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Port root, bimtester and sequence to feature tests
This commit is contained in:
@@ -1,17 +0,0 @@
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# BlenderBIM Add-on - OpenBIM Blender Add-on
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||||
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
|
||||
#
|
||||
# This file is part of BlenderBIM Add-on.
|
||||
#
|
||||
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# BlenderBIM Add-on is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
|
||||
@@ -1,31 +0,0 @@
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||||
# BlenderBIM Add-on - OpenBIM Blender Add-on
|
||||
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
|
||||
#
|
||||
# This file is part of BlenderBIM Add-on.
|
||||
#
|
||||
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# BlenderBIM Add-on is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
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||||
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import test.bim.bootstrap
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class TestExecuteBIMTester(test.bim.bootstrap.NewFile):
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@test.bim.bootstrap.scenario
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def test_executing_bimtester(self):
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return """
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Given an empty IFC project
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When I enable "scene.BimTesterProperties.should_load_from_memory"
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And I set "scene.BimTesterProperties.feature" to "{cwd}/test/files/sample-ids.xml"
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And I press "bim.execute_bim_tester"
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Then the file "{cwd}/test/files/sample-ids.xml.html" should contain "Tests passed: <strong>1 / 1</strong> (100%)"
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"""
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@@ -1,17 +0,0 @@
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# BlenderBIM Add-on - OpenBIM Blender Add-on
|
||||
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
|
||||
#
|
||||
# This file is part of BlenderBIM Add-on.
|
||||
#
|
||||
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# BlenderBIM Add-on is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
|
||||
@@ -1,134 +0,0 @@
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# BlenderBIM Add-on - OpenBIM Blender Add-on
|
||||
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
|
||||
#
|
||||
# This file is part of BlenderBIM Add-on.
|
||||
#
|
||||
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# BlenderBIM Add-on is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
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import test.bim.bootstrap
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class TestAssignClass(test.bim.bootstrap.NewFile):
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@test.bim.bootstrap.scenario
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def test_assigning_a_class_to_a_cube(self):
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return """
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Given an empty IFC project
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And I add a cube
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When the object "Cube" is selected
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
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And I press "bim.assign_class"
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Then the object "IfcWall/Cube" is an "IfcWall"
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And the object "IfcWall/Cube" is in the collection "Collection"
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And the object "IfcWall/Cube" has a "Tessellation" representation of "Model/Body/MODEL_VIEW"
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"""
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@test.bim.bootstrap.scenario
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def test_assigning_a_type_class_to_a_cube(self):
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return """
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||||
Given an empty IFC project
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And I add a cube
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When the object "Cube" is selected
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And I set "scene.BIMRootProperties.ifc_product" to "IfcElementType"
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWallType"
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And I press "bim.assign_class"
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Then the object "IfcWallType/Cube" is an "IfcWallType"
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And the object "IfcWallType/Cube" is in the collection "Types"
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And the object "IfcWallType/Cube" has a "Tessellation" representation of "Model/Body/MODEL_VIEW"
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"""
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@test.bim.bootstrap.scenario
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def test_assigning_a_spatial_class_to_a_cube(self):
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return """
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Given an empty IFC project
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And I add a cube
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When the object "Cube" is selected
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And I set "scene.BIMRootProperties.ifc_product" to "IfcSpatialElement"
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And I set "scene.BIMRootProperties.ifc_class" to "IfcBuilding"
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And I press "bim.assign_class"
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Then the object "IfcBuilding/Cube" is an "IfcBuilding"
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And the object "IfcBuilding/Cube" is in the collection "IfcBuilding/Cube"
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And the object "IfcBuilding/Cube" has a "Tessellation" representation of "Model/Body/MODEL_VIEW"
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"""
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@test.bim.bootstrap.scenario
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def test_assigning_an_opening_class_to_a_cube(self):
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return """
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Given an empty IFC project
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And I add a cube
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When the object "Cube" is selected
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And I set "scene.BIMRootProperties.ifc_product" to "IfcElement"
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And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
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And I press "bim.assign_class"
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Then the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
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And the object "IfcOpeningElement/Cube" should display as "WIRE"
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And the object "IfcOpeningElement/Cube" is in the collection "IfcOpeningElements"
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And the object "IfcOpeningElement/Cube" has a "Tessellation" representation of "Model/Body/MODEL_VIEW"
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"""
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@test.bim.bootstrap.scenario
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def test_assigning_a_class_to_a_cube_in_a_collection(self):
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return """
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Given an empty IFC project
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And I add a cube
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When the object "Cube" is selected
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And the object "Cube" is placed in the collection "IfcBuildingStorey/My Storey"
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
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And I press "bim.assign_class"
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Then the object "IfcWall/Cube" is contained in "My Storey"
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"""
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class TestCopyClass(test.bim.bootstrap.NewFile):
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@test.bim.bootstrap.scenario
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def test_copying_a_wall(self):
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return """
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Given an empty IFC project
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And I add a cube
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When the object "Cube" is selected
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
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And I press "bim.assign_class"
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And I duplicate the selected objects
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Then the object "IfcWall/Cube" and "IfcWall/Cube.001" are different elements
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"""
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@test.bim.bootstrap.scenario
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def test_copying_a_storey(self):
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return """
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Given an empty IFC project
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And the object "IfcBuildingStorey/My Storey" is selected
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When I duplicate the selected objects
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Then the object "IfcBuildingStorey/My Storey" and "IfcBuildingStorey/My Storey.001" are different elements
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And the object "IfcBuildingStorey/My Storey" is in the collection "IfcBuildingStorey/My Storey"
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And the object "IfcBuildingStorey/My Storey.001" is in the collection "IfcBuildingStorey/My Storey.001"
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And the collection "IfcBuildingStorey/My Storey.001" is in the collection "IfcBuilding/My Building"
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"""
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@test.bim.bootstrap.scenario
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def test_copying_an_opening(self):
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return """
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Given an empty IFC project
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And I add a cube
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When the object "Cube" is selected
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
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And I press "bim.assign_class"
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And I add a cube
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And the object "Cube" is selected
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And additionally the object "IfcWall/Cube" is selected
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And I press "bim.add_opening(opening='Cube', obj='IfcWall/Cube')"
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And the object "IfcOpeningElement/Cube" is selected
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And I duplicate the selected objects
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Then the object "IfcOpeningElement/Cube" and "IfcOpeningElement/Cube.001" are different elements
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And the object "IfcWall/Cube" has a boolean difference by "IfcOpeningElement/Cube"
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And the object "IfcWall/Cube" has a boolean difference by "IfcOpeningElement/Cube.001"
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"""
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@@ -1,17 +0,0 @@
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# BlenderBIM Add-on - OpenBIM Blender Add-on
|
||||
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
|
||||
#
|
||||
# This file is part of BlenderBIM Add-on.
|
||||
#
|
||||
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# BlenderBIM Add-on is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
