props.task_input_colors.add()
predefined_type_item2 = props.task_output_colors.add()
predefined_type_item2.name = predefined_type
predefined_type_item2.color = data["Color"]
else:
assert_never(group)
# TO DO: consider cases where users confuses inputs and outputs
predefined_type_item.name = predefined_type
predefined_type_item.color = data["Color"]
+5
View File
@@ -225,6 +225,7 @@ class Snap(bonsai.core.tool.Snap):
# Get axis that are closer than the stick factor threshold
elegible_axis = []
axis = None
for axis in snap_axis:
if not axis:
continue
@@ -326,6 +327,7 @@ class Snap(bonsai.core.tool.Snap):
detected_snaps: list[dict[str, Any]] = []
def select_plane_method():
plane_origin, plane_normal = None, None
if not last_polyline_point:
plane_origin = Vector((0, 0, 0))
plane_normal = Vector((0, 0, 1))
@@ -357,6 +359,7 @@ class Snap(bonsai.core.tool.Snap):
plane_origin = Vector((last_polyline_point.x, last_polyline_point.y, last_polyline_point.z))
plane_normal = Vector((1, 0, 0))
assert plane_origin and plane_normal
plane_normal = tool.Polyline.use_transform_orientations(plane_normal)
return plane_origin, plane_normal
@@ -583,6 +586,7 @@ class Snap(bonsai.core.tool.Snap):
snaps_by_group = filter_snapping_points_by_group(detected_snaps)
edges = [] # Get edges to create edge-intersection snap
axis_start, axis_end = ..., ...
for snapping_point in snaps_by_group:
if snapping_point["group"] in {"Polyline", "Measure", "Wireframe", "Object"}:
if snapping_point["type"] == "Edge":
@@ -607,6 +611,7 @@ class Snap(bonsai.core.tool.Snap):
if point["type"] == "Axis":
if ordered_snaps[0]["type"] not in {"Axis", "Plane"}:
obj = ordered_snaps[0]["object"]
assert axis_start is not ... and axis_end is not ...
mixed_snap = cls.mix_snap_and_axis(ordered_snaps[0], axis_start, axis_end)
for mixed_point in mixed_snap:
snap_point = {
+8 -1
View File
@@ -304,12 +304,14 @@ class Spatial(bonsai.core.tool.Spatial):
while True:
has_parent = None
new_current_results = None
for key in current_results:
if flat_key.startswith(key):
has_parent = True
new_current_results = current_results[key]["children"]
break
if has_parent:
assert new_current_results is not None
current_results = new_current_results
else:
break
@@ -978,19 +980,24 @@ class Spatial(bonsai.core.tool.Spatial):
interiors_list = []
if union_geom.geom_type == "MultiPolygon":
poly = None
for poly in union_geom.geoms:
interiors_list = cls.get_poly_valid_interior_list(
poly=poly, min_area=min_area, interiors_list=interiors_list
)
assert poly
new_poly = Polygon(poly.exterior.coords, holes=interiors_list)
if union_geom.geom_type == "Polygon":
elif union_geom.geom_type == "Polygon":
interiors_list = cls.get_poly_valid_interior_list(
poly=union_geom, min_area=min_area, interiors_list=interiors_list
)
new_poly = Polygon(union_geom.exterior.coords, holes=interiors_list)
else:
assert False, union_geom.geom_type
return new_poly
@classmethod
+368
View File
@@ -360,6 +360,10 @@ class Style(bonsai.core.tool.Style):
material_output = tool.Blender.get_material_node(obj, "OUTPUT_MATERIAL", {"is_active_output": True})
surface_output = get_input_node(material_output, "Surface")
# TODO: this variable is not really needed,
# just workaround a for ty issue detecting unresolved refs.
bsdf = None
if surface_output and surface_output.type == "MIX_SHADER":
mix_shader = surface_output
if (
@@ -388,6 +392,7 @@ class Style(bonsai.core.tool.Style):
and (bsdf := get_input_node(surface_output, input_index=1, of_type="BSDF_PRINCIPLED"))
)
):
assert bsdf
report(f"Because of {BLUE}BSDF_PRINCIPLED{R} node reflectance method identified as {BLUE}PHYSICAL{R}")
attributes["ReflectanceMethod"] = "NOTDEFINED" if tool.Ifc.get_schema() != "IFC4X3" else "PHYSICAL"
@@ -592,6 +597,146 @@ class Style(bonsai.core.tool.Style):
external_style = style_elements.get("IfcExternallyDefinedSurfaceStyle", None)
return bool(external_style and external_style.Location and external_style.Location.endswith(".blend"))
@classmethod
def _color_from_principled(cls, node: bpy.types.Node) -> tuple[tuple[float, float, float], float]:
color = cls._resolve_color_socket(node.inputs["Base Color"])
alpha_socket = node.inputs["Alpha"]
alpha_source = cls._upstream_color_source(alpha_socket)
if alpha_source and alpha_source[0] == "IMAGE":
pixels = alpha_source[1].pixels[:]
n = len(pixels) // 4
step = max(1, n // 4096)
a_sum = sum(pixels[i * 4 + 3] for i in range(0, n, step))
count = len(range(0, n, step)) or 1
transparency = 1.0 - (a_sum / count)
else:
transparency = 1.0 - alpha_socket.default_value
return color, transparency
@classmethod
def _color_from_shader_socket(
cls, socket: bpy.types.NodeSocket, seen: set[str] | None = None
) -> tuple[tuple[float, float, float], float] | None:
if seen is None:
seen = set()
for link in socket.links:
node = link.from_node
if node.name in seen:
continue
seen.add(node.name)
if node.type == "BSDF_PRINCIPLED":
return cls._color_from_principled(node)
if node.type in ("BSDF_DIFFUSE", "DIFFUSE_BSDF"):
return cls._resolve_color_socket(node.inputs["Color"]), 0.0
if node.type == "BSDF_GLASS":
return cls._resolve_color_socket(node.inputs["Color"]), 0.0
if node.type in ("MIX_SHADER", "ADD_SHADER"):
for inp in node.inputs:
if inp.type == "SHADER" and inp.is_linked:
result = cls._color_from_shader_socket(inp, seen)
if result:
return result
return None
@classmethod
def get_representative_material_color(
cls, material: bpy.types.Material
) -> tuple[tuple[float, float, float], float]:
if material.node_tree:
nodes = material.node_tree.nodes
output_node = next((n for n in nodes if n.type == "OUTPUT_MATERIAL" and n.is_active_output), None) or next(
(n for n in nodes if n.type == "OUTPUT_MATERIAL"), None
)
if output_node:
result = cls._color_from_shader_socket(output_node.inputs["Surface"])
if result:
return result
# Fallback: scan all shader nodes if no output node or graph traversal found nothing
for node in nodes:
if node.type == "BSDF_PRINCIPLED":
return cls._color_from_principled(node)
for node in nodes:
if node.type in ("BSDF_DIFFUSE", "DIFFUSE_BSDF"):
return cls._resolve_color_socket(node.inputs["Color"]), 0.0
for node in nodes:
if node.type == "BSDF_GLASS":
return cls._resolve_color_socket(node.inputs["Color"]), 0.0
color = tuple(material.diffuse_color[:3])
transparency = 1.0 - material.diffuse_color[3]
return color, transparency
@classmethod
def _collect_upstream_sources(cls, socket: bpy.types.NodeSocket, seen: set[str]) -> list[tuple[str, object]]:
"""Recursively collect all upstream colour/image sources reachable from *socket*."""
results = []
for link in socket.links:
node = link.from_node
if node.name in seen:
continue
seen.add(node.name)
if node.type == "TEX_IMAGE":
results.append(("IMAGE", node.image))
elif node.type == "VALTORGB":
results.append(("COLORRAMP", node))
else:
for inp in node.inputs:
if inp.is_linked:
results.extend(cls._collect_upstream_sources(inp, seen))
return results
@classmethod
def _upstream_color_source(
cls, socket: bpy.types.NodeSocket, seen: set[str] | None = None
) -> tuple[str, object] | None:
sources = cls._collect_upstream_sources(socket, set() if seen is None else seen)
# Prefer a concrete image texture over a colour ramp (which may be greyscale/procedural).
for s in sources:
if s[0] == "IMAGE":
return s
for s in sources:
if s[0] == "COLORRAMP":
return s
return None
@classmethod
def _resolve_color_socket(cls, socket: bpy.types.NodeSocket) -> tuple[float, float, float]:
source = cls._upstream_color_source(socket)
if source is None:
return tuple(socket.default_value[:3])
kind, obj = source
if kind == "IMAGE":
return cls._average_image_color(obj)
if kind == "COLORRAMP":
return cls._average_colorramp_color(obj)
return tuple(socket.default_value[:3])
@staticmethod
def _average_image_color(image: bpy.types.Image) -> tuple[float, float, float]:
pixels = image.pixels[:]
n = len(pixels) // 4
if n == 0:
return (0.5, 0.5, 0.5)
step = max(1, n // 4096)
r_sum = g_sum = b_sum = 0.0
count = 0
for i in range(0, n, step):
base = i * 4
r_sum += pixels[base]
g_sum += pixels[base + 1]
b_sum += pixels[base + 2]
count += 1
return (r_sum / count, g_sum / count, b_sum / count)
@staticmethod
def _average_colorramp_color(node: bpy.types.Node) -> tuple[float, float, float]:
elements = node.color_ramp.elements
if not elements:
return (0.5, 0.5, 0.5)
r = sum(e.color[0] for e in elements) / len(elements)
g = sum(e.color[1] for e in elements) / len(elements)
b = sum(e.color[2] for e in elements) / len(elements)
return (r, g, b)
@classmethod
def is_editing_styles(cls) -> bool:
props = cls.get_style_props()
@@ -669,9 +814,179 @@ class Style(bonsai.core.tool.Style):
props = cls.get_material_style_props(blender_material)
props.active_style_type = props.active_style_type
@classmethod
def get_branch_outputs(
cls, material: bpy.types.Material
) -> tuple[bpy.types.ShaderNode | None, bpy.types.ShaderNode | None]:
"""Return (external_output_node, flat_output_node), or (None, None) if not dual-branch."""
if not material.node_tree:
return None, None
ext = material.node_tree.nodes.get("BIM_Output_External")
fast = material.node_tree.nodes.get("BIM_Output_Flat")
return ext, fast
@classmethod
def _remove_external_branch(cls, material: bpy.types.Material) -> None:
"""Remove all nodes reachable from BIM_Output_External (walks links backwards)."""
if not material.node_tree:
return
nodes = material.node_tree.nodes
output = nodes.get("BIM_Output_External")
if not output:
return
to_remove: set[str] = set()
stack = [output]
while stack:
node = stack.pop()
if node.name in to_remove:
continue
to_remove.add(node.name)
for inp in node.inputs:
for link in inp.links:
stack.append(link.from_node)
for name in list(to_remove):
n = nodes.get(name)
if n:
nodes.remove(n)
@classmethod
def _build_flat_branch_nodes(cls, material: bpy.types.Material) -> bpy.types.ShaderNode:
"""Add a Principled BSDF flat-branch to material's existing node tree.
Reads IfcSurfaceStyleRendering or IfcSurfaceStyleShading from the linked IFC entity.
Defaults to a white BSDF when no IFC shading data is available.
Returns the new Material Output node (named BIM_Output_Flat, is_active_output=False).
