ifcviewer: section-plane cut tool on web — shared gizmo, true-face pick, drag/Del

Full section tool for the web viewport, with the gizmo + interaction shared with
desktop from one codebase.

- True-face surface pick. pickSurfaceAt had always ray-cast the instance AABB (to
  skip a depth readback), so cuts sat in front of the real surface. The pick
  fragment already computes the exact world_pos (it clips sections with it); now
  it OUTPUTS it to a 3rd pick MRT (RGBA32F) that every pick path renders, and
  pickSurfaceAt / pickSurfaceAtAsync read it back (decodeMappedPickPosition;
  ray-AABB kept only as a fallback). The web async pick chains id -> normal ->
  position spontaneous staging maps.
- Web tool: LMB drops a cut at the picked surface (LMB drag still orbits), K
  toggles, Shift+K clears; oriented to the real MRT surface normal. Exports + a
  Section / Clear cuts toolbar pair.
- Shared gizmo: lifted the section-gizmo renderer (SECTION_WGSL + thick-line AA +
  quad+arrow VBO + pack + screen-space hit-test) out of the Qt-coupled
  OverlayRenderer into a Qt-free SectionGizmoRenderer that ViewportCore::render
  draws for BOTH desktop and web (both already render via render()). One identical
  gizmo; OverlayRenderer's now-dead section code removed. Fixed 1 m size (matches
  the desktop constant).
- Interaction (shared): hitTestSectionGizmo (SectionGizmoRenderer::hitTest) +
  beginSectionDrag / updateSectionDrag / endSectionDrag live in ViewportCore.
  Drag a gizmo arrow to slide the plane along its normal; Del/Backspace removes
  the most recent cut. Desktop's ViewportWindow dropped its duplicate hit-test /
  drag math + state and delegates to the core; web wires the same calls.

Tests: sectionPlaneCount add/clear/cap (Catch2, 125); web smoke "click a surface
cuts geometry, clear restores" exercises the shared gizmo + 3-MRT pick (11/11).
Desktop object-pick / marquee unaffected; BonsaiViewer builds.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Dion Moult
2026-07-03 17:31:02 +10:00
parent 9ad10c009b
commit da5c0b7991
14 changed files with 1093 additions and 536 deletions
+79
View File
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/********************************************************************************
* *
* This file is part of IfcOpenShell. *
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* IfcOpenShell is free software: you can redistribute it and/or modify *
* it under the terms of the Lesser GNU General Public License as published by *
* the Free Software Foundation, either version 3.0 of the License, or *
* (at your option) any later version. *
* *
* IfcOpenShell is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* Lesser GNU General Public License for more details. *
* *
* You should have received a copy of the Lesser GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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********************************************************************************/
#ifndef SECTIONGIZMORENDERER_H
#define SECTIONGIZMORENDERER_H
#include <webgpu/webgpu.h>
#include <Eigen/Dense>
#include <vector>
#include "SectionPlane.h"
// Qt-free renderer for the section-plane gizmo — a red quad outline plus a
// normal arrow, drawn with anti-aliased thick lines. Lifted out of the
// Qt-coupled OverlayRenderer so BOTH the desktop and web builds draw one
// identical gizmo from a single place (ViewportCore::render calls it on both).
//
// The gizmo is plane-local geometry scaled by each plane's visual radius and
// oriented by a stable tangent/bitangent basis derived from the plane normal.
class SectionGizmoRenderer {
public:
SectionGizmoRenderer() = default;
~SectionGizmoRenderer();
SectionGizmoRenderer(const SectionGizmoRenderer&) = delete;
SectionGizmoRenderer& operator=(const SectionGizmoRenderer&) = delete;
// Create the pipeline, gizmo VBO, and per-plane uniform buffer. `color_format`
// is the render target's format; `sample_count` the MSAA count. Returns false
// (and leaves the renderer inert) if pipeline creation fails.
bool init(WGPUDevice device, WGPUQueue queue,
WGPUTextureFormat color_format, int sample_count);
void destroy();
bool ready() const { return pipeline_ != nullptr; }
// Draw one gizmo per plane into an already-open render pass (the main pass).
void encode(WGPURenderPassEncoder pass, const Eigen::Matrix4f& view_proj,
const std::vector<SectionPlane>& planes,
int viewport_w_px, int viewport_h_px, int device_pixel_ratio);
// Screen-space hit test: index of the plane whose gizmo (arrow segment,
// origin→origin+normal) the (x, y) logical-pixel point lies within
// `tolerance_px` of, or -1. Pure math — no GPU. Nearest wins.
static int hitTest(int x, int y, const std::vector<SectionPlane>& planes,
const Eigen::Matrix4f& view, const Eigen::Matrix4f& proj,
int viewport_w_px, int viewport_h_px,
float tolerance_px = 12.0f);
private:
WGPUDevice device_ = nullptr;
WGPUQueue queue_ = nullptr;
WGPURenderPipeline pipeline_ = nullptr;
WGPUPipelineLayout layout_ = nullptr;
WGPUBindGroupLayout bgl_ = nullptr;
WGPUBindGroup bind_group_ = nullptr;
WGPUBuffer vertex_buffer_ = nullptr;
WGPUBuffer uniform_buffer_ = nullptr;
WGPUShaderModule shader_ = nullptr;
int vertex_count_ = 0;
};
#endif // SECTIONGIZMORENDERER_H