|
||||
@@ -1,253 +0,0 @@
|
||||
# BlenderBIM Add-on - OpenBIM Blender Add-on
|
||||
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
|
||||
#
|
||||
# This file is part of BlenderBIM Add-on.
|
||||
#
|
||||
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# BlenderBIM Add-on is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
import test.bim.bootstrap
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||||
|
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class TestVisualiseWorkScheduleDateRange(test.bim.bootstrap.NewFile):
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@test.bim.bootstrap.scenario
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def test_seeing_the_current_frame_date_as_text(self):
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return """
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Given an empty IFC project
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And I press "bim.add_work_schedule"
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And the variable "work_schedule" is "IfcStore.get_file().by_type("IfcWorkSchedule")[0].id()"
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And I press "bim.enable_editing_tasks(work_schedule={work_schedule})"
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And I set "scene.BIMWorkScheduleProperties.visualisation_start" to "01/01/21"
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And I set "scene.BIMWorkScheduleProperties.visualisation_finish" to "01/02/21"
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And I set "scene.BIMWorkScheduleProperties.speed_types" to "FRAME_SPEED"
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And I set "scene.BIMWorkScheduleProperties.speed_animation_frames" to "7"
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And I set "scene.BIMWorkScheduleProperties.speed_real_duration" to "P1W"
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And I press "bim.visualise_work_schedule_date_range(work_schedule={work_schedule})"
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When I am on frame "1"
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Then the object "Timeline" has a body of "2021-01-01"
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When I am on frame "2"
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Then the object "Timeline" has a body of "2021-01-02"
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"""
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@test.bim.bootstrap.scenario
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def test_animating_the_construction_of_a_wall(self):
|
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return """
|
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Given an empty IFC project
|
||||
And I press "bim.add_work_schedule"
|
||||
And the variable "work_schedule" is "IfcStore.get_file().by_type("IfcWorkSchedule")[0].id()"
|
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And I press "bim.enable_editing_tasks(work_schedule={work_schedule})"
|
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And I press "bim.add_summary_task(work_schedule={work_schedule})"
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And the variable "task" is "IfcStore.get_file().by_type("IfcTask")[0].id()"
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And I press "bim.enable_editing_task(task={task})"
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And I set "scene.BIMWorkScheduleProperties.task_attributes.get("PredefinedType").enum_value" to "CONSTRUCTION"
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And I press "bim.edit_task"
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And I press "bim.enable_editing_task_time(task={task})"
|
||||
And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleStart").string_value" to "2021-01-02"
|
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And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleFinish").string_value" to "2021-01-06"
|
||||
And I press "bim.edit_task_time"
|
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And I add a cube
|
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And the object "Cube" is selected
|
||||
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
|
||||
And I press "bim.assign_class"
|
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And the object "IfcWall/Cube" is selected
|
||||
And I press "bim.assign_product(task={task}, relating_product='')"
|
||||
And I set "scene.BIMWorkScheduleProperties.visualisation_start" to "01/01/21"
|
||||
And I set "scene.BIMWorkScheduleProperties.visualisation_finish" to "01/02/21"
|
||||
And I set "scene.BIMWorkScheduleProperties.speed_types" to "FRAME_SPEED"
|
||||
And I set "scene.BIMWorkScheduleProperties.speed_animation_frames" to "7"
|
||||
And I set "scene.BIMWorkScheduleProperties.speed_real_duration" to "P1W"
|
||||
And I press "bim.visualise_work_schedule_date_range(work_schedule={work_schedule})"
|
||||
When I am on frame "1"
|
||||
Then "scene.objects.get('IfcWall/Cube').hide_viewport" is "True"
|
||||
And "scene.objects.get('IfcWall/Cube').hide_render" is "True"
|
||||
When I am on frame "2"
|
||||
Then "scene.objects.get('IfcWall/Cube').hide_viewport" is "False"
|
||||
And "scene.objects.get('IfcWall/Cube').hide_render" is "False"
|
||||
And "scene.objects.get('IfcWall/Cube').color" is "[0.0, 1.0, 0.0, 1]"
|
||||
When I am on frame "6"
|
||||
Then "scene.objects.get('IfcWall/Cube').color" is "[1.0, 1.0, 1.0, 1]"
|
||||
"""
|
||||
|
||||
@test.bim.bootstrap.scenario
|
||||
def test_animating_the_demolition_of_a_wall(self):
|
||||
return """
|
||||
Given an empty IFC project
|
||||
And I press "bim.add_work_schedule"
|
||||
And the variable "work_schedule" is "IfcStore.get_file().by_type("IfcWorkSchedule")[0].id()"
|
||||
And I press "bim.enable_editing_tasks(work_schedule={work_schedule})"
|
||||
And I press "bim.add_summary_task(work_schedule={work_schedule})"
|
||||
And the variable "task" is "IfcStore.get_file().by_type("IfcTask")[0].id()"
|
||||
And I press "bim.enable_editing_task(task={task})"
|
||||
And I set "scene.BIMWorkScheduleProperties.task_attributes.get("PredefinedType").enum_value" to "DEMOLITION"
|
||||
And I press "bim.edit_task"
|
||||
And I press "bim.enable_editing_task_time(task={task})"
|
||||
And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleStart").string_value" to "2021-01-02"
|
||||
And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleFinish").string_value" to "2021-01-06"
|
||||
And I press "bim.edit_task_time"
|
||||
And I add a cube
|
||||
And the object "Cube" is selected
|
||||
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
|
||||
And I press "bim.assign_class"
|
||||
And the object "IfcWall/Cube" is selected
|
||||
And I press "bim.assign_product(task={task}, relating_product='')"
|
||||
And I set "scene.BIMWorkScheduleProperties.visualisation_start" to "01/01/21"
|
||||
And I set "scene.BIMWorkScheduleProperties.visualisation_finish" to "01/02/21"
|
||||
And I set "scene.BIMWorkScheduleProperties.speed_types" to "FRAME_SPEED"
|
||||
And I set "scene.BIMWorkScheduleProperties.speed_animation_frames" to "7"
|
||||
And I set "scene.BIMWorkScheduleProperties.speed_real_duration" to "P1W"
|
||||
And I press "bim.visualise_work_schedule_date_range(work_schedule={work_schedule})"
|
||||
When I am on frame "1"
|
||||
Then "scene.objects.get('IfcWall/Cube').hide_viewport" is "False"
|
||||
And "scene.objects.get('IfcWall/Cube').hide_render" is "False"
|
||||
And "scene.objects.get('IfcWall/Cube').color" is "[1.0, 1.0, 1.0, 1]"
|
||||
When I am on frame "2"
|
||||
Then "scene.objects.get('IfcWall/Cube').hide_viewport" is "False"
|
||||
And "scene.objects.get('IfcWall/Cube').hide_render" is "False"
|
||||
And "scene.objects.get('IfcWall/Cube').color" is "[1.0, 0.0, 0.0, 1]"
|
||||
When I am on frame "6"
|
||||
Then "scene.objects.get('IfcWall/Cube').hide_viewport" is "True"
|
||||
And "scene.objects.get('IfcWall/Cube').hide_render" is "True"
|
||||
And "scene.objects.get('IfcWall/Cube').color" is "[0.0, 0.0, 0.0, 1]"
|
||||
"""
|
||||
|
||||
@test.bim.bootstrap.scenario
|
||||
def test_animating_the_operation_of_a_wall(self):
|
||||
return """
|
||||
Given an empty IFC project
|
||||
And I press "bim.add_work_schedule"
|
||||
And the variable "work_schedule" is "IfcStore.get_file().by_type("IfcWorkSchedule")[0].id()"
|
||||
And I press "bim.enable_editing_tasks(work_schedule={work_schedule})"
|
||||
And I press "bim.add_summary_task(work_schedule={work_schedule})"
|
||||
And the variable "task" is "IfcStore.get_file().by_type("IfcTask")[0].id()"
|
||||
And I press "bim.enable_editing_task(task={task})"
|
||||
And I set "scene.BIMWorkScheduleProperties.task_attributes.get("PredefinedType").enum_value" to "OPERATION"
|
||||
And I press "bim.edit_task"
|
||||
And I press "bim.enable_editing_task_time(task={task})"
|
||||
And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleStart").string_value" to "2021-01-02"
|
||||
And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleFinish").string_value" to "2021-01-06"
|
||||
And I press "bim.edit_task_time"
|
||||
And I add a cube
|
||||
And the object "Cube" is selected
|
||||
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
|
||||
And I press "bim.assign_class"
|
||||
And the object "IfcWall/Cube" is selected
|
||||
And I press "bim.assign_product(task={task}, relating_product='')"
|
||||
And I set "scene.BIMWorkScheduleProperties.visualisation_start" to "01/01/21"
|
||||
And I set "scene.BIMWorkScheduleProperties.visualisation_finish" to "01/02/21"
|
||||
And I set "scene.BIMWorkScheduleProperties.speed_types" to "FRAME_SPEED"
|
||||
And I set "scene.BIMWorkScheduleProperties.speed_animation_frames" to "7"
|
||||
And I set "scene.BIMWorkScheduleProperties.speed_real_duration" to "P1W"
|
||||
And I press "bim.visualise_work_schedule_date_range(work_schedule={work_schedule})"
|
||||
When I am on frame "1"
|
||||
Then "scene.objects.get('IfcWall/Cube').color" is "[1.0, 1.0, 1.0, 1]"
|
||||
When I am on frame "2"
|
||||
Then "scene.objects.get('IfcWall/Cube').color" is "[0.0, 0.0, 1.0, 1]"
|
||||
When I am on frame "6"
|
||||
Then "scene.objects.get('IfcWall/Cube').color" is "[1.0, 1.0, 1.0, 1]"
|
||||
"""
|
||||
|
||||
@test.bim.bootstrap.scenario
|
||||
def test_animating_the_movement_of_a_wall(self):
|
||||
return """
|
||||
Given an empty IFC project
|
||||
And I press "bim.add_work_schedule"
|
||||
And the variable "work_schedule" is "IfcStore.get_file().by_type("IfcWorkSchedule")[0].id()"
|
||||
And I press "bim.enable_editing_tasks(work_schedule={work_schedule})"
|
||||
And I press "bim.add_summary_task(work_schedule={work_schedule})"
|
||||
And the variable "task" is "IfcStore.get_file().by_type("IfcTask")[0].id()"
|
||||
And I press "bim.enable_editing_task(task={task})"
|
||||
And I set "scene.BIMWorkScheduleProperties.task_attributes.get("PredefinedType").enum_value" to "MOVE"
|
||||
And I press "bim.edit_task"
|
||||
And I press "bim.enable_editing_task_time(task={task})"
|
||||
And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleStart").string_value" to "2021-01-02"
|
||||
And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleFinish").string_value" to "2021-01-06"
|
||||
And I press "bim.edit_task_time"
|
||||
And I add a cube
|
||||
And I rename the object "Cube" to "ToObject"
|
||||
And the object "ToObject" is selected
|
||||
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
|
||||
And I press "bim.assign_class"
|
||||
And the object "IfcWall/ToObject" is selected
|
||||
And I press "bim.assign_product(task={task}, relating_product='')"
|
||||
When I add a cube
|
||||
And I rename the object "Cube" to "FromObject"
|
||||
And the object "FromObject" is selected
|
||||
And I press "bim.assign_class"
|
||||
And the object "IfcWall/FromObject" is selected
|
||||
And I press "bim.assign_process(task={task}, related_object_type="PRODUCT", related_object='')"
|
||||
And I set "scene.BIMWorkScheduleProperties.visualisation_start" to "01/01/21"
|
||||
And I set "scene.BIMWorkScheduleProperties.visualisation_finish" to "01/02/21"
|
||||
And I set "scene.BIMWorkScheduleProperties.speed_types" to "FRAME_SPEED"
|
||||
And I set "scene.BIMWorkScheduleProperties.speed_animation_frames" to "7"
|
||||
And I set "scene.BIMWorkScheduleProperties.speed_real_duration" to "P1W"
|
||||
And I press "bim.visualise_work_schedule_date_range(work_schedule={work_schedule})"
|
||||
When I am on frame "1"
|
||||
Then "scene.objects.get('IfcWall/FromObject').color" is "[1.0, 1.0, 1.0, 1]"
|
||||
And "scene.objects.get('IfcWall/FromObject').hide_viewport" is "False"
|
||||
And "scene.objects.get('IfcWall/FromObject').hide_render" is "False"
|
||||
And "scene.objects.get('IfcWall/ToObject').hide_viewport" is "True"
|
||||
And "scene.objects.get('IfcWall/ToObject').hide_render" is "True"
|
||||
When I am on frame "2"
|
||||
Then "scene.objects.get('IfcWall/FromObject').color" is "[1.0, 0.5, 0.0, 1]"
|
||||
And "scene.objects.get('IfcWall/FromObject').hide_viewport" is "False"
|
||||
And "scene.objects.get('IfcWall/FromObject').hide_render" is "False"
|
||||
And "scene.objects.get('IfcWall/ToObject').color" is "[1.0, 1.0, 0.0, 1]"
|
||||
And "scene.objects.get('IfcWall/ToObject').hide_viewport" is "False"
|
||||
And "scene.objects.get('IfcWall/ToObject').hide_render" is "False"
|
||||
When I am on frame "6"
|
||||
Then "scene.objects.get('IfcWall/FromObject').color" is "[0.0, 0.0, 0.0, 1]"
|
||||
Then "scene.objects.get('IfcWall/FromObject').hide_viewport" is "True"
|
||||
Then "scene.objects.get('IfcWall/FromObject').hide_render" is "True"
|
||||
And "scene.objects.get('IfcWall/ToObject').color" is "[1.0, 1.0, 1.0, 1]"
|
||||
And "scene.objects.get('IfcWall/ToObject').hide_viewport" is "False"
|
||||
And "scene.objects.get('IfcWall/ToObject').hide_render" is "False"
|
||||
"""
|
||||
|
||||
@test.bim.bootstrap.scenario
|
||||
def test_animating_the_consumption_of_a_wall(self):
|
||||
return """
|
||||
Given an empty IFC project
|
||||
And I press "bim.add_work_schedule"
|
||||
And the variable "work_schedule" is "IfcStore.get_file().by_type("IfcWorkSchedule")[0].id()"
|
||||
And I press "bim.enable_editing_tasks(work_schedule={work_schedule})"
|
||||
And I press "bim.add_summary_task(work_schedule={work_schedule})"
|
||||
And the variable "task" is "IfcStore.get_file().by_type("IfcTask")[0].id()"
|
||||
And I press "bim.enable_editing_task_time(task={task})"
|
||||
And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleStart").string_value" to "2021-01-02"
|
||||
And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleFinish").string_value" to "2021-01-06"
|
||||
And I press "bim.edit_task_time"
|
||||
And I add a cube
|
||||
And the object "Cube" is selected
|
||||
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
|
||||
And I press "bim.assign_class"
|
||||
And the object "IfcWall/Cube" is selected
|
||||
And I press "bim.assign_process(task={task}, related_object_type="PRODUCT", related_object='')"
|
||||
And I set "scene.BIMWorkScheduleProperties.visualisation_start" to "01/01/21"
|
||||
And I set "scene.BIMWorkScheduleProperties.visualisation_finish" to "01/02/21"
|
||||
And I set "scene.BIMWorkScheduleProperties.speed_types" to "FRAME_SPEED"
|
||||
And I set "scene.BIMWorkScheduleProperties.speed_animation_frames" to "7"
|
||||
And I set "scene.BIMWorkScheduleProperties.speed_real_duration" to "P1W"
|
||||
And I press "bim.visualise_work_schedule_date_range(work_schedule={work_schedule})"
|
||||
When I am on frame "1"
|
||||
Then "scene.objects.get('IfcWall/Cube').color" is "[1.0, 1.0, 1.0, 1]"
|
||||
And "scene.objects.get('IfcWall/Cube').hide_viewport" is "False"
|
||||
And "scene.objects.get('IfcWall/Cube').hide_render" is "False"
|
||||
When I am on frame "2"
|
||||
Then "scene.objects.get('IfcWall/Cube').color" is "[0.0, 1.0, 1.0, 1]"
|
||||
And "scene.objects.get('IfcWall/Cube').hide_viewport" is "False"
|
||||
And "scene.objects.get('IfcWall/Cube').hide_render" is "False"
|
||||
When I am on frame "6"
|
||||
Then "scene.objects.get('IfcWall/Cube').color" is "[0.0, 0.0, 0.0, 1]"
|
||||
Then "scene.objects.get('IfcWall/Cube').hide_viewport" is "True"
|
||||
Then "scene.objects.get('IfcWall/Cube').hide_render" is "True"
|
||||
"""
|
||||
Reference in New Issue
Block a user