"""
from mathutils import Vector
style_elements = cls.get_style_elements(material)
nodes = material.node_tree.nodes
links = material.node_tree.links
bsdf = nodes.new("ShaderNodeBsdfPrincipled")
bsdf.location = Vector((10, -600))
output = nodes.new("ShaderNodeOutputMaterial")
output.name = "BIM_Output_Flat"
output.location = Vector((300, -600))
output.is_active_output = False
links.new(bsdf.outputs["BSDF"], output.inputs["Surface"])
rendering_style = None
shading_only = None
for surface_style in style_elements.values():
if surface_style.is_a() == "IfcSurfaceStyleShading":
shading_only = surface_style
elif surface_style.is_a("IfcSurfaceStyleRendering"):
rendering_style = surface_style
shading_only = None
if rendering_style:
d = tool.Loader.surface_style_to_dict(rendering_style)
if d.get("DiffuseColour"):
ctype, cval = d["DiffuseColour"]
if ctype == "IfcColourRgb":
bsdf.inputs["Base Color"].default_value = cval + (1,)
solid_color = cval
else:
cval = tuple(v * cval for v in d["SurfaceColour"])
bsdf.inputs["Base Color"].default_value = cval + (1,)
solid_color = cval
else:
r, g, b = d["SurfaceColour"]
bsdf.inputs["Base Color"].default_value = (r, g, b, 1.0)
solid_color = (r, g, b)
if d.get("SpecularColour"):
ctype, cval = d["SpecularColour"]
if ctype == "IfcNormalisedRatioMeasure":
bsdf.inputs["Metallic"].default_value = cval
if d.get("SpecularHighlight"):
bsdf.inputs["Roughness"].default_value = d["SpecularHighlight"]
transparency = d.get("Transparency") or 0.0
bsdf.inputs["Alpha"].default_value = 1 - transparency
if transparency > 0:
material.blend_method = "BLEND"
material.diffuse_color = solid_color + (1.0 - transparency,)
elif shading_only:
d = tool.Loader.surface_style_to_dict(shading_only)
r, g, b = d["SurfaceColour"]
alpha = 1 - (d.get("Transparency") or 0.0)
bsdf.inputs["Base Color"].default_value = (r, g, b, 1.0)
bsdf.inputs["Alpha"].default_value = alpha
if alpha < 1.0:
material.blend_method = "BLEND"
material.diffuse_color = (r, g, b, alpha)
# else: leave default white Principled BSDF
return output
@classmethod
def setup_dual_branch(cls, material: bpy.types.Material, ext_material: bpy.types.Material) -> bool:
"""Build a dual-branch node tree: flat branch from IFC data + external branch from ext_material.
Clears any existing nodes and builds both branches from scratch.
External branch output (BIM_Output_External) is set active Pretty mode.
Flat branch output (BIM_Output_Flat) is inactive Flat mode.
Returns True on success; False if no shader editor is available (falls back to single-branch).
"""
cls.set_use_nodes(material, True)
for n in material.node_tree.nodes[:]:
material.node_tree.nodes.remove(n)
cls._build_flat_branch_nodes(material)
ext_output = tool.Blender.copy_node_graph_additive(material, ext_material)
if not ext_output:
# No shader editor available: fall back to single-branch
tool.Blender.copy_node_graph(material, ext_material)
return False
ext_output.name = "BIM_Output_External"
ext_output.is_active_output = True
material["bim_dual_branch"] = True
return True
@classmethod
def update_external_branch(cls, material: bpy.types.Material, ext_material: bpy.types.Material) -> None:
"""Replace the external-branch nodes of an already dual-branch material."""
cls._remove_external_branch(material)
ext_output = tool.Blender.copy_node_graph_additive(material, ext_material)
if ext_output:
ext_output.name = "BIM_Output_External"
ext_output.is_active_output = True
fast = material.node_tree.nodes.get("BIM_Output_Flat")
if fast:
fast.is_active_output = False
@classmethod
def sync_flat_branch_shading(
cls, material: bpy.types.Material, surface_colour: tuple[float, float, float], transparency: float
) -> None:
"""Update the flat-branch Principled BSDF with new shading values.
Call this after creating or editing IfcSurfaceStyleShading so the flat branch
stays in sync without requiring a full setup_dual_branch rebuild.
"""
if not material.node_tree:
return
fast_output = material.node_tree.nodes.get("BIM_Output_Flat")
if not fast_output:
return
for link in fast_output.inputs["Surface"].links:
if link.from_node.type == "BSDF_PRINCIPLED":
bsdf = link.from_node
r, g, b = surface_colour
bsdf.inputs["Base Color"].default_value = (r, g, b, 1.0)
bsdf.inputs["Alpha"].default_value = 1.0 - transparency
break
@classmethod
def switch_shading(cls, blender_material: bpy.types.Material, style_type: StyleType) -> None:
if style_type == "External":
ext, fast = cls.get_branch_outputs(blender_material)
if ext and fast:
ext.is_active_output = True
fast.is_active_output = False
blender_material.update_tag()
return
try:
bpy.ops.bim.activate_external_style(material_name=blender_material.name)
except RuntimeError as error:
@@ -679,21 +994,41 @@ class Style(bonsai.core.tool.Style):
return
raise error
elif style_type == "Shading":
ext, fast = cls.get_branch_outputs(blender_material)
if ext and fast:
fast.is_active_output = True
ext.is_active_output = False
blender_material.update_tag()
return
style_elements = tool.Style.get_style_elements(blender_material)
rendering_style = None
texture_style = None
shading_only_style = None
for surface_style in style_elements.values():
if surface_style.is_a() == "IfcSurfaceStyleShading":
shading_only_style = surface_style
tool.Loader.create_surface_style_shading(blender_material, surface_style)
elif surface_style.is_a("IfcSurfaceStyleRendering"):
rendering_style = surface_style
shading_only_style = None # rendering overrides shading-only path
tool.Loader.create_surface_style_rendering(blender_material, surface_style)
elif surface_style.is_a("IfcSurfaceStyleWithTextures"):
texture_style = surface_style
if rendering_style and texture_style:
tool.Loader.create_surface_style_with_textures(blender_material, rendering_style, texture_style)
elif shading_only_style and not rendering_style:
# create a minimal Principled BSDF so Material Preview/Rendered shows the colour instead of white.
tool.Style.set_use_nodes(blender_material, True)
tool.Loader.restart_material_node_tree(blender_material)
bsdf = tool.Blender.get_material_node(blender_material, "BSDF_PRINCIPLED")
if bsdf:
r, g, b, a = blender_material.diffuse_color
bsdf.inputs["Base Color"].default_value = (r, g, b, 1)
bsdf.inputs["Alpha"].default_value = a
if a < 1.0:
blender_material.blend_method = "BLEND"
else:
assert False, f"Invalid style type found: {style_type}"
@@ -739,3 +1074,36 @@ class Style(bonsai.core.tool.Style):
elements = ifcopenshell.util.element.get_elements_by_style(tool.Ifc.get(), style)
objects = [tool.Ifc.get_object(e) for e in elements]
tool.Geometry.reload_representation(objects)
_last_shading_type: str | None = None
@classmethod
def restore_material_style_types(cls, shading_type: str) -> None:
"""Set each IFC material's active_style_type to the richest available for the given viewport mode.
In SOLID mode all materials use "Shading".
In MATERIAL_PREVIEW / RENDERED, materials with an external .blend style use "External"
unless prefer_ifc_shading is set on that material.
"""
if cls._last_shading_type == shading_type:
return
cls._last_shading_type = shading_type
for material in bpy.data.materials:
if not tool.Blender.get_ifc_definition_id(material):
continue
props = cls.get_material_style_props(material)
style_elements = cls.get_style_elements(material)
if shading_type == "SOLID":
props.active_style_type = "Shading"
shading = style_elements.get("IfcSurfaceStyleRendering") or style_elements.get("IfcSurfaceStyleShading")
if shading:
d = tool.Loader.surface_style_to_dict(shading)
alpha = 1.0 - (d.get("Transparency") or 0.0)
material.diffuse_color = d["SurfaceColour"] + (alpha,)
else: # MATERIAL_PREVIEW or RENDERED
if cls.has_blender_external_style(style_elements) and not props.prefer_ifc_shading:
props.active_style_type = "External"
else:
props.active_style_type = "Shading"
material.update_tag()
@@ -24,7 +24,7 @@ Blender versions:
- 64-bit MacOS Intel (``macos-x64``)
- 64-bit MacOS Silicon (``macos-arm64``)
- 64-bit Windows (``windows-x64``)
- Blender 4.3, 4.4, or 4.5 with Python 3.11
- Blender 5.1 or 5.2 with Python 3.13
Developer builds may exist for different versions of Python but there will be
no guarantee of the uptime or stability of these builds.
@@ -216,6 +216,7 @@ def update_translations_from_po(po_directory: Path, translations_module: Path):
if BPY_IS_LOADED:
import bpy
class SetupTranslationUI(bpy.types.Operator):
bl_idname = "bim.setup_translation_ui"
@@ -82,6 +82,7 @@ class Generator:
}
""".replace("{entity}", location.split("#")[-1]))
# filter parents for the brick entity
parent = None
for row in query:
parent = row.get("parent").toPython()
if "brickschema.org" in parent and parent in references.keys():
+26 -11
View File
@@ -15,6 +15,7 @@ Example usage:
"""
import argparse
import shutil
import subprocess
import sys
@@ -27,6 +28,17 @@ if sys.platform not in available_platforms:
print(f"Currently only available on {', '.join(available_platforms)}. Not available on {sys.platform}.")
exit(1)
parser = argparse.ArgumentParser(description=__doc__)
parser.add_argument(
"--skip-binaries",
action="store_true",
help=(
"Skip copying compiled dependencies (e.g. ifcopenshell_wrapper) to the repo. "
"Useful if you already have the latest binaries in the repo and don't want them to be overridden."
),
)
args = parser.parse_args()
# ---------------------------
# SETTINGS.
# ---------------------------
@@ -125,17 +137,20 @@ def main() -> None:
path.unlink()
subprocess.check_call(("git", "checkout", "--", symlinks_glob), cwd=REPO_PATH)
print("Copying compiled dependencies to the repo...")
dest = REPO_PATH / "src" / "ifcopenshell-python" / "ifcopenshell"
for path in PACKAGE_PATH.glob("ifcopenshell/*_wrapper*"):
if path.suffix.lower() == ".pyi":
continue
dest_ = dest / path.name
print(f"Copying {path} -> {dest_}")
try:
shutil.copy(path, dest_)
except shutil.SameFileError:
pass
if args.skip_binaries:
print("Skipping copying compiled dependencies to the repo...")
else:
print("Copying compiled dependencies to the repo...")
dest = REPO_PATH / "src" / "ifcopenshell-python" / "ifcopenshell"
for path in PACKAGE_PATH.glob("ifcopenshell/*_wrapper*"):
if path.suffix.lower() == ".pyi":
continue
dest_ = dest / path.name
print(f"Copying {path} -> {dest_}")
try:
shutil.copy(path, dest_)
except shutil.SameFileError:
pass
print("Symlinking extension to the git repo...")
# fmt: off
+27 -12
View File
@@ -16,20 +16,26 @@
# You should have received a copy of the GNU General Public License
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
import argparse
import ezdxf
import ifcopenshell
import ifcopenshell.guid
class Dxf2Ifc:
def __init__(self, dxf_path, outfile):
self.dxf_path = dxf_path
self.outfile = outfile
def execute(self):
self.create_ifc_file()
doc = ezdxf.readfile("input.dxf")
doc = ezdxf.readfile(self.dxf_path)
model = doc.modelspace()
products = []
for entity in model:
print(entity)
if entity.get_mode() == "AcDbPolyFaceMesh":
if entity.dxftype() == "POLYLINE" and entity.is_poly_face_mesh:
ifc_faces = []
for face in entity.faces():
ifc_faces.append(
@@ -67,15 +73,18 @@ class Dxf2Ifc:
"Name": entity.dxf.layer,
"ObjectPlacement": self.placement,
"Representation": representation,
}
},
)
)
else:
print("Not yet implemented")
self.file.createIfcRelContainedInSpatialStructure(
ifcopenshell.guid.new(), None, None, None, products, self.site
)
self.file.write("test.ifc")
print(f"Skipping unsupported entity: {entity.dxftype()}")
if products:
self.file.createIfcRelContainedInSpatialStructure(
ifcopenshell.guid.new(), None, None, None, products, self.site
)
else:
print("No AcDbPolyFaceMesh entities found, writing an empty IFC")
self.file.write(self.outfile)
def create_ifc_file(self):
self.file = ifcopenshell.file()
@@ -97,14 +106,20 @@ class Dxf2Ifc:
"Name": "DXF Conversion",
"RepresentationContexts": [self.context],
"UnitsInContext": units,
}
},
)
self.site = self.file.create_entity(
"IfcSite",
**{"GlobalId": ifcopenshell.guid.new(), "Name": "DXF Conversion Site", "ObjectPlacement": self.placement}
**{"GlobalId": ifcopenshell.guid.new(), "Name": "DXF Conversion Site", "ObjectPlacement": self.placement},
)
self.file.createIfcRelAggregates(ifcopenshell.guid.new(), None, None, None, self.project, [self.site])
dxf2ifc = Dxf2Ifc()
dxf2ifc.execute()
if __name__ == "__main__":
parser = argparse.ArgumentParser(description="Converts DXF polyface meshes (AcDbPolyFaceMesh) to an IFC")
parser.add_argument("dxf", type=str, help="The input DXF file")
parser.add_argument("-o", "--output", type=str, help="The output IFC file", default="out.ifc")
args = parser.parse_args()
dxf2ifc = Dxf2Ifc(args.dxf, args.output)
dxf2ifc.execute()
@@ -1036,6 +1036,7 @@ class LibraryGenerator:
seat_width_offset = 0.7 * width / 2 if cistern_depth else width / 2
seat_start_width_offset = 0.6 * width
cistern_3d = None
if cistern_height:
cistern = builder.rectangle(size=V(width, cistern_depth), position=shift_to_center)
cistern_3d = ifcopenshell.util.element.copy_deep(self.file, cistern)
@@ -1118,6 +1119,7 @@ class LibraryGenerator:
# cistern
if cistern_height:
assert cistern_3d
cistern_3d = builder.extrude(
cistern_3d, cistern_height + seat_level / 2, position=V(0, 0, seat_level / 2)
)
@@ -143,6 +143,7 @@ class LibraryGenerator:
if "unused" in ifc_params:
del ifc_params["unused"]
profiles_gap = ...
if prof_type == "profile_hollow*_square":
ifc_params["YDim"] = ifc_params["XDim"]
elif ifc_profile_name == "IfcCircleHollowProfileDef":
@@ -160,6 +161,7 @@ class LibraryGenerator:
profile = self.file.create_entity(ifc_profile_name, ProfileName=prof_name, ProfileType="AREA", **ifc_params)
if prof_type == "profile_l*lbeam_2l":
assert profiles_gap is not ...
profile.ProfileName = None # to avoid name confusion
mode = "SLBB" if prof_name.endswith("_SLBB") else "LLBB"
profile = self.create_double_l_profile(profile, prof_name, profiles_gap, mode)
+12 -6
View File
@@ -12,16 +12,19 @@ Scenario: Ensure added booleans are marked as manual
And I click "OK"
And the object "IfcFurniture/Unnamed" exists
And I toggle edit mode
And the object "Item/IfcExtrudedAreaSolid/73" exists
And the variable "extrusion" is "{ifc}.by_type('IfcExtrudedAreaSolid')[0].id()"
And the object "Item/IfcExtrudedAreaSolid/{extrusion}" exists
And I open the "Add Item" menu
When I click "Half Space Solid"
And the object "Item/IfcHalfSpaceSolid/90" exists
And the variable "half_space" is "{ifc}.by_type('IfcHalfSpaceSolid')[0].id()"
And the variable "boolean" is "{ifc}.by_type('IfcBooleanResult')[0].id()"
And the object "Item/IfcHalfSpaceSolid/{half_space}" exists
And I deselect all objects
And I toggle edit mode
And I select the object "IfcFurniture/Unnamed"
And I look at the "Property Sets" panel
Then I see "BBIM_Boolean"
And I see "[91]"
And I see "[{boolean}]"
Scenario: Ensure removed booleans are unmarked as manual
Given an empty IFC project
@@ -33,17 +36,20 @@ Scenario: Ensure removed booleans are unmarked as manual
And I click "OK"
And the object "IfcFurniture/Unnamed" exists
And I toggle edit mode
And the object "Item/IfcExtrudedAreaSolid/73" exists
And the variable "extrusion" is "{ifc}.by_type('IfcExtrudedAreaSolid')[0].id()"
And the object "Item/IfcExtrudedAreaSolid/{extrusion}" exists
And I open the "Add Item" menu
And I click "Half Space Solid"
And the variable "half_space" is "{ifc}.by_type('IfcHalfSpaceSolid')[0].id()"
And the variable "boolean" is "{ifc}.by_type('IfcBooleanResult')[0].id()"
And I deselect all objects
And I toggle edit mode
And I select the object "IfcFurniture/Unnamed"
And I toggle edit mode
And I select the object "Item/IfcHalfSpaceSolid/90"
And I select the object "Item/IfcHalfSpaceSolid/{half_space}"
When I delete the selected objects
And I toggle edit mode
And I select the object "IfcFurniture/Unnamed"
And I look at the "Property Sets" panel
Then I don't see "BBIM_Boolean"
And I don't see "[91]"
And I don't see "[{boolean}]"
@@ -0,0 +1,141 @@
# Bonsai - OpenBIM Blender Add-on
# Copyright (C) 2026
#
# This file is part of Bonsai.
#
# Bonsai is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Bonsai is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
#
# This file was generated with the assistance of an AI coding tool.
"""Regression tests for ``ProfileDecorator``'s ``_connected_components`` helper.
