From d188155fac33254c7e190ad4a90f3cbfa9b8f43f Mon Sep 17 00:00:00 2001 From: Andrej730 Date: Tue, 22 Apr 2025 18:35:09 +0500 Subject: [PATCH] bim.override_mesh_separate - fix bug with skip_save Previously you would use bim.override_mesh_separate from UI with any of the available `type` options, then running operator separately would leading to running this operator from F3 to always choose this options (possibly leading to errors in objects mode) --- src/bonsai/bonsai/bim/module/geometry/operator.py | 1 + 1 file changed, 1 insertion(+) diff --git a/src/bonsai/bonsai/bim/module/geometry/operator.py b/src/bonsai/bonsai/bim/module/geometry/operator.py index 4f1ac15747..73fc3a7442 100644 --- a/src/bonsai/bonsai/bim/module/geometry/operator.py +++ b/src/bonsai/bonsai/bim/module/geometry/operator.py @@ -78,6 +78,7 @@ class OverrideMeshSeparate(bpy.types.Operator, tool.Ifc.Operator): name=blender_type_prop.name, default=blender_type_prop.default, items=[(i.identifier, i.name, i.description) for i in blender_type_prop.enum_items], + options={"SKIP_SAVE"}, ) if TYPE_CHECKING: