Port root, bimtester and sequence to feature tests

This commit is contained in:
Gorgious
2021-10-21 09:33:45 +02:00
parent c437ba8f9d
commit d6cb94c6f1
11 changed files with 375 additions and 471 deletions
@@ -1,17 +0,0 @@
# BlenderBIM Add-on - OpenBIM Blender Add-on
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
#
# This file is part of BlenderBIM Add-on.
#
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# BlenderBIM Add-on is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
@@ -1,31 +0,0 @@
# BlenderBIM Add-on - OpenBIM Blender Add-on
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
#
# This file is part of BlenderBIM Add-on.
#
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# BlenderBIM Add-on is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
import test.bim.bootstrap
class TestExecuteBIMTester(test.bim.bootstrap.NewFile):
@test.bim.bootstrap.scenario
def test_executing_bimtester(self):
return """
Given an empty IFC project
When I enable "scene.BimTesterProperties.should_load_from_memory"
And I set "scene.BimTesterProperties.feature" to "{cwd}/test/files/sample-ids.xml"
And I press "bim.execute_bim_tester"
Then the file "{cwd}/test/files/sample-ids.xml.html" should contain "Tests passed: <strong>1 / 1</strong> (100%)"
"""
@@ -1,17 +0,0 @@
# BlenderBIM Add-on - OpenBIM Blender Add-on
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
#
# This file is part of BlenderBIM Add-on.
#
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# BlenderBIM Add-on is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
@@ -1,134 +0,0 @@
# BlenderBIM Add-on - OpenBIM Blender Add-on
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
#
# This file is part of BlenderBIM Add-on.
#
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# BlenderBIM Add-on is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
import test.bim.bootstrap
class TestAssignClass(test.bim.bootstrap.NewFile):
@test.bim.bootstrap.scenario
def test_assigning_a_class_to_a_cube(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
Then the object "IfcWall/Cube" is an "IfcWall"
And the object "IfcWall/Cube" is in the collection "Collection"
And the object "IfcWall/Cube" has a "Tessellation" representation of "Model/Body/MODEL_VIEW"
"""
@test.bim.bootstrap.scenario
def test_assigning_a_type_class_to_a_cube(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_product" to "IfcElementType"
And I set "scene.BIMRootProperties.ifc_class" to "IfcWallType"
And I press "bim.assign_class"
Then the object "IfcWallType/Cube" is an "IfcWallType"
And the object "IfcWallType/Cube" is in the collection "Types"
And the object "IfcWallType/Cube" has a "Tessellation" representation of "Model/Body/MODEL_VIEW"
"""
@test.bim.bootstrap.scenario
def test_assigning_a_spatial_class_to_a_cube(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_product" to "IfcSpatialElement"
And I set "scene.BIMRootProperties.ifc_class" to "IfcBuilding"
And I press "bim.assign_class"
Then the object "IfcBuilding/Cube" is an "IfcBuilding"
And the object "IfcBuilding/Cube" is in the collection "IfcBuilding/Cube"
And the object "IfcBuilding/Cube" has a "Tessellation" representation of "Model/Body/MODEL_VIEW"
"""
@test.bim.bootstrap.scenario
def test_assigning_an_opening_class_to_a_cube(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_product" to "IfcElement"
And I set "scene.BIMRootProperties.ifc_class" to "IfcOpeningElement"
And I press "bim.assign_class"
Then the object "IfcOpeningElement/Cube" is an "IfcOpeningElement"
And the object "IfcOpeningElement/Cube" should display as "WIRE"
And the object "IfcOpeningElement/Cube" is in the collection "IfcOpeningElements"
And the object "IfcOpeningElement/Cube" has a "Tessellation" representation of "Model/Body/MODEL_VIEW"