Duplicating a circle/arc void's loop in Edit Mode (Tab, Tab, select the
loop, Shift+D) copies the ``IFCARCINDEX``/``IFCCIRCLE`` vertex-group
weights onto the new geometry, since Blender's mesh duplicate never
allocates a new vertex group. Before this fix, ``ProfileDecorator``
grouped arc/circle vertices by group index alone, so the duplicate's
vertices piled into the same entry as the source loop's, failing the
"exactly 2/3 verts" check and silently dropping *both* loops from the
decorator until the mesh was re-imported (e.g. by leaving and re-entering
Edit Mode). ``_connected_components`` splits each group's vertices back
into their connected loops so a duplicate is drawn immediately, see #6944."""
import bmesh
import bpy
import pytest
from bonsai.bim.module.model.decorator import _connected_components
pytestmark = pytest.mark.model
def _bm_with_groups(verts, edges, groups):
"""Build a standalone bmesh with a deform layer, and populate ``groups``:
a list of (group_index, [vert_indices]) pairs, mirroring how
``tool.Model.import_profile``/``convert_curve_to_mesh`` assign one
vertex group per circle/arc loop."""
bm = bmesh.new()
deform_layer = bm.verts.layers.deform.new()
bm_verts = [bm.verts.new(v) for v in verts]
bm.verts.ensure_lookup_table()
for a, b in edges:
bm.edges.new((bm_verts[a], bm_verts[b]))
bm.verts.ensure_lookup_table()
bm_verts = list(bm.verts)
for group_index, vert_indices in groups:
for vi in vert_indices:
bm_verts[vi][deform_layer][group_index] = 1.0
return bm, bm_verts, deform_layer
def _group_dict(bm_verts, deform_layer, group_index, vert_indices):
return {group_index: [bm_verts[i] for i in vert_indices]}
def test_single_circle_loop_is_one_component():
# A circle is exactly 2 verts joined by 1 edge (tool.Model.convert_curve_to_mesh).
bm, bm_verts, deform_layer = _bm_with_groups(
verts=[(0, -1, 0), (0, 1, 0)],
edges=[(0, 1)],
groups=[(0, [0, 1])],
)
circles = _group_dict(bm_verts, deform_layer, 0, [0, 1])
components = _connected_components(circles)
assert len(components) == 1
assert len(components[0]) == 2
bm.free()
def test_single_arc_loop_is_one_component():
# An arc is exactly 3 verts: endpoint-midpoint-endpoint (2 edges).
bm, bm_verts, deform_layer = _bm_with_groups(
verts=[(0, -1, 0), (0, 0, 0.3), (0, 1, 0)],
edges=[(0, 1), (1, 2)],
groups=[(0, [0, 1, 2])],
)
arcs = _group_dict(bm_verts, deform_layer, 0, [0, 1, 2])
components = _connected_components(arcs)
assert len(components) == 1
assert len(components[0]) == 3
bm.free()
def test_duplicated_circle_loop_splits_into_two_components():
# Duplicating verts 0-1 (Shift+D) yields verts 2-3, connected to each
# other but NOT to the source loop, while keeping the same group index
# (0) -- exactly what bmesh.ops.duplicate produces mid Edit-Mode.
bm, bm_verts, deform_layer = _bm_with_groups(
verts=[(0, -1, 0), (0, 1, 0), (5, -1, 0), (5, 1, 0)],
edges=[(0, 1), (2, 3)],
groups=[(0, [0, 1, 2, 3])],
)
circles = _group_dict(bm_verts, deform_layer, 0, [0, 1, 2, 3])
components = _connected_components(circles)
assert len(components) == 2
assert sorted(len(c) for c in components) == [2, 2]
bm.free()
def test_duplicated_arc_loop_splits_into_two_components():
bm, bm_verts, deform_layer = _bm_with_groups(
verts=[(0, -1, 0), (0, 0, 0.3), (0, 1, 0), (5, -1, 0), (5, 0, 0.3), (5, 1, 0)],
edges=[(0, 1), (1, 2), (3, 4), (4, 5)],
groups=[(0, [0, 1, 2, 3, 4, 5])],
)
arcs = _group_dict(bm_verts, deform_layer, 0, [0, 1, 2, 3, 4, 5])
components = _connected_components(arcs)
assert len(components) == 2
assert sorted(len(c) for c in components) == [3, 3]
bm.free()
def test_distinct_circle_groups_stay_separate_and_correctly_sized():
# Multiple genuinely different circles (distinct group indices) must
# each still resolve to their own single 2-vert component.
verts = []
edges = []
groups = []
for i in range(5):
base = len(verts)
verts += [(i * 3, -1, 0), (i * 3, 1, 0)]
edges.append((base, base + 1))
groups.append((i, [base, base + 1]))
bm, bm_verts, deform_layer = _bm_with_groups(verts, edges, groups)
circles = {}
for group_index, vert_indices in groups:
circles[group_index] = [bm_verts[i] for i in vert_indices]
components = _connected_components(circles)
assert len(components) == 5
assert all(len(c) == 2 for c in components)
bm.free()
@@ -32,64 +32,91 @@ from test.bim.bootstrap import NewIfc
pytestmark = pytest.mark.project
def _make_library_only_file(*, with_child: bool = False) -> ifcopenshell.file:
"""Build a minimal IFC4 file containing only an IfcProjectLibrary (no IfcProject).
def _make_library_file(*, with_child: bool = False) -> ifcopenshell.file:
"""Build a spec-valid IFC4 library file: IfcProject + IfcProjectLibrary declared to it.
Per IFC4+, a file must contain at least one IfcContext; IfcProjectLibrary is a
valid root on its own. ``with_child=True`` nests a sub-library under the root via
IfcRelNests, mirroring real authored library files.
Per the IFC Project Context concept template, every project data set (library
files included) shall contain exactly one IfcProject, and IfcProjectLibrary
instances are assigned to it via IfcRelDeclares. This matches how every library
file shipped in bonsai/bim/data/libraries is actually authored. ``with_child=True``
also nests a sub-library under the root via IfcRelNests.
