Rename BlenderBIM to Bonsai in a few more spots

This commit is contained in:
Dion Moult
2025-02-06 09:24:25 +11:00
parent c16894cabf
commit cf6280b928
10 changed files with 21 additions and 22 deletions

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@@ -72,7 +72,7 @@
Import Import
</h2> </h2>
<img class="vendor-icon vendor-full" src="images/archicad.png" width="24px"> <img class="vendor-icon vendor-full" src="images/archicad.png" width="24px">
<img class="vendor-icon vendor-full" src="images/blenderbim.png" width="24px"> <img class="vendor-icon vendor-full" src="images/bonsai.png" width="24px">
<img class="vendor-icon vendor-partial" src="images/freecad.png" width="24px"> <img class="vendor-icon vendor-partial" src="images/freecad.png" width="24px">
<img class="vendor-icon vendor-bad" src="images/revit.png" width="24px"> <img class="vendor-icon vendor-bad" src="images/revit.png" width="24px">
<img class="vendor-icon vendor-unknown" src="images/tekla.png" width="24px"> <img class="vendor-icon vendor-unknown" src="images/tekla.png" width="24px">
@@ -81,7 +81,7 @@
Export Export
</h2> </h2>
<img class="vendor-icon vendor-partial" src="images/archicad.png" width="24px"> <img class="vendor-icon vendor-partial" src="images/archicad.png" width="24px">
<img class="vendor-icon vendor-full" src="images/blenderbim.png" width="24px"> <img class="vendor-icon vendor-full" src="images/bonsai.png" width="24px">
<img class="vendor-icon vendor-partial" src="images/freecad.png" width="24px"> <img class="vendor-icon vendor-partial" src="images/freecad.png" width="24px">
<img class="vendor-icon vendor-full" src="images/revit.png" width="24px"> <img class="vendor-icon vendor-full" src="images/revit.png" width="24px">
<img class="vendor-icon vendor-unknown" src="images/tekla.png" width="24px"> <img class="vendor-icon vendor-unknown" src="images/tekla.png" width="24px">

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@@ -3,8 +3,8 @@ Geometry creation
Walls, doors, slabs, and other physical products in IFC can be represented with Walls, doors, slabs, and other physical products in IFC can be represented with
2D or 3D geometry. Most commonly, this geometry is created using graphical 2D or 3D geometry. Most commonly, this geometry is created using graphical
frontends, like the BlenderBIM Add-on. IfcOpenShell can create and edit frontends, like `Bonsai <https://bonsaibim.org/>`_. IfcOpenShell can create and
geometry with code. edit geometry with code.
.. note:: .. note::
@@ -4,7 +4,7 @@ Installation
There are different methods of installation, depending on your situation. If There are different methods of installation, depending on your situation. If
you aren't sure which to choose, if you're a programmer, go for **PyPI** if you you aren't sure which to choose, if you're a programmer, go for **PyPI** if you
use Pip, otherwise go for the **ZIP packages**. If you aren't a programmer, go use Pip, otherwise go for the **ZIP packages**. If you aren't a programmer, go
for the **BlenderBIM Add-on**. for **Bonsai**.
1. **PyPI** is recommended for developers using Pip. 1. **PyPI** is recommended for developers using Pip.
2. **ZIP packages** is recommended for users doing a manual installation. 2. **ZIP packages** is recommended for users doing a manual installation.
@@ -13,7 +13,7 @@ for the **BlenderBIM Add-on**.
5. **AWS Lambda** is recommended for developers using AWS Lambda functions. 5. **AWS Lambda** is recommended for developers using AWS Lambda functions.
6. **Google Colab** is recommended for developers using Google Colab. 6. **Google Colab** is recommended for developers using Google Colab.
7. **Web Assembly** is recommended for developers experimenting with IfcOpenShell on the web. 7. **Web Assembly** is recommended for developers experimenting with IfcOpenShell on the web.
8. **Using the BlenderBIM Add-on** is recommended for non-developers wanting a graphical interface. 8. **Using Bonsai** is recommended for non-developers wanting a graphical interface.
9. **From source with precompiled binaries** is recommended for developers actively working with the Python code. 9. **From source with precompiled binaries** is recommended for developers actively working with the Python code.
10. **Compiling from source** is recommended for developers actively working with the C++ core. 10. **Compiling from source** is recommended for developers actively working with the C++ core.
@@ -181,30 +181,29 @@ you full access to the entire IfcOpenShell API.
`Click here <https://github.com/IfcOpenShell/wasm-preview>`__ to learn how to `Click here <https://github.com/IfcOpenShell/wasm-preview>`__ to learn how to
use WASM. use WASM.
Using the BlenderBIM Add-on Using Bonsai
--------------------------- ------------
The BlenderBIM Add-on is a Blender based graphical interface to IfcOpenShell. Bonsai is a Blender based graphical interface to IfcOpenShell. Other than
Other than providing a graphical IFC authoring platform, it also comes with providing a graphical IFC authoring platform, it also comes with IfcOpenShell,
IfcOpenShell, its utilities, and a Python shell built-in. This means you don't its utilities, and a Python shell built-in. This means you don't need to
need to install Python first, and you also can compare your IfcOpenShell install Python first, and you also can compare your IfcOpenShell scripting to
scripting to what you see with a visual model viewer, or use a graphical what you see with a visual model viewer, or use a graphical interface to access
interface to access the IfcOpenShell utilities. the IfcOpenShell utilities.
The BlenderBIM Add-on is available either as a stable build or a daily build. Bonsai is available either as a stable build or a daily build.
1. Install the BlenderBIM Add-on by following the `BlenderBIM Add-on 1. Install Bonsai by following the `Bonsai installation documentation
installation documentation
<https://docs.bonsaibim.org/guides/installation.html>`_. <https://docs.bonsaibim.org/guides/installation.html>`_.
2. Launch Blender. On the top left of the Viewport panel, click the **Editor 2. Launch Blender. On the top left of the Viewport panel, click the **Editor
Type** icon to change the viewport into a **Python Console**. Type** icon to change the viewport into a **Python Console**.
.. image:: blenderbim-python-console-1.png .. image:: bonsai-python-console-1.png
3. Make sure you can import IfcOpenShell successfully with the following script. 3. Make sure you can import IfcOpenShell successfully with the following script.
.. image:: blenderbim-python-console-2.png .. image:: bonsai-python-console-2.png
.. tip:: .. tip::
@@ -215,13 +214,13 @@ The BlenderBIM Add-on is available either as a stable build or a daily build.
Blender also comes with a text editor so you can write longer scripts. Instead Blender also comes with a text editor so you can write longer scripts. Instead
of choosing the **Python Console**, choose the **Text Editor**. of choosing the **Python Console**, choose the **Text Editor**.
.. image:: blenderbim-text-editor-1.png .. image:: bonsai-text-editor-1.png
You can now create a new text file for your script by clicking ``Text > New``, You can now create a new text file for your script by clicking ``Text > New``,
and run your script using the **Text > Run Script** menu or by clicking on the and run your script using the **Text > Run Script** menu or by clicking on the
**Play Icon**. **Play Icon**.
.. image:: blenderbim-text-editor-2.png .. image:: bonsai-text-editor-2.png
.. seealso:: .. seealso::
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@@ -79,7 +79,7 @@ In this example model, we have created both storeys and a building, but it's not
![Alt text](./assets/exporting_ifc.png?raw=true) ![Alt text](./assets/exporting_ifc.png?raw=true)
#### Opening The Created IFC Model #### Opening The Created IFC Model
Now we can open the created IFC model with any IFC viewer or program. Here it is opened with BlenderBIM. Now we can open the created IFC model with any IFC viewer or program. Here it is opened with Bonsai.
![Alt text](./assets/imported_ifc.png?raw=true) ![Alt text](./assets/imported_ifc.png?raw=true)
### Other examples ### Other examples