"""
@test.bim.bootstrap.scenario
def test_assigning_a_class_to_a_cube_in_a_collection(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And the object "Cube" is placed in the collection "IfcBuildingStorey/My Storey"
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
Then the object "IfcWall/Cube" is contained in "My Storey"
"""
class TestCopyClass(test.bim.bootstrap.NewFile):
@test.bim.bootstrap.scenario
def test_copying_a_wall(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I duplicate the selected objects
Then the object "IfcWall/Cube" and "IfcWall/Cube.001" are different elements
"""
@test.bim.bootstrap.scenario
def test_copying_a_storey(self):
return """
Given an empty IFC project
And the object "IfcBuildingStorey/My Storey" is selected
When I duplicate the selected objects
Then the object "IfcBuildingStorey/My Storey" and "IfcBuildingStorey/My Storey.001" are different elements
And the object "IfcBuildingStorey/My Storey" is in the collection "IfcBuildingStorey/My Storey"
And the object "IfcBuildingStorey/My Storey.001" is in the collection "IfcBuildingStorey/My Storey.001"
And the collection "IfcBuildingStorey/My Storey.001" is in the collection "IfcBuilding/My Building"
"""
@test.bim.bootstrap.scenario
def test_copying_an_opening(self):
return """
Given an empty IFC project
And I add a cube
When the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And I add a cube
And the object "Cube" is selected
And additionally the object "IfcWall/Cube" is selected
And I press "bim.add_opening(opening='Cube', obj='IfcWall/Cube')"
And the object "IfcOpeningElement/Cube" is selected
And I duplicate the selected objects
Then the object "IfcOpeningElement/Cube" and "IfcOpeningElement/Cube.001" are different elements
And the object "IfcWall/Cube" has a boolean difference by "IfcOpeningElement/Cube"
And the object "IfcWall/Cube" has a boolean difference by "IfcOpeningElement/Cube.001"
"""
@@ -1,17 +0,0 @@
# BlenderBIM Add-on - OpenBIM Blender Add-on
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
#
# This file is part of BlenderBIM Add-on.
#
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# BlenderBIM Add-on is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
@@ -1,253 +0,0 @@
# BlenderBIM Add-on - OpenBIM Blender Add-on
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
#
# This file is part of BlenderBIM Add-on.
#
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# BlenderBIM Add-on is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
import test.bim.bootstrap
class TestVisualiseWorkScheduleDateRange(test.bim.bootstrap.NewFile):
@test.bim.bootstrap.scenario
def test_seeing_the_current_frame_date_as_text(self):
return """
Given an empty IFC project
And I press "bim.add_work_schedule"
And the variable "work_schedule" is "IfcStore.get_file().by_type("IfcWorkSchedule")[0].id()"
And I press "bim.enable_editing_tasks(work_schedule={work_schedule})"
And I set "scene.BIMWorkScheduleProperties.visualisation_start" to "01/01/21"
And I set "scene.BIMWorkScheduleProperties.visualisation_finish" to "01/02/21"
And I set "scene.BIMWorkScheduleProperties.speed_types" to "FRAME_SPEED"
And I set "scene.BIMWorkScheduleProperties.speed_animation_frames" to "7"
And I set "scene.BIMWorkScheduleProperties.speed_real_duration" to "P1W"
And I press "bim.visualise_work_schedule_date_range(work_schedule={work_schedule})"
When I am on frame "1"
Then the object "Timeline" has a body of "2021-01-01"
When I am on frame "2"
Then the object "Timeline" has a body of "2021-01-02"
"""
@test.bim.bootstrap.scenario
def test_animating_the_construction_of_a_wall(self):
return """
Given an empty IFC project
And I press "bim.add_work_schedule"