"""
library_file = ifcopenshell.api.project.create_file(version="IFC4")
project = ifcopenshell.api.root.create_entity(library_file, ifc_class="IfcProject", name="Demo Project")
root = ifcopenshell.api.root.create_entity(library_file, ifc_class="IfcProjectLibrary", name="RootLib")
ifcopenshell.api.project.assign_declaration(library_file, definitions=[root], relating_context=project)
if with_child:
child = ifcopenshell.api.root.create_entity(library_file, ifc_class="IfcProjectLibrary", name="ChildLib")
ifcopenshell.api.nest.assign_object(library_file, [child], root)
return library_file
class TestLibraryOnlyFile(NewIfc):
def test_get_root_context_returns_project_library_when_no_project(self):
library_file = _make_library_only_file()
assert not library_file.by_type("IfcProject")
class TestLibraryFile(NewIfc):
"""Project-library UI code operating on a spec-valid model (IfcProject root).
root = tool.Project.get_root_context(library_file)
A file containing only IfcProjectLibrary and no IfcProject is not valid IFC and
is not supported; see test_parent_libraries_enum_raises_for_a_file_without_a_project.
"""
assert root.is_a("IfcProjectLibrary")
assert root.Name == "RootLib"
def test_parent_libraries_enum_raises_for_a_file_without_a_project(self):
library_file = ifcopenshell.api.project.create_file(version="IFC4")
ifcopenshell.api.root.create_entity(library_file, ifc_class="IfcProjectLibrary", name="RootLib")
IfcStore.library_file = library_file
try:
with pytest.raises(IndexError):
ProjectLibraryData.parent_libraries_enum()
finally:
IfcStore.library_file = None
def test_get_parent_library_returns_none_for_root_library(self):
library_file = _make_library_only_file()
def test_get_parent_library_returns_project_for_declared_root_library(self):
library_file = _make_library_file()
project = library_file.by_type("IfcProject")[0]
root = library_file.by_type("IfcProjectLibrary")[0]
assert tool.Project.get_parent_library(root) is None
assert tool.Project.get_parent_library(root) == project
def test_get_project_hierarchy_skips_root_library(self):
library_file = _make_library_only_file(with_child=True)
def test_get_parent_library_returns_the_library_for_a_nested_sub_library(self):
library_file = _make_library_file(with_child=True)
root = next(lib for lib in library_file.by_type("IfcProjectLibrary") if lib.Name == "RootLib")
child = next(lib for lib in library_file.by_type("IfcProjectLibrary") if lib.Name == "ChildLib")
assert tool.Project.get_parent_library(child) == root
def test_get_parent_library_returns_none_for_an_orphaned_library(self):
library_file = ifcopenshell.api.project.create_file(version="IFC4")
orphan = ifcopenshell.api.root.create_entity(library_file, ifc_class="IfcProjectLibrary", name="Orphan")
assert tool.Project.get_parent_library(orphan) is None
def test_get_project_hierarchy_roots_libraries_under_the_project(self):
library_file = _make_library_file(with_child=True)
project = library_file.by_type("IfcProject")[0]
root = next(lib for lib in library_file.by_type("IfcProjectLibrary") if lib.Name == "RootLib")
child = next(lib for lib in library_file.by_type("IfcProjectLibrary") if lib.Name == "ChildLib")
hierarchy = tool.Project.get_project_hierarchy(library_file)
assert root in hierarchy
assert root in hierarchy[project]
assert child in hierarchy[root]
def test_project_library_data_loads_without_crash(self):
IfcStore.library_file = _make_library_only_file()
def test_project_library_data_loads_with_unique_enum_keys(self):
IfcStore.library_file = _make_library_file(with_child=True)
try:
ProjectLibraryData.is_loaded = False
ProjectLibraryData.load()
assert ProjectLibraryData.is_loaded
enum = ProjectLibraryData.data["parent_libraries_enum"]
assert len(enum) == 1
assert enum[0][1].startswith("IfcProjectLibrary ")
keys = [entry[0] for entry in enum]
assert len(keys) == len(set(keys))
assert enum[0][1].startswith("IfcProject ")
finally:
IfcStore.library_file = None
ProjectLibraryData.is_loaded = False
def test_refresh_library_succeeds_on_library_only_file(self):
def test_refresh_library_succeeds(self):
import bpy
IfcStore.library_file = _make_library_only_file(with_child=True)
IfcStore.library_file = _make_library_file(with_child=True)
try:
result = bpy.ops.bim.refresh_library()
assert result == {"FINISHED"}
@@ -97,13 +124,65 @@ class TestLibraryOnlyFile(NewIfc):
IfcStore.library_file = None
ProjectLibraryData.is_loaded = False
def test_add_project_library_nests_under_root_when_no_project(self):
def test_edit_project_library_moves_a_project_declared_library_under_another_library(self):
import bpy
IfcStore.library_file = _make_library_only_file()
library_file = _make_library_file()
project = library_file.by_type("IfcProject")[0]
root = library_file.by_type("IfcProjectLibrary")[0]
target = ifcopenshell.api.root.create_entity(library_file, ifc_class="IfcProjectLibrary", name="TargetLib")
ifcopenshell.api.project.assign_declaration(library_file, definitions=[target], relating_context=project)
IfcStore.library_file = library_file
try:
props = tool.Project.get_project_props()
props.selected_project_library = str(root.id())
props.is_editing_project_library = True
props.parent_library = str(target.id())
result = bpy.ops.bim.edit_project_library()
assert result == {"FINISHED"}
assert tool.Project.get_parent_library(root) == target
assert root.Nests and root.Nests[0].RelatingObject == target
assert not root.HasContext
finally:
if props.is_editing_project_library:
props.is_editing_project_library = False
IfcStore.library_file = None
ProjectLibraryData.is_loaded = False
def test_edit_project_library_moves_a_nested_library_back_under_the_project(self):
import bpy
library_file = _make_library_file(with_child=True)
project = library_file.by_type("IfcProject")[0]
child = next(lib for lib in library_file.by_type("IfcProjectLibrary") if lib.Name == "ChildLib")
IfcStore.library_file = library_file
try:
props = tool.Project.get_project_props()
props.selected_project_library = str(child.id())
props.is_editing_project_library = True
props.parent_library = str(project.id())
result = bpy.ops.bim.edit_project_library()
assert result == {"FINISHED"}
assert tool.Project.get_parent_library(child) == project
assert child.HasContext and child.HasContext[0].RelatingContext == project
assert not child.Nests
finally:
if props.is_editing_project_library:
props.is_editing_project_library = False
IfcStore.library_file = None
ProjectLibraryData.is_loaded = False
def test_add_project_library_declares_new_library_under_the_project_root(self):
import bpy
IfcStore.library_file = _make_library_file()
library_file = IfcStore.library_file
try:
root = library_file.by_type("IfcProjectLibrary")[0]
project = library_file.by_type("IfcProject")[0]
before = set(library_file.by_type("IfcProjectLibrary"))
result = bpy.ops.bim.add_project_library()
@@ -113,9 +192,9 @@ class TestLibraryOnlyFile(NewIfc):
new_libraries = after - before
assert len(new_libraries) == 1
new_library = next(iter(new_libraries))
assert new_library.Nests
assert new_library.Nests[0].RelatingObject == root
assert not new_library.HasContext
assert new_library.HasContext
assert new_library.HasContext[0].RelatingContext == project
assert not new_library.Nests
finally:
IfcStore.library_file = None
ProjectLibraryData.is_loaded = False
+4
View File
@@ -21,6 +21,10 @@ from typing import Any, Optional, Union
class bSDDClientStub:
def __init__(self):
# Mirrors bsdd.Client so tool.Bsdd.identifier_url() works against the stub.
self.baseurl = "https://api.bsdd.buildingsmart.org/api/"
def get_dictionary(self, dictionary_uri=None, include_test_dictionaries=False):
dicts = {
"dictionaries": [
+26 -2
View File
@@ -187,7 +187,14 @@ class PanelSpy:
after = ""
if self.spied_labels:
after = self.spied_labels[-1]
spied_operator = {"operator": operator, "icon": icon, "text": text, "kwargs": {}, "after": after}
spied_operator = {
"operator": operator,
"icon": icon,
"text": text,
"kwargs": {},
"after": after,
"bl_idname": bl_idname,
}
self.spied_operators.append(spied_operator)
return OperatorSpy(spied_operator)
elif self.spied_attr == "panel":
@@ -210,6 +217,14 @@ class OperatorSpy:
else:
self.spied_data["kwargs"][name] = value
@property
def bl_rna(self) -> Any:
# Mirror the real `UILayout.operator()` return value (an OperatorProperties
# instance), which exposes `.bl_rna` so panel code such as
# `"module" in op.bl_rna.properties` (bonsai/bim/helper.py) also works when
# drawing is spied on during BDD tests.
return getattr(bpy.types, self.spied_data["bl_idname"]).bl_rna
class TemplateListSpy(PanelSpy):
items: bpy.types.bpy_prop_collection_idprop[bpy.types.PropertyGroup]
@@ -453,6 +468,7 @@ def i_trigger_operator(operator):
@then(parsers.parse('I see "{text}"'))
def i_see_text(text):
assert panel_spy
text = replace_variables(text)
panel_spy.refresh_spy()
assert [l for l in panel_spy.spied_labels if text in l], f"Text {text} not found in {panel_spy.spied_labels}"
@@ -587,6 +603,7 @@ def i_select_the_row_where_i_see_text_in_the_nth_list(text, nth):
@then(parsers.parse('I don\'t see "{text}"'))
def i_dont_see_text(text):
assert panel_spy
text = replace_variables(text)
panel_spy.refresh_spy()
assert not [l for l in panel_spy.spied_labels if text in l], f"Text {text} found in {panel_spy.spied_labels}"
@@ -773,7 +790,11 @@ def i_create_default_mep_types():
with bpy.context.temp_override(active_object=bpy.data.objects["IfcActuatorType/ACTUATOR"]):
bpy.ops.bim.add_port()
# port at cube's left side
bpy.data.objects["IfcDistributionPort/Port"].location = (-0.5, 0, 0)
# Newly created ports are never given an explicit IFC `.Name` (see
# `core/system.py:create_port_at_cursor` / `tool/system.py`), so
# `tool.Loader.get_name()` falls back to the standard "Unnamed" convention
# used throughout Bonsai for freshly-created, not-yet-named elements.
bpy.data.objects["IfcDistributionPort/Unnamed"].location = (-0.5, 0, 0)
bpy.ops.bim.hide_ports()
@@ -1073,6 +1094,7 @@ def then_the_object_name_is_placed_in_the_collection_collection(name: str, colle
@given(parsers.parse('additionally the object "{name}" is selected'))
@when(parsers.parse('additionally the object "{name}" is selected'))
def additionally_the_object_name_is_selected(name):
name = replace_variables(name)
obj = bpy.context.scene.objects.get(name)
if not obj:
total = len(bpy.context.scene.objects)
@@ -1153,6 +1175,7 @@ def nothing_happens():
@when(parsers.parse('the object "{name}" exists'))
@then(parsers.parse('the object "{name}" exists'))
def the_object_name_exists(name: str) -> bpy.types.Object:
name = replace_variables(name)
# Some objects from linked collections may share the same name. This disambiguates them.
if name.startswith("Col:"):
_, collection_name, name = name.split(":")
@@ -1167,6 +1190,7 @@ def the_object_name_exists(name: str) -> bpy.types.Object:
@then(parsers.parse('the object "{name}" does not exist'))
def the_object_name_does_not_exist(name) -> None:
name = replace_variables(name)
obj = bpy.data.objects.get(name)
assert obj is None, f'The object "{name}" exists'

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