mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-09-20 23:36:20 +00:00
Implement lightweight Gherkin testing for full stack tests
This commit is contained in:
@@ -114,7 +114,7 @@ class IfcExporter:
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IfcStore.edited_objs.clear()
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IfcStore.edited_objs.clear()
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def sync_object_placement(self, obj):
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def sync_object_placement(self, obj):
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blender_matrix = np.matrix(obj.matrix_world)
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blender_matrix = np.array(obj.matrix_world)
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element = self.file.by_id(obj.BIMObjectProperties.ifc_definition_id)
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element = self.file.by_id(obj.BIMObjectProperties.ifc_definition_id)
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if not hasattr(element, "ObjectPlacement"):
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if not hasattr(element, "ObjectPlacement"):
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return
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return
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@@ -117,11 +117,11 @@ class AssignClass(bpy.types.Operator):
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def _execute(self, context):
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def _execute(self, context):
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objects = [bpy.data.objects.get(self.obj)] if self.obj else context.selected_objects
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objects = [bpy.data.objects.get(self.obj)] if self.obj else context.selected_objects
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self.file = IfcStore.get_file()
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self.file = IfcStore.get_file()
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if not self.ifc_class:
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self.ifc_class = context.scene.BIMRootProperties.ifc_class
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self.declaration = IfcStore.get_schema().declaration_by_name(self.ifc_class)
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self.declaration = IfcStore.get_schema().declaration_by_name(self.ifc_class)
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if self.predefined_type == "USERDEFINED":
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if self.predefined_type == "USERDEFINED":
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self.predefined_type = self.userdefined_type
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self.predefined_type = self.userdefined_type
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elif self.predefined_type == "":
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predefined_type = None
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for obj in objects:
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for obj in objects:
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self.assign_class(context, obj)
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self.assign_class(context, obj)
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return {"FINISHED"}
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return {"FINISHED"}
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@@ -134,7 +134,7 @@ class AssignClass(bpy.types.Operator):
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self.file,
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self.file,
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**{
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**{
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"ifc_class": self.ifc_class,
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"ifc_class": self.ifc_class,
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"predefined_type": self.predefined_type,
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"predefined_type": self.predefined_type or None,
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"name": obj.name,
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"name": obj.name,
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},
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},
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)
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)
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@@ -17,12 +17,109 @@
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# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
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# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
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import re
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import bpy
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import bpy
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import pytest
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import pytest
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from blenderbim.bim.ifc import IfcStore
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from blenderbim.bim.ifc import IfcStore
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class NewFile:
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class NewFile:
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@pytest.fixture(autouse=True)
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@pytest.fixture(autouse=True)
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def setup(self):
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def setup(self):
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IfcStore.purge()
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IfcStore.purge()
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bpy.ops.wm.read_homefile(app_template="")
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bpy.ops.wm.read_homefile(app_template="")
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def scenario(function):
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def subfunction(self):
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run(function(self))
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return subfunction
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def an_empty_ifc_project():
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bpy.ops.bim.create_project()
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def i_add_a_cube():
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bpy.ops.mesh.primitive_cube_add()
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def the_object_named_name_is_selected(name):
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obj = bpy.context.scene.objects.get(name)
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if not obj:
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assert False, 'The object "{name}" could not be selected'
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bpy.ops.object.select_all(action="DESELECT")
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bpy.context.view_layer.objects.active = obj
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obj.select_set(True)
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def i_select_value_in_prop(value, prop):
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exec(f'bpy.context.{prop} = "{value}"')
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def i_press_operator(operator):
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exec(f"bpy.ops.{operator}()")
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def the_object_named_name_exists(name):
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obj = bpy.data.objects.get(name)
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if not obj:
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assert False, f'The object "{name}" does not exist'
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return obj
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def an_ifc_file_exists():
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ifc = IfcStore.get_file()
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if not ifc:
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assert False, "No IFC file is available"
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return ifc
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def the_object_named_name_is_an_ifc_class(name, ifc_class):
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ifc = an_ifc_file_exists()
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element = ifc.by_id(the_object_named_name_exists(name).BIMObjectProperties.ifc_definition_id)
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assert element.is_a(ifc_class), f'Object "{name}" is a {element.is_a()}'
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definitions = {
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"an empty IFC project": an_empty_ifc_project,
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"I add a cube": i_add_a_cube,
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'the object named "(.*)" is selected': the_object_named_name_is_selected,
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'I select "(.*)" in "(.*)"': i_select_value_in_prop,
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'I press "(.*)"': i_press_operator,
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'the object named "(.*)" is an "(.*)"': the_object_named_name_is_an_ifc_class,
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"an IFC file exists": an_ifc_file_exists,
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}
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# Super lightweight Gherkin implementation
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def run(scenario):
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for line in scenario.split("\n"):
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line = line.strip()
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if not line:
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continue
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match = None
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for definition, callback in definitions.items():
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match = re.search(definition, line)
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if match:
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try:
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callback(*match.groups())
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except AssertionError as e:
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assert False, f"Failed: {line}, with error: {e}"
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break
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if not match:
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assert False, f"Definition not implemented: {line}"
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return True
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def run_debug(scenario, blend_filepath=None):
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try:
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result = run(scenario)
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except Exception as e:
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if blend_filepath:
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bpy.ops.wm.save_as_mainfile(filepath=blend_filepath)
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assert False, e
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if blend_filepath:
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bpy.ops.wm.save_as_mainfile(filepath=blend_filepath)
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return result
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@@ -16,14 +16,17 @@
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# You should have received a copy of the GNU General Public License
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# You should have received a copy of the GNU General Public License
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# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
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# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
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import bpy
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import pytest
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import test.bim.bootstrap
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import test.bim.bootstrap
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from blenderbim.bim.ifc import IfcStore
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class TestCreateProject(test.bim.bootstrap.NewFile):
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class TestCreateProject(test.bim.bootstrap.NewFile):
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@test.bim.bootstrap.scenario
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def test_creating_a_project(self):
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def test_creating_a_project(self):
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assert IfcStore.get_file() is None
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return """
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bpy.ops.bim.create_project()
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When I press "bim.create_project"
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assert IfcStore.get_file()
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Then an IFC file exists
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And the object named "IfcProject/My Project" is an "IfcProject"
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And the object named "IfcSite/My Site" is an "IfcSite"
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And the object named "IfcBuilding/My Building" is an "IfcBuilding"
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And the object named "IfcBuildingStorey/My Storey" is an "IfcBuildingStorey"
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"""
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@@ -0,0 +1,32 @@
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# BlenderBIM Add-on - OpenBIM Blender Add-on
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# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
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#
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# This file is part of BlenderBIM Add-on.
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#
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# BlenderBIM Add-on is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# BlenderBIM Add-on is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
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import test.bim.bootstrap
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class TestCreateProject(test.bim.bootstrap.NewFile):
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@test.bim.bootstrap.scenario
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def test_assigning_a_class_to_a_cube(self):
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return """
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Given an empty IFC project
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When I add a cube
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And the object named "Cube" is selected
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And I select "IfcWall" in "scene.BIMRootProperties.ifc_class"
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And I press "bim.assign_class"
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And the object named "IfcWall/Cube" is an "IfcWall"
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"""
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@@ -17,7 +17,6 @@
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# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
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# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
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import bpy
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import bpy
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import pytest
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import test.bim.bootstrap
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import test.bim.bootstrap
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from blenderbim.bim.ifc import IfcStore
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from blenderbim.bim.ifc import IfcStore
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