And the variable "work_schedule" is "IfcStore.get_file().by_type("IfcWorkSchedule")[0].id()"
And I press "bim.enable_editing_tasks(work_schedule={work_schedule})"
And I press "bim.add_summary_task(work_schedule={work_schedule})"
And the variable "task" is "IfcStore.get_file().by_type("IfcTask")[0].id()"
And I press "bim.enable_editing_task(task={task})"
And I set "scene.BIMWorkScheduleProperties.task_attributes.get("PredefinedType").enum_value" to "CONSTRUCTION"
And I press "bim.edit_task"
And I press "bim.enable_editing_task_time(task={task})"
And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleStart").string_value" to "2021-01-02"
And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleFinish").string_value" to "2021-01-06"
And I press "bim.edit_task_time"
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And the object "IfcWall/Cube" is selected
And I press "bim.assign_product(task={task}, relating_product='')"
And I set "scene.BIMWorkScheduleProperties.visualisation_start" to "01/01/21"
And I set "scene.BIMWorkScheduleProperties.visualisation_finish" to "01/02/21"
And I set "scene.BIMWorkScheduleProperties.speed_types" to "FRAME_SPEED"
And I set "scene.BIMWorkScheduleProperties.speed_animation_frames" to "7"
And I set "scene.BIMWorkScheduleProperties.speed_real_duration" to "P1W"
And I press "bim.visualise_work_schedule_date_range(work_schedule={work_schedule})"
When I am on frame "1"
Then "scene.objects.get('IfcWall/Cube').hide_viewport" is "True"
And "scene.objects.get('IfcWall/Cube').hide_render" is "True"
When I am on frame "2"
Then "scene.objects.get('IfcWall/Cube').hide_viewport" is "False"
And "scene.objects.get('IfcWall/Cube').hide_render" is "False"
And "scene.objects.get('IfcWall/Cube').color" is "[0.0, 1.0, 0.0, 1]"
When I am on frame "6"
Then "scene.objects.get('IfcWall/Cube').color" is "[1.0, 1.0, 1.0, 1]"
"""
@test.bim.bootstrap.scenario
def test_animating_the_demolition_of_a_wall(self):
return """
Given an empty IFC project
And I press "bim.add_work_schedule"
And the variable "work_schedule" is "IfcStore.get_file().by_type("IfcWorkSchedule")[0].id()"
And I press "bim.enable_editing_tasks(work_schedule={work_schedule})"
And I press "bim.add_summary_task(work_schedule={work_schedule})"
And the variable "task" is "IfcStore.get_file().by_type("IfcTask")[0].id()"
And I press "bim.enable_editing_task(task={task})"
And I set "scene.BIMWorkScheduleProperties.task_attributes.get("PredefinedType").enum_value" to "DEMOLITION"
And I press "bim.edit_task"
And I press "bim.enable_editing_task_time(task={task})"
And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleStart").string_value" to "2021-01-02"
And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleFinish").string_value" to "2021-01-06"
And I press "bim.edit_task_time"
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And the object "IfcWall/Cube" is selected
And I press "bim.assign_product(task={task}, relating_product='')"
And I set "scene.BIMWorkScheduleProperties.visualisation_start" to "01/01/21"
And I set "scene.BIMWorkScheduleProperties.visualisation_finish" to "01/02/21"
And I set "scene.BIMWorkScheduleProperties.speed_types" to "FRAME_SPEED"
And I set "scene.BIMWorkScheduleProperties.speed_animation_frames" to "7"
And I set "scene.BIMWorkScheduleProperties.speed_real_duration" to "P1W"
And I press "bim.visualise_work_schedule_date_range(work_schedule={work_schedule})"
When I am on frame "1"
Then "scene.objects.get('IfcWall/Cube').hide_viewport" is "False"
And "scene.objects.get('IfcWall/Cube').hide_render" is "False"
And "scene.objects.get('IfcWall/Cube').color" is "[1.0, 1.0, 1.0, 1]"
When I am on frame "2"
Then "scene.objects.get('IfcWall/Cube').hide_viewport" is "False"
And "scene.objects.get('IfcWall/Cube').hide_render" is "False"
And "scene.objects.get('IfcWall/Cube').color" is "[1.0, 0.0, 0.0, 1]"
When I am on frame "6"
Then "scene.objects.get('IfcWall/Cube').hide_viewport" is "True"
And "scene.objects.get('IfcWall/Cube').hide_render" is "True"
And "scene.objects.get('IfcWall/Cube').color" is "[0.0, 0.0, 0.0, 1]"
"""
@test.bim.bootstrap.scenario
def test_animating_the_operation_of_a_wall(self):
return """
Given an empty IFC project
And I press "bim.add_work_schedule"
And the variable "work_schedule" is "IfcStore.get_file().by_type("IfcWorkSchedule")[0].id()"
And I press "bim.enable_editing_tasks(work_schedule={work_schedule})"
And I press "bim.add_summary_task(work_schedule={work_schedule})"
And the variable "task" is "IfcStore.get_file().by_type("IfcTask")[0].id()"
And I press "bim.enable_editing_task(task={task})"
And I set "scene.BIMWorkScheduleProperties.task_attributes.get("PredefinedType").enum_value" to "OPERATION"
And I press "bim.edit_task"
And I press "bim.enable_editing_task_time(task={task})"
And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleStart").string_value" to "2021-01-02"
And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleFinish").string_value" to "2021-01-06"
And I press "bim.edit_task_time"
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And the object "IfcWall/Cube" is selected
And I press "bim.assign_product(task={task}, relating_product='')"
And I set "scene.BIMWorkScheduleProperties.visualisation_start" to "01/01/21"
And I set "scene.BIMWorkScheduleProperties.visualisation_finish" to "01/02/21"
And I set "scene.BIMWorkScheduleProperties.speed_types" to "FRAME_SPEED"
And I set "scene.BIMWorkScheduleProperties.speed_animation_frames" to "7"
And I set "scene.BIMWorkScheduleProperties.speed_real_duration" to "P1W"
And I press "bim.visualise_work_schedule_date_range(work_schedule={work_schedule})"
When I am on frame "1"
Then "scene.objects.get('IfcWall/Cube').color" is "[1.0, 1.0, 1.0, 1]"
When I am on frame "2"
Then "scene.objects.get('IfcWall/Cube').color" is "[0.0, 0.0, 1.0, 1]"
When I am on frame "6"
Then "scene.objects.get('IfcWall/Cube').color" is "[1.0, 1.0, 1.0, 1]"
"""
@test.bim.bootstrap.scenario
def test_animating_the_movement_of_a_wall(self):
return """
Given an empty IFC project
And I press "bim.add_work_schedule"
And the variable "work_schedule" is "IfcStore.get_file().by_type("IfcWorkSchedule")[0].id()"
And I press "bim.enable_editing_tasks(work_schedule={work_schedule})"
And I press "bim.add_summary_task(work_schedule={work_schedule})"
And the variable "task" is "IfcStore.get_file().by_type("IfcTask")[0].id()"
And I press "bim.enable_editing_task(task={task})"
And I set "scene.BIMWorkScheduleProperties.task_attributes.get("PredefinedType").enum_value" to "MOVE"
And I press "bim.edit_task"
And I press "bim.enable_editing_task_time(task={task})"
And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleStart").string_value" to "2021-01-02"
And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleFinish").string_value" to "2021-01-06"
And I press "bim.edit_task_time"
And I add a cube
And I rename the object "Cube" to "ToObject"
And the object "ToObject" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And the object "IfcWall/ToObject" is selected
And I press "bim.assign_product(task={task}, relating_product='')"
When I add a cube
And I rename the object "Cube" to "FromObject"
And the object "FromObject" is selected
And I press "bim.assign_class"
And the object "IfcWall/FromObject" is selected
And I press "bim.assign_process(task={task}, related_object_type="PRODUCT", related_object='')"
And I set "scene.BIMWorkScheduleProperties.visualisation_start" to "01/01/21"
And I set "scene.BIMWorkScheduleProperties.visualisation_finish" to "01/02/21"
