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Generate functions for all API usecases for better static code features. See #2693.
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@@ -20,50 +20,47 @@ import ifcopenshell
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import ifcopenshell.util.element
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class Usecase:
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def __init__(self, file, style=None):
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"""Removes a presentation item from a presentation style
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def remove_surface_style(file, style=None) -> None:
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"""Removes a presentation item from a presentation style
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:param style: The IfcPresentationItem to remove.
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:type style: ifcopenshell.entity_instance
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:return: None
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:rtype: None
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:param style: The IfcPresentationItem to remove.
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:type style: ifcopenshell.entity_instance
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:return: None
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:rtype: None
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Example:
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Example:
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.. code:: python
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.. code:: python
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# Create a new surface style
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style = ifcopenshell.api.run("style.add_style", model)
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# Create a new surface style
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style = ifcopenshell.api.run("style.add_style", model)
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# Create a simple shading colour and transparency.
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shading = ifcopenshell.api.run("style.add_surface_style", model,
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style=style, ifc_class="IfcSurfaceStyleShading", attributes={
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"SurfaceColour": { "Name": None, "Red": 1.0, "Green": 0.8, "Blue": 0.8 },
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"Transparency": 0., # 0 is opaque, 1 is transparent
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})
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# Create a simple shading colour and transparency.
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shading = ifcopenshell.api.run("style.add_surface_style", model,
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style=style, ifc_class="IfcSurfaceStyleShading", attributes={
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"SurfaceColour": { "Name": None, "Red": 1.0, "Green": 0.8, "Blue": 0.8 },
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"Transparency": 0., # 0 is opaque, 1 is transparent
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})
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# Remove the shading item
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ifcopenshell.api.run("style.remove_surface_style", model, style=shading)
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"""
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self.file = file
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self.settings = {"style": style}
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# Remove the shading item
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ifcopenshell.api.run("style.remove_surface_style", model, style=shading)
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"""
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settings = {"style": style}
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def execute(self):
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to_delete = set()
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if self.settings["style"].is_a("IfcSurfaceStyleWithTextures"):
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for texture in self.settings["style"].Textures or []:
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if texture.IsMappedBy:
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for coordinate in texture.IsMappedBy:
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to_delete.add(coordinate)
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else:
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to_delete.add(texture)
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to_delete = set()
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if settings["style"].is_a("IfcSurfaceStyleWithTextures"):
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for texture in settings["style"].Textures or []:
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if texture.IsMappedBy:
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for coordinate in texture.IsMappedBy:
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to_delete.add(coordinate)
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else:
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to_delete.add(texture)
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for attribute in self.settings["style"]:
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if isinstance(attribute, ifcopenshell.entity_instance) and attribute.id():
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to_delete.add(attribute)
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for attribute in settings["style"]:
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if isinstance(attribute, ifcopenshell.entity_instance) and attribute.id():
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to_delete.add(attribute)
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self.file.remove(self.settings["style"])
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file.remove(settings["style"])
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for element in to_delete:
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ifcopenshell.util.element.remove_deep2(self.file, element)
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for element in to_delete:
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ifcopenshell.util.element.remove_deep2(file, element)
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