Add copy attribute to selection for boundaries

Add a paste button to IfcRelSpaceBoundary specific attributes
(RelatingSpace, RelatedBuildingElement, ParentBoundary,
CorrespondingBoundary, PhysicalOrVirtualBoundary,
InternalOrExternalBoundary) reusing the existing
copy_attribute_to_selection core function.

The core function value type hint is broadened from Union[str, None]
to Any since boundary relation attributes pass IFC entity instances.

Generated with the assistance of an AI coding tool.
This commit is contained in:
CyrilWaechter
2026-07-15 02:42:28 +02:00
parent 064ce00826
commit d5e6c19f2b
4 changed files with 38 additions and 4 deletions
@@ -23,6 +23,7 @@ from . import operator, prop, ui
classes = (
operator.AddBoundary,
operator.ColourByRelatedBuildingElement,
operator.CopyBoundaryAttributeToSelection,
operator.DecorateBoundaries,
operator.DisableEditingBoundary,
operator.DisableEditingBoundaryGeometry,
@@ -39,6 +39,7 @@ from ifcopenshell.util.shape_builder import ShapeBuilder
from mathutils import Matrix, Vector
import bonsai.bim.import_ifc as import_ifc
import bonsai.core.attribute as core
import bonsai.core.geometry
import bonsai.tool as tool
from bonsai.bim.ifc import IfcStore
@@ -422,6 +423,32 @@ class EditBoundaryAttributes(bpy.types.Operator, tool.Ifc.Operator):
return {"FINISHED"}
class CopyBoundaryAttributeToSelection(bpy.types.Operator, tool.Ifc.Operator):
bl_idname = "bim.copy_boundary_attribute_to_selection"
bl_label = "Copy Boundary Attribute To Selection"
bl_options = {"REGISTER", "UNDO"}
name: bpy.props.StringProperty()
def _execute(self, context):
obj = tool.Blender.get_active_object()
assert obj
bprops = tool.Boundary.get_object_boundary_props(obj)
if self.name in EDITABLE_ATTRIBUTES:
blender_prop = EDITABLE_ATTRIBUTES[self.name]
blender_obj = getattr(bprops, blender_prop, None)
value = tool.Ifc.get_entity(blender_obj) if blender_obj else None
elif self.name == "PhysicalOrVirtualBoundary":
value = bprops.physical_or_virtual
elif self.name == "InternalOrExternalBoundary":
value = bprops.internal_or_external
else:
return
total = core.copy_attribute_to_selection(
tool.Ifc, tool.Blender, tool.Root, tool.Spatial, name=self.name, value=value
)
self.report({"INFO"}, f"Attribute was successfully copied to {total} elements.")
class UpdateBoundaryGeometry(bpy.types.Operator, tool.Ifc.Operator):
bl_idname = "bim.update_boundary_geometry"
bl_label = "Update Boundary Geometry"
+8 -2
View File
@@ -77,10 +77,14 @@ class BIM_PT_Boundary(Panel):
self.draw_relation_editor(boundary, "RelatedBuildingElement", "related_building_element")
self.draw_relation_editor(boundary, "ParentBoundary", "parent_boundary")
self.draw_relation_editor(boundary, "CorrespondingBoundary", "corresponding_boundary")
row = self.layout.row()
row = self.layout.row(align=True)
row.prop(self.bprops, "physical_or_virtual")
row = self.layout.row()
op = row.operator("bim.copy_boundary_attribute_to_selection", text="", icon="COPYDOWN")
op.name = "PhysicalOrVirtualBoundary"
row = self.layout.row(align=True)
row.prop(self.bprops, "internal_or_external")
op = row.operator("bim.copy_boundary_attribute_to_selection", text="", icon="COPYDOWN")
op.name = "InternalOrExternalBoundary"
else:
row = self.layout.row()
row.operator("bim.enable_editing_boundary", icon="GREASEPENCIL", text="Edit")
@@ -125,6 +129,8 @@ class BIM_PT_Boundary(Panel):
if hasattr(boundary, ifc_attribute):
row = self.layout.row(align=True)
row.prop(self.bprops, blender_property)
op = row.operator("bim.copy_boundary_attribute_to_selection", text="", icon="COPYDOWN")
op.name = ifc_attribute
class BIM_PT_SpaceBoundaries(Panel):
+2 -2
View File
@@ -18,7 +18,7 @@
from __future__ import annotations
from typing import TYPE_CHECKING, Union
from typing import TYPE_CHECKING, Any
if TYPE_CHECKING:
@@ -31,7 +31,7 @@ def copy_attribute_to_selection(
root: type[tool.Root],
spatial: type[tool.Spatial],
name: str,
value: Union[str, None],
value: Any,
) -> int:
total_changed = 0
has_edited_spatial_name = False