And I set "scene.BIMWorkScheduleProperties.speed_types" to "FRAME_SPEED"
And I set "scene.BIMWorkScheduleProperties.speed_animation_frames" to "7"
And I set "scene.BIMWorkScheduleProperties.speed_real_duration" to "P1W"
And I press "bim.visualise_work_schedule_date_range(work_schedule={work_schedule})"
When I am on frame "1"
Then "scene.objects.get('IfcWall/FromObject').color" is "[1.0, 1.0, 1.0, 1]"
And "scene.objects.get('IfcWall/FromObject').hide_viewport" is "False"
And "scene.objects.get('IfcWall/FromObject').hide_render" is "False"
And "scene.objects.get('IfcWall/ToObject').hide_viewport" is "True"
And "scene.objects.get('IfcWall/ToObject').hide_render" is "True"
When I am on frame "2"
Then "scene.objects.get('IfcWall/FromObject').color" is "[1.0, 0.5, 0.0, 1]"
And "scene.objects.get('IfcWall/FromObject').hide_viewport" is "False"
And "scene.objects.get('IfcWall/FromObject').hide_render" is "False"
And "scene.objects.get('IfcWall/ToObject').color" is "[1.0, 1.0, 0.0, 1]"
And "scene.objects.get('IfcWall/ToObject').hide_viewport" is "False"
And "scene.objects.get('IfcWall/ToObject').hide_render" is "False"
When I am on frame "6"
Then "scene.objects.get('IfcWall/FromObject').color" is "[0.0, 0.0, 0.0, 1]"
Then "scene.objects.get('IfcWall/FromObject').hide_viewport" is "True"
Then "scene.objects.get('IfcWall/FromObject').hide_render" is "True"
And "scene.objects.get('IfcWall/ToObject').color" is "[1.0, 1.0, 1.0, 1]"
And "scene.objects.get('IfcWall/ToObject').hide_viewport" is "False"
And "scene.objects.get('IfcWall/ToObject').hide_render" is "False"
"""
@test.bim.bootstrap.scenario
def test_animating_the_consumption_of_a_wall(self):
return """
Given an empty IFC project
And I press "bim.add_work_schedule"
And the variable "work_schedule" is "IfcStore.get_file().by_type("IfcWorkSchedule")[0].id()"
And I press "bim.enable_editing_tasks(work_schedule={work_schedule})"
And I press "bim.add_summary_task(work_schedule={work_schedule})"
And the variable "task" is "IfcStore.get_file().by_type("IfcTask")[0].id()"
And I press "bim.enable_editing_task_time(task={task})"
And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleStart").string_value" to "2021-01-02"
And I set "scene.BIMWorkScheduleProperties.task_time_attributes.get("ScheduleFinish").string_value" to "2021-01-06"
And I press "bim.edit_task_time"
And I add a cube
And the object "Cube" is selected
And I set "scene.BIMRootProperties.ifc_class" to "IfcWall"
And I press "bim.assign_class"
And the object "IfcWall/Cube" is selected
And I press "bim.assign_process(task={task}, related_object_type="PRODUCT", related_object='')"
And I set "scene.BIMWorkScheduleProperties.visualisation_start" to "01/01/21"
And I set "scene.BIMWorkScheduleProperties.visualisation_finish" to "01/02/21"
And I set "scene.BIMWorkScheduleProperties.speed_types" to "FRAME_SPEED"
And I set "scene.BIMWorkScheduleProperties.speed_animation_frames" to "7"
And I set "scene.BIMWorkScheduleProperties.speed_real_duration" to "P1W"
And I press "bim.visualise_work_schedule_date_range(work_schedule={work_schedule})"
When I am on frame "1"
Then "scene.objects.get('IfcWall/Cube').color" is "[1.0, 1.0, 1.0, 1]"
And "scene.objects.get('IfcWall/Cube').hide_viewport" is "False"
And "scene.objects.get('IfcWall/Cube').hide_render" is "False"
When I am on frame "2"
Then "scene.objects.get('IfcWall/Cube').color" is "[0.0, 1.0, 1.0, 1]"
And "scene.objects.get('IfcWall/Cube').hide_viewport" is "False"
And "scene.objects.get('IfcWall/Cube').hide_render" is "False"
When I am on frame "6"
Then "scene.objects.get('IfcWall/Cube').color" is "[0.0, 0.0, 0.0, 1]"
Then "scene.objects.get('IfcWall/Cube').hide_viewport" is "True"
Then "scene.objects.get('IfcWall/Cube').hide_render" is "